![Georges Basile Stavracas Neto](/assets/img/avatar_default.png)
Since now we don't set the swap throttled value based on sync-to-vblank, we can effectively remove it from Cogl. Throttling swap buffers in Cogl is as much a historical artifact as sync-to-vblank. Furthermore, it doesn't make sense to disable it on a compositor, which is the case with the embedded Cogl. In addition to that, the winsys vfunc for updating whenever swap throttling changes could also be removed, since swap throttling is always enabled now. Removing it means less code, less branches when running, and one less config option to deal with. This also removes the micro-perf test, since it doesn't make sense for the case where Cogl is embedded into the compositor. https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
123 lines
3.9 KiB
C
123 lines
3.9 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_ONSCREEN_TEMPLATE_H__
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#define __COGL_ONSCREEN_TEMPLATE_H__
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#include <cogl/cogl-swap-chain.h>
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#include <glib-object.h>
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G_BEGIN_DECLS
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typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
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#define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT)
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/**
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* cogl_onscreen_template_get_gtype:
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*
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* Returns: a #GType that can be used with the GLib type system.
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*/
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GType cogl_onscreen_template_get_gtype (void);
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CoglOnscreenTemplate *
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cogl_onscreen_template_new (CoglSwapChain *swap_chain);
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/**
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* cogl_onscreen_template_set_samples_per_pixel:
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* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
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* @n: The minimum number of samples per pixel
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*
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* Requires that any future CoglOnscreen framebuffers derived from
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* this template must support making at least @n samples per pixel
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* which will all contribute to the final resolved color for that
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* pixel.
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*
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* By default this value is usually set to 0 and that is referred to
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* as "single-sample" rendering. A value of 1 or greater is referred
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* to as "multisample" rendering.
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*
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* <note>There are some semantic differences between single-sample
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* rendering and multisampling with just 1 point sample such as it
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* being redundant to use the cogl_framebuffer_resolve_samples() and
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* cogl_framebuffer_resolve_samples_region() apis with single-sample
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* rendering.</note>
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_samples_per_pixel (
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CoglOnscreenTemplate *onscreen_template,
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int n);
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/**
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* cogl_onscreen_template_set_stereo_enabled:
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* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
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* @enabled: Whether framebuffers are created with stereo buffers
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*
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* Sets whether future #CoglOnscreen framebuffers derived from this
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* template are attempted to be created with both left and right
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* buffers, for use with stereo display. If the display system
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* does not support stereo, then creation of the framebuffer will
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* fail.
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*
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* Since: 1.20
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_stereo_enabled (
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CoglOnscreenTemplate *onscreen_template,
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CoglBool enabled);
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/**
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* cogl_is_onscreen_template:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglOnscreenTemplate.
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*
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* Return value: %TRUE if the object references a #CoglOnscreenTemplate
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* and %FALSE otherwise.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
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cogl_is_onscreen_template (void *object);
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G_END_DECLS
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#endif /* __COGL_ONSCREEN_TEMPLATE_H__ */
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