2011-09-28 09:16:26 -04:00
|
|
|
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
2011-01-05 09:47:27 -05:00
|
|
|
|
|
|
|
const Clutter = imports.gi.Clutter;
|
|
|
|
const Lang = imports.lang;
|
|
|
|
const Shell = imports.gi.Shell;
|
|
|
|
const Signals = imports.signals;
|
|
|
|
const DND = imports.ui.dnd;
|
|
|
|
|
2011-11-20 12:56:27 -05:00
|
|
|
const XdndHandler = new Lang.Class({
|
|
|
|
Name: 'XdndHandler',
|
2011-01-05 09:47:27 -05:00
|
|
|
|
|
|
|
_init: function() {
|
|
|
|
// Used to display a clone of the cursor window when the
|
|
|
|
// window group is hidden (like it happens in the overview)
|
|
|
|
this._cursorWindowClone = null;
|
|
|
|
|
|
|
|
// Used as a drag actor in case we don't have a cursor window clone
|
|
|
|
this._dummy = new Clutter.Rectangle({ width: 1, height: 1, opacity: 0 });
|
|
|
|
global.stage.add_actor(this._dummy);
|
|
|
|
this._dummy.hide();
|
|
|
|
|
|
|
|
// Mutter delays the creation of the output window as long
|
|
|
|
// as possible to avoid flicker. In case a plugin wants to
|
|
|
|
// access it directly it has to connect to the stage's show
|
|
|
|
// signal. (see comment in compositor.c:meta_compositor_manage_screen)
|
|
|
|
global.stage.connect('show', function () {
|
|
|
|
global.init_xdnd();
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
|
|
|
|
global.connect('xdnd-enter', Lang.bind(this, this._onEnter));
|
|
|
|
global.connect('xdnd-position-changed', Lang.bind(this, this._onPositionChanged));
|
|
|
|
global.connect('xdnd-leave', Lang.bind(this, this._onLeave));
|
|
|
|
|
|
|
|
this._windowGroupVisibilityHandlerId = 0;
|
|
|
|
},
|
|
|
|
|
|
|
|
// Called when the user cancels the drag (i.e release the button)
|
|
|
|
_onLeave: function() {
|
|
|
|
if (this._windowGroupVisibilityHandlerId != 0) {
|
2011-03-04 02:57:46 -05:00
|
|
|
global.window_group.disconnect(this._windowGroupVisibilityHandlerId);
|
2011-01-05 09:47:27 -05:00
|
|
|
this._windowGroupVisibilityHandlerId = 0;
|
|
|
|
}
|
2011-03-04 02:57:46 -05:00
|
|
|
if (this._cursorWindowClone) {
|
|
|
|
this._cursorWindowClone.destroy();
|
|
|
|
this._cursorWindowClone = null;
|
|
|
|
}
|
|
|
|
|
2011-01-05 09:47:27 -05:00
|
|
|
this.emit('drag-end');
|
|
|
|
},
|
|
|
|
|
|
|
|
_onEnter: function() {
|
|
|
|
this._windowGroupVisibilityHandlerId =
|
|
|
|
global.window_group.connect('notify::visible',
|
|
|
|
Lang.bind(this, this._onWindowGroupVisibilityChanged));
|
|
|
|
|
|
|
|
this.emit('drag-begin', global.get_current_time());
|
|
|
|
},
|
|
|
|
|
|
|
|
_onWindowGroupVisibilityChanged: function() {
|
|
|
|
if (!global.window_group.visible) {
|
|
|
|
if (this._cursorWindowClone)
|
|
|
|
return;
|
|
|
|
|
|
|
|
let windows = global.get_window_actors();
|
|
|
|
let cursorWindow = windows[windows.length - 1];
|
|
|
|
|
|
|
|
// FIXME: more reliable way?
|
|
|
|
if (!cursorWindow.is_override_redirect())
|
|
|
|
return;
|
|
|
|
|
2011-01-26 14:38:22 -05:00
|
|
|
let constraint_position = new Clutter.BindConstraint({ coordinate : Clutter.BindCoordinate.POSITION,
|
|
|
|
source: cursorWindow});
|
2011-01-05 09:47:27 -05:00
|
|
|
|
|
|
|
this._cursorWindowClone = new Clutter.Clone({ source: cursorWindow });
|
|
|
|
global.overlay_group.add_actor(this._cursorWindowClone);
|
|
|
|
Shell.util_set_hidden_from_pick(this._cursorWindowClone, true);
|
|
|
|
|
|
|
|
// Make sure that the clone has the same position as the source
|
2011-01-26 14:38:22 -05:00
|
|
|
this._cursorWindowClone.add_constraint(constraint_position);
|
2011-01-05 09:47:27 -05:00
|
|
|
} else {
|
2011-03-04 02:57:46 -05:00
|
|
|
if (this._cursorWindowClone) {
|
2011-01-05 09:47:27 -05:00
|
|
|
this._cursorWindowClone.destroy();
|
|
|
|
this._cursorWindowClone = null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
_onPositionChanged: function(obj, x, y) {
|
|
|
|
let pickedActor = global.stage.get_actor_at_pos(Clutter.PickMode.ALL, x, y);
|
|
|
|
|
|
|
|
// Make sure that the cursor window is on top
|
|
|
|
if (this._cursorWindowClone)
|
|
|
|
this._cursorWindowClone.raise_top();
|
|
|
|
|
|
|
|
let dragEvent = {
|
|
|
|
x: x,
|
|
|
|
y: y,
|
|
|
|
dragActor: this._cursorWindowClone ? this._cursorWindowClone : this._dummy,
|
|
|
|
source: this,
|
|
|
|
targetActor: pickedActor
|
|
|
|
};
|
|
|
|
|
|
|
|
for (let i = 0; i < DND.dragMonitors.length; i++) {
|
|
|
|
let motionFunc = DND.dragMonitors[i].dragMotion;
|
|
|
|
if (motionFunc) {
|
|
|
|
let result = motionFunc(dragEvent);
|
|
|
|
if (result != DND.DragMotionResult.CONTINUE)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
while (pickedActor) {
|
|
|
|
if (pickedActor._delegate && pickedActor._delegate.handleDragOver) {
|
|
|
|
let result = pickedActor._delegate.handleDragOver(this,
|
|
|
|
dragEvent.dragActor,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
global.get_current_time());
|
|
|
|
if (result != DND.DragMotionResult.CONTINUE)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
pickedActor = pickedActor.get_parent();
|
|
|
|
}
|
|
|
|
}
|
2011-11-20 12:56:27 -05:00
|
|
|
});
|
2011-01-05 09:47:27 -05:00
|
|
|
|
|
|
|
Signals.addSignalMethods(XdndHandler.prototype);
|