forked from brl/citadel
1922 lines
105 KiB
XML
1922 lines
105 KiB
XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='bsp'>
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<title>Board Support Packages (BSP) - Developer's Guide</title>
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<para>
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A Board Support Package (BSP) is a collection of information that
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defines how to support a particular hardware device, set of devices, or
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hardware platform.
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The BSP includes information about the hardware features
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present on the device and kernel configuration information along with any
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additional hardware drivers required.
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The BSP also lists any additional software
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components required in addition to a generic Linux software stack for both
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essential and optional platform features.
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</para>
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<para>
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This guide presents information about BSP Layers, defines a structure for components
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so that BSPs follow a commonly understood layout, discusses how to customize
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a recipe for a BSP, addresses BSP licensing, and provides information that
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shows you how to create and manage a
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<link linkend='bsp-layers'>BSP Layer</link> using two Yocto Project
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<link linkend='using-the-yocto-projects-bsp-tools'>BSP Tools</link>.
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</para>
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<section id='bsp-layers'>
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<title>BSP Layers</title>
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<para>
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A BSP consists of a file structure inside a base directory.
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Collectively, you can think of the base directory, its file structure,
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and the contents as a BSP Layer.
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Although not a strict requirement, layers in the Yocto Project use the
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following well-established naming convention:
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<literallayout class='monospaced'>
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meta-<replaceable>bsp_name</replaceable>
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</literallayout>
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The string "meta-" is prepended to the machine or platform name, which is
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<replaceable>bsp_name</replaceable> in the above form.
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<note><title>Tip</title>
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Because the BSP layer naming convention is well-established,
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it is advisable to follow it when creating layers.
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Technically speaking, a BSP layer name does not need to
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start with <filename>meta-</filename>.
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However, you might run into situations where obscure
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scripts assume this convention.
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</note>
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</para>
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<para>
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To help understand the BSP layer concept, consider the BSPs that the
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Yocto Project supports and provides with each release.
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You can see the layers in the
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<ulink url='&YOCTO_DOCS_REF_URL;#yocto-project-repositories'>Yocto Project Source Repositories</ulink>
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through a web interface at
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<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
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If you go to that interface, you will find near the bottom of the list
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under "Yocto Metadata Layers" several BSP layers all of which are
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supported by the Yocto Project (e.g. <filename>meta-raspberrypi</filename> and
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<filename>meta-intel</filename>).
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Each of these layers is a repository unto itself and clicking on a
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layer reveals information that includes two links from which you can choose
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to set up a clone of the layer's repository on your local host system.
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Here is an example that clones the Raspberry Pi BSP layer:
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<literallayout class='monospaced'>
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$ git clone git://git.yoctoproject.org/meta-raspberrypi
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</literallayout>
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</para>
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<para>
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In addition to BSP layers near the bottom of that referenced
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Yocto Project Source Repository, the
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<filename>meta-yocto-bsp</filename> layer is part of the
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shipped <filename>poky</filename> repository.
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The <filename>meta-yocto-bsp</filename> layer maintains several
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BSPs such as the Beaglebone, EdgeRouter, and generic versions of
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both 32 and 64-bit IA machines.
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</para>
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<para>
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For information on the BSP development workflow, see the
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"<link linkend='developing-a-board-support-package-bsp'>Developing a Board Support Package (BSP)</link>"
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section.
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For more information on how to set up a local copy of source files
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from a Git repository, see the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#working-with-yocto-project-source-files'>Working With Yocto Project Source Files</ulink>"
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section also in the Yocto Project Development Tasks Manual.
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</para>
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<para>
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The layer's base directory
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(<filename>meta-<replaceable>bsp_name</replaceable></filename>)
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is the root of the BSP Layer.
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This root is what you add to the
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<ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
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variable in the <filename>conf/bblayers.conf</filename> file found in the
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<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
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which is established after you run the OpenEmbedded build environment
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setup script (i.e.
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>).
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Adding the root allows the OpenEmbedded build system to recognize the BSP
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definition and from it build an image.
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Here is an example:
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<literallayout class='monospaced'>
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BBLAYERS ?= " \
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/usr/local/src/yocto/meta \
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/usr/local/src/yocto/meta-poky \
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/usr/local/src/yocto/meta-yocto-bsp \
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/usr/local/src/yocto/meta-mylayer \
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"
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</literallayout>
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</para>
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<para>
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Some BSPs require additional layers on
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top of the BSP's root layer in order to be functional.
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For these cases, you also need to add those layers to the
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<filename>BBLAYERS</filename> variable in order to build the BSP.
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You must also specify in the "Dependencies" section of the BSP's
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<filename>README</filename> file any requirements for additional
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layers and, preferably, any
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build instructions that might be contained elsewhere
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in the <filename>README</filename> file.
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</para>
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<para>
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Some layers function as a layer to hold other BSP layers.
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An example of this type of layer is the <filename>meta-intel</filename> layer,
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which contains a number of individual BSP sub-layers, as well as a directory
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named <filename>common/</filename> full of common content across those layers.
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Another example is the <filename>meta-yocto-bsp</filename> layer mentioned
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earlier.
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</para>
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<para>
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For more detailed information on layers, see the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
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section of the Yocto Project Development Tasks Manual.
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</para>
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</section>
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<section id='preparing-your-build-host-to-work-with-bsp-layers'>
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<title>Preparing Your Build Host to Work With BSP Layers</title>
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<para>
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This section describes how to get your build host ready
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to work with BSP layers.
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Once you have the host set up, you can create the layer
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as described in the
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"<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a new BSP Layer Using the yocto-bsp Script</link>"
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section.
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<note>
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For structural information on BSPs, see the
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<link linkend='bsp-filelayout'>Example Filesystem Layout</link>
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section.
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</note>
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<orderedlist>
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<listitem><para>
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<emphasis>Set Up the Build Environment:</emphasis>
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Be sure you are set up to use BitBake in a shell.
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See the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#setting-up-the-development-host-to-use-the-yocto-project'>Setting Up the Development Host to Use the Yocto Project</ulink>"
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section in the Yocto Project Development Tasks Manual for information
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on how to get a build host ready that is either a native
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Linux machine or a machine that uses CROPS.
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</para></listitem>
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<listitem><para>
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<emphasis>Clone the <filename>poky</filename> Repository:</emphasis>
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You need to have a local copy of the Yocto Project
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<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
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(i.e. a local <filename>poky</filename> repository).
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See the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#cloning-the-poky-repository'>Cloning the <filename>poky</filename> Repository</ulink>"
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and possibly the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out by Branch in Poky</ulink>"
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and
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"<ulink url='&YOCTO_DOCS_DEV_URL;#checkout-out-by-tag-in-poky'>Checking Out by Tag in Poky</ulink>"
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sections all in the Yocto Project Development Tasks Manual for
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information on how to clone the <filename>poky</filename>
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repository and check out the appropriate branch for your work.
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</para></listitem>
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<listitem><para>
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<emphasis>Determine the BSP Layer You Want:</emphasis>
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The Yocto Project supports many BSPs, which are maintained in
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their own layers or in layers designed to contain several
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BSPs.
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To get an idea of machine support through BSP layers, you can
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look at the
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<ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
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for the release.
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</para></listitem>
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<listitem><para>
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<emphasis>Optionally Clone the
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<filename>meta-intel</filename> BSP Layer:</emphasis>
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If your hardware is based on current Intel CPUs and devices,
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you can leverage this BSP layer.
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For details on the <filename>meta-intel</filename> BSP layer,
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see the layer's
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<ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/meta-intel/tree/README'><filename>README</filename></ulink>
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file.
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<orderedlist>
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<listitem><para>
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<emphasis>Navigate to Your Source Directory:</emphasis>
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Typically, you set up the
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<filename>meta-intel</filename> Git repository
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inside the
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<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
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(e.g. <filename>poky</filename>).
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</para></listitem>
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<listitem><para>
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<emphasis>Clone the Layer:</emphasis>
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<literallayout class='monospaced'>
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$ git clone git://git.yoctoproject.org/meta-intel.git
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Cloning into 'meta-intel'...
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remote: Counting objects: 14224, done.
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remote: Compressing objects: 100% (4591/4591), done.
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remote: Total 14224 (delta 8245), reused 13985 (delta 8006)
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Receiving objects: 100% (14224/14224), 4.29 MiB | 2.90 MiB/s, done.
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Resolving deltas: 100% (8245/8245), done.
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Checking connectivity... done.
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</literallayout>
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</para></listitem>
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<listitem><para>
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<emphasis>Check Out the Proper Branch:</emphasis>
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The branch you check out for
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<filename>meta-intel</filename> must match the same
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branch you are using for the Yocto Project release
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(e.g. &DISTRO_NAME_NO_CAP;):
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<literallayout class='monospaced'>
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$ git checkout <replaceable>branch_name</replaceable>
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</literallayout>
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For an example on how to discover branch names and
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checkout on a branch, see the
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"<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out By Branch in Poky</ulink>"
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section in the Yocto Project Development Tasks Manual.
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</para></listitem>
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</orderedlist>
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</para></listitem>
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<listitem><para>
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<emphasis>Optionally Set Up an Alternative BSP Layer:</emphasis>
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If your hardware can be more closely leveraged to an
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existing BSP not within the <filename>meta-intel</filename>
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BSP layer, you can clone that BSP layer.</para>
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<para>The process is identical to the process used for the
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<filename>meta-intel</filename> layer except for the layer's
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name.
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For example, if you determine that your hardware most
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closely matches the <filename>meta-minnow</filename>,
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clone that layer:
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<literallayout class='monospaced'>
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$ git clone git://git.yoctoproject.org/meta-minnow
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Cloning into 'meta-minnow'...
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remote: Counting objects: 456, done.
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remote: Compressing objects: 100% (283/283), done.
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remote: Total 456 (delta 163), reused 384 (delta 91)
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Receiving objects: 100% (456/456), 96.74 KiB | 0 bytes/s, done.
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Resolving deltas: 100% (163/163), done.
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Checking connectivity... done.
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</literallayout>
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</para></listitem>
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<listitem><para>
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<emphasis>Initialize the Build Environment:</emphasis>
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While in the root directory of the Source Directory (i.e.
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<filename>poky</filename>), run the
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
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environment setup script to define the OpenEmbedded
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build environment on your build host.
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<literallayout class='monospaced'>
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$ source &OE_INIT_FILE;
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</literallayout>
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Among other things, the script creates the
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<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
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which is <filename>build</filename> in this case
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and is located in the
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<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
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After the script runs, your current working directory
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is set to the <filename>build</filename> directory.
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</para></listitem>
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</orderedlist>
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</para>
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</section>
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<section id="bsp-filelayout">
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<title>Example Filesystem Layout</title>
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<para>
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Defining a common BSP directory structure allows end-users to understand and
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become familiar with that structure.
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A common format also encourages standardization of software support of hardware.
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</para>
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<para>
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The proposed form does have elements that are specific to the
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OpenEmbedded build system.
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It is intended that this information can be
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used by other build systems besides the OpenEmbedded build system
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and that it will be simple
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to extract information and convert it to other formats if required.
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The OpenEmbedded build system, through its standard layers mechanism, can directly
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accept the format described as a layer.
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The BSP captures all
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the hardware-specific details in one place in a standard format, which is
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useful for any person wishing to use the hardware platform regardless of
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the build system they are using.
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</para>
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<para>
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The BSP specification does not include a build system or other tools -
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it is concerned with the hardware-specific components only.
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At the end-distribution point, you can ship the BSP combined with a build system
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and other tools.
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However, it is important to maintain the distinction that these
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are separate components that happen to be combined in certain end products.
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</para>
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<para>
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Before looking at the common form for the file structure inside a BSP Layer,
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you should be aware that some requirements do exist in order for a BSP to
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be considered compliant with the Yocto Project.
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For that list of requirements, see the
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"<link linkend='released-bsp-requirements'>Released BSP Requirements</link>"
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section.
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</para>
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<para>
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Below is the common form for the file structure inside a BSP Layer.
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While you can use this basic form for the standard, realize that the actual structures
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for specific BSPs could differ.
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<literallayout class='monospaced'>
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meta-<replaceable>bsp_name</replaceable>/
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meta-<replaceable>bsp_name</replaceable>/<replaceable>bsp_license_file</replaceable>
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meta-<replaceable>bsp_name</replaceable>/README
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meta-<replaceable>bsp_name</replaceable>/README.sources
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meta-<replaceable>bsp_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
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meta-<replaceable>bsp_name</replaceable>/conf/layer.conf
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meta-<replaceable>bsp_name</replaceable>/conf/machine/*.conf
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meta-<replaceable>bsp_name</replaceable>/recipes-bsp/*
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meta-<replaceable>bsp_name</replaceable>/recipes-core/*
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meta-<replaceable>bsp_name</replaceable>/recipes-graphics/*
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meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux/linux-yocto_<replaceable>kernel_rev</replaceable>.bbappend
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</literallayout>
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</para>
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<para>
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Below is an example of the Raspberry Pi BSP:
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<literallayout class='monospaced'>
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meta-raspberrypi/COPYING.MIT
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meta-raspberrypi/README
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meta-raspberrypi/classes
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meta-raspberrypi/classes/linux-raspberrypi-base.bbclass
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meta-raspberrypi/classes/sdcard_image-rpi.bbclass
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meta-raspberrypi/conf/
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meta-raspberrypi/conf/layer.conf
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meta-raspberrypi/conf/machine/
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meta-raspberrypi/conf/machine/raspberrypi.conf
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meta-raspberrypi/conf/machine/raspberrypi0.conf
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meta-raspberrypi/conf/machine/raspberrypi2.conf
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meta-raspberrypi/conf/machine/raspberrypi3.conf
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meta-raspberrypi/conf/machine/include
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meta-raspberrypi/conf/machine/include/rpi-base.inc
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meta-raspberrypi/conf/machine/include/rpi-default-providers.inc
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meta-raspberrypi/conf/machine/include/rpi-default-settings.inc
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meta-raspberrypi/conf/machine/include/rpi-default-versions.inc
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meta-raspberrypi/conf/machine/include/rpi-tune-arm1176jzf-s.inc
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meta-raspberrypi/files
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meta-raspberrypi/files/custom-licenses
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meta-raspberrypi/files/custom-licenses/Broadcom
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meta-raspberrypi/recipes-bsp
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meta-raspberrypi/recipes-bsp/bootfiles
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meta-raspberrypi/recipes-bsp/bootfiles/bcm2835-bootfiles.bb
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meta-raspberrypi/recipes-bsp/bootfiles/rpi-config_git.bb
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meta-raspberrypi/recipes-bsp/common
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meta-raspberrypi/recipes-bsp/common/firmware.inc
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meta-raspberrypi/recipes-bsp/formfactor_00.bbappend
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meta-raspberrypi/recipes-bsp/formfactor/raspberrypi/machconfig
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meta-raspberrypi/recipes-bsp/rpi-mkimage_git.bb
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meta-raspberrypi/recipes-bsp/rpi-mkimage/License
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meta-raspberrypi/recipes-bsp/rpi-mkimage/open-files-relative-to-script.patch
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meta-raspberrypi/recipes-bsp/u-boot/u-boot-rpi_git.bb
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meta-raspberrypi/recipes-core
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meta-raspberrypi/recipes-core/images
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meta-raspberrypi/recipes-core/images/rpi-basic-image.bb
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meta-raspberrypi/recipes-core/images/rpi-hwup-image.bb
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meta-raspberrypi/recipes-core/images/rpi-test-image.bb
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meta-raspberrypi/recipes-core/packagegroups
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meta-raspberrypi/recipes-core/packagegroups/packagegroup-rpi-test.bb
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meta-raspberrypi/recipes-core/psplash
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meta-raspberrypi/recipes-core/psplash/files
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meta-raspberrypi/recipes-core/psplash/psplash_git.bbappend
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meta-raspberrypi/recipes-core/psplash/files/psplash-raspberrypi-img.h
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meta-raspberrypi/recipes-devtools
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meta-raspberrypi/recipes-devtools/bcm2835
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meta-raspberrypi/recipes-devtools/bcm2835/bcm2835_1.46.bb
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meta-raspberrypi/recipes-devtools/pi-blaster
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meta-raspberrypi/recipes-devtools/pi-blaster/files
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meta-raspberrypi/recipes-devtools/pi-blaster/*.patch
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meta-raspberrypi/recipes-devtools/pi-blaster/pi-blaster.inc
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meta-raspberrypi/recipes-devtools/pi-blaster/pi-blaster_git.bb
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meta-raspberrypi/recipes-devtools/python
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meta-raspberrypi/recipes-devtools/python/python-rtimu
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meta-raspberrypi/recipes-devtools/python/python-rtimu/*.patch
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meta-raspberrypi/recipes-devtools/python/python-rtimu_git.bb
|
|
meta-raspberrypi/recipes-devtools/python/python-sense-hat_2.1.0.bb
|
|
meta-raspberrypi/recipes-devtools/python/rpi-gpio
|
|
meta-raspberrypi/recipes-devtools/python/rpi-gpio/*.patch
|
|
meta-raspberrypi/recipes-devtools/python/rpi-gpio_0.6.1.bb
|
|
meta-raspberrypi/recipes-devtools/python/rpio
|
|
meta-raspberrypi/recipes-devtools/python/rpio/*.patch
|
|
meta-raspberrypi/recipes-devtools/python/rpio_0.10.0.bb
|
|
meta-raspberrypi/recipes-devtools/wiringPi
|
|
meta-raspberrypi/recipes-devtools/wiringPi/files
|
|
meta-raspberrypi/recipes-devtools/wiringPi/files/*.patch
|
|
meta-raspberrypi/recipes-devtools/wiringPi/wiringpi
|
|
meta-raspberrypi/recipes-devtools/wiringPi/wiringpi/*.patch
|
|
meta-raspberrypi/recipes-devtools/wiringPi/wiringpi_git.bb
|
|
meta-raspberrypi/recipes-graphics
|
|
meta-raspberrypi/recipes-graphics/eglinfo
|
|
meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-fb_%.bbappend
|
|
meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-x11_%.bbappend
|
|
meta-raspberrypi/recipes-graphics/userland
|
|
meta-raspberrypi/recipes-graphics/userland/userland
|
|
meta-raspberrypi/recipes-graphics/userland/userland/*.patch
|
|
meta-raspberrypi/recipes-graphics/userland/userland_git.bb
|
|
meta-raspberrypi/recipes-graphics/vc-graphics
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/files
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/files/egl.pc
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/files/vchiq.sh
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics-hardfp.bb
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.bb
|
|
meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.inc
|
|
meta-raspberrypi/recipes-graphics/wayland
|
|
meta-raspberrypi/recipes-graphics/wayland/weston_%.bbappend
|
|
meta-raspberrypi/recipes-graphics/weston
|
|
meta-raspberrypi/recipes-graphics/weston/weston_%.bbappend
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/10-evdev.conf
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/99-pitft.conf
|
|
meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config_0.1.bbappend
|
|
meta-raspberrypi/recipes-kernel
|
|
meta-raspberrypi/recipes-kernel/linux-firmware
|
|
meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware
|
|
meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/LICENSE.broadcom_brcm80211
|
|
meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/brcmfmac43430-sdio.bin
|
|
meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware/brcmfmac43430-sdio.txt
|
|
meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware_git.bbappend
|
|
meta-raspberrypi/recipes-kernel/linux
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.14
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.14/*.patch
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.18
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-3.18/*.patch
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-4.1
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-4.1/*.patch
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi.inc
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi/defconfig
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_3.14.bb
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_3.18.bb
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.1.bb
|
|
meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.4.bb
|
|
meta-raspberrypi/recipes-kernel/linux/linux.inc
|
|
meta-raspberrypi/recipes-multimedia
|
|
meta-raspberrypi/recipes-multimedia/gstreamer
|
|
meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx
|
|
meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx/*.patch
|
|
meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx_%.bbappend
|
|
meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad_%.bbappend
|
|
meta-raspberrypi/recipes-multimedia/omxplayer
|
|
meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer
|
|
meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer/*.patch
|
|
meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer_git.bb
|
|
meta-raspberrypi/scripts
|
|
meta-raspberrypi/scripts/lib
|
|
meta-raspberrypi/scripts/lib/image
|
|
meta-raspberrypi/scripts/lib/image/canned-wks
|
|
meta-raspberrypi/scripts/lib/image/canned-wks/sdimage-raspberrypi.wks
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The following sections describe each part of the proposed BSP format.
|
|
</para>
|
|
|
|
<section id="bsp-filelayout-license">
|
|
<title>License Files</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/<replaceable>bsp_license_file</replaceable>
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
These optional files satisfy licensing requirements for the BSP.
|
|
The type or types of files here can vary depending on the licensing requirements.
|
|
For example, in the Raspberry Pi BSP all licensing requirements are handled with the
|
|
<filename>COPYING.MIT</filename> file.
|
|
</para>
|
|
|
|
<para>
|
|
Licensing files can be MIT, BSD, GPLv*, and so forth.
|
|
These files are recommended for the BSP but are optional and totally up to the BSP developer.
|
|
</para>
|
|
</section>
|
|
|
|
<section id="bsp-filelayout-readme">
|
|
<title>README File</title>
|
|
|
|
<para>
|
|
You can find this file in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/README
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This file provides information on how to boot the live images that are optionally
|
|
included in the <filename>binary/</filename> directory.
|
|
The <filename>README</filename> file also provides special information needed for
|
|
building the image.
|
|
</para>
|
|
|
|
<para>
|
|
At a minimum, the <filename>README</filename> file must
|
|
contain a list of dependencies, such as the names of
|
|
any other layers on which the BSP depends and the name of
|
|
the BSP maintainer with his or her contact information.
|
|
</para>
|
|
</section>
|
|
|
|
<section id="bsp-filelayout-readme-sources">
|
|
<title>README.sources File</title>
|
|
|
|
<para>
|
|
You can find this file in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/README.sources
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This file provides information on where to locate the BSP
|
|
source files used to build the images (if any) that reside in
|
|
<filename>meta-<replaceable>bsp_name</replaceable>/binary</filename>.
|
|
Images in the <filename>binary</filename> would be images
|
|
released with the BSP.
|
|
The information in the <filename>README.sources</filename>
|
|
file also helps you find the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
|
|
used to generate the images that ship with the BSP.
|
|
<note>
|
|
If the BSP's <filename>binary</filename> directory is
|
|
missing or the directory has no images, an existing
|
|
<filename>README.sources</filename> file is
|
|
meaningless.
|
|
</note>
|
|
</para>
|
|
</section>
|
|
|
|
<section id="bsp-filelayout-binary">
|
|
<title>Pre-built User Binaries</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This optional area contains useful pre-built kernels and
|
|
user-space filesystem images released with the BSP that are
|
|
appropriate to the target system.
|
|
This directory typically contains graphical (e.g. Sato) and
|
|
minimal live images when the BSP tarball has been created and
|
|
made available in the
|
|
<ulink url='&YOCTO_HOME_URL;'>Yocto Project</ulink> website.
|
|
You can use these kernels and images to get a system running
|
|
and quickly get started on development tasks.
|
|
</para>
|
|
|
|
<para>
|
|
The exact types of binaries present are highly
|
|
hardware-dependent.
|
|
The <filename>README</filename> file should be present in the
|
|
BSP Layer and it will explain how to use the images with the
|
|
target hardware.
|
|
Additionally, the <filename>README.sources</filename> file
|
|
should be present to locate the sources used to build the
|
|
images and provide information on the Metadata.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='bsp-filelayout-layer'>
|
|
<title>Layer Configuration File</title>
|
|
|
|
<para>
|
|
You can find this file in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/conf/layer.conf
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>conf/layer.conf</filename> file identifies the file structure as a
|
|
layer, identifies the
|
|
contents of the layer, and contains information about how the build
|
|
system should use it.
|
|
Generally, a standard boilerplate file such as the following works.
|
|
In the following example, you would replace "<replaceable>bsp</replaceable>" and
|
|
"<replaceable>_bsp</replaceable>" with the actual name
|
|
of the BSP (i.e. <replaceable>bsp_name</replaceable> from the example template).
|
|
</para>
|
|
|
|
<para>
|
|
<literallayout class='monospaced'>
|
|
# We have a conf and classes directory, add to BBPATH
|
|
BBPATH .= ":${LAYERDIR}"
|
|
|
|
# We have a recipes directory, add to BBFILES
|
|
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
|
|
${LAYERDIR}/recipes-*/*/*.bbappend"
|
|
|
|
BBFILE_COLLECTIONS += "<replaceable>bsp</replaceable>"
|
|
BBFILE_PATTERN_<replaceable>bsp</replaceable> = "^${LAYERDIR}/"
|
|
BBFILE_PRIORITY_<replaceable>bsp</replaceable> = "6"
|
|
|
|
LAYERDEPENDS_<replaceable>bsp</replaceable> = "intel"
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
To illustrate the string substitutions, here are the corresponding statements
|
|
from the Raspberry Pi <filename>conf/layer.conf</filename> file:
|
|
<literallayout class='monospaced'>
|
|
# We have a conf and classes directory, append to BBPATH
|
|
BBPATH .= ":${LAYERDIR}"
|
|
|
|
# We have a recipes directory containing .bb and .bbappend files, add to BBFILES
|
|
BBFILES += "${LAYERDIR}/recipes*/*/*.bb \
|
|
${LAYERDIR}/recipes*/*/*.bbappend"
|
|
|
|
BBFILE_COLLECTIONS += "raspberrypi"
|
|
BBFILE_PATTERN_raspberrypi := "^${LAYERDIR}/"
|
|
BBFILE_PRIORITY_raspberrypi = "9"
|
|
|
|
# Additional license directories.
|
|
LICENSE_PATH += "${LAYERDIR}/files/custom-licenses"
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This file simply makes
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
|
|
aware of the recipes and configuration directories.
|
|
The file must exist so that the OpenEmbedded build system can recognize the BSP.
|
|
</para>
|
|
</section>
|
|
|
|
<section id="bsp-filelayout-machine">
|
|
<title>Hardware Configuration Options</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/conf/machine/*.conf
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The machine files bind together all the information contained elsewhere
|
|
in the BSP into a format that the build system can understand.
|
|
If the BSP supports multiple machines, multiple machine configuration files
|
|
can be present.
|
|
These filenames correspond to the values to which users have set the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable.
|
|
</para>
|
|
|
|
<para>
|
|
These files define things such as the kernel package to use
|
|
(<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
|
|
of virtual/kernel), the hardware drivers to
|
|
include in different types of images, any special software components
|
|
that are needed, any bootloader information, and also any special image
|
|
format requirements.
|
|
</para>
|
|
|
|
<para>
|
|
Each BSP Layer requires at least one machine file.
|
|
However, you can supply more than one file.
|
|
</para>
|
|
|
|
<para>
|
|
This configuration file could also include a hardware "tuning"
|
|
file that is commonly used to define the package architecture
|
|
and specify optimization flags, which are carefully chosen
|
|
to give best performance on a given processor.
|
|
</para>
|
|
|
|
<para>
|
|
Tuning files are found in the <filename>meta/conf/machine/include</filename>
|
|
directory within the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
|
|
For example, the <filename>ia32-base.inc</filename> file resides in the
|
|
<filename>meta/conf/machine/include</filename> directory.
|
|
</para>
|
|
|
|
<para>
|
|
To use an include file, you simply include them in the
|
|
machine configuration file.
|
|
For example, the Raspberry Pi BSP
|
|
<filename>raspberrypi3.conf</filename> contains the
|
|
following statement:
|
|
<literallayout class='monospaced'>
|
|
include conf/machine/raspberrypi2.conf
|
|
</literallayout>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='bsp-filelayout-misc-recipes'>
|
|
<title>Miscellaneous BSP-Specific Recipe Files</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/recipes-bsp/*
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This optional directory contains miscellaneous recipe files for
|
|
the BSP.
|
|
Most notably would be the formfactor files.
