dd7ff3e829
* clutter/win32/clutter-win32.h: Added gtk-doc documentation for the Win32 backend section. * clutter/win32/clutter-stage-win32.c (clutter_win32_get_stage_window): Fixed punctuation in the documentation. * README: Added notes about the Win32 backend. 2008-03-26 Neil Roberts <neil@o-hand.com> * clutter-sections.txt: Added a section for the Win32 specific API. * clutter-docs.sgml: Added comments about the Win32 backend. * Makefile.am: Added bits to ignore the headers for the Win32 backend.
496 lines
16 KiB
XML
496 lines
16 KiB
XML
<?xml version="1.0"?>
|
|
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
|
|
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
|
|
<!ENTITY version SYSTEM "version.xml">
|
|
<!ENTITY clutter-SubclassingActor SYSTEM "xml/subclassing-ClutterActor.sgml">
|
|
<!ENTITY clutter-animation SYSTEM "xml/clutter-animation.sgml">
|
|
<!ENTITY creating-your-own-behaviours SYSTEM "xml/creating-your-own-behaviours.sgml">
|
|
]>
|
|
|
|
<book id="index" xmlns:xi="http://www.w3.org/2003/XInclude">
|
|
<bookinfo>
|
|
<title>Clutter &version; Reference Manual</title>
|
|
<releaseinfo>Version &version;</releaseinfo>
|
|
|
|
<copyright>
|
|
<year>2008</year>
|
|
<holder>OpenedHand LTD</holder>
|
|
</copyright>
|
|
|
|
<legalnotice>
|
|
<para>
|
|
Permission is granted to copy, distribute and/or modify this
|
|
document under the terms of the <citetitle>GNU Free
|
|
Documentation License</citetitle>, Version 1.1 or any later
|
|
version published by the Free Software Foundation with no
|
|
Invariant Sections, no Front-Cover Texts, and no Back-Cover
|
|
Texts. You may obtain a copy of the <citetitle>GNU Free
|
|
Documentation License</citetitle> from the Free Software
|
|
Foundation by visiting <ulink type="http"
|
|
url="http://www.fsf.org">their Web site</ulink> or by writing
|
|
to:
|
|
|
|
<address>
|
|
The Free Software Foundation, Inc.,
|
|
<street>59 Temple Place</street> - Suite 330,
|
|
<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>,
|
|
<country>USA</country>
|
|
</address>
|
|
</para>
|
|
</legalnotice>
|
|
</bookinfo>
|
|
|
|
<part id="clutter">
|
|
<title>Clutter Overview</title>
|
|
|
|
<partintro>
|
|
|
|
<para>
|
|
|
|
Clutter is a GObject based library for creating fast, visually
|
|
rich, graphical user interfaces.
|
|
|
|
</para>
|
|
|
|
<para>
|
|
|
|
Clutter works by manipulating a scene-graph of 2D surfaces, or 'actors',
|
|
inside a 3D space.
|
|
|
|
</para>
|
|
<para>
|
|
|
|
#ClutterActor is the base class for such surfaces. All
|
|
#ClutterActor<!-- -->s can be positioned, scaled and rotated in 3D space.
|
|
In addition, other properties can be set, such as 2D clipping, children and
|
|
opacity. Tranforms applied to a parent actor also apply to any children.
|
|
Actors are also able to receive events.
|
|
|
|
</para>
|
|
<para>
|
|
|
|
Subclasses of #ClutterActor include #ClutterStage, #ClutterTexture,
|
|
#ClutterLabel, #ClutterRectangle, #ClutterEntry and
|
|
#ClutterGroup. #ClutterActor<!-- -->s are added to a parent, transformed
|
|
and then made visible.
|
|
|
|
</para>
|
|
<para>
|
|
|
|
#ClutterStage is the top level #ClutterActor - it's the representation
|
|
of a window, or framebuffer. It is created automatically when Clutter is
|
|
initialised. #ClutterStage is a #ClutterGroup, a class
|
|
implementing the #ClutterCointainer interface. Clutter currently
|
|
only supports a single stage.
|
|
|
|
</para>
|
|
<para>
|
|
|
|
#ClutterTimeline<!-- -->s provide the basis for Clutter's animation
|
|
utilities. Multiple timelines can be synchronised using #ClutterScore,
|
|
and #ClutterBehaviour and #ClutterEffect allow for the creation of
|
|
animation effects such as transitions.
|
|
|
|
</para>
|
|
<para>
|
|
|
|
Clutter further contains a number of utilities, including;
|
|
#ClutterScript - for loading 'UI definition' files formatted in
|
|
JSON, #ClutterShader - a class for applying GPU shaders to actors,
|
|
#ClutterModel - a utility class for MVC list type implementations
|
|
and #ClutterFixed - fixed point math utilities.
