gnome-shell/js/ui/audioDeviceSelection.js

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const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
var AudioDevice = {
HEADPHONES: 1 << 0,
HEADSET: 1 << 1,
MICROPHONE: 1 << 2
};
const AudioDeviceSelectionIface = '<node> \
<interface name="org.gnome.Shell.AudioDeviceSelection"> \
<method name="Open"> \
<arg name="devices" direction="in" type="as" /> \
</method> \
<method name="Close"> \
</method> \
<signal name="DeviceSelected"> \
<arg name="device" type="s" /> \
</signal> \
</interface> \
</node>';
var AudioDeviceSelectionDialog = new Lang.Class({
Name: 'AudioDeviceSelectionDialog',
Extends: ModalDialog.ModalDialog,
_init: function(devices) {
this.parent({ styleClass: 'audio-device-selection-dialog' });
this._deviceItems = {};
this._buildLayout();
if (devices & AudioDevice.HEADPHONES)
this._addDevice(AudioDevice.HEADPHONES);
if (devices & AudioDevice.HEADSET)
this._addDevice(AudioDevice.HEADSET);
if (devices & AudioDevice.MICROPHONE)
this._addDevice(AudioDevice.MICROPHONE);
if (this._selectionBox.get_n_children() < 2)
throw new Error('Too few devices for a selection');
},
destroy: function() {
this.parent();
},
_buildLayout: function(devices) {
let title = new St.Label({ style_class: 'audio-selection-title',
text: _("Select Audio Device"),
x_align: Clutter.ActorAlign.CENTER });
this.contentLayout.style_class = 'audio-selection-content';
this.contentLayout.add(title);
this._selectionBox = new St.BoxLayout({ style_class: 'audio-selection-box' });
this.contentLayout.add(this._selectionBox, { expand: true });
this.addButton({ action: Lang.bind(this, this._openSettings),
label: _("Sound Settings") });
this.addButton({ action: Lang.bind(this, this.close),
label: _("Cancel"),
key: Clutter.Escape });
},
_getDeviceLabel: function(device) {
switch(device) {
case AudioDevice.HEADPHONES:
return _("Headphones");
case AudioDevice.HEADSET:
return _("Headset");
case AudioDevice.MICROPHONE:
return _("Microphone");
default:
return null;
}
},
_getDeviceIcon: function(device) {
switch(device) {
case AudioDevice.HEADPHONES:
return 'audio-headphones-symbolic';
case AudioDevice.HEADSET:
return 'audio-headset-symbolic';
case AudioDevice.MICROPHONE:
return 'audio-input-microphone-symbolic';
default:
return null;
}
},
_addDevice: function(device) {
let box = new St.BoxLayout({ style_class: 'audio-selection-device-box',
vertical: true });
box.connect('notify::height',
function() {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
function() {
box.width = box.height;
});
});
let icon = new St.Icon({ style_class: 'audio-selection-device-icon',
icon_name: this._getDeviceIcon(device) });
box.add(icon);
let label = new St.Label({ style_class: 'audio-selection-device-label',
text: this._getDeviceLabel(device),
x_align: Clutter.ActorAlign.CENTER });
box.add(label);
let button = new St.Button({ style_class: 'audio-selection-device',
can_focus: true,
child: box });
this._selectionBox.add(button);
button.connect('clicked', Lang.bind(this,
function() {
this.emit('device-selected', device);
this.close();
Main.overview.hide();
}));
},
_openSettings: function() {
let desktopFile = 'gnome-sound-panel.desktop'
let app = Shell.AppSystem.get_default().lookup_app(desktopFile);
if (!app) {
log('Settings panel for desktop file ' + desktopFile + ' could not be loaded!');
return;
}
this.close();
Main.overview.hide();
app.activate();
}
});
var AudioDeviceSelectionDBus = new Lang.Class({
Name: 'AudioDeviceSelectionDBus',
_init: function() {
this._audioSelectionDialog = null;
this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AudioDeviceSelectionIface, this);
this._dbusImpl.export(Gio.DBus.session, '/org/gnome/Shell/AudioDeviceSelection');
Gio.DBus.session.own_name('org.gnome.Shell.AudioDeviceSelection', Gio.BusNameOwnerFlags.REPLACE, null, null);
},
_onDialogClosed: function() {
this._audioSelectionDialog = null;
},
_onDeviceSelected: function(dialog, device) {
let connection = this._dbusImpl.get_connection();
let info = this._dbusImpl.get_info();
let deviceName = Object.keys(AudioDevice).filter(
function(dev) {
return AudioDevice[dev] == device;
})[0].toLowerCase();
connection.emit_signal(this._audioSelectionDialog._sender,
this._dbusImpl.get_object_path(),
info ? info.name : null,
'DeviceSelected',
GLib.Variant.new('(s)', [deviceName]));
},
OpenAsync: function(params, invocation) {
if (this._audioSelectionDialog) {
invocation.return_value(null);
return;
}
let [deviceNames] = params;
let devices = 0;
deviceNames.forEach(function(n) {
devices |= AudioDevice[n.toUpperCase()];
});
let dialog;
try {
dialog = new AudioDeviceSelectionDialog(devices);
} catch(e) {
invocation.return_value(null);
return;
}
dialog._sender = invocation.get_sender();
dialog.connect('closed', Lang.bind(this, this._onDialogClosed));
dialog.connect('device-selected',
Lang.bind(this, this._onDeviceSelected));
dialog.open();
this._audioSelectionDialog = dialog;
invocation.return_value(null);
},
CloseAsync: function(params, invocation) {
if (this._audioSelectionDialog &&
this._audioSelectionDialog._sender == invocation.get_sender())
this._audioSelectionDialog.close();
invocation.return_value(null);
}
});