mutter/doc/reference/tmpl/clutter-event.sgml
Emmanuele Bassi fa88ede439 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.c: Pop and peek the event queue
	from the tail - it's a queue, not a stack.

	* clutter/clutter-private.h:
	* clutter/clutter-main.c: Add a boolean signal accumulator.

	* clutter/clutter-stage.[ch]: Add an event argument to
	the 'delete-event' signal; rename the 'input-event' signal
	to 'event'; add the static scope flag to all the stage
	events.
2007-03-23 09:59:02 +00:00

323 lines
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<!-- ##### SECTION Title ##### -->
clutter-event
<!-- ##### SECTION Short_Description ##### -->
User and window system event functionality
<!-- ##### SECTION Long_Description ##### -->
<para>
Windowing events handled by Clutter.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### SECTION Stability_Level ##### -->
<!-- ##### MACRO CLUTTER_CURRENT_TIME ##### -->
<para>
</para>
<!-- ##### MACRO CLUTTER_PRIORITY_EVENTS ##### -->
<para>
</para>
<!-- ##### USER_FUNCTION ClutterFilterFunc ##### -->
<para>
</para>
@event:
@data:
@Returns:
<!-- ##### ENUM ClutterFilterResponse ##### -->
<para>
</para>
@CLUTTER_FILTER_CONTINUE:
@CLUTTER_FILTER_REMOVE:
<!-- ##### ENUM ClutterScrollDirection ##### -->
<para>
</para>
@CLUTTER_SCROLL_UP:
@CLUTTER_SCROLL_DOWN:
@CLUTTER_SCROLL_LEFT:
@CLUTTER_SCROLL_RIGHT:
<!-- ##### STRUCT ClutterScrollEvent ##### -->
<para>
</para>
@type:
@time:
@x:
@y:
@direction:
@modifier_state:
@axes:
@device:
<!-- ##### ENUM ClutterStageState ##### -->
<para>
</para>
@CLUTTER_STAGE_STATE_FULLSCREEN:
@CLUTTER_STAGE_STATE_MAXIMIZED:
@CLUTTER_STAGE_STATE_MINIMIZED:
@CLUTTER_STAGE_STATE_OFFSCREEN:
<!-- ##### ENUM ClutterEventType ##### -->
<para>
</para>
@CLUTTER_NOTHING:
@CLUTTER_KEY_PRESS:
@CLUTTER_KEY_RELEASE:
@CLUTTER_MOTION:
@CLUTTER_BUTTON_PRESS:
@CLUTTER_2BUTTON_PRESS:
@CLUTTER_3BUTTON_PRESS:
@CLUTTER_BUTTON_RELEASE:
@CLUTTER_SCROLL:
@CLUTTER_STAGE_STATE:
@CLUTTER_DESTROY_NOTIFY:
<!-- ##### UNION ClutterEvent ##### -->
<para>
</para>
<!-- ##### STRUCT ClutterAnyEvent ##### -->
<para>
</para>
@type:
<!-- ##### STRUCT ClutterButtonEvent ##### -->
<para>
</para>
@type:
@time:
@x:
@y:
@modifier_state:
@button:
@axes:
@device:
<!-- ##### STRUCT ClutterKeyEvent ##### -->
<para>
</para>
@type:
@time:
@modifier_state:
@keyval:
@hardware_keycode:
<!-- ##### STRUCT ClutterMotionEvent ##### -->
<para>
</para>
@type:
@time:
@x:
@y:
@modifier_state:
@axes:
@device:
<!-- ##### STRUCT ClutterScrollEvent ##### -->
<para>
</para>
@type:
@time:
@x:
@y:
@direction:
@modifier_state:
@axes:
@device:
<!-- ##### STRUCT ClutterStageStateEvent ##### -->
<para>
</para>
@type:
@changed_mask:
@new_state:
<!-- ##### STRUCT ClutterInputDevice ##### -->
<para>
</para>
<!-- ##### FUNCTION clutter_event_new ##### -->
<para>
</para>
@type:
@Returns:
<!-- ##### FUNCTION clutter_event_copy ##### -->
<para>
</para>
@event:
@Returns:
<!-- ##### FUNCTION clutter_event_free ##### -->
<para>
</para>
@event:
<!-- ##### FUNCTION clutter_event_type ##### -->
<para>
</para>
@event:
@Returns:
<!-- ##### FUNCTION clutter_event_get_coords ##### -->
<para>
</para>
@event:
@x:
@y:
<!-- ##### FUNCTION clutter_event_get_state ##### -->
<para>
</para>
@event:
@Returns:
<!-- ##### FUNCTION clutter_event_get_time ##### -->
<para>
</para>
@event:
@Returns:
<!-- ##### FUNCTION clutter_event_get ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_event_peek ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_event_put ##### -->
<para>
</para>
@event:
<!-- ##### FUNCTION clutter_events_pending ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_button_event_button ##### -->
<para>
</para>
@buttev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_symbol ##### -->
<para>
</para>
@keyev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_code ##### -->
<para>
</para>
@keyev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_unicode ##### -->
<para>
</para>
@keyev:
@Returns:
<!-- ##### FUNCTION clutter_keysym_to_unicode ##### -->
<para>
</para>
@keyval:
@Returns: