mutter/clutter/clutter-timeline.h
Emmanuele Bassi 83060b30d1 docs: Remove mentions of "frames" in Timeline
We still have some really old naming lying around.
2011-09-02 13:54:57 +01:00

166 lines
7.3 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_TIMELINE_H__
#define __CLUTTER_TIMELINE_H__
#include <glib-object.h>
#include <clutter/clutter-fixed.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_TIMELINE (clutter_timeline_get_type ())
#define CLUTTER_TIMELINE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TIMELINE, ClutterTimeline))
#define CLUTTER_TIMELINE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
#define CLUTTER_IS_TIMELINE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TIMELINE))
#define CLUTTER_IS_TIMELINE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TIMELINE))
#define CLUTTER_TIMELINE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
/**
* ClutterTimelineDirection:
* @CLUTTER_TIMELINE_FORWARD: forward direction for a timeline
* @CLUTTER_TIMELINE_BACKWARD: backward direction for a timeline
*
* The direction of a #ClutterTimeline
*
* Since: 0.6
*/
typedef enum {
CLUTTER_TIMELINE_FORWARD,
CLUTTER_TIMELINE_BACKWARD
} ClutterTimelineDirection;
typedef struct _ClutterTimeline ClutterTimeline;
typedef struct _ClutterTimelineClass ClutterTimelineClass;
typedef struct _ClutterTimelinePrivate ClutterTimelinePrivate;
/**
* ClutterTimeline:
*
* The #ClutterTimeline structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.2
*/
struct _ClutterTimeline
{
/*< private >*/
GObject parent;
ClutterTimelinePrivate *priv;
};
/**
* ClutterTimelineClass:
* @started: handler for the #ClutterTimeline::started signal
* @completed: handler for the #ClutterTimeline::completed signal
* @paused: handler for the #ClutterTimeline::paused signal
* @new_frame: handler for the #ClutterTimeline::new-frame signal
* @marker_reached: handler for the #ClutterTimeline::marker-reached signal
*
* The #ClutterTimelineClass structure contains only private data
*
* Since: 0.2
*/
struct _ClutterTimelineClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (*started) (ClutterTimeline *timeline);
void (*completed) (ClutterTimeline *timeline);
void (*paused) (ClutterTimeline *timeline);
void (*new_frame) (ClutterTimeline *timeline,
gint msecs);
void (*marker_reached) (ClutterTimeline *timeline,
const gchar *marker_name,
gint msecs);
/*< private >*/
void (*_clutter_timeline_1) (void);
void (*_clutter_timeline_2) (void);
void (*_clutter_timeline_3) (void);
void (*_clutter_timeline_4) (void);
void (*_clutter_timeline_5) (void);
};
GType clutter_timeline_get_type (void) G_GNUC_CONST;
ClutterTimeline *clutter_timeline_new (guint msecs);
ClutterTimeline *clutter_timeline_clone (ClutterTimeline *timeline);
guint clutter_timeline_get_duration (ClutterTimeline *timeline);
void clutter_timeline_set_duration (ClutterTimeline *timeline,
guint msecs);
ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
void clutter_timeline_set_direction (ClutterTimeline *timeline,
ClutterTimelineDirection direction);
void clutter_timeline_start (ClutterTimeline *timeline);
void clutter_timeline_pause (ClutterTimeline *timeline);
void clutter_timeline_stop (ClutterTimeline *timeline);
void clutter_timeline_set_loop (ClutterTimeline *timeline,
gboolean loop);
gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
gboolean reverse);
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
void clutter_timeline_rewind (ClutterTimeline *timeline);
void clutter_timeline_skip (ClutterTimeline *timeline,
guint msecs);
void clutter_timeline_advance (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
void clutter_timeline_set_delay (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_delay (ClutterTimeline *timeline);
guint clutter_timeline_get_delta (ClutterTimeline *timeline);
void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
const gchar *marker_name,
guint msecs);
void clutter_timeline_remove_marker (ClutterTimeline *timeline,
const gchar *marker_name);
gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
gint msecs,
gsize *n_markers) G_GNUC_MALLOC;
gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
const gchar *marker_name);
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
const gchar *marker_name);
/*< private >*/
void _clutter_timeline_do_tick (ClutterTimeline *timeline,
gint64 tick_time);
G_END_DECLS
#endif /* _CLUTTER_TIMELINE_H__ */