gnome-shell/src/st/st-table.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-table.c: Table layout widget
*
* Copyright 2008, 2009 Intel Corporation.
* Copyright 2009, 2010 Red Hat, Inc.
* Copyright 2009 Abderrahim Kitouni
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:st-table
* @short_description: A multi-child layout container based on rows
* and columns
*
* #StTable is a mult-child layout container based on a table arrangement
* with rows and columns. #StTable adds several child properties to it's
* children that control their position and size in the table.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "st-table.h"
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-enum-types.h"
#include "st-private.h"
#include "st-table-child.h"
#include "st-table-private.h"
enum
{
PROP_0,
PROP_HOMOGENEOUS,
PROP_ROW_COUNT,
PROP_COL_COUNT,
};
#define ST_TABLE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_TABLE, StTablePrivate))
struct _StTablePrivate
{
gint col_spacing;
gint row_spacing;
gint n_rows;
gint n_cols;
gint active_row;
gint active_col;
GArray *min_widths;
GArray *pref_widths;
GArray *min_heights;
GArray *pref_heights;
GArray *is_expand_col;
GArray *is_expand_row;
GArray *col_widths;
GArray *row_heights;
guint homogeneous : 1;
};
static void st_table_container_iface_init (ClutterContainerIface *iface);
G_DEFINE_TYPE_WITH_CODE (StTable, st_table, ST_TYPE_WIDGET,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
st_table_container_iface_init));
/*
* ClutterContainer Implementation
*/
static void
st_table_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
StTablePrivate *priv = ST_TABLE (container)->priv;
gint n_rows = 0;
gint n_cols = 0;
ClutterActor *child;
/* Calculate and update the number of rows / columns */
for (child = clutter_actor_get_first_child (actor);
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
StTableChild *meta;
if (child == actor)
continue;
meta = (StTableChild *) clutter_container_get_child_meta (container, child);
n_rows = MAX (n_rows, meta->row + 1);
n_cols = MAX (n_cols, meta->col + 1);
}
g_object_freeze_notify (G_OBJECT (container));
if (priv->n_rows != n_rows)
{
priv->n_rows = n_rows;
g_object_notify (G_OBJECT (container), "row-count");
}
if (priv->n_cols != n_cols)
{
priv->n_cols = n_cols;
g_object_notify (G_OBJECT (container), "column-count");
}
g_object_thaw_notify (G_OBJECT (container));
}
static void
st_table_container_iface_init (ClutterContainerIface *iface)
{
iface->actor_removed = st_table_actor_removed;
iface->child_meta_type = ST_TYPE_TABLE_CHILD;
}
/* StTable Class Implementation */
static void
st_table_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StTable *table = ST_TABLE (gobject);
switch (prop_id)
{
case PROP_HOMOGENEOUS:
if (table->priv->homogeneous != g_value_get_boolean (value))
{
table->priv->homogeneous = g_value_get_boolean (value);
clutter_actor_queue_relayout ((ClutterActor *) gobject);
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_table_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StTablePrivate *priv = ST_TABLE (gobject)->priv;
switch (prop_id)
{
case PROP_HOMOGENEOUS:
g_value_set_boolean (value, priv->homogeneous);
break;
case PROP_COL_COUNT:
g_value_set_int (value, priv->n_cols);
break;
case PROP_ROW_COUNT:
g_value_set_int (value, priv->n_rows);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_table_finalize (GObject *gobject)
{
StTablePrivate *priv = ST_TABLE (gobject)->priv;
g_array_free (priv->min_widths, TRUE);
g_array_free (priv->pref_widths, TRUE);
g_array_free (priv->min_heights, TRUE);
g_array_free (priv->pref_heights, TRUE);
g_array_free (priv->is_expand_col, TRUE);
g_array_free (priv->is_expand_row, TRUE);
