4c3dadd35e
As part of the on going, incremental effort to purge the non type safe CoglHandle type from the Cogl API this patch tackles most of the CoglHandle uses relating to textures. We'd postponed making this change for quite a while because we wanted to have a clearer understanding of how we wanted to evolve the texture APIs towards Cogl 2.0 before exposing type safety here which would be difficult to change later since it would imply breaking APIs. The basic idea that we are steering towards now is that CoglTexture can be considered to be the most primitive interface we have for any object representing a texture. The texture interface would provide roughly these methods: cogl_texture_get_width cogl_texture_get_height cogl_texture_can_repeat cogl_texture_can_mipmap cogl_texture_generate_mipmap; cogl_texture_get_format cogl_texture_set_region cogl_texture_get_region Besides the texture interface we will then start to expose types corresponding to specific texture types: CoglTexture2D, CoglTexture3D, CoglTexture2DSliced, CoglSubTexture, CoglAtlasTexture and CoglTexturePixmapX11. We will then also expose an interface for the high-level texture types we have (such as CoglTexture2DSlice, CoglSubTexture and CoglAtlasTexture) called CoglMetaTexture. CoglMetaTexture is an additional interface that lets you iterate a virtual region of a meta texture and get mappings of primitive textures to sub-regions of that virtual region. Internally we already have this kind of abstraction for dealing with sliced texture, sub-textures and atlas textures in a consistent way, so this will just make that abstraction public. The aim here is to clarify that there is a difference between primitive textures (CoglTexture2D/3D) and some of the other high-level textures, and also enable developers to implement primitives that can support meta textures since they can only be used with the cogl_rectangle API currently. The thing that's not so clean-cut with this are the texture constructors we have currently; such as cogl_texture_new_from_file which no longer make sense when CoglTexture is considered to be an interface. These will basically just become convenient factory functions and it's just a bit unusual that they are within the cogl_texture namespace. It's worth noting here that all the texture type APIs will also have their own type specific constructors so these functions will only be used for the convenience of being able to create a texture without really wanting to know the details of what type of texture you need. Longer term for 2.0 we may come up with replacement names for these factory functions or the other thing we are considering is designing some asynchronous factory functions instead since it's so often detrimental to application performance to be blocked waiting for a texture to be uploaded to the GPU. Reviewed-by: Neil Roberts <neil@linux.intel.com>
415 lines
13 KiB
C
415 lines
13 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include "cogl-pango-glyph-cache.h"
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#include "cogl-pango-private.h"
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#include "cogl/cogl-atlas.h"
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#include "cogl/cogl-atlas-texture-private.h"
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typedef struct _CoglPangoGlyphCacheKey CoglPangoGlyphCacheKey;
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struct _CoglPangoGlyphCache
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{
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/* Hash table to quickly check whether a particular glyph in a
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particular font is already cached */
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GHashTable *hash_table;
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/* List of CoglAtlases */
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GSList *atlases;
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/* List of callbacks to invoke when an atlas is reorganized */
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GHookList reorganize_callbacks;
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/* TRUE if we've ever stored a texture in the global atlas. This is
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used to make sure we only register one callback to listen for
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global atlas reorganizations */
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gboolean using_global_atlas;
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/* True if some of the glyphs are dirty. This is used as an
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optimization in _cogl_pango_glyph_cache_set_dirty_glyphs to avoid
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iterating the hash table if we know none of them are dirty */
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gboolean has_dirty_glyphs;
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/* Whether mipmapping is being used for this cache. This only
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affects whether we decide to put the glyph in the global atlas */
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gboolean use_mipmapping;
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};
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struct _CoglPangoGlyphCacheKey
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{
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PangoFont *font;
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PangoGlyph glyph;
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};
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static void
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cogl_pango_glyph_cache_value_free (CoglPangoGlyphCacheValue *value)
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{
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if (value->texture)
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cogl_object_unref (value->texture);
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g_slice_free (CoglPangoGlyphCacheValue, value);
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}
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static void
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cogl_pango_glyph_cache_key_free (CoglPangoGlyphCacheKey *key)
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{
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g_object_unref (key->font);
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g_slice_free (CoglPangoGlyphCacheKey, key);
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}
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static guint
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cogl_pango_glyph_cache_hash_func (gconstpointer key)
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{
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const CoglPangoGlyphCacheKey *cache_key
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= (const CoglPangoGlyphCacheKey *) key;
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/* Generate a number affected by both the font and the glyph
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number. We can safely directly compare the pointers because the
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key holds a reference to the font so it is not possible that a
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different font will have the same memory address */
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return GPOINTER_TO_UINT (cache_key->font) ^ cache_key->glyph;
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}
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static gboolean
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cogl_pango_glyph_cache_equal_func (gconstpointer a,
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gconstpointer b)
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{
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const CoglPangoGlyphCacheKey *key_a
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= (const CoglPangoGlyphCacheKey *) a;
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const CoglPangoGlyphCacheKey *key_b
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= (const CoglPangoGlyphCacheKey *) b;
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/* We can safely directly compare the pointers for the fonts because
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the key holds a reference to the font so it is not possible that
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a different font will have the same memory address */
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return key_a->font == key_b->font
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&& key_a->glyph == key_b->glyph;
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}
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CoglPangoGlyphCache *
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cogl_pango_glyph_cache_new (gboolean use_mipmapping)
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{
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CoglPangoGlyphCache *cache;
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cache = g_malloc (sizeof (CoglPangoGlyphCache));
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cache->hash_table = g_hash_table_new_full
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(cogl_pango_glyph_cache_hash_func,