|
|
For example, in the Raspberry Pi BSP there is the
|
|
<filename>formfactor_0.0.bbappend</filename> file, which is an
|
|
append file used to augment the recipe that starts the build.
|
|
Furthermore, there are machine-specific settings used during
|
|
the build that are defined by the
|
|
<filename>machconfig</filename> file further down in the
|
|
directory.
|
|
Here is the <filename>machconfig</filename>
|
|
file for the Raspberry Pi BSP:
|
|
<literallayout class='monospaced'>
|
|
HAVE_TOUCHSCREEN=0
|
|
HAVE_KEYBOARD=1
|
|
|
|
DISPLAY_CAN_ROTATE=0
|
|
DISPLAY_ORIENTATION=0
|
|
DISPLAY_DPI=133
|
|
</literallayout>
|
|
</para>
|
|
|
|
<note><para>
|
|
If a BSP does not have a formfactor entry, defaults are established according to
|
|
the formfactor configuration file that is installed by the main
|
|
formfactor recipe
|
|
<filename>meta/recipes-bsp/formfactor/formfactor_0.0.bb</filename>,
|
|
which is found in the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
|
|
</para></note>
|
|
</section>
|
|
|
|
<section id='bsp-filelayout-recipes-graphics'>
|
|
<title>Display Support Files</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/recipes-graphics/*
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
This optional directory contains recipes for the BSP if it has
|
|
special requirements for graphics support.
|
|
All files that are needed for the BSP to support a display are
|
|
kept here.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='bsp-filelayout-kernel'>
|
|
<title>Linux Kernel Configuration</title>
|
|
|
|
<para>
|
|
You can find these files in the BSP Layer at:
|
|
<literallayout class='monospaced'>
|
|
meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux/linux-yocto*.bbappend
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
These files append machine-specific changes to the main
|
|
kernel recipe you are using.
|
|
</para>
|
|
|
|
<para>
|
|
For your BSP, you typically want to use an existing Yocto
|
|
Project kernel recipe found in the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
|
|
at <filename>meta/recipes-kernel/linux</filename>.
|
|
You can append machine-specific changes to the kernel recipe
|
|
by using a similarly named append file, which is located in
|
|
the BSP Layer for your target device (e.g. the
|
|
<filename>meta-<replaceable>bsp_name</replaceable>/recipes-kernel/linux</filename> directory).
|
|
</para>
|
|
|
|
<para>
|
|
Suppose you are using the <filename>linux-yocto_4.4.bb</filename>
|
|
recipe to build the kernel.
|
|
In other words, you have selected the kernel in your
|
|
<replaceable>bsp_name</replaceable><filename>.conf</filename>
|
|
file by adding
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
|
|
and
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_VERSION'><filename>PREFERRED_VERSION</filename></ulink>
|
|
statements as follows:
|
|
<literallayout class='monospaced'>
|
|
PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
|
|
PREFERRED_VERSION_linux-yocto ?= "4.4%"
|
|
</literallayout>
|
|
<note>
|
|
When the preferred provider is assumed by default, the
|
|
<filename>PREFERRED_PROVIDER</filename>
|
|
statement does not appear in the
|
|
<replaceable>bsp_name</replaceable><filename>.conf</filename> file.
|
|
</note>
|
|
You would use the <filename>linux-yocto_4.4.bbappend</filename>
|
|
file to append specific BSP settings to the kernel, thus
|
|
configuring the kernel for your particular BSP.
|
|
</para>
|
|
|
|
<para>
|
|
You can find more information on what your append file
|
|
should contain in the
|
|
"<ulink url='&YOCTO_DOCS_KERNEL_URL;#creating-the-append-file'>Creating the Append File</ulink>"
|
|
section in the Yocto Project Linux Kernel Development
|
|
Manual.
|
|
</para>
|
|
</section>
|
|
</section>
|
|
|
|
<section id='developing-a-board-support-package-bsp'>
|
|
<title>Developing a Board Support Package (BSP)</title>
|
|
|
|
<para>
|
|
This section contains the high-level procedure you can follow
|
|
to create a BSP using the Yocto Project's
|
|
<link linkend='using-the-yocto-projects-bsp-tools'>BSP Tools</link>.
|
|
Although not required for BSP creation, the
|
|
<filename>meta-intel</filename> repository, which contains
|
|
many BSPs supported by the Yocto Project, is part of the
|
|
example.
|
|
</para>
|
|
|
|
<para>
|
|
For an example that shows how to create a new layer using
|
|
the tools, see the
|
|
"<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</link>"
|
|
section.
|
|
</para>
|
|
|
|
<para>
|
|
The following illustration and list summarize the BSP
|
|
creation general workflow.
|
|
</para>
|
|
|
|
<para>
|
|
<imagedata fileref="figures/bsp-dev-flow.png" width="7in" depth="5in" align="center" scalefit="1" />
|
|
</para>
|
|
|
|
<para>
|
|
<orderedlist>
|
|
<listitem><para>
|
|
<emphasis>Set up Your Host Development System to Support
|
|
Development Using the Yocto Project</emphasis>:
|
|
See the
|
|
"<ulink url='&YOCTO_DOCS_QS_URL;#yp-resources'>Setting Up to Use the Yocto Project</ulink>"
|
|
section in the Yocto Project Quick Start for options on how
|
|
to get a build host ready to use the Yocto Project.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Establish the <filename>meta-intel</filename>
|
|
Repository on Your System:</emphasis>
|
|
Having local copies of these supported BSP layers on
|
|
your system gives you access to layers you might be able
|
|
to build on or modify to create your BSP.
|
|
For information on how to get these files, see the
|
|
"<link linkend='preparing-your-build-host-to-work-with-bsp-layers'>Preparing Your Build Host to Work with BSP Layers</link>"
|
|
section.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Create Your Own BSP Layer Using the
|
|
<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'><filename>yocto-bsp</filename></link>
|
|
script:</emphasis>
|
|
Layers are ideal for isolating and storing work for a
|
|
given piece of hardware.
|
|
A layer is really just a location or area in which you
|
|
place the recipes and configurations for your BSP.
|
|
In fact, a BSP is, in itself, a special type of layer.
|
|
The simplest way to create a new BSP layer that is
|
|
compliant with the Yocto Project is to use the
|
|
<filename>yocto-bsp</filename> script.
|
|
For information about that script, see the
|
|
"<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</link>"
|
|
section.</para>
|
|
|
|
<para>Another example that illustrates a layer
|
|
is an application.
|
|
Suppose you are creating an application that has
|
|
library or other dependencies in order for it to
|
|
compile and run.
|
|
The layer, in this case, would be where all the
|
|
recipes that define those dependencies are kept.
|
|
The key point for a layer is that it is an isolated
|
|
area that contains all the relevant information for
|
|
the project that the OpenEmbedded build system knows
|
|
about.
|
|
For more information on layers, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
For more information on BSP layers, see the
|
|
"<link linkend='bsp-layers'>BSP Layers</link>"
|
|
section.
|
|
<note><title>Notes</title>
|
|
<para>Five BSPs exist that are part of the Yocto
|
|
Project release:
|
|
<filename>beaglebone</filename> (ARM),
|
|
<filename>mpc8315e</filename> (PowerPC),
|
|
and <filename>edgerouter</filename> (MIPS).
|
|
The recipes and configurations for these five BSPs
|
|
are located and dispersed within the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
|
|
</para>
|
|
|
|
<para>Three core Intel BSPs exist as part of the Yocto
|
|
Project release in the
|
|
<filename>meta-intel</filename> layer:
|
|
<itemizedlist>
|
|
<listitem><para>
|
|
<filename>intel-core2-32</filename>,
|
|
which is a BSP optimized for the Core2 family of CPUs
|
|
as well as all CPUs prior to the Silvermont core.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>intel-corei7-64</filename>,
|
|
which is a BSP optimized for Nehalem and later
|
|
Core and Xeon CPUs as well as Silvermont and later
|
|
Atom CPUs, such as the Baytrail SoCs.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<filename>intel-quark</filename>,
|
|
which is a BSP optimized for the Intel Galileo
|
|
gen1 & gen2 development boards.
|
|
</para></listitem>
|
|
</itemizedlist></para>
|
|
</note></para>
|
|
|
|
<para>When you set up a layer for a new BSP, you should
|
|
follow a standard layout.
|
|
This layout is described in the
|
|
"<link linkend='bsp-filelayout'>Example Filesystem Layout</link>"
|
|
section.
|
|
In the standard layout, you will notice a suggested
|
|
structure for recipes and configuration information.
|
|
You can see the standard layout for a BSP by examining
|
|
any supported BSP found in the
|
|
<filename>meta-intel</filename> layer inside the Source
|
|
Directory.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Make Configuration Changes to Your New BSP
|
|
Layer:</emphasis>
|
|
The standard BSP layer structure organizes the files
|
|
you need to edit in <filename>conf</filename> and
|
|
several <filename>recipes-*</filename>
|
|
directories within the BSP layer.
|
|
Configuration changes identify where your new layer
|
|
is on the local system and identify which kernel you
|
|
are going to use.
|
|
When you run the <filename>yocto-bsp</filename> script,
|
|
you are able to interactively configure many things for
|
|
the BSP (e.g. keyboard, touchscreen, and so forth).