g_array_free (priv->col_widths, TRUE);
g_array_free (priv->row_heights, TRUE);
G_OBJECT_CLASS (st_table_parent_class)->finalize (gobject);
}
static void
st_table_homogeneous_allocate (ClutterActor *self,
const ClutterActorBox *content_box,
gboolean flags)
{
gfloat col_width, row_height;
gint row_spacing, col_spacing;
StTablePrivate *priv = ST_TABLE (self)->priv;
gboolean ltr = clutter_actor_get_text_direction (self) == CLUTTER_TEXT_DIRECTION_LTR;
ClutterActor *child;
col_spacing = priv->col_spacing;
row_spacing = priv->row_spacing;
col_width = (int) ((content_box->x2 - content_box->x1
- (col_spacing * (priv->n_cols - 1)))
/ priv->n_cols + 0.5);
row_height = (int) ((content_box->y2 - content_box->y1
- (row_spacing * (priv->n_rows - 1)))
/ priv->n_rows + 0.5);
for (child = clutter_actor_get_first_child (self);
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint row, col, row_span, col_span;
StTableChild *meta;
ClutterActorBox childbox;
StAlign x_align, y_align;
gboolean x_fill, y_fill;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
col = meta->col;
row = meta->row;
row_span = meta->row_span;
col_span = meta->col_span;
x_align = meta->x_align;
y_align = meta->y_align;
x_fill = meta->x_fill;
y_fill = meta->y_fill;
if (ltr)
{
childbox.x1 = content_box->x1 + (col_width + col_spacing) * col;
childbox.x2 = childbox.x1 + (col_width * col_span) + (col_spacing * (col_span - 1));
}
else
{
childbox.x2 = content_box->x2 - (col_width + col_spacing) * col;
childbox.x1 = childbox.x2 - (col_width * col_span) - (col_spacing * (col_span - 1));
}
childbox.y1 = content_box->y1 + (row_height + row_spacing) * row;
childbox.y2 = childbox.y1 + (row_height * row_span) + (row_spacing * (row_span - 1));
_st_allocate_fill (ST_WIDGET (self), child, &childbox,
x_align, y_align, x_fill, y_fill);
clutter_actor_allocate (child, &childbox, flags);
}
}
static gint *
st_table_calculate_col_widths (StTable *table,
gint for_width)
{
gint total_min_width, i;
StTablePrivate *priv = table->priv;
gboolean *is_expand_col;
gint extra_col_width, n_expanded_cols = 0, expanded_cols = 0;
gint *pref_widths, *min_widths;
ClutterActor *child;
g_array_set_size (priv->is_expand_col, 0);
g_array_set_size (priv->is_expand_col, priv->n_cols);
is_expand_col = (gboolean *) priv->is_expand_col->data;
g_array_set_size (priv->pref_widths, 0);
g_array_set_size (priv->pref_widths, priv->n_cols);
pref_widths = (gint *) priv->pref_widths->data;
g_array_set_size (priv->min_widths, 0);
g_array_set_size (priv->min_widths, priv->n_cols);
min_widths = (gint *) priv->min_widths->data;
for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (table));
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint col;
gfloat w_min, w_pref;
gboolean x_expand;
StTableChild *meta;
gint col_span;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
col = meta->col;
x_expand = meta->x_expand;
col_span = meta->col_span;
if (x_expand)
is_expand_col[col] = TRUE;
_st_actor_get_preferred_width (child, -1, meta->y_fill, &w_min, &w_pref);
if (col_span == 1 && w_pref > pref_widths[col])
{
pref_widths[col] = w_pref;
}
if (col_span == 1 && w_min > min_widths[col])
{
min_widths[col] = w_min;
}
}
total_min_width = priv->col_spacing * (priv->n_cols - 1);
for (i = 0; i < priv->n_cols; i++)
total_min_width += pref_widths[i];
/* calculate the remaining space and distribute it evenly onto all rows/cols
* with the x/y expand property set. */
for (i = 0; i < priv->n_cols; i++)
if (is_expand_col[i])
{
expanded_cols += pref_widths[i];
n_expanded_cols++;
}
/* for_width - total_min_width */
extra_col_width = for_width - total_min_width;
if (extra_col_width)
for (i = 0; i < priv->n_cols; i++)
if (is_expand_col[i])