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cogl_pango_glyph_cache_equal_func,
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(GDestroyNotify) cogl_pango_glyph_cache_key_free,
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(GDestroyNotify) cogl_pango_glyph_cache_value_free);
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cache->atlases = NULL;
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g_hook_list_init (&cache->reorganize_callbacks, sizeof (GHook));
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cache->has_dirty_glyphs = FALSE;
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cache->use_mipmapping = use_mipmapping;
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return cache;
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}
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static void
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cogl_pango_glyph_cache_reorganize_cb (void *user_data)
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{
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CoglPangoGlyphCache *cache = user_data;
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g_hook_list_invoke (&cache->reorganize_callbacks, FALSE);
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}
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void
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cogl_pango_glyph_cache_clear (CoglPangoGlyphCache *cache)
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{
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g_slist_foreach (cache->atlases, (GFunc) cogl_object_unref, NULL);
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g_slist_free (cache->atlases);
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cache->atlases = NULL;
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cache->has_dirty_glyphs = FALSE;
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g_hash_table_remove_all (cache->hash_table);
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}
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void
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cogl_pango_glyph_cache_free (CoglPangoGlyphCache *cache)
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{
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if (cache->using_global_atlas)
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_cogl_atlas_texture_remove_reorganize_callback
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(cogl_pango_glyph_cache_reorganize_cb, cache);
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cogl_pango_glyph_cache_clear (cache);
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g_hash_table_unref (cache->hash_table);
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g_hook_list_clear (&cache->reorganize_callbacks);
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g_free (cache);
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}
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static void
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cogl_pango_glyph_cache_update_position_cb (void *user_data,
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CoglHandle new_texture,
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const CoglRectangleMapEntry *rect)
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{
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CoglPangoGlyphCacheValue *value = user_data;
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float tex_width, tex_height;
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if (value->texture)
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cogl_object_unref (value->texture);
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value->texture = cogl_object_ref (new_texture);
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tex_width = cogl_texture_get_width (new_texture);
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tex_height = cogl_texture_get_height (new_texture);
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value->tx1 = rect->x / tex_width;
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value->ty1 = rect->y / tex_height;
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value->tx2 = (rect->x + value->draw_width) / tex_width;
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value->ty2 = (rect->y + value->draw_height) / tex_height;
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value->tx_pixel = rect->x;
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value->ty_pixel = rect->y;
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/* The glyph has changed position so it will need to be redrawn */
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value->dirty = TRUE;
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}
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static gboolean
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cogl_pango_glyph_cache_add_to_global_atlas (CoglPangoGlyphCache *cache,
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PangoFont *font,
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PangoGlyph glyph,
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CoglPangoGlyphCacheValue *value)
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{
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CoglTexture *texture;
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if (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_SHARED_ATLAS))
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return FALSE;
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/* If the cache is using mipmapping then we can't use the global
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atlas because it would just get migrated back out */
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if (cache->use_mipmapping)
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return FALSE;
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texture = _cogl_atlas_texture_new_with_size (value->draw_width,
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value->draw_height,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE);
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if (texture == NULL)
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return FALSE;
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value->texture = texture;
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value->tx1 = 0;
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value->ty1 = 0;
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value->tx2 = 1;
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value->ty2 = 1;
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value->tx_pixel = 0;
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value->ty_pixel = 0;
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/* The first time we store a texture in the global atlas we'll
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register for notifications when the global atlas is reorganized
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so we can forward the notification on as a glyph
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reorganization */
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if (!cache->using_global_atlas)
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{
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_cogl_atlas_texture_add_reorganize_callback
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(cogl_pango_glyph_cache_reorganize_cb, cache);
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cache->using_global_atlas = TRUE;
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}
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return TRUE;
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}
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static gboolean
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cogl_pango_glyph_cache_add_to_local_atlas (CoglPangoGlyphCache *cache,
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PangoFont *font,
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PangoGlyph glyph,
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CoglPangoGlyphCacheValue *value)
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{
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CoglAtlas *atlas = NULL;
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GSList *l;
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/* Look for an atlas that can reserve the space */
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for (l = cache->atlases; l; l = l->next)
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if (_cogl_atlas_reserve_space (l->data,
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value->draw_width + 1,
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value->draw_height + 1,
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value))
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{
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atlas = l->data;
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break;
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}
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/* If we couldn't find one then start a new atlas */
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if (atlas == NULL)
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{
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atlas = _cogl_atlas_new (COGL_PIXEL_FORMAT_A_8,
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COGL_ATLAS_CLEAR_TEXTURE |
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COGL_ATLAS_DISABLE_MIGRATION,
