mutter/clutter/clutter-id-pool.h
Øyvind Kolås cdf8bb0739 Refactored the integer id->ClutterActor mapping code to be a self
contained data structure.
* clutter/clutter-id-pool.[ch]: new files.
* clutter/Makefile.am: added clutter-id-pool.[ch]
* clutter/clutter-private.h: use a ClutterIDPool instead of GArray and
GSList to keep track of the reusable ids.
* clutter/clutter-actor.c: moved id pool logic away.
* clutter/clutter-main.c: simplified id pool creation/finalization.
2008-03-07 17:34:40 +00:00

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1.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* ClutterIDPool: pool of reusable integer ids associated with pointers.
*
* Author: Øyvind Kolås <pippin@o-hand.com>
*/
#ifndef __CLUTTER_ID_POOL_H__
#define __CLUTTER_ID_POOL_H__
#include <glib.h>
G_BEGIN_DECLS
typedef struct _ClutterIDPool ClutterIDPool;
ClutterIDPool *clutter_id_pool_new (guint initial_size);
void clutter_id_pool_free (ClutterIDPool *id_pool);
guint32 clutter_id_pool_add (ClutterIDPool *id_pool,
gpointer ptr);
void clutter_id_pool_remove (ClutterIDPool *id_pool,
guint32 id);
gpointer clutter_id_pool_lookup (ClutterIDPool *id_pool,
guint32 id);
G_END_DECLS
#endif /* __CLUTTER_ID_POOL_H__ */