gnome-shell/src/st/st-overflow-box.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-overflow-box.c: A vertical box which paints as many actors as it can fit
*
* Copyright 2009, 2010 Red Hat, Inc.
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:st-overflow-box
* @short_description: A vertical box which paints as many actors as it can fit
*
* This is a "flexible" box which will paint as many actors as it can within
* its given allocation; its minimum height request will be the sum of the
* mimimum size for the #StOverflowBox:min-children property, which is
* by default 0.
*
* Every child will be allocated the full width of the box, and always be
* given its preferred height. Even if not actually painted, every child
* is counted for overall preferred width/height.
*/
#include <stdlib.h>
#include "st-overflow-box.h"
#include "st-private.h"
#include "st-box-layout-child.h"
G_DEFINE_TYPE (StOverflowBox, st_overflow_box, ST_TYPE_CONTAINER)
#define OVERFLOW_BOX_LAYOUT_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_OVERFLOW_BOX, StOverflowBoxPrivate))
enum {
PROP_0,
PROP_MIN_CHILDREN
};
struct _StOverflowBoxPrivate
{
guint min_children;
guint n_visible;
guint spacing;
};
static void
st_overflow_box_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (object)->priv;
switch (property_id)
{
case PROP_MIN_CHILDREN:
g_value_set_uint (value, priv->min_children);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_overflow_box_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
StOverflowBox *box = ST_OVERFLOW_BOX (object);
switch (property_id)
{
case PROP_MIN_CHILDREN:
st_overflow_box_set_min_children (box, g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
get_content_preferred_width (StOverflowBox *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StOverflowBoxPrivate *priv = self->priv;
gint n_children = 0;
gint n_fixed = 0;
gfloat min_width, natural_width;
GList *l, *children;
min_width = 0;
natural_width = 0;
children = st_container_get_children_list (ST_CONTAINER (self));
for (l = children; l; l = g_list_next (l))
{
ClutterActor *child = l->data;
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
n_children++;
if (clutter_actor_get_fixed_position_set (child))
{
n_fixed++;
continue;
}
clutter_actor_get_preferred_width (child,
-1,
&child_min,
&child_nat);
min_width = MAX (child_min, min_width);
natural_width = MAX (child_nat, natural_width);
}
if ((n_children - n_fixed) > 1)
{
min_width += priv->spacing * (n_children - n_fixed - 1);
natural_width += priv->spacing * (n_children - n_fixed - 1);
}
if (min_width_p)
*min_width_p = min_width;
if (natural_width_p)
*natural_width_p = natural_width;
}
static void
st_overflow_box_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
st_theme_node_adjust_for_height (theme_node, &for_height);
get_content_preferred_width (ST_OVERFLOW_BOX (actor), for_height,
min_width_p, natural_width_p);
st_theme_node_adjust_preferred_width (theme_node,
min_width_p, natural_width_p);
}
static void
get_content_preferred_height (StOverflowBox *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StOverflowBoxPrivate *priv = self->priv;
gint n_min_children = 0;
gint n_children = 0;
gint n_fixed = 0;
gfloat min_height, natural_height;
GList *l, *children;
min_height = 0;
natural_height = 0;
children = st_container_get_children_list (ST_CONTAINER (self));
for (l = children; l; l = g_list_next (l))
{
ClutterActor *child = l->data;
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
n_children++;
if (clutter_actor_get_fixed_position_set (child))
{
n_fixed++;
continue;
}
clutter_actor_get_preferred_height (child,
for_width,
&child_min,
&child_nat);
if (n_children < priv->min_children)
{
n_min_children++;
min_height += child_min;
}
natural_height += child_nat;
}
min_height += priv->spacing * MAX(0, n_min_children - 1);
natural_height += priv->spacing * MAX(0, n_children - n_fixed - 1);
if (min_height_p)
*min_height_p = min_height;
if (natural_height_p)
*natural_height_p = natural_height;
}
static void
st_overflow_box_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
st_theme_node_adjust_for_width (theme_node, &for_width);
get_content_preferred_height (ST_OVERFLOW_BOX (actor), for_width,
min_height_p, natural_height_p);
st_theme_node_adjust_preferred_height (theme_node,
min_height_p, natural_height_p);
}
static void
st_overflow_box_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
ClutterActorBox content_box;
gfloat position;
float avail_width;
GList *l, *children;
int i;
gboolean done_non_fixed;
CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->allocate (actor, box,
flags);
children = st_container_get_children_list (ST_CONTAINER (actor));
if (children == NULL)
return;
st_theme_node_get_content_box (theme_node, box, &content_box);
avail_width = content_box.x2 - content_box.x1;
position = content_box.y1;
priv->n_visible = 0;
done_non_fixed = FALSE;
for (l = children, i = 0; l; l = l->next, i++)
{
ClutterActor *child = (ClutterActor*) l->data;
ClutterActorBox child_box;
gfloat child_min, child_nat;
gboolean fixed;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
fixed = clutter_actor_get_fixed_position_set (child);
if (fixed)
{
clutter_actor_allocate_preferred_size (child, flags);