{
if (extra_col_width < 0)
{
pref_widths[i] =
MAX (min_widths[i],
pref_widths[i]
+ (extra_col_width * (pref_widths[i] / (float) expanded_cols)));
/* if we reached the minimum width for this column, we need to
* stop counting it as expanded */
if (pref_widths[i] == min_widths[i])
{
/* restart calculations :-( */
expanded_cols -= pref_widths[i];
is_expand_col[i] = 0;
n_expanded_cols--;
i = -1;
}
}
else
pref_widths[i] += extra_col_width / n_expanded_cols;
}
return pref_widths;
}
static gint *
st_table_calculate_row_heights (StTable *table,
gint for_height,
gint * col_widths)
{
StTablePrivate *priv = ST_TABLE (table)->priv;
gint *is_expand_row, *min_heights, *pref_heights, *row_heights, extra_row_height;
gint i, total_min_height;
gint expanded_rows = 0;
gint n_expanded_rows = 0;
ClutterActor *child;
g_array_set_size (priv->row_heights, 0);
g_array_set_size (priv->row_heights, priv->n_rows);
row_heights = (gboolean *) priv->row_heights->data;
g_array_set_size (priv->is_expand_row, 0);
g_array_set_size (priv->is_expand_row, priv->n_rows);
is_expand_row = (gboolean *) priv->is_expand_row->data;
g_array_set_size (priv->min_heights, 0);
g_array_set_size (priv->min_heights, priv->n_rows);
min_heights = (gboolean *) priv->min_heights->data;
g_array_set_size (priv->pref_heights, 0);
g_array_set_size (priv->pref_heights, priv->n_rows);
pref_heights = (gboolean *) priv->pref_heights->data;
for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (table));
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint row, col, cell_width;
gfloat h_min, h_pref;
gboolean y_expand;
StTableChild *meta;
gint col_span, row_span;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
col = meta->col;
row = meta->row;
y_expand = meta->y_expand;
col_span = meta->col_span;
row_span = meta->row_span;
if (y_expand)
is_expand_row[row] = TRUE;
/* calculate the cell width by including any spanned columns */
cell_width = 0;
for (i = 0; i < col_span && col + i < priv->n_cols; i++)
cell_width += (float)(col_widths[col + i]);
if (!meta->x_fill)
{
gfloat width;
_st_actor_get_preferred_width (child, -1, meta->y_fill, NULL, &width);
cell_width = MIN (cell_width, width);
}
_st_actor_get_preferred_height (child, cell_width, meta->x_fill,
&h_min, &h_pref);
if (row_span == 1 && h_pref > pref_heights[row])
{
pref_heights[row] = (int)(h_pref);
}
if (row_span == 1 && h_min > min_heights[row])
{
min_heights[row] = (int)(h_min);
}
}
total_min_height = 0; // priv->row_spacing * (priv->n_rows - 1);
for (i = 0; i < priv->n_rows; i++)
total_min_height += pref_heights[i];
/* calculate the remaining space and distribute it evenly onto all rows/cols
* with the x/y expand property set. */
for (i = 0; i < priv->n_rows; i++)
if (is_expand_row[i])
{
expanded_rows += pref_heights[i];
n_expanded_rows++;
}
/* extra row height = for height - row spacings - total_min_height */
for_height -= (priv->row_spacing * (priv->n_rows - 1));
extra_row_height = for_height - total_min_height;
if (extra_row_height < 0)
{
gint *skip = g_slice_alloc0 (sizeof (gint) * priv->n_rows);
gint total_shrink_height;
/* If we need to shrink rows, we need to do multiple passes.
*
* We start by assuming all rows can shrink. All rows are sized
* proportional to their height in the total table size. If a row would be
* sized smaller than its minimum size, we mark it as non-shrinkable, and
* reduce extra_row_height by the amount it has been shrunk. The amount
* it has been shrunk by is the difference between the preferred and
* minimum height, since all rows start at their preferred height. We
* also then reduce the total table size (stored in total_shrink_height) by the height
* of the row we are going to be skipping.
