fcce833606
Some changes to make COGL pass distcheck with Automake 1.11 and anal-retentiveness turned up to 11. The "major" change is the flattening of the winsys/ part of COGL, which is built directly inside libclutter-cogl.la instead of an intermediate libclutter-cogl-winsys.la object. Ideally, the whole COGL should be flattened out using a quasi-non-recursive Automake layout; unfortunately, the driver/ sub-section ships with identical targets and Automake cannot distinguish GL and GLES objects. |
||
---|---|---|
.. | ||
driver | ||
winsys | ||
cogl-bitmap-fallback.c | ||
cogl-bitmap-pixbuf.c | ||
cogl-bitmap-private.h | ||
cogl-bitmap.c | ||
cogl-bitmap.h | ||
cogl-blend-string.c | ||
cogl-blend-string.h | ||
cogl-clip-stack.c | ||
cogl-clip-stack.h | ||
cogl-color.c | ||
cogl-color.h | ||
cogl-context.c | ||
cogl-context.h | ||
cogl-current-matrix.c | ||
cogl-debug.c | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-enum-types.c.in | ||
cogl-enum-types.h.in | ||
cogl-fixed.c | ||
cogl-fixed.h | ||
cogl-handle.h | ||
cogl-internal.h | ||
cogl-journal-private.h | ||
cogl-journal.c | ||
cogl-material-private.h | ||
cogl-material.c | ||
cogl-material.h | ||
cogl-matrix-stack.c | ||
cogl-matrix-stack.h | ||
cogl-matrix.c | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-primitives.c | ||
cogl-primitives.h | ||
cogl-shader.h | ||
cogl-spans.c | ||
cogl-spans.h | ||
cogl-texture-2d-sliced-private.h | ||
cogl-texture-2d-sliced.c | ||
cogl-texture-driver.h | ||
cogl-texture-private.h | ||
cogl-texture.c | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-util.c | ||
cogl-util.h | ||
cogl-vertex-buffer-private.h | ||
cogl-vertex-buffer.c | ||
cogl-vertex-buffer.h | ||
cogl.c | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
stb_image.c |