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Make Recipe Changes to Your New BSP
|
|
Layer:</emphasis>
|
|
Recipe changes include altering recipes
|
|
(<filename>.bb</filename> files), removing recipes you
|
|
do not use, and adding new recipes or append files
|
|
(<filename>.bbappend</filename>) that you need to
|
|
support your hardware.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Prepare for the Build:</emphasis>
|
|
Once you have made all the changes to your BSP layer,
|
|
there remains a few things you need to do for the
|
|
OpenEmbedded build system in order for it to create
|
|
your image.
|
|
You need to get the build environment ready by
|
|
sourcing an environment setup script
|
|
(i.e. <filename>oe-init-build-env</filename>)
|
|
and you need to be sure two key configuration
|
|
files are configured appropriately: the
|
|
<filename>conf/local.conf</filename> and the
|
|
<filename>conf/bblayers.conf</filename> file.
|
|
You must make the OpenEmbedded build system aware
|
|
of your new layer.
|
|
See the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
|
|
section in the Yocto Project Development Tasks Manual
|
|
for information on how to let the build system
|
|
know about your new layer.</para>
|
|
|
|
<para>The entire process for building an image is
|
|
overviewed in the section
|
|
"<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>" section
|
|
of the Yocto Project Quick Start.
|
|
You might want to reference this information.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
<emphasis>Build the Image:</emphasis>
|
|
The OpenEmbedded build system uses the BitBake tool
|
|
to build images based on the type of image you want to
|
|
create.
|
|
You can find more information about BitBake in the
|
|
<ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
|
|
</para>
|
|
|
|
<para>The build process supports several types of
|
|
images to satisfy different needs.
|
|
See the
|
|
"<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
|
|
chapter in the Yocto Project Reference Manual for
|
|
information on supported images.
|
|
</para></listitem>
|
|
</orderedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='requirements-and-recommendations-for-released-bsps'>
|
|
<title>Requirements and Recommendations for Released BSPs</title>
|
|
|
|
<para>
|
|
Certain requirements exist for a released BSP to be considered
|
|
compliant with the Yocto Project.
|
|
Additionally, recommendations also exist.
|
|
This section describes the requirements and recommendations for
|
|
released BSPs.
|
|
</para>
|
|
|
|
<section id='released-bsp-requirements'>
|
|
<title>Released BSP Requirements</title>
|
|
|
|
<para>
|
|
Before looking at BSP requirements, you should consider the following:
|
|
<itemizedlist>
|
|
<listitem><para>The requirements here assume the BSP layer is a well-formed, "legal"
|
|
layer that can be added to the Yocto Project.
|
|
For guidelines on creating a layer that meets these base requirements, see the
|
|
"<link linkend='bsp-layers'>BSP Layers</link>" and the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding
|
|
and Creating Layers"</ulink> in the Yocto Project Development Tasks Manual.
|
|
</para></listitem>
|
|
<listitem><para>The requirements in this section apply regardless of how you
|
|
package a BSP.
|
|
You should consult the packaging and distribution guidelines for your
|
|
specific release process.
|
|
For an example of packaging and distribution requirements, see the
|
|
"<ulink url='https://wiki.yoctoproject.org/wiki/Third_Party_BSP_Release_Process'>Third Party BSP Release Process</ulink>"
|
|
wiki page.
|
|
</para></listitem>
|
|
<listitem><para>The requirements for the BSP as it is made available to a developer
|
|
are completely independent of the released form of the BSP.
|
|
For example, the BSP Metadata can be contained within a Git repository
|
|
and could have a directory structure completely different from what appears
|
|
in the officially released BSP layer.
|
|
</para></listitem>
|
|
<listitem><para>It is not required that specific packages or package
|
|
modifications exist in the BSP layer, beyond the requirements for general
|
|
compliance with the Yocto Project.
|
|
For example, no requirement exists dictating that a specific kernel or
|
|
kernel version be used in a given BSP.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
Following are the requirements for a released BSP that conform to the
|
|
Yocto Project:
|
|
<itemizedlist>
|
|
<listitem><para><emphasis>Layer Name:</emphasis>
|
|
The BSP must have a layer name that follows the Yocto
|
|
Project standards.
|
|
For information on BSP layer names, see the
|
|
"<link linkend='bsp-layers'>BSP Layers</link>" section.
|
|
</para></listitem>
|
|
<listitem><para><emphasis>File System Layout:</emphasis>
|
|
When possible, use the same directory names in your
|
|
BSP layer as listed in the <filename>recipes.txt</filename> file.
|
|
In particular, you should place recipes
|
|
(<filename>.bb</filename> files) and recipe
|
|
modifications (<filename>.bbappend</filename> files) into
|
|
<filename>recipes-*</filename> subdirectories by functional area
|
|
as outlined in <filename>recipes.txt</filename>.
|
|
If you cannot find a category in <filename>recipes.txt</filename>
|
|
to fit a particular recipe, you can make up your own
|
|
<filename>recipes-*</filename> subdirectory.
|
|
You can find <filename>recipes.txt</filename> in the
|
|
<filename>meta</filename> directory of the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>,
|
|
or in the OpenEmbedded Core Layer
|
|
(<filename>openembedded-core</filename>) found at
|
|
<ulink url='http://git.openembedded.org/openembedded-core/tree/meta'></ulink>.
|
|
</para>
|
|
<para>Within any particular <filename>recipes-*</filename> category, the layout
|
|
should match what is found in the OpenEmbedded Core
|
|
Git repository (<filename>openembedded-core</filename>)
|
|
or the Source Directory (<filename>poky</filename>).
|
|
In other words, make sure you place related files in appropriately
|
|
related <filename>recipes-*</filename> subdirectories specific to the
|
|
recipe's function, or within a subdirectory containing a set of closely-related
|
|
recipes.
|
|
The recipes themselves should follow the general guidelines
|
|
for recipes used in the Yocto Project found in the
|
|
"<ulink url='http://openembedded.org/wiki/Styleguide'>OpenEmbedded Style Guide</ulink>".
|
|
</para></listitem>
|
|
<listitem><para><emphasis>License File:</emphasis>
|
|
You must include a license file in the
|
|
<filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
This license covers the BSP Metadata as a whole.
|
|
You must specify which license to use since there is no
|
|
default license if one is not specified.
|
|
See the
|
|
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/COPYING.MIT'><filename>COPYING.MIT</filename></ulink>
|
|
file for the Raspberry Pi BSP in the
|
|
<filename>meta-raspberrypi</filename> BSP layer as an example.
|
|
</para></listitem>
|
|
<listitem><para><emphasis>README File:</emphasis>
|
|
You must include a <filename>README</filename> file in the
|
|
<filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
See the
|
|
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/README'><filename>README</filename></ulink>
|
|
file for the Raspberry Pi BSP in the <filename>meta-raspberrypi</filename> BSP layer
|
|
as an example.</para>
|
|
<para>At a minimum, the <filename>README</filename> file should
|
|
contain the following:
|
|
<itemizedlist>
|
|
<listitem><para>A brief description about the hardware the BSP
|
|
targets.</para></listitem>
|
|
<listitem><para>A list of all the dependencies
|
|
on which a BSP layer depends.
|
|
These dependencies are typically a list of required layers needed
|
|
to build the BSP.
|
|
However, the dependencies should also contain information regarding
|
|
any other dependencies the BSP might have.</para></listitem>
|
|
<listitem><para>Any required special licensing information.
|
|
For example, this information includes information on
|
|
special variables needed to satisfy a EULA,
|
|
or instructions on information needed to build or distribute
|
|
binaries built from the BSP Metadata.</para></listitem>
|
|
<listitem><para>The name and contact information for the
|
|
BSP layer maintainer.
|
|
This is the person to whom patches and questions should
|
|
be sent.
|
|
For information on how to find the right person, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
</para></listitem>
|
|
<listitem><para>Instructions on how to build the BSP using the BSP
|
|
layer.</para></listitem>
|
|
<listitem><para>Instructions on how to boot the BSP build from
|
|
the BSP layer.</para></listitem>
|
|
<listitem><para>Instructions on how to boot the binary images
|
|
contained in the <filename>binary</filename> directory,
|
|
if present.</para></listitem>
|
|
<listitem><para>Information on any known bugs or issues that users
|
|
should know about when either building or booting the BSP
|
|
binaries.</para></listitem>
|
|
</itemizedlist></para></listitem>
|
|
<listitem><para><emphasis>README.sources File:</emphasis>
|
|
You must include a <filename>README.sources</filename> in the
|
|
<filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
This file specifies exactly where you can find the sources used to
|
|
generate the binary images contained in the
|
|
<filename>binary</filename> directory, if present.
|
|
</para></listitem>
|
|
<listitem><para><emphasis>Layer Configuration File:</emphasis>
|
|
You must include a <filename>conf/layer.conf</filename> in the
|
|
<filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
This file identifies the <filename>meta-<replaceable>bsp_name</replaceable></filename>
|
|
BSP layer as a layer to the build system.</para></listitem>
|
|
<listitem><para><emphasis>Machine Configuration File:</emphasis>
|
|
You must include one or more
|
|
<filename>conf/machine/<replaceable>bsp_name</replaceable>.conf</filename>
|
|
files in the <filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
These configuration files define machine targets that can be built
|
|
using the BSP layer.
|
|
Multiple machine configuration files define variations of machine
|
|
configurations that are supported by the BSP.
|
|
If a BSP supports multiple machine variations, you need to
|
|
adequately describe each variation in the BSP
|
|
<filename>README</filename> file.
|
|
Do not use multiple machine configuration files to describe disparate
|
|
hardware.
