mutter/cogl/cogl/driver/gl/cogl-util-gl.c
Bilal Elmoussaoui fdee2ed8ff cogl: Move various GL utils to DriverGL
As they are no longer used separately by the GL3/GLES2 drivers.

The remaining Buffer/Texture/Attribute/Clip stack helpers are kept in
separate files as they are complex and are probably better kept split.

Further cleanups might be done in future commits.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4132>
2024-12-12 09:11:37 +01:00

257 lines
6.7 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2012, 2013 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#include "config.h"
#include "cogl/cogl-types.h"
#include "cogl/cogl-context-private.h"
#include "cogl/driver/gl/cogl-framebuffer-gl-private.h"
#include "cogl/driver/gl/cogl-gl-framebuffer-fbo.h"
#include "cogl/driver/gl/cogl-gl-framebuffer-back.h"
#include "cogl/driver/gl/cogl-pipeline-opengl-private.h"
#include "cogl/driver/gl/cogl-util-gl-private.h"
#ifdef COGL_ENABLE_DEBUG
/* GL error to string conversion */
static const struct {
GLuint error_code;
const char *error_string;
} gl_errors[] = {
{ GL_NO_ERROR, "No error" },
{ GL_INVALID_ENUM, "Invalid enumeration value" },
{ GL_INVALID_VALUE, "Invalid value" },
{ GL_INVALID_OPERATION, "Invalid operation" },
#ifdef HAVE_GL
{ GL_STACK_OVERFLOW, "Stack overflow" },
{ GL_STACK_UNDERFLOW, "Stack underflow" },
#endif
{ GL_OUT_OF_MEMORY, "Out of memory" },
#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT
{ GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "Invalid framebuffer operation" }
#endif
};
static const unsigned int n_gl_errors = G_N_ELEMENTS (gl_errors);
const char *
_cogl_gl_error_to_string (GLenum error_code)
{
int i;
for (i = 0; i < n_gl_errors; i++)
{
if (gl_errors[i].error_code == error_code)
return gl_errors[i].error_string;
}
return "Unknown GL error";
}
#endif /* COGL_ENABLE_DEBUG */
GLenum
_cogl_gl_util_get_error (CoglContext *ctx)
{
GLenum gl_error = ctx->glGetError ();
if (gl_error != GL_NO_ERROR && gl_error != GL_CONTEXT_LOST)
return gl_error;
else
return GL_NO_ERROR;
}
void
_cogl_gl_util_clear_gl_errors (CoglContext *ctx)
{
GLenum gl_error;
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR && gl_error != GL_CONTEXT_LOST)
;
}
gboolean
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, GError **error)
{
GLenum gl_error;
gboolean out_of_memory = FALSE;
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR && gl_error != GL_CONTEXT_LOST)
{
if (gl_error == GL_OUT_OF_MEMORY)
out_of_memory = TRUE;
#ifdef COGL_ENABLE_DEBUG
else
{
g_warning ("%s: GL error (%d): %s\n",
G_STRLOC,
gl_error,
_cogl_gl_error_to_string (gl_error));
}
#endif
}
if (out_of_memory)
{
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Out of memory");
return TRUE;
}
return FALSE;
}
char **
_cogl_context_get_gl_extensions (CoglContext *context)
{
const char *env_disabled_extensions;
char **ret;
/* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build
* the array using glGetStringi instead */
#ifdef HAVE_GL
if (context->driver_id == COGL_DRIVER_ID_GL3)
{
int num_extensions, i;
context->glGetIntegerv (GL_NUM_EXTENSIONS, &num_extensions);
ret = g_malloc (sizeof (char *) * (num_extensions + 1));
for (i = 0; i < num_extensions; i++)
{
const char *ext =
(const char *) context->glGetStringi (GL_EXTENSIONS, i);
ret[i] = g_strdup (ext);
}
ret[num_extensions] = NULL;
}
else
#endif
{
const char *all_extensions =
(const char *) context->glGetString (GL_EXTENSIONS);
ret = g_strsplit (all_extensions, " ", 0 /* max tokens */);
}
if ((env_disabled_extensions = g_getenv ("COGL_DISABLE_GL_EXTENSIONS")))
{
char **split_env_disabled_extensions;
char **src, **dst;
if (*env_disabled_extensions)
{
split_env_disabled_extensions =
g_strsplit (env_disabled_extensions,
",",
0 /* no max tokens */);
}
else
{
split_env_disabled_extensions = NULL;
}
for (dst = ret, src = ret;
*src;
src++)
{
char **d;
if (split_env_disabled_extensions)
for (d = split_env_disabled_extensions; *d; d++)
if (!strcmp (*src, *d))
goto disabled;
*(dst++) = *src;
continue;
disabled:
g_free (*src);
continue;
}
*dst = NULL;
if (split_env_disabled_extensions)
g_strfreev (split_env_disabled_extensions);
}
return ret;
}
const char *
_cogl_context_get_gl_version (CoglContext *context)
{
const char *version_override;
if ((version_override = g_getenv ("COGL_OVERRIDE_GL_VERSION")))
return version_override;
else
return (const char *) context->glGetString (GL_VERSION);
}
gboolean
_cogl_gl_util_parse_gl_version (const char *version_string,
int *major_out,
int *minor_out)
{
const char *major_end, *minor_end;
int major = 0, minor = 0;
/* Extract the major number */
for (major_end = version_string; *major_end >= '0'
&& *major_end <= '9'; major_end++)
major = (major * 10) + *major_end - '0';
/* If there were no digits or the major number isn't followed by a
dot then it is invalid */
if (major_end == version_string || *major_end != '.')
return FALSE;
/* Extract the minor number */
for (minor_end = major_end + 1; *minor_end >= '0'
&& *minor_end <= '9'; minor_end++)
minor = (minor * 10) + *minor_end - '0';
/* If there were no digits or there is an unexpected character then
it is invalid */
if (minor_end == major_end + 1
|| (*minor_end && *minor_end != ' ' && *minor_end != '.'))
return FALSE;
*major_out = major;
*minor_out = minor;
return TRUE;
}