|
|
|
|
</para>
|
|
|
|
</partintro>
|
|
</part>
|
|
|
|
<part id="clutterbuilding">
|
|
<title>Building Clutter</title>
|
|
|
|
<partintro>
|
|
|
|
<section id='dependencies'>
|
|
<title>Clutter Dependencies</title>
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>GLib</term>
|
|
<listitem>
|
|
<para>A general-purpose utility library, not specific to
|
|
graphical user interfaces. GLib provides many useful data
|
|
types, macros, type conversions, string utilities, file
|
|
utilities, a main loop abstraction, and so on.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>GObject</term>
|
|
<listitem>
|
|
<para>The GLib Object System provides the required
|
|
implementations of a flexible, extensible and intentionally
|
|
easy to map (into other languages) object-oriented framework
|
|
for C.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>Pango</term>
|
|
<listitem>
|
|
<para>Pango is a library for laying out and rendering
|
|
text, with an emphasis on internationalization.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>GDK-Pixbuf</term>
|
|
<listitem>
|
|
<para>GDK-Pixbuf is a library for loading and manipulating
|
|
various image file formats.</para>
|
|
</listitem>
|
|
<term>Backend Windowing System Library</term>
|
|
<listitem>
|
|
<para>GLX, EGL (1.1), SDL, Cocoa (OS X) and WGL (Windows)</para>
|
|
</listitem>
|
|
<term>Graphics Rendering </term>
|
|
<listitem>
|
|
<para>Open GL (1.2+) ir Open GL ES (1.1) </para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
|
|
</section>
|
|
|
|
<section id='building-instructions'>
|
|
<title>Platform-specific instructions</title>
|
|
|
|
<section id='building-linux'>
|
|
<title>Linux</title>
|
|
|
|
<para>If you are using Debian or Ubuntu, you can install pre-compiled
|
|
binary packages the normal Debian way following the instructions at
|
|
<ulink type="http" url="http://debian.o-hand.com/">
|
|
http://debian.o-hand.com/</ulink>.
|
|
</para>
|
|
|
|
<para>To build Clutter clutter from sources, get the latest source
|
|
archives from <ulink type="http"
|
|
url="http://www.clutter-project.org/sources/">
|
|
http://www.clutter-project.org/sources/</ulink>. Once you have extracted
|
|
the sources from the archive execute the following commands in the
|
|
top-level directory:
|
|
</para>
|
|
|
|
<literallayout>
|
|
./configure
|
|
make
|
|
make install
|
|
</literallayout>
|
|
|
|
<para>You can configure the build with number of additional arguments
|
|
passed to the configure script, the full list of which can be obtained
|
|
by running ./configure --help. The following arguments are specific to
|
|
Clutter:
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>--enable-debug=[no/minimum/yes]</term>
|
|
<listitem>
|
|
<para>Turns on debugging. Possible values are: yes - all
|
|
glib asserts, checks and runtime clutter verbose messages;
|
|
minimum - just glib cast checks and runtime clutter verbose
|
|
messagaes; no - no glib asserts or checks and no runtime
|
|
clutter verbose messages; default=yes.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-maintainer-flags=[no/yes]</term>
|
|
<listitem>
|
|
<para>Use strict compiler flags; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-gtk-doc</term>
|
|
<listitem>
|
|
<para>Use gtk-doc to build documentation; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-manual=[no/yes]</term>
|
|
<listitem>
|
|
<para>Build application developers manual; requires jw and
|
|
xmlto binaries; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--with-flavour=[glx/eglx/eglnative/sdl]</term>
|
|
<listitem>
|
|
<para>Select the Clutter backend; default=glx.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
|
|
</para>
|
|
|
|
</section>
|
|
|
|
<section id='building-windows'>
|
|
<title>Windows</title>
|
|
<para>
|
|
The recommended way of building Clutter for Windows is using the
|
|
<ulink type="http" url="http://www.mingw.org/">mingw</ulink> tool
|
|
chain. One option is to cross-compile Clutter under Linux -- you
|
|
can use the script found in the <filename>build/mingw/</filename>
|
|
directory to simplify the process (the script takes care of setting
|
|
up the necessary dependencies).
|
|
</para>
|
|
|
|
<para>
|
|
If you wish to build Clutter using mingw direcly under Windows, you
|
|
can do so the normal *nix way (described above) using the mingw
|
|
POSIX shell. Should you prefer to use Microsoft Visual Studio, a
|
|
project file for MSVC 2005 is located in the
|
|
<filename>build/msvc_2k5/</filename> directory. In either case, you
|
|
will need to first install the required dependencies.