|
|
If you do have very different targets, you should create separate
|
|
BSP layers for each target.
|
|
<note>It is completely possible for a developer to structure the
|
|
working repository as a conglomeration of unrelated BSP
|
|
files, and to possibly generate BSPs targeted for release
|
|
from that directory using scripts or some other mechanism
|
|
(e.g. <filename>meta-yocto-bsp</filename> layer).
|
|
Such considerations are outside the scope of this document.</note>
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='released-bsp-recommendations'>
|
|
<title>Released BSP Recommendations</title>
|
|
|
|
<para>
|
|
Following are recommendations for a released BSP that conforms to the
|
|
Yocto Project:
|
|
<itemizedlist>
|
|
<listitem><para><emphasis>Bootable Images:</emphasis>
|
|
BSP releases
|
|
can contain one or more bootable images.
|
|
Including bootable images allows users to easily try out the BSP
|
|
on their own hardware.</para>
|
|
<para>In some cases, it might not be convenient to include a
|
|
bootable image.
|
|
In this case, you might want to make two versions of the
|
|
BSP available: one that contains binary images, and one
|
|
that does not.
|
|
The version that does not contain bootable images avoids
|
|
unnecessary download times for users not interested in the images.
|
|
</para>
|
|
<para>If you need to distribute a BSP and include bootable images or build kernel and
|
|
filesystems meant to allow users to boot the BSP for evaluation
|
|
purposes, you should put the images and artifacts within a
|
|
<filename>binary/</filename> subdirectory located in the
|
|
<filename>meta-<replaceable>bsp_name</replaceable></filename> directory.
|
|
<note>If you do include a bootable image as part of the BSP and the image
|
|
was built by software covered by the GPL or other open source licenses,
|
|
it is your responsibility to understand
|
|
and meet all licensing requirements, which could include distribution
|
|
of source files.</note></para></listitem>
|
|
<listitem><para><emphasis>Use a Yocto Linux Kernel:</emphasis>
|
|
Kernel recipes in the BSP should be based on a Yocto Linux kernel.
|
|
Basing your recipes on these kernels reduces the costs for maintaining
|
|
the BSP and increases its scalability.
|
|
See the <filename>Yocto Linux Kernel</filename> category in the
|
|
<ulink url='&YOCTO_GIT_URL;/cgit.cgi'>Source Repositories</ulink>
|
|
for these kernels.</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
</section>
|
|
</section>
|
|
|
|
<section id='customizing-a-recipe-for-a-bsp'>
|
|
<title>Customizing a Recipe for a BSP</title>
|
|
|
|
<para>
|
|
If you plan on customizing a recipe for a particular BSP, you need to do the
|
|
following:
|
|
<itemizedlist>
|
|
<listitem><para>Create a <filename>.bbappend</filename>
|
|
file for the modified recipe.
|
|
For information on using append files, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#using-bbappend-files'>Using .bbappend Files in Your Layer</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
Ensure your directory structure in the BSP layer
|
|
that supports your machine is such that it can be found
|
|
by the build system.
|
|
See the example later in this section for more information.
|
|
</para></listitem>
|
|
<listitem><para>
|
|
Put the append file in a directory whose name matches
|
|
the machine's name and is located in an appropriate
|
|
sub-directory inside the BSP layer (i.e.
|
|
<filename>recipes-bsp</filename>, <filename>recipes-graphics</filename>,
|
|
<filename>recipes-core</filename>, and so forth).
|
|
</para></listitem>
|
|
<listitem><para>Place the BSP-specific files in the proper directory
|
|
inside the BSP layer.
|
|
How expansive the layer is affects where you must place these files.
|
|
For example, if your layer supports several different machine types,
|
|
you need to be sure your layer's directory structure includes hierarchy
|
|
that separates the files out according to machine.
|
|
If your layer does not support multiple machines, the layer would not
|
|
have that additional hierarchy and the files would obviously not be
|
|
able to reside in a machine-specific directory.
|
|
</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
Following is a specific example to help you better understand the process.
|
|
Consider an example that customizes a recipe by adding
|
|
a BSP-specific configuration file named <filename>interfaces</filename> to the
|
|
<filename>init-ifupdown_1.0.bb</filename> recipe for machine "xyz" where the
|
|
BSP layer also supports several other machines.
|
|
Do the following:
|
|
<orderedlist>
|
|
<listitem><para>Edit the <filename>init-ifupdown_1.0.bbappend</filename> file so that it
|
|
contains the following:
|
|
<literallayout class='monospaced'>
|
|
FILESEXTRAPATHS_prepend := "${THISDIR}/files:"
|
|
</literallayout>
|
|
The append file needs to be in the
|
|
<filename>meta-xyz/recipes-core/init-ifupdown</filename> directory.
|
|
</para></listitem>
|
|
<listitem><para>Create and place the new <filename>interfaces</filename>
|
|
configuration file in the BSP's layer here:
|
|
<literallayout class='monospaced'>
|
|
meta-xyz/recipes-core/init-ifupdown/files/xyz-machine-one/interfaces
|
|
</literallayout>
|
|
<note>
|
|
If the <filename>meta-xyz</filename> layer did not support
|
|
multiple machines, you would place the
|
|
<filename>interfaces</filename> configuration file in the
|
|
layer here:
|
|
<literallayout class='monospaced'>
|
|
meta-xyz/recipes-core/init-ifupdown/files/interfaces
|
|
</literallayout>
|
|
</note>
|
|
The
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
|
|
variable in the append files extends the search path
|
|
the build system uses to find files during the build.
|
|
Consequently, for this example you need to have the
|
|
<filename>files</filename> directory in the same location
|
|
as your append file.</para></listitem>
|
|
</orderedlist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='bsp-licensing-considerations'>
|
|
<title>BSP Licensing Considerations</title>
|
|
|
|
<para>
|
|
In some cases, a BSP contains separately licensed Intellectual Property (IP)
|
|
for a component or components.
|
|
For these cases, you are required to accept the terms of a commercial or other
|
|
type of license that requires some kind of explicit End User License Agreement (EULA).
|
|
Once the license is accepted, the OpenEmbedded build system can then build and
|
|
include the corresponding component in the final BSP image.
|
|
If the BSP is available as a pre-built image, you can download the image after
|
|
agreeing to the license or EULA.
|
|
</para>
|
|
|
|
<para>
|
|
You could find that some separately licensed components that are essential
|
|
for normal operation of the system might not have an unencumbered (or free)
|
|
substitute.
|
|
Without these essential components, the system would be non-functional.
|
|
Then again, you might find that other licensed components that are simply
|
|
'good-to-have' or purely elective do have an unencumbered, free replacement
|
|
component that you can use rather than agreeing to the separately licensed component.
|
|
Even for components essential to the system, you might find an unencumbered component
|
|
that is not identical but will work as a less-capable version of the
|
|
licensed version in the BSP recipe.
|
|
</para>
|
|
|
|
<para>
|
|
For cases where you can substitute a free component and still
|
|
maintain the system's functionality, the "Downloads" page from the
|
|
<ulink url='&YOCTO_HOME_URL;'>Yocto Project website's</ulink>
|
|
makes available de-featured BSPs
|
|
that are completely free of any IP encumbrances.
|
|
For these cases, you can use the substitution directly and
|
|
without any further licensing requirements.
|
|
If present, these fully de-featured BSPs are named appropriately
|
|
different as compared to the names of the respective
|
|
encumbered BSPs.
|
|
If available, these substitutions are your
|
|
simplest and most preferred options.
|
|
Use of these substitutions of course assumes the resulting functionality meets
|
|
system requirements.
|
|
</para>
|
|
|
|
<para>
|
|
If however, a non-encumbered version is unavailable or
|
|
it provides unsuitable functionality or quality, you can use an encumbered
|
|
version.
|
|
</para>
|
|
|
|
<para>
|
|
A couple different methods exist within the OpenEmbedded build system to
|
|
satisfy the licensing requirements for an encumbered BSP.
|
|
The following list describes them in order of preference:
|
|
<orderedlist>
|
|
<listitem><para><emphasis>Use the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></ulink>
|
|
variable to define the recipes that have commercial or other
|
|
types of specially-licensed packages:</emphasis>
|
|
For each of those recipes, you can
|
|
specify a matching license string in a
|
|
<filename>local.conf</filename> variable named
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></ulink>.
|
|
Specifying the matching license string signifies that you agree to the license.
|
|
Thus, the build system can build the corresponding recipe and include
|
|
the component in the image.
|
|
See the
|
|
"<ulink url='&YOCTO_DOCS_REF_URL;#enabling-commercially-licensed-recipes'>Enabling
|
|
Commercially Licensed Recipes</ulink>" section in the Yocto Project Reference
|
|
Manual for details on how to use these variables.</para>
|
|
<para>If you build as you normally would, without
|
|
specifying any recipes in the
|
|
<filename>LICENSE_FLAGS_WHITELIST</filename>, the build stops and
|
|
provides you with the list of recipes that you have
|
|
tried to include in the image that need entries in
|
|
the <filename>LICENSE_FLAGS_WHITELIST</filename>.
|
|
Once you enter the appropriate license flags into the whitelist,
|
|
restart the build to continue where it left off.
