mutter/src/boxes.h
Elijah Newren 08f51fdf94 Patch from Carlo Wood to fix handling of unidirectional maximization and
2007-04-02  Elijah Newren  <newren gmail com>

	Patch from Carlo Wood to fix handling of unidirectional
	maximization and partial struts.  #358311.

	* src/constraints.c (constrain_maximization):
	determine target size for unidirectionally maximized windows by
	determining how far they can be maximized without hitting
	orthogonal struts.  Avoids weird "empty spaces".

	* src/boxes.[ch] (meta_rectangle_expand_to_avoiding_struts):
	new function

2007-04-02  Elijah Newren  <newren gmail com>

	Make the strut lists (stored in workspaces) record both the
	rectangle and the side that the strut is on.  Lots of code
	cleanups relating to struts.

	* src/boxes.h (struct MetaStrut):
	new struct for struts

	* src/window.[ch] (struct MetaStruts, struct MetaWindow,
	  meta_window_update_struts):
	overhaul to make window's struts remember their side as well as
	their rectangular location, and just use a list instead of several
	copies of near-identical code for left/right/top/bottom (allowing
	us to nuke MetaStruts struct as well)
	
	* src/testboxes.c (new_meta_strut, get_strut_list):
	* src/workspace.c (ensure_work_areas_validated):
	* src/boxes.c (meta_rectangle_get_minimal_spanning_set_for_region,
	  meta_rectangle_expand_to_avoiding_struts,
	  get_disjoint_strut_rect_list_in_region, fix_up_edges,
	  meta_rectangle_find_onscreen_edges,
	  meta_rectangle_find_nonintersected_xinerama_edges):
	modify to handle struts being rectangle + side instead of just rectangle

	* src/workspace.c (ensure_work_areas_validated):
	simplify strut list creation considerably given MetaWindow change,
	modify work_area computations to take advantage of region
	computations being done (makes the code shorter as well as more
	robust against pathological cases).

	* src/util.[ch] (meta_free_gslist_and_elements):
	new convenience function

	* src/common.h (enum MetaDirection):
	* src/edge-resistance.c (movement_towards_edge):
	* src/boxes.c (meta_rectangle_edge_aligns,
	  rectangle_and_edge_intersection, split_edge):
	Add more MetaDirection fields for convenience

	* src/boxes.h (enum FixedDirections):
	* src/constraints.c (setup_constraint_info, place_window_if_needed):
	add a FIXED_DIRECTION_NONE to the FixedDirections enum to make
	code more clear

