mutter/clutter/sdl/clutter-backend-sdl.c
Emmanuele Bassi fabed98362 2008-05-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-backend-sdl.c:
	(clutter_backend_sdl_dispose): Destroy the timer that we created...
	(clutter_backend_sdl_init): ... here.

	* clutter/sdl/clutter-backend-sdl.h: Add a GTimer for time-based
	operations, like the event time.

	* clutter/sdl/clutter-event-sdl.c:
	(get_backend_time): Get the elapsed milliseconds for the SDL
	backend.

	(_clutter_events_init): Start the timer provided by the backend...
	(_clutter_events_uninit): ... and the stop it.

	(key_event_translate), (event_translate): Use the backend time
	to fill out the time field of the event structures. This fixes
	the motion notification throttling on the SDL backend.
2008-05-07 15:03:59 +00:00

222 lines
5.6 KiB
C

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-backend-sdl.h"
#include "clutter-stage-sdl.h"
#include "../clutter-private.h"
#include "../clutter-main.h"
#include "../clutter-debug.h"
static ClutterBackendSDL *backend_singleton = NULL;
G_DEFINE_TYPE (ClutterBackendSDL, clutter_backend_sdl, CLUTTER_TYPE_BACKEND);
static gboolean
clutter_backend_sdl_pre_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static gboolean
clutter_backend_sdl_post_parse (ClutterBackend *backend,
GError **error)
{
int err;
if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Unable to Initialize SDL");
return FALSE;
}
#if defined(WIN32)
err = SDL_GL_LoadLibrary ("opengl32.dll");
#elif defined(__linux__) || defined(__FreeBSD__)
err = SDL_GL_LoadLibrary ("libGL.so");
#else
#error Your platform is not supported
err = 1;
#endif
if (err != 0)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
SDL_GetError ());
return FALSE;
}
CLUTTER_NOTE (BACKEND, "SDL successfully initialized");
return TRUE;
}
static void
clutter_backend_sdl_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
/* no context to ensure */
}
static void
clutter_backend_sdl_redraw (ClutterBackend *backend,
ClutterStage *stage)
{
clutter_actor_paint (CLUTTER_ACTOR (stage));
SDL_GL_SwapBuffers();
}
static ClutterActor *
clutter_backend_sdl_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
ClutterStageSDL *stage_sdl;
ClutterActor *stage;
if (backend_sdl->stage)
{
g_warning ("The SDL backend does not support multiple stages");
return CLUTTER_ACTOR (backend_sdl->stage);
}
stage = g_object_new (CLUTTER_TYPE_STAGE_SDL, NULL);
/* copy backend data into the stage */
stage_sdl = CLUTTER_STAGE_SDL (stage);
stage_sdl->wrapper = wrapper;
_clutter_stage_set_window (wrapper, CLUTTER_STAGE_WINDOW (stage));
g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
clutter_actor_realize (stage);
if (!CLUTTER_ACTOR_IS_REALIZED (stage))
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_INTERNAL,
"Unable to realize the main stage");
g_object_unref (stage);
return NULL;
}
backend_sdl->stage = stage_sdl;
return stage;
}
static void
clutter_backend_sdl_init_events (ClutterBackend *backend)
{
_clutter_events_init (backend);
}
static void
clutter_backend_sdl_finalize (GObject *gobject)
{
SDL_Quit();
if (backend_singleton)
backend_singleton = NULL;
G_OBJECT_CLASS (clutter_backend_sdl_parent_class)->finalize (gobject);
}
static void
clutter_backend_sdl_dispose (GObject *gobject)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (gobject);
_clutter_events_uninit (CLUTTER_BACKEND (backend_sdl));
if (backend_sdl->stage)
{
clutter_actor_destroy (CLUTTER_ACTOR (backend_sdl->stage));
backend_sdl->stage = NULL;
}
if (backend_sdl->timer)
{
g_timer_destroy (backend_sdl->timer);
backend_sdl->timer = NULL;
}
G_OBJECT_CLASS (clutter_backend_sdl_parent_class)->dispose (gobject);
}
static GObject *
clutter_backend_sdl_constructor (GType gtype,
guint n_params,
GObjectConstructParam *params)
{
GObjectClass *parent_class;
GObject *retval;
if (!backend_singleton)
{
parent_class = G_OBJECT_CLASS (clutter_backend_sdl_parent_class);
retval = parent_class->constructor (gtype, n_params, params);
backend_singleton = CLUTTER_BACKEND_SDL (retval);
return retval;
}
g_warning ("Attempting to create a new backend object. This should "
"never happen, so we return the singleton instance.");
return g_object_ref (backend_singleton);
}
static ClutterFeatureFlags
clutter_backend_sdl_get_features (ClutterBackend *backend)
{
return CLUTTER_FEATURE_STAGE_CURSOR;
}
static void
clutter_backend_sdl_class_init (ClutterBackendSDLClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
gobject_class->constructor = clutter_backend_sdl_constructor;
gobject_class->dispose = clutter_backend_sdl_dispose;
gobject_class->finalize = clutter_backend_sdl_finalize;
backend_class->pre_parse = clutter_backend_sdl_pre_parse;
backend_class->post_parse = clutter_backend_sdl_post_parse;
backend_class->init_events = clutter_backend_sdl_init_events;
backend_class->create_stage = clutter_backend_sdl_create_stage;
backend_class->ensure_context = clutter_backend_sdl_ensure_context;
backend_class->redraw = clutter_backend_sdl_redraw;
backend_class->get_features = clutter_backend_sdl_get_features;
}
static void
clutter_backend_sdl_init (ClutterBackendSDL *backend_sdl)
{
ClutterBackend *backend = CLUTTER_BACKEND (backend_sdl);
clutter_backend_set_resolution (backend, 96.0);
clutter_backend_set_double_click_time (backend, 250);
clutter_backend_set_double_click_distance (backend, 5);
backend_sdl->timer = g_timer_new ();
}
GType
_clutter_backend_impl_get_type (void)
{
return clutter_backend_sdl_get_type ();
}