|
|
During the build, the prompt will not appear again
|
|
since you have satisfied the requirement.</para>
|
|
<para>Once the appropriate license flags are on the white list
|
|
in the <filename>LICENSE_FLAGS_WHITELIST</filename> variable, you
|
|
can build the encumbered image with no change at all
|
|
to the normal build process.</para></listitem>
|
|
<listitem><para><emphasis>Get a pre-built version of the BSP:</emphasis>
|
|
You can get this type of BSP by visiting the
|
|
"Downloads" page of the
|
|
<ulink url='&YOCTO_HOME_URL;'>Yocto Project website</ulink>.
|
|
You can download BSP tarballs that contain proprietary components
|
|
after agreeing to the licensing
|
|
requirements of each of the individually encumbered
|
|
packages as part of the download process.
|
|
Obtaining the BSP this way allows you to access an encumbered
|
|
image immediately after agreeing to the
|
|
click-through license agreements presented by the
|
|
website.
|
|
Note that if you want to build the image
|
|
yourself using the recipes contained within the BSP
|
|
tarball, you will still need to create an
|
|
appropriate <filename>LICENSE_FLAGS_WHITELIST</filename> to match the
|
|
encumbered recipes in the BSP.</para></listitem>
|
|
</orderedlist>
|
|
</para>
|
|
|
|
<note>
|
|
Pre-compiled images are bundled with
|
|
a time-limited kernel that runs for a
|
|
predetermined amount of time (10 days) before it forces
|
|
the system to reboot.
|
|
This limitation is meant to discourage direct redistribution
|
|
of the image.
|
|
You must eventually rebuild the image if you want to remove this restriction.
|
|
</note>
|
|
</section>
|
|
|
|
<section id='using-the-yocto-projects-bsp-tools'>
|
|
<title>Using the Yocto Project's BSP Tools</title>
|
|
|
|
<para>
|
|
The Yocto Project includes a couple of tools that enable
|
|
you to create a <link linkend='bsp-layers'>BSP layer</link>
|
|
from scratch and do basic configuration and maintenance
|
|
of the kernel without ever looking at a Metadata file.
|
|
These tools are <filename>yocto-bsp</filename> and <filename>yocto-kernel</filename>,
|
|
respectively.
|
|
</para>
|
|
|
|
<para>
|
|
The following sections describe the common location and help features as well
|
|
as provide details for the
|
|
<filename>yocto-bsp</filename> and <filename>yocto-kernel</filename> tools.
|
|
</para>
|
|
|
|
<section id='common-features'>
|
|
<title>Common Features</title>
|
|
|
|
<para>
|
|
Designed to have a command interface somewhat like
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#git'>Git</ulink>, each
|
|
tool is structured as a set of sub-commands under a
|
|
top-level command.
|
|
The top-level command (<filename>yocto-bsp</filename>
|
|
or <filename>yocto-kernel</filename>) itself does
|
|
nothing but invoke or provide help on the sub-commands
|
|
it supports.
|
|
</para>
|
|
|
|
<para>
|
|
Both tools reside in the <filename>scripts/</filename> subdirectory
|
|
of the <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
|
|
Consequently, to use the scripts, you must <filename>source</filename> the
|
|
environment just as you would when invoking a build:
|
|
<literallayout class='monospaced'>
|
|
$ source oe-init-build-env <replaceable>build_dir</replaceable>
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The most immediately useful function is to get help on both tools.
|
|
The built-in help system makes it easy to drill down at
|
|
any time and view the syntax required for any specific command.
|
|
Simply enter the name of the command with the <filename>help</filename>
|
|
switch:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-bsp help
|
|
Usage:
|
|
|
|
Create a customized Yocto BSP layer.
|
|
|
|
usage: yocto-bsp [--version] [--help] COMMAND [ARGS]
|
|
|
|
Current 'yocto-bsp' commands are:
|
|
create Create a new Yocto BSP
|
|
list List available values for options and BSP properties
|
|
|
|
See 'yocto-bsp help COMMAND' for more information on a specific command.
|
|
|
|
|
|
Options:
|
|
--version show program's version number and exit
|
|
-h, --help show this help message and exit
|
|
-D, --debug output debug information
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
Similarly, entering just the name of a sub-command shows the detailed usage
|
|
for that sub-command:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-bsp create
|
|
ERROR:root:Wrong number of arguments, exiting
|
|
|
|
Usage:
|
|
|
|
Create a new Yocto BSP
|
|
|
|
usage: yocto-bsp create <bsp-name> <karch> [-o <DIRNAME> | --outdir <DIRNAME>]
|
|
[-i <JSON PROPERTY FILE> | --infile <JSON PROPERTY_FILE>]
|
|
|
|
This command creates a Yocto BSP based on the specified parameters.
|
|
The new BSP will be a new Yocto BSP layer contained by default within
|
|
the top-level directory specified as 'meta-bsp-name'. The -o option
|
|
can be used to place the BSP layer in a directory with a different
|
|
name and location.
|
|
|
|
The value of the 'karch' parameter determines the set of files that
|
|
will be generated for the BSP, along with the specific set of
|
|
'properties' that will be used to fill out the BSP-specific portions
|
|
of the BSP. The possible values for the 'karch' parameter can be
|
|
listed via 'yocto-bsp list karch'.
|
|
|
|
...
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
For any sub-command, you can use the word "help" option just before the
|
|
sub-command to get more extensive documentation:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-bsp help create
|
|
|
|
NAME
|
|
yocto-bsp create - Create a new Yocto BSP
|
|
|
|
SYNOPSIS
|
|
yocto-bsp create <bsp-name> <karch> [-o <DIRNAME> | --outdir <DIRNAME>]
|
|
[-i <JSON PROPERTY FILE> | --infile <JSON PROPERTY_FILE>]
|
|
|
|
DESCRIPTION
|
|
This command creates a Yocto BSP based on the specified
|
|
parameters. The new BSP will be a new Yocto BSP layer contained
|
|
by default within the top-level directory specified as
|
|
'meta-bsp-name'. The -o option can be used to place the BSP layer
|
|
in a directory with a different name and location.
|
|
|
|
...
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
Now that you know where these two commands reside and how to access information
|
|
on them, you should find it relatively straightforward to discover the commands
|
|
necessary to create a BSP and perform basic kernel maintenance on that BSP using
|
|
the tools.
|
|
<note>
|
|
You can also use the <filename>bitbake-layers</filename> script to create
|
|
a "generic" layer.
|
|
For information on using this script to create a layer, see the
|
|
"<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-general-layer-using-the-bitbake-layers-script'>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</ulink>"
|
|
section in the Yocto Project Development Tasks Manual.
|
|
</note>
|
|
</para>
|
|
|
|
<para>
|
|
The next sections provide a concrete starting point to expand on a few points that
|
|
might not be immediately obvious or that could use further explanation.
|
|
</para>
|
|
</section>
|
|
|
|
|
|
<section id='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>
|
|
<title>Creating a new BSP Layer Using the yocto-bsp Script</title>
|
|
|
|
<para>
|
|
The <filename>yocto-bsp</filename> script creates a new
|
|
<link linkend='bsp-layers'>BSP layer</link> for any architecture supported
|
|
by the Yocto Project, as well as QEMU versions of the same.
|
|
The default mode of the script's operation is to prompt you for information needed
|
|
to generate the BSP layer.
|
|
</para>
|
|
|
|
<para>
|
|
For the current set of BSPs, the script prompts you for various important
|
|
parameters such as:
|
|
<itemizedlist>
|
|
<listitem><para>The kernel to use</para></listitem>
|
|
<listitem><para>The branch of that kernel to use (or re-use)</para></listitem>
|
|
<listitem><para>Whether or not to use X, and if so, which drivers to use</para></listitem>
|
|
<listitem><para>Whether to turn on SMP</para></listitem>
|
|
<listitem><para>Whether the BSP has a keyboard</para></listitem>
|
|
<listitem><para>Whether the BSP has a touchscreen</para></listitem>
|
|
<listitem><para>Remaining configurable items associated with the BSP</para></listitem>
|
|
</itemizedlist>
|
|
</para>
|
|
|
|
<para>
|
|
You use the <filename>yocto-bsp create</filename> sub-command to create
|
|
a new BSP layer.
|
|
This command requires you to specify a particular kernel architecture
|
|
(<filename>karch</filename>) on which to base the BSP.
|
|
Assuming you have sourced the environment, you can use the
|
|
<filename>yocto-bsp list karch</filename> sub-command to list the
|
|
architectures available for BSP creation as follows:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-bsp list karch
|
|
Architectures available:
|
|
powerpc
|
|
x86_64
|
|
i386
|
|
arm
|
|
qemu
|
|
mips
|
|
mips64
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The remainder of this section presents an example that uses
|
|
<filename>myarm</filename> as the machine name and <filename>qemu</filename>
|
|
as the machine architecture.
|
|
Of the available architectures, <filename>qemu</filename> is the only architecture
|
|
that causes the script to prompt you further for an actual architecture.
|
|
In every other way, this architecture is representative of how creating a BSP for
|
|
an actual machine would work.
|
|
The reason the example uses this architecture is because it is an emulated architecture
|
|
and can easily be followed without requiring actual hardware.
|
|
</para>
|
|
|
|
<para>
|
|
As the <filename>yocto-bsp create</filename> command runs, default values for
|
|
the prompts appear in brackets.
|
|
Pressing enter without supplying anything on the command line or pressing enter
|
|
with an invalid response causes the script to accept the default value.
|
|
Once the script completes, the new <filename>meta-myarm</filename> BSP layer
|
|
is created in the current working directory.
|
|
This example assumes you have sourced the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
|
|
setup script.
