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Neil Roberts fbe9e80a07 cogl: Cache the value for GL_MAX_TEXTURE_UNITS
The function _cogl_get_max_texture_units is called quite often while
rendering and it returns a constant value so we might as well cache
the result. Calling glGetInteger on Mesa can be expensive because it
flushes a lot of state.
2010-02-12 14:38:53 +00:00
cogl cogl: Cache the value for GL_MAX_TEXTURE_UNITS 2010-02-12 14:38:53 +00:00
doc cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
pango cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated 2010-02-12 14:05:01 +00:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00