*
*/
/* We start by assuming all rows can shrink */
total_shrink_height = total_min_height;
for (i = 0; i < priv->n_rows; i++)
{
if (!skip[i])
{
gint tmp;
/* Calculate the height of the row by starting with the preferred
* height and taking away the extra row height proportional to
* the preferred row height over the rows that are being shrunk
*/
tmp = pref_heights[i]
+ (extra_row_height * (pref_heights[i] / (float) total_shrink_height));
if (tmp < min_heights[i])
{
/* This was a row we *were* set to shrink, but we now find it would have
* been shrunk too much. We remove it from the list of rows to shrink and
* adjust extra_row_height and total_shrink_height appropriately */
skip[i] = TRUE;
row_heights[i] = min_heights[i];
/* Reduce extra_row_height by the amount we have reduced this
* actor by */
extra_row_height += (pref_heights[i] - min_heights[i]);
/* now take off the row from the total shrink height */
total_shrink_height -= pref_heights[i];
/* restart the loop */
i = -1;
}
else
{
skip[i] = FALSE;
row_heights[i] = tmp;
}
}
}
g_slice_free1 (sizeof (gint) * priv->n_rows, skip);
}
else
{
for (i = 0; i < priv->n_rows; i++)
{
if (is_expand_row[i])
row_heights[i] = pref_heights[i] + (extra_row_height / n_expanded_rows);
else
row_heights[i] = pref_heights[i];
}
}
return row_heights;
}
static void
st_table_preferred_allocate (ClutterActor *self,
const ClutterActorBox *content_box,
gboolean flags)
{
gint row_spacing, col_spacing;
gint i;
gint *col_widths, *row_heights;
StTable *table;
StTablePrivate *priv;
gboolean ltr;
ClutterActor *child;
table = ST_TABLE (self);
priv = ST_TABLE (self)->priv;
col_spacing = (priv->col_spacing);
row_spacing = (priv->row_spacing);
col_widths =
st_table_calculate_col_widths (table,
(int) (content_box->x2 - content_box->x1));
row_heights =
st_table_calculate_row_heights (table,
(int) (content_box->y2 - content_box->y1),
col_widths);
ltr = (clutter_actor_get_text_direction (self) == CLUTTER_TEXT_DIRECTION_LTR);
for (child = clutter_actor_get_first_child (self);
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint row, col, row_span, col_span;
gint col_width, row_height;
StTableChild *meta;
ClutterActorBox childbox;
gint child_x, child_y;
StAlign x_align, y_align;
gboolean x_fill, y_fill;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
col = meta->col;
row = meta->row;
row_span = meta->row_span;
col_span = meta->col_span;
x_align = meta->x_align;
y_align = meta->y_align;
x_fill = meta->x_fill;
y_fill = meta->y_fill;
/* initialise the width and height */
col_width = col_widths[col];
row_height = row_heights[row];
/* Add the widths of the spanned columns:
*
* First check that we have a non-zero span. Then we loop over each of
* the columns that we're spanning but we stop short if we go past the
* number of columns in the table. This is necessary to avoid accessing
* uninitialised memory. We add the spacing in here too since we only
* want to add as much spacing as times we successfully span.
*/
if (col + col_span > priv->n_cols)
g_warning ("StTable: col-span exceeds number of columns");
#if 0
if (row + row_span > priv->n_rows)
g_warning ("StTable: row-span exceeds number of rows");
#endif
if (col_span > 1)
{
for (i = col + 1; i < col + col_span && i < priv->n_cols; i++)
{
col_width += col_widths[i];
col_width += col_spacing;
}
}
/* add the height of the spanned rows */
if (row_span > 1)
{
for (i = row + 1; i < row + row_span && i < priv->n_rows; i++)
{
row_height += row_heights[i];
row_height += row_spacing;
}
}
/* calculate child x */
if (ltr)
{
child_x = (int) content_box->x1
+ col_spacing * col;
for (i = 0; i < col; i++)
child_x += col_widths[i];
}
else
{
child_x = (int) content_box->x2
- col_spacing * col;
for (i = 0; i < col; i++)
child_x -= col_widths[i];
}
/* calculate child y */
child_y = (int) content_box->y1
+ row_spacing * row;
for (i = 0; i < row; i++)
child_y += row_heights[i];
/* set up childbox */
if (ltr)
{
childbox.x1 = (float) child_x;
childbox.x2 = (float) MAX (0, child_x + col_width);
}
else
{
childbox.x2 = (float) child_x;
childbox.x1 = (float) MAX (0, child_x - col_width);
}
childbox.y1 = (float) child_y;
childbox.y2 = (float) MAX (0, child_y + row_height);
_st_allocate_fill (ST_WIDGET (self), child, &childbox,
x_align, y_align, x_fill, y_fill);
clutter_actor_allocate (child, &childbox, flags);
}
}
static void
st_table_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StTablePrivate *priv = ST_TABLE (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
ClutterActorBox content_box;
clutter_actor_set_allocation (self, box, flags);
if (priv->n_cols < 1 || priv->n_rows < 1)
return;
st_theme_node_get_content_box (theme_node, box, &content_box);
if (priv->homogeneous)
st_table_homogeneous_allocate (self, &content_box, flags);
else
st_table_preferred_allocate (self, &content_box, flags);
}
static void
st_table_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
gint *min_widths, *pref_widths;
gfloat total_min_width, total_pref_width;
StTablePrivate *priv = ST_TABLE (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gint i;
ClutterActor *child;
if (priv->n_cols < 1)
{
*min_width_p = 0;
*natural_width_p = 0;
return;
}
/* Setting size to zero and then what we want it to be causes a clear if
* clear flag is set (which it should be.)