svn path=/trunk/; revision=3144
2007-04-03 03:41:10 +00:00

286 lines
12 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* Simple box operations */
/*
* Copyright (C) 2005, 2006 Elijah Newren
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef META_BOXES_H
#define META_BOXES_H
#include <glib.h>
#include "common.h"
typedef struct _MetaRectangle MetaRectangle;
struct _MetaRectangle
{
int x;
int y;
int width;
int height;
};
typedef struct _MetaStrut MetaStrut;
struct _MetaStrut
{
MetaRectangle rect;
MetaDirection side;
};
#define BOX_LEFT(box) ((box).x) /* Leftmost pixel of rect */
#define BOX_RIGHT(box) ((box).x + (box).width) /* One pixel past right */
#define BOX_TOP(box) ((box).y) /* Topmost pixel of rect */
#define BOX_BOTTOM(box) ((box).y + (box).height) /* One pixel past bottom */
typedef enum
{
FIXED_DIRECTION_NONE = 0,
FIXED_DIRECTION_X = 1 << 0,
FIXED_DIRECTION_Y = 1 << 1,
} FixedDirections;
typedef enum
{
META_EDGE_WINDOW,
META_EDGE_XINERAMA,
META_EDGE_SCREEN
} MetaEdgeType;
typedef struct _MetaEdge MetaEdge;
struct _MetaEdge
{
MetaRectangle rect; /* width or height should be 1 */
MetaDirection side_type; /* should only have 1 of the 4 directions set */
MetaEdgeType edge_type;
};
/* Output functions -- note that the output buffer had better be big enough:
* rect_to_string: RECT_LENGTH
* region_to_string: (RECT_LENGTH+strlen(separator_string)) *
* g_list_length (region)
* edge_to_string: EDGE_LENGTH
* edge_list_to_...: (EDGE_LENGTH+strlen(separator_string)) *
* g_list_length (edge_list)
*/
#define RECT_LENGTH 27
#define EDGE_LENGTH 37
char* meta_rectangle_to_string (const MetaRectangle *rect,
char *output);
char* meta_rectangle_region_to_string (GList *region,
const char *separator_string,
char *output);
char* meta_rectangle_edge_to_string (const MetaEdge *edge,
char *output);
char* meta_rectangle_edge_list_to_string (
GList *edge_list,
const char *separator_string,
char *output);
/* Function to make initializing a rect with a single line of code easy */
MetaRectangle meta_rect (int x, int y, int width, int height);
/* Basic comparison functions */
int meta_rectangle_area (const MetaRectangle *rect);
gboolean meta_rectangle_intersect (const MetaRectangle *src1,
const MetaRectangle *src2,
MetaRectangle *dest);
gboolean meta_rectangle_equal (const MetaRectangle *src1,
const MetaRectangle *src2);
/* overlap is similar to intersect but doesn't provide location of
* intersection information.
*/
gboolean meta_rectangle_overlap (const MetaRectangle *rect1,
const MetaRectangle *rect2);
/* vert_overlap means ignore the horizontal location and ask if the
* vertical parts overlap. An alternate way to think of it is "Does there
* exist a way to shift either rect horizontally so that the two rects
* overlap?" horiz_overlap is similar.
*/
gboolean meta_rectangle_vert_overlap (const MetaRectangle *rect1,
const MetaRectangle *rect2);
gboolean meta_rectangle_horiz_overlap (const MetaRectangle *rect1,
const MetaRectangle *rect2);
/* could_fit_rect determines whether "outer_rect" is big enough to contain
* inner_rect. contains_rect checks whether it actually contains it.
*/
gboolean meta_rectangle_could_fit_rect (const MetaRectangle *outer_rect,
const MetaRectangle *inner_rect);
gboolean meta_rectangle_contains_rect (const MetaRectangle *outer_rect,
const MetaRectangle *inner_rect);
/* Resize old_rect to the given new_width and new_height, but store the
* result in rect. NOTE THAT THIS IS RESIZE ONLY SO IT CANNOT BE USED FOR
* A MOVERESIZE OPERATION (that simplies the routine a little bit as it
* means there's no difference between NorthWestGravity and StaticGravity.
* Also, I lied a little bit--technically, you could use it in a MoveResize
* operation if you muck with old_rect just right).
*/
void meta_rectangle_resize_with_gravity (const MetaRectangle *old_rect,
MetaRectangle *rect,
int gravity,
int new_width,
int new_height);
/* find a list of rectangles with the property that a window is contained
* in the given region if and only if it is contained in one of the
* rectangles in the list.
*
* In this case, the region is given by taking basic_rect, removing from
* it the intersections with all the rectangles in the all_struts list,
* then expanding all the rectangles in the resulting list by the given
* amounts on each side.
*
* See boxes.c for more details.
*/
GList* meta_rectangle_get_minimal_spanning_set_for_region (
const MetaRectangle *basic_rect,
const GSList *all_struts);
/* Expand all rectangles in region by the given amount on each side */
GList* meta_rectangle_expand_region (GList *region,
const int left_expand,
const int right_expand,
const int top_expand,
const int bottom_expand);
/* Same as for meta_rectangle_expand_region except that rectangles not at
* least min_x or min_y in size are not expanded in that direction
*/
GList* meta_rectangle_expand_region_conditionally (
GList *region,
const int left_expand,
const int right_expand,
const int top_expand,
const int bottom_expand,
const int min_x,
const int min_y);
/* Expand rect in direction to the size of expand_to, and then clip out any
* overlapping struts oriented orthognal to the expansion direction. (Think
* horizontal or vertical maximization)
*/
void meta_rectangle_expand_to_avoiding_struts (
MetaRectangle *rect,
const MetaRectangle *expand_to,
const MetaDirection direction,
const GSList *all_struts);
/* Free the list created by
* meta_rectangle_get_minimal_spanning_set_for_region()
* or
* meta_rectangle_find_onscreen_edges ()
* or
* meta_rectangle_find_nonintersected_xinerama_edges()
*/
void meta_rectangle_free_list_and_elements (GList *filled_list);
/* could_fit_in_region determines whether one of the spanning_rects is
* big enough to contain rect. contained_in_region checks whether one
* actually contains it.
*/
gboolean meta_rectangle_could_fit_in_region (
const GList *spanning_rects,
const MetaRectangle *rect);
gboolean meta_rectangle_contained_in_region (
const GList *spanning_rects,
const MetaRectangle *rect);
gboolean meta_rectangle_overlaps_with_region (
const GList *spanning_rects,
const MetaRectangle *rect);
/* Make the rectangle small enough to fit into one of the spanning_rects,
* but make it no smaller than min_size.
*/
void meta_rectangle_clamp_to_fit_into_region (
const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect,
const MetaRectangle *min_size);
/* Clip the rectangle so that it fits into one of the spanning_rects, assuming
* it overlaps with at least one of them
*/
void meta_rectangle_clip_to_region (const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect);
/* Shove the rectangle into one of the spanning_rects, assuming it fits in
* one of them.
*/
void meta_rectangle_shove_into_region(
const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect);
/* Finds the point on the line connecting (x1,y1) to (x2,y2) which is closest
* to (px, py). Useful for finding an optimal rectangle size when given a
* range between two sizes that are all candidates.
*/
void meta_rectangle_find_linepoint_closest_to_point (double x1, double y1,
double x2, double y2,
double px, double py,
double *valx, double *valy);
/***************************************************************************/
/* */
/* Switching gears to code for edges instead of just rectangles */
/* */
/***************************************************************************/
/* Return whether an edge overlaps or is adjacent to the rectangle in the
* nonzero-width dimension of the edge.
*/
gboolean meta_rectangle_edge_aligns (const MetaRectangle *rect,
const MetaEdge *edge);
/* Compare two edges, so that sorting functions can put a list of edges in
* canonical order.
*/
gint meta_rectangle_edge_cmp (gconstpointer a, gconstpointer b);
/* Compare two edges, so that sorting functions can put a list of edges in
* order. This function doesn't separate left edges first, then right edges,
* etc., but rather compares only upon location.
*/
gint meta_rectangle_edge_cmp_ignore_type (gconstpointer a, gconstpointer b);
/* Removes an parts of edges in the given list that intersect any box in the
* given rectangle list. Returns the result.
*/
GList* meta_rectangle_remove_intersections_with_boxes_from_edges (
GList *edges,
const GSList *rectangles);
/* Finds all the edges of an onscreen region, returning a GList* of
* MetaEdgeRect's.
*/
GList* meta_rectangle_find_onscreen_edges (const MetaRectangle *basic_rect,
const GSList *all_struts);
/* Finds edges between adjacent xineramas which are not covered by the given
* struts.
*/
GList* meta_rectangle_find_nonintersected_xinerama_edges (
const GList *xinerama_rects,
const GSList *all_struts);
#endif /* META_BOXES_H */