|
|
</para>
|
|
|
|
<para>
|
|
Following is the complete example:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-bsp create myarm qemu
|
|
Checking basic git connectivity...
|
|
Done.
|
|
|
|
Which qemu architecture would you like to use? [default: i386]
|
|
1) i386 (32-bit)
|
|
2) x86_64 (64-bit)
|
|
3) ARM (32-bit)
|
|
4) PowerPC (32-bit)
|
|
5) MIPS (32-bit)
|
|
6) MIPS64 (64-bit)
|
|
3
|
|
Would you like to use the default (4.8) kernel? (y/n) [default: y]
|
|
Do you need a new machine branch for this BSP (the alternative is to re-use an existing branch)? [y/n] [default: y]
|
|
Getting branches from remote repo git://git.yoctoproject.org/linux-yocto-4.8.git...
|
|
Please choose a machine branch to base this BSP on: [default: standard/base]
|
|
1) standard/arm-versatile-926ejs
|
|
2) standard/base
|
|
3) standard/beaglebone
|
|
4) standard/edgerouter
|
|
5) standard/fsl-mpc8315e-rdb
|
|
6) standard/mti-malta32
|
|
7) standard/mti-malta64
|
|
8) standard/qemuarm64
|
|
9) standard/qemuppc
|
|
1
|
|
Would you like SMP support? (y/n) [default: y]
|
|
Does your BSP have a touchscreen? (y/n) [default: n]
|
|
Does your BSP have a keyboard? (y/n) [default: y]
|
|
|
|
New qemu BSP created in meta-myarm
|
|
</literallayout>
|
|
Take a closer look at the example now:
|
|
<orderedlist>
|
|
<listitem><para>For the QEMU architecture,
|
|
the script first prompts you for which emulated architecture to use.
|
|
In the example, we use the ARM architecture.
|
|
</para></listitem>
|
|
<listitem><para>The script then prompts you for the kernel.
|
|
The default 4.8 kernel is acceptable.
|
|
So, the example accepts the default.
|
|
If you enter 'n', the script prompts you to further enter the kernel
|
|
you do want to use.</para></listitem>
|
|
<listitem><para>Next, the script asks whether you would like to have a new
|
|
branch created especially for your BSP in the local
|
|
Linux Yocto Kernel Git repository .
|
|
If not, then the script re-uses an existing branch.</para>
|
|
<para>In this example, the default (or "yes") is accepted.
|
|
Thus, a new branch is created for the BSP rather than using a common, shared
|
|
branch.
|
|
The new branch is the branch committed to for any patches you might later add.
|
|
The reason a new branch is the default is that typically
|
|
new BSPs do require BSP-specific patches.
|
|
The tool thus assumes that most of time a new branch is required.
|
|
</para></listitem>
|
|
<listitem><para>Regardless of which choice you make in the previous step,
|
|
you are now given the opportunity to select a particular machine branch on
|
|
which to base your new BSP-specific machine branch
|
|
(or to re-use if you had elected to not create a new branch).
|
|
Because this example is generating an ARM-based BSP, the example
|
|
uses <filename>#1</filename> at the prompt, which selects the ARM-versatile branch.
|
|
</para></listitem>
|
|
<listitem><para>The remainder of the prompts are routine.
|
|
Defaults are accepted for each.</para></listitem>
|
|
<listitem><para>By default, the script creates the new BSP Layer in the
|
|
current working directory of the
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>,
|
|
(i.e. <filename>poky/build</filename>).
|
|
</para></listitem>
|
|
</orderedlist>
|
|
</para>
|
|
|
|
<para>
|
|
Once the BSP Layer is created, you must add it to your
|
|
<filename>bblayers.conf</filename> file.
|
|
Here is an example:
|
|
<literallayout class='monospaced'>
|
|
BBLAYERS = ? " \
|
|
/usr/local/src/yocto/meta \
|
|
/usr/local/src/yocto/meta-poky \
|
|
/usr/local/src/yocto/meta-yocto-bsp \
|
|
/usr/local/src/yocto/meta-myarm \
|
|
"
|
|
</literallayout>
|
|
Adding the layer to this file allows the build system to build the BSP and
|
|
the <filename>yocto-kernel</filename> tool to be able to find the layer and
|
|
other Metadata it needs on which to operate.
|
|
</para>
|
|
</section>
|
|
|
|
<section id='managing-kernel-patches-and-config-items-with-yocto-kernel'>
|
|
<title>Managing Kernel Patches and Config Items with yocto-kernel</title>
|
|
|
|
<para>
|
|
Assuming you have created a <link linkend='bsp-layers'>BSP Layer</link> using
|
|
<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>
|
|
<filename>yocto-bsp</filename></link> and you added it to your
|
|
<ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
|
|
variable in the <filename>bblayers.conf</filename> file, you can now use
|
|
the <filename>yocto-kernel</filename> script to add patches and configuration
|
|
items to the BSP's kernel.
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>yocto-kernel</filename> script allows you to add, remove, and list patches
|
|
and kernel config settings to a BSP's kernel
|
|
<filename>.bbappend</filename> file.
|
|
All you need to do is use the appropriate sub-command.
|
|
Recall that the easiest way to see exactly what sub-commands are available
|
|
is to use the <filename>yocto-kernel</filename> built-in help as follows:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel --help
|
|
Usage:
|
|
|
|
Modify and list Yocto BSP kernel config items and patches.
|
|
|
|
usage: yocto-kernel [--version] [--help] COMMAND [ARGS]
|
|
|
|
Current 'yocto-kernel' commands are:
|
|
config list List the modifiable set of bare kernel config options for a BSP
|
|
config add Add or modify bare kernel config options for a BSP
|
|
config rm Remove bare kernel config options from a BSP
|
|
patch list List the patches associated with a BSP
|
|
patch add Patch the Yocto kernel for a BSP
|
|
patch rm Remove patches from a BSP
|
|
feature list List the features used by a BSP
|
|
feature add Have a BSP use a feature
|
|
feature rm Have a BSP stop using a feature
|
|
features list List the features available to BSPs
|
|
feature describe Describe a particular feature
|
|
feature create Create a new BSP-local feature
|
|
feature destroy Remove a BSP-local feature
|
|
|
|
See 'yocto-kernel help COMMAND' for more information on a specific command.
|
|
|
|
|
|
|
|
Options:
|
|
--version show program's version number and exit
|
|
-h, --help show this help message and exit
|
|
-D, --debug output debug information
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
The <filename>yocto-kernel patch add</filename> sub-command allows you to add a
|
|
patch to a BSP.
|
|
The following example adds two patches to the <filename>myarm</filename> BSP:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel patch add myarm ~/test.patch
|
|
Added patches:
|
|
test.patch
|
|
|
|
$ yocto-kernel patch add myarm ~/yocto-testmod.patch
|
|
Added patches:
|
|
yocto-testmod.patch
|
|
</literallayout>
|
|
<note>Although the previous example adds patches one at a time, it is possible
|
|
to add multiple patches at the same time.</note>
|
|
</para>
|
|
|
|
<para>
|
|
You can verify patches have been added by using the
|
|
<filename>yocto-kernel patch list</filename> sub-command.
|
|
Here is an example:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel patch list myarm
|
|
The current set of machine-specific patches for myarm is:
|
|
1) test.patch
|
|
2) yocto-testmod.patch
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
You can also use the <filename>yocto-kernel</filename> script to
|
|
remove a patch using the <filename>yocto-kernel patch rm</filename> sub-command.
|
|
Here is an example:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel patch rm myarm
|
|
Specify the patches to remove:
|
|
1) test.patch
|
|
2) yocto-testmod.patch
|
|
1
|
|
Removed patches:
|
|
test.patch
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
Again, using the <filename>yocto-kernel patch list</filename> sub-command,
|
|
you can verify that the patch was in fact removed:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel patch list myarm
|
|
The current set of machine-specific patches for myarm is:
|
|
1) yocto-testmod.patch
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
In a completely similar way, you can use the <filename>yocto-kernel config add</filename>
|
|
sub-command to add one or more kernel config item settings to a BSP.
|
|
The following commands add a couple of config items to the
|
|
<filename>myarm</filename> BSP:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel config add myarm CONFIG_MISC_DEVICES=y
|
|
Added item:
|
|
CONFIG_MISC_DEVICES=y
|
|
|
|
$ yocto-kernel config add myarm CONFIG_YOCTO_TESTMOD=y
|
|
Added item:
|
|
CONFIG_YOCTO_TESTMOD=y
|
|
</literallayout>
|
|
<note>
|
|
Although the previous example adds config items one at a time, it is possible
|
|
to add multiple config items at the same time.
|
|
</note>
|
|
</para>
|
|
|
|
<para>
|
|
You can list the config items now associated with the BSP.
|
|
Doing so shows you the config items you added as well as others associated
|
|
with the BSP:
|
|
<literallayout class='monospaced'>
|
|
$ yocto-kernel config list myarm
|
|
The current set of machine-specific kernel config items for myarm is:
|
|
1) CONFIG_MISC_DEVICES=y
|
|
2) CONFIG_YOCTO_TESTMOD=y
|
|
</literallayout>
|
|
</para>
|
|
|
|
<para>
|
|
Finally, you can remove one or more config items using the
|
|
<filename>yocto-kernel config rm</filename> sub-command in a manner
|
|
completely analogous to <filename>yocto-kernel patch rm</filename>.
|
|
</para>
|
|
</section>
|
|
</section>
|
|
</chapter>
|