continue;
}
else if (done_non_fixed)
continue;
clutter_actor_get_preferred_height (child, avail_width,
&child_min, &child_nat);
if (position + child_nat > content_box.y2)
{
done_non_fixed = TRUE; /* Continue iterating on non fixed */
continue;
}
priv->n_visible++;
child_box.y1 = (int)(0.5 + position);
child_box.y2 = child_box.y1 + (int)(0.5 + child_nat);
child_box.x1 = content_box.x1;
child_box.x2 = content_box.x2;
position += child_nat + priv->spacing;
clutter_actor_allocate (child, &child_box, flags);
}
}
static void
visible_children_iter_init (StOverflowBox *box,
GList **iter,
int *n)
{
*iter = st_container_get_children_list (ST_CONTAINER (box));
*n = 0;
}
static ClutterActor *
visible_children_iter (StOverflowBox *box,
GList **iter,
int *n)
{
StOverflowBoxPrivate *priv = box->priv;
GList *l;
for (l = *iter; *n < priv->n_visible && l; l = l->next)
{
ClutterActor *child = (ClutterActor*) l->data;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
if (!clutter_actor_get_fixed_position_set (child))
(*n)++;
*iter = l->next;
return child;
}
for (; l; l = l->next)
{
ClutterActor *child = (ClutterActor*) l->data;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
if (clutter_actor_get_fixed_position_set (child))
{
*iter = l->next;
return child;
}
}
return NULL;
}
static void
st_overflow_box_internal_paint (StOverflowBox *box)
{
ClutterActor *child;
GList *children;
int n;
visible_children_iter_init (box, &children, &n);
while ((child = visible_children_iter (box, &children, &n)))
clutter_actor_paint (child);
}
static void
st_overflow_box_paint (ClutterActor *actor)
{
CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->paint (actor);
st_overflow_box_internal_paint (ST_OVERFLOW_BOX (actor));
}
static void
st_overflow_box_pick (ClutterActor *actor,
const ClutterColor *color)
{
CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->pick (actor, color);
st_overflow_box_internal_paint (ST_OVERFLOW_BOX (actor));
}
static void
st_overflow_box_style_changed (StWidget *self)
{
StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (self);
int old_spacing = priv->spacing;
double spacing;
spacing = st_theme_node_get_length (theme_node, "spacing");
priv->spacing = (int)(spacing + 0.5);
if (priv->spacing != old_spacing)
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
ST_WIDGET_CLASS (st_overflow_box_parent_class)->style_changed (self);
}
static GList *
st_overflow_box_get_focus_chain (StContainer *container)
{
StOverflowBox *box = ST_OVERFLOW_BOX (container);
ClutterActor *child;
GList *children, *focus_chain;
int n;
focus_chain = NULL;
visible_children_iter_init (box, &children, &n);
while ((child = visible_children_iter (box, &children, &n)))
focus_chain = g_list_prepend (focus_chain, child);
return g_list_reverse (focus_chain);
}
static void
st_overflow_box_class_init (StOverflowBoxClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
StContainerClass *container_class = ST_CONTAINER_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StOverflowBoxPrivate));
object_class->get_property = st_overflow_box_get_property;
object_class->set_property = st_overflow_box_set_property;
actor_class->allocate = st_overflow_box_allocate;
actor_class->get_preferred_width = st_overflow_box_get_preferred_width;
actor_class->get_preferred_height = st_overflow_box_get_preferred_height;
actor_class->paint = st_overflow_box_paint;
actor_class->pick = st_overflow_box_pick;
widget_class->style_changed = st_overflow_box_style_changed;
container_class->get_focus_chain = st_overflow_box_get_focus_chain;
pspec = g_param_spec_uint ("min-children",
"Min Children",
"The actor will request a minimum size large enough to include this many children",
0, G_MAXUINT, 0,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_MIN_CHILDREN, pspec);
}
static void
st_overflow_box_init (StOverflowBox *self)
{
self->priv = OVERFLOW_BOX_LAYOUT_PRIVATE (self);
}
/**
* st_overflow_box_get_min_children:
* @box: A #StOverflowBox
*
* Get the value of the #StOverflowBox::pack-start property.
*
* Returns: %TRUE if pack-start is enabled
*/
gboolean
st_overflow_box_get_min_children (StOverflowBox *box)
{
g_return_val_if_fail (ST_IS_OVERFLOW_BOX (box), FALSE);
return box->priv->min_children;
}
/**
* st_box_layout_set_min_children:
* @box: A #StOverflowBox
* @min_children: Minimum children value
*
* Set the minimum number of children to be visible.
*/
void
st_overflow_box_set_min_children (StOverflowBox *box,
guint min_children)
{
g_return_if_fail (ST_IS_OVERFLOW_BOX (box));
if (box->priv->min_children != min_children)
{
box->priv->min_children = min_children;
clutter_actor_queue_relayout ((ClutterActor*) box);
g_object_notify (G_OBJECT (box), "min-children");
}
}
/**
* st_overflow_box_get_n_children:
* @box: a #StOverflowBox
*
* Returns the number of children in this box.
*/
guint
st_overflow_box_get_n_children (StOverflowBox *self)
{
GList *children = st_container_get_children_list (ST_CONTAINER (self));
return g_list_length (children);
}
/**
* st_overflow_box_get_n_visible:
* @box: a #StOverflowBox
*
* Returns the number of children we will paint. Only valid
* after the actor has been allocated.
*/
guint
st_overflow_box_get_n_visible (StOverflowBox *self)
{
return self->priv->n_visible;
}