gnome-shell/js/ui/widget.js

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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Mainloop = imports.mainloop;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const AppDisplay = imports.ui.appDisplay;
const DocDisplay = imports.ui.docDisplay;
const COLLAPSED_WIDTH = 24;
const EXPANDED_WIDTH = 200;
const STATE_EXPANDED = 0;
const STATE_COLLAPSING = 1;
const STATE_COLLAPSED = 2;
const STATE_EXPANDING = 3;
const STATE_POPPING_OUT = 4;
const STATE_POPPED_OUT = 5;
const STATE_POPPING_IN = 6;
function Widget() {
}
Widget.prototype = {
// _init():
//
// Your widget constructor. Receives no arguments. Must define a
// field named "actor" containing the Clutter.Actor to show in
// expanded mode. This actor will be clipped to
// Widget.EXPANDED_WIDTH. Most widgets will also define a field
// named "title" containing the title string to show above the
// widget in the sidebar.
//
// If you want to have a separate collapsed view, you can define a
// field "collapsedActor" containing the Clutter.Actor to show in
// that mode. (It may be the same actor.) This actor will be
// clipped to Widget.COLLAPSED_WIDTH, and will normally end up
// having the same height as the main actor.
//
// If you do not set a collapsedActor, then you must set a title,
// since that is what will be displayed in collapsed mode, and
// in this case (and only in this case), the widget will support
// pop-out, meaning that if the user hovers over its title while
// the sidebar is collapsed, the widget's expanded view will pop
// out of the sidebar until either the cursor moves out of it,
// or else the widget calls this.activated() on itself.
// destroy():
//
// Optional. Will be called when the widget is removed from the
// sidebar. (Note that you don't need to destroy the actors,
// since they will be destroyed for you.)
// collapse():
//
// Optional. Called during the sidebar collapse process, at the
// point when the expanded sidebar has slid offscreen, but the
// collapsed sidebar has not yet slid onscreen.
// expand():
//
// Optional. Called during the sidebar expand process, at the
// point when the collapsed sidebar has slid offscreen, but the
// expanded sidebar has not yet slid onscreen.
// activated():
//
// Emits the "activated" signal for you, which will cause pop-out
// to end.
activated: function() {
this.emit('activated');
}
// state:
//
// A field set on your widget by the sidebar. Will contain one of
// the Widget.STATE_* values. (Eg, Widget.STATE_EXPANDED). Note
// that this will not be set until *after* _init() is called, so
// you cannot rely on it being set at that point. The widget will
// always initially be in STATE_EXPANDED.
};
Signals.addSignalMethods(Widget.prototype);
function ClockWidget() {
this._init();
}
ClockWidget.prototype = {
__proto__ : Widget.prototype,
_init: function() {
this.actor = new Clutter.Text({ font_name: "Sans Bold 16px",
text: "",
// Give an explicit height to ensure
// it's the same in both modes
height: COLLAPSED_WIDTH });
this.collapsedActor = new Clutter.CairoTexture({ width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH,
surface_width: COLLAPSED_WIDTH,
surface_height: COLLAPSED_WIDTH });
this._update();
},
destroy: function() {
if (this.timer)
Mainloop.source_remove(this.timer);
},
expand: function() {
this._update();
},
collapse: function() {
this._update();
},
_update: function() {
let time = new Date();
let msec_remaining = 60000 - (1000 * time.getSeconds() +
time.getMilliseconds());
if (msec_remaining < 500) {
time.setMinutes(time.getMinutes() + 1);
msec_remaining += 60000;
}
if (this.state == STATE_COLLAPSED || this.state == STATE_COLLAPSING)
this._updateCairo(time);
else
this._updateText(time);
if (this.timer)
Mainloop.source_remove(this.timer);
this.timer = Mainloop.timeout_add(msec_remaining, Lang.bind(this, this._update));
return false;
},
_updateText: function(time) {
this.actor.set_text(time.toLocaleFormat("%H:%M"));
},
_updateCairo: function(time) {
let global = Shell.Global.get();
global.clutter_cairo_texture_draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());
}
};
const ITEM_BG_COLOR = new Clutter.Color();
ITEM_BG_COLOR.from_pixel(0x00000000);
const ITEM_NAME_COLOR = new Clutter.Color();
ITEM_NAME_COLOR.from_pixel(0x000000ff);
const ITEM_DESCRIPTION_COLOR = new Clutter.Color();
ITEM_DESCRIPTION_COLOR.from_pixel(0x404040ff);
function hackUpDisplayItemColors(item) {
item._bg.background_color = ITEM_BG_COLOR;
item._name.color = ITEM_NAME_COLOR;
item._description.color = ITEM_DESCRIPTION_COLOR;
};
function AppsWidget() {
this._init();
}
AppsWidget.prototype = {
__proto__ : Widget.prototype,
_init : function() {
this.title = "Applications";
this.actor = new Big.Box({ spacing: 2 });
this.collapsedActor = new Big.Box({ spacing: 2});
let added = 0;
for (let i = 0; i < AppDisplay.DEFAULT_APPLICATIONS.length && added < 5; i++) {
let id = AppDisplay.DEFAULT_APPLICATIONS[i];
let appInfo = Gio.DesktopAppInfo.new(id);
if (!appInfo)
continue;
let box = new Big.Box({ padding: 2,
corner_radius: 2 });
let appDisplayItem = new AppDisplay.AppDisplayItem(
appInfo, EXPANDED_WIDTH);
hackUpDisplayItemColors(appDisplayItem);
box.append(appDisplayItem.actor, Big.BoxPackFlags.NONE);
this.actor.append(box, Big.BoxPackFlags.NONE);
appDisplayItem.connect('select', Lang.bind(this, this._itemActivated));
// Cheaty cheat cheat
let icon = new Clutter.Clone({ source: appDisplayItem._icon,
width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH,
reactive: true });
this.collapsedActor.append(icon, Big.BoxPackFlags.NONE);
icon.connect('button-release-event', Lang.bind(this, function() { this._itemActivated(appDisplayItem); }));
added++;
}
},
_itemActivated: function(item) {
item.launch();
this.activated();
}
};
function DocsWidget() {
this._init();
}
DocsWidget.prototype = {
__proto__ : Widget.prototype,
_init : function() {
this.title = "Recent Docs";
this.actor = new Big.Box({ spacing: 2 });
this._recentManager = Gtk.RecentManager.get_default();
this._recentManager.connect('changed', Lang.bind(this, this._recentChanged));
this._recentChanged();
},
_recentChanged: function() {
let i, docId;
this._allItems = {};
let docs = this._recentManager.get_items();
for (i = 0; i < docs.length; i++) {
let docInfo = docs[i];
let docId = docInfo.get_uri();
// we use GtkRecentInfo URI as an item Id
this._allItems[docId] = docInfo;
}
this._matchedItems = [];
let docIdsToRemove = [];
for (docId in this._allItems) {
// this._allItems[docId].exists() checks if the resource still exists
if (this._allItems[docId].exists())
this._matchedItems.push(docId);
else
docIdsToRemove.push(docId);
}
for (docId in docIdsToRemove) {
delete this._allItems[docId];
}
this._matchedItems.sort(Lang.bind(this, function (a,b) { return this._compareItems(a,b); }));
let children = this.actor.get_children();
for (let c = 0; c < children.length; c++)
this.actor.remove_actor(children[c]);
for (i = 0; i < Math.min(this._matchedItems.length, 5); i++) {
let box = new Big.Box({ padding: 2,
corner_radius: 2 });
let docDisplayItem = new DocDisplay.DocDisplayItem(
this._allItems[this._matchedItems[i]], EXPANDED_WIDTH);
hackUpDisplayItemColors(docDisplayItem);
box.append(docDisplayItem.actor, Big.BoxPackFlags.NONE);
this.actor.append(box, Big.BoxPackFlags.NONE);
docDisplayItem.connect('select', Lang.bind(this, this._itemActivated));
}
},
_compareItems : function(itemIdA, itemIdB) {
let docA = this._allItems[itemIdA];
let docB = this._allItems[itemIdB];
if (docA.get_modified() > docB.get_modified())
return -1;
else if (docA.get_modified() < docB.get_modified())
return 1;
else
return 0;
},
_itemActivated: function(item) {
item.launch();
this.activated();
}
};