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cogl_pango_glyph_cache_update_position_cb);
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COGL_NOTE (ATLAS, "Created new atlas for glyphs: %p", atlas);
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/* If we still can't reserve space then something has gone
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seriously wrong so we'll just give up */
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if (!_cogl_atlas_reserve_space (atlas,
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value->draw_width + 1,
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value->draw_height + 1,
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value))
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{
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cogl_object_unref (atlas);
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return FALSE;
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}
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_cogl_atlas_add_reorganize_callback
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(atlas, cogl_pango_glyph_cache_reorganize_cb, NULL, cache);
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cache->atlases = g_slist_prepend (cache->atlases, atlas);
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}
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return TRUE;
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}
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CoglPangoGlyphCacheValue *
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cogl_pango_glyph_cache_lookup (CoglPangoGlyphCache *cache,
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gboolean create,
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PangoFont *font,
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PangoGlyph glyph)
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{
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CoglPangoGlyphCacheKey lookup_key;
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CoglPangoGlyphCacheValue *value;
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lookup_key.font = font;
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lookup_key.glyph = glyph;
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value = g_hash_table_lookup (cache->hash_table, &lookup_key);
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if (create && value == NULL)
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{
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CoglPangoGlyphCacheKey *key;
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PangoRectangle ink_rect;
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value = g_slice_new (CoglPangoGlyphCacheValue);
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value->texture = NULL;
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pango_font_get_glyph_extents (font, glyph, &ink_rect, NULL);
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pango_extents_to_pixels (&ink_rect, NULL);
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value->draw_x = ink_rect.x;
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value->draw_y = ink_rect.y;
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value->draw_width = ink_rect.width;
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value->draw_height = ink_rect.height;
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/* If the glyph is zero-sized then we don't need to reserve any
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space for it and we can just avoid painting anything */
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if (ink_rect.width < 1 || ink_rect.height < 1)
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value->dirty = FALSE;
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else
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{
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/* Try adding the glyph to the global atlas... */
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if (!cogl_pango_glyph_cache_add_to_global_atlas (cache,
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font,
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glyph,
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value) &&
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/* If it fails try the local atlas */
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!cogl_pango_glyph_cache_add_to_local_atlas (cache,
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font,
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glyph,
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value))
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{
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cogl_pango_glyph_cache_value_free (value);
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return NULL;
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}
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value->dirty = TRUE;
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cache->has_dirty_glyphs = TRUE;
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}
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key = g_slice_new (CoglPangoGlyphCacheKey);
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key->font = g_object_ref (font);
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key->glyph = glyph;
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g_hash_table_insert (cache->hash_table, key, value);
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}
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return value;
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}
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static void
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_cogl_pango_glyph_cache_set_dirty_glyphs_cb (gpointer key_ptr,
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gpointer value_ptr,
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gpointer user_data)
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{
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CoglPangoGlyphCacheKey *key = key_ptr;
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CoglPangoGlyphCacheValue *value = value_ptr;
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CoglPangoGlyphCacheDirtyFunc func = user_data;
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if (value->dirty)
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{
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func (key->font, key->glyph, value);
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value->dirty = FALSE;
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}
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}
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void
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_cogl_pango_glyph_cache_set_dirty_glyphs (CoglPangoGlyphCache *cache,
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CoglPangoGlyphCacheDirtyFunc func)
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{
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/* If we know that there are no dirty glyphs then we can shortcut
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out early */
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if (!cache->has_dirty_glyphs)
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return;
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g_hash_table_foreach (cache->hash_table,
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_cogl_pango_glyph_cache_set_dirty_glyphs_cb,
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func);
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cache->has_dirty_glyphs = FALSE;
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}
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void
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_cogl_pango_glyph_cache_add_reorganize_callback (CoglPangoGlyphCache *cache,
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GHookFunc func,
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void *user_data)
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{
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GHook *hook = g_hook_alloc (&cache->reorganize_callbacks);
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hook->func = func;
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hook->data = user_data;
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g_hook_prepend (&cache->reorganize_callbacks, hook);
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}
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void
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_cogl_pango_glyph_cache_remove_reorganize_callback (CoglPangoGlyphCache *cache,
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GHookFunc func,
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void *user_data)
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{
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GHook *hook = g_hook_find_func_data (&cache->reorganize_callbacks,
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FALSE,
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func,
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user_data);
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if (hook)
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g_hook_destroy_link (&cache->reorganize_callbacks, hook);
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}
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