*/
g_array_set_size (priv->min_widths, 0);
g_array_set_size (priv->pref_widths, 0);
g_array_set_size (priv->min_widths, priv->n_cols);
g_array_set_size (priv->pref_widths, priv->n_cols);
min_widths = (gint *) priv->min_widths->data;
pref_widths = (gint *) priv->pref_widths->data;
/* calculate minimum row widths */
for (child = clutter_actor_get_first_child (self);
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint col, col_span;
gfloat w_min, w_pref;
StTableChild *meta;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
col = meta->col;
col_span = meta->col_span;
_st_actor_get_preferred_width (child, -1, meta->y_fill, &w_min, &w_pref);
if (col_span == 1 && w_min > min_widths[col])
min_widths[col] = w_min;
if (col_span == 1 && w_pref > pref_widths[col])
pref_widths[col] = w_pref;
}
total_min_width = (priv->n_cols - 1) * (float) priv->col_spacing;
total_pref_width = total_min_width;
for (i = 0; i < priv->n_cols; i++)
{
total_min_width += min_widths[i];
total_pref_width += pref_widths[i];
}
/* If we were requested width-for-height, then we reported minimum/natural
* heights based on our natural width. If we were allocated less than our
* natural width, then we need more height. So in the width-for-height
* case we need to disable shrinking.
*/
if (for_height >= 0)
total_min_width = total_pref_width;
if (min_width_p)
*min_width_p = total_min_width;
if (natural_width_p)
*natural_width_p = total_pref_width;
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_table_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
gint *min_heights, *pref_heights;
gfloat total_min_height, total_pref_height;
StTablePrivate *priv = ST_TABLE (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gint i;
gint *min_widths;
ClutterActor *child;
/* We only support height-for-width allocation. So if we are called
* width-for-height, calculate heights based on our natural width
*/
if (for_width < 0)
{
float natural_width;
clutter_actor_get_preferred_width (self, -1, NULL, &natural_width);
for_width = natural_width;
}
if (priv->n_rows < 1)
{
*min_height_p = 0;
*natural_height_p = 0;
return;
}
st_theme_node_adjust_for_width (theme_node, &for_width);
/* Setting size to zero and then what we want it to be causes a clear if
* clear flag is set (which it should be.)
*/
g_array_set_size (priv->min_heights, 0);
g_array_set_size (priv->pref_heights, 0);
g_array_set_size (priv->min_heights, priv->n_rows);
g_array_set_size (priv->pref_heights, priv->n_rows);
/* use min_widths to help allocation of height-for-width widgets */
min_widths = st_table_calculate_col_widths (ST_TABLE (self), for_width);
min_heights = (gint *) priv->min_heights->data;
pref_heights = (gint *) priv->pref_heights->data;
/* calculate minimum row heights */
for (child = clutter_actor_get_first_child (self);
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
gint row, col, col_span, cell_width, row_span;
gfloat min, pref;
StTableChild *meta;
meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child);
if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
/* get child properties */
row = meta->row;
col = meta->col;
col_span = meta->col_span;
row_span = meta->row_span;
cell_width = 0;
for (i = 0; i < col_span && col + i < priv->n_cols; i++)
cell_width += min_widths[col + i];
_st_actor_get_preferred_height (child, (float) cell_width, meta->x_fill,
&min, &pref);
if (row_span == 1 && min > min_heights[row])
min_heights[row] = min;
if (row_span == 1 && pref > pref_heights[row])
pref_heights[row] = pref;
}
/* start off with row spacing */
total_min_height = (priv->n_rows - 1) * (float) (priv->row_spacing);
total_pref_height = total_min_height;
for (i = 0; i < priv->n_rows; i++)
{
total_min_height += min_heights[i];
