mutter/clutter/clutter/clutter.h
Carlos Garnacho bbc95c1688 clutter: Add yet another grab API
Hopefully, the one to make them all converge. This new ClutterGrab
represents a handle on a created grab. These are stacked, so grabs
can be overridden and remain inactive until there is a time that
they become active again, although undoing these early is optional.

These grabs are global, they do apply to all pointer, touchpoint
and keyboard foci.

At the moment, only the API to create and stack those is added,
the actual functionality is added in future commits.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>
2022-01-11 16:13:39 +00:00

120 lines
3.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_H__
#define __CLUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-types.h"
#include "clutter-action.h"
#include "clutter-actor.h"
#include "clutter-actor-meta.h"
#include "clutter-align-constraint.h"
#include "clutter-animatable.h"
#include "clutter-backend.h"
#include "clutter-bind-constraint.h"
#include "clutter-binding-pool.h"
#include "clutter-bin-layout.h"
#include "clutter-blur-effect.h"
#include "clutter-box-layout.h"
#include "clutter-brightness-contrast-effect.h"
#include "clutter-cairo.h"
#include "clutter-canvas.h"
#include "clutter-child-meta.h"
#include "clutter-click-action.h"
#include "clutter-clone.h"
#include "clutter-color.h"
#include "clutter-color-static.h"
#include "clutter-colorize-effect.h"
#include "clutter-constraint.h"
#include "clutter-container.h"
#include "clutter-content.h"
#include "clutter-deform-effect.h"
#include "clutter-desaturate-effect.h"
#include "clutter-effect.h"
#include "clutter-enums.h"
#include "clutter-enum-types.h"
#include "clutter-event.h"
#include "clutter-feature.h"
#include "clutter-fixed-layout.h"
#include "clutter-flow-layout.h"
#include "clutter-frame-clock.h"
#include "clutter-frame.h"
#include "clutter-gesture-action.h"
#include "clutter-grab.h"
#include "clutter-grid-layout.h"
#include "clutter-image.h"
#include "clutter-input-device.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-method.h"
#include "clutter-input-focus.h"
#include "clutter-interval.h"
#include "clutter-keyframe-transition.h"
#include "clutter-keymap.h"
#include "clutter-keysyms.h"
#include "clutter-layout-manager.h"
#include "clutter-layout-meta.h"
#include "clutter-macros.h"
#include "clutter-main.h"
#include "clutter-offscreen-effect.h"
#include "clutter-page-turn-effect.h"
#include "clutter-paint-nodes.h"
#include "clutter-paint-node.h"
#include "clutter-pan-action.h"
#include "clutter-path-constraint.h"
#include "clutter-path.h"
#include "clutter-property-transition.h"
#include "clutter-rotate-action.h"
#include "clutter-scriptable.h"
#include "clutter-script.h"
#include "clutter-scroll-actor.h"
#include "clutter-settings.h"
#include "clutter-shader-effect.h"
#include "clutter-shader-types.h"
#include "clutter-swipe-action.h"
#include "clutter-snap-constraint.h"
#include "clutter-stage.h"
#include "clutter-stage-manager.h"
#include "clutter-stage-view.h"
#include "clutter-tap-action.h"
#include "clutter-text.h"
#include "clutter-texture-content.h"
#include "clutter-timeline.h"
#include "clutter-transition-group.h"
#include "clutter-transition.h"
#include "clutter-units.h"
#include "clutter-virtual-input-device.h"
#include "clutter-zoom-action.h"
#include "clutter-deprecated.h"
#include "clutter-autocleanups.h"
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_H__ */