total_pref_height += pref_heights[i];
}
if (min_height_p)
*min_height_p = total_min_height;
if (natural_height_p)
*natural_height_p = total_pref_height;
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_table_style_changed (StWidget *self)
{
StTablePrivate *priv = ST_TABLE (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (self);
int old_row_spacing = priv->row_spacing;
int old_col_spacing = priv->col_spacing;
double row_spacing, col_spacing;
row_spacing = st_theme_node_get_length (theme_node, "spacing-rows");
priv->row_spacing = (int)(row_spacing + 0.5);
col_spacing = st_theme_node_get_length (theme_node, "spacing-columns");
priv->col_spacing = (int)(col_spacing + 0.5);
if (priv->row_spacing != old_row_spacing ||
priv->col_spacing != old_col_spacing)
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
ST_WIDGET_CLASS (st_table_parent_class)->style_changed (self);
}
static void
st_table_class_init (StTableClass *klass)
{
GParamSpec *pspec;
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
g_type_class_add_private (klass, sizeof (StTablePrivate));
gobject_class->set_property = st_table_set_property;
gobject_class->get_property = st_table_get_property;
gobject_class->finalize = st_table_finalize;
actor_class->allocate = st_table_allocate;
actor_class->get_preferred_width = st_table_get_preferred_width;
actor_class->get_preferred_height = st_table_get_preferred_height;
widget_class->style_changed = st_table_style_changed;
pspec = g_param_spec_boolean ("homogeneous",
"Homogeneous",
"Homogeneous rows and columns",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_HOMOGENEOUS,
pspec);
pspec = g_param_spec_int ("row-count",
"Row Count",
"The number of rows in the table",
0, G_MAXINT, 0,
ST_PARAM_READABLE);
g_object_class_install_property (gobject_class,
PROP_ROW_COUNT,
pspec);
pspec = g_param_spec_int ("column-count",
"Column Count",
"The number of columns in the table",
0, G_MAXINT, 0,
ST_PARAM_READABLE);
g_object_class_install_property (gobject_class,
PROP_COL_COUNT,
pspec);
}
static void
st_table_init (StTable *table)
{
table->priv = ST_TABLE_GET_PRIVATE (table);
table->priv->n_cols = 0;
table->priv->n_rows = 0;
table->priv->min_widths = g_array_new (FALSE,
TRUE,
sizeof (gint));
table->priv->pref_widths = g_array_new (FALSE,
TRUE,
sizeof (gint));
table->priv->min_heights = g_array_new (FALSE,
TRUE,
sizeof (gint));
table->priv->pref_heights = g_array_new (FALSE,
TRUE,
sizeof (gint));
table->priv->is_expand_col = g_array_new (FALSE,
TRUE,
sizeof (gboolean));
table->priv->is_expand_row = g_array_new (FALSE,
TRUE,
sizeof (gboolean));
table->priv->col_widths = g_array_new (FALSE,
TRUE,
sizeof (gint));
table->priv->row_heights = g_array_new (FALSE,
TRUE,
sizeof (gint));
}
/* used by StTableChild to update row/column count */
void _st_table_update_row_col (StTable *table,
gint row,
gint col)
{
if (col > -1)
table->priv->n_cols = MAX (table->priv->n_cols, col + 1);
if (row > -1)
table->priv->n_rows = MAX (table->priv->n_rows, row + 1);
}
/*** Public Functions ***/
/**
* st_table_new:
*
* Create a new #StTable
*
* Returns: a new #StTable
*/
StWidget*
st_table_new (void)
{
return g_object_new (ST_TYPE_TABLE, NULL);
}
/**
* st_table_get_row_count:
* @table: A #StTable
*
* Retrieve the current number rows in the @table
*
* Returns: the number of rows
*/
gint
st_table_get_row_count (StTable *table)
{
g_return_val_if_fail (ST_IS_TABLE (table), -1);
return ST_TABLE (table)->priv->n_rows;
}
/**
* st_table_get_column_count:
* @table: A #StTable
*
* Retrieve the current number of columns in @table
*
* Returns: the number of columns
*/
gint
st_table_get_column_count (StTable *table)
{
g_return_val_if_fail (ST_IS_TABLE (table), -1);
return ST_TABLE (table)->priv->n_cols;
}