|
|
</para>
|
|
<para>
|
|
There are currently two backends that are supported on
|
|
Windows. One uses the Win32 and WGL APIs directly and the
|
|
other is built on top of SDL. You must choose one of the
|
|
backends when running the configure script using the
|
|
following argument:
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>--with-flavour=[win32/sdl]</term>
|
|
<listitem>
|
|
<para>Select the Clutter backend; default=glx.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='building-osx'>
|
|
<title>OSX</title>
|
|
<para>The recommended way of building Clutter on OSX is to use
|
|
<ulink href="http://live.gnome.org/Jhbuild">Jhbuild</ulink>,
|
|
following the documentation for building the GTK+ stack as shown
|
|
<ulink href="http://developer.imendio.com/projects/gtk-macosx/build-instructions">here</ulink>.
|
|
</para>
|
|
|
|
<para>
|
|
Jhbuild depends on SVN, which can be installed on OSX by using
|
|
the <ulink href="http://www.macports.org/">MacPorts</ulink>
|
|
project.
|
|
</para>
|
|
|
|
<para>
|
|
XCode should also be installed, either from the OSX installation
|
|
disk or downloading it from the Apple website.
|
|
</para>
|
|
|
|
<para>
|
|
Due to Clutter's dependency on GDK-Pixbuf, GTK+ for OSX must
|
|
also be built. After building GTK+, extract the files from
|
|
Clutter's release tar archive or check out the project from
|
|
SVN. Clutter OSX backend is built by passing the
|
|
<literal>--with-flavour=osx</literal> command line argument
|
|
to the configure script.
|
|
</para>
|
|
|
|
<para>
|
|
GTK-Doc is not working on OSX, so API reference generation
|
|
should also be disabled when building Clutter, by using
|
|
the <literal>--disable-docs</literal> and
|
|
<literal>--disable-gtk-doc</literal> command line argument
|
|
to the configure script.
|
|
</para>
|
|
|
|
</section>
|
|
</section>
|
|
|
|
</partintro>
|
|
</part>
|
|
|
|
|
|
<part id="clutterbase">
|
|
<title>Clutter Core Reference</title>
|
|
|
|
<chapter>
|
|
<title>Abstract classes and interfaces</title>
|
|
<xi:include href="xml/clutter-actor.xml"/>
|
|
<xi:include href="xml/clutter-container.xml"/>
|
|
<xi:include href="xml/clutter-media.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>Base actors</title>
|
|
<xi:include href="xml/clutter-rectangle.xml"/>
|
|
<xi:include href="xml/clutter-texture.xml"/>
|
|
<xi:include href="xml/clutter-clone-texture.xml"/>
|
|
<xi:include href="xml/clutter-label.xml"/>
|
|
<xi:include href="xml/clutter-entry.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>Container actors</title>
|
|
|
|
<xi:include href="xml/clutter-group.xml"/>
|
|
<xi:include href="xml/clutter-stage.xml"/>
|
|
</chapter>
|
|
|
|
</part>
|
|
|
|
<part id="clutteranimation">
|
|
<title>Clutter Animation Support</title>
|
|
|
|
<chapter>
|
|
<title>Base classes</title>
|
|
|
|
<xi:include href="xml/clutter-timeline.xml"/>
|
|
<xi:include href="xml/clutter-score.xml"/>
|
|
<xi:include href="xml/clutter-alpha.xml"/>
|
|
<xi:include href="xml/clutter-behaviour.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>Behaviours</title>
|
|
|
|
<xi:include href="xml/clutter-behaviour-bspline.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-depth.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-ellipse.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-opacity.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-path.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-rotate.xml"/>
|
|
<xi:include href="xml/clutter-behaviour-scale.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>Simple effects API</title>
|
|
|
|
<xi:include href="xml/clutter-effect.xml"/>
|
|
</chapter>
|
|
|
|
</part>
|
|
|
|
<part>
|
|
<title>Clutter Tools</title>
|
|
|
|
<chapter>
|
|
<title>General purpose API</title>
|
|
|
|
<xi:include href="xml/clutter-color.xml"/>
|
|
<xi:include href="xml/clutter-event.xml"/>
|
|
<xi:include href="xml/clutter-fixed.xml"/>
|
|
<xi:include href="xml/clutter-main.xml"/>
|
|
<xi:include href="xml/clutter-shader.xml"/>
|
|
<xi:include href="xml/clutter-units.xml"/>
|
|
<xi:include href="xml/clutter-util.xml"/>
|
|
<xi:include href="xml/clutter-version.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>User interface definition</title>
|
|
|
|
<xi:include href="xml/clutter-script.xml"/>
|
|
<xi:include href="xml/clutter-scriptable.xml"/>
|
|
</chapter>
|
|
|
|
<chapter>
|
|
<title>Generic list model</title>
|
|
|
|
<xi:include href="xml/clutter-model.xml"/>
|
|
<xi:include href="xml/clutter-model-iter.xml"/>
|
|
<xi:include href="xml/clutter-list-model.xml"/>
|
|
</chapter>
|
|
</part>
|
|
|
|
<part>
|
|
<title>Clutter Backends</title>
|
|
|
|
<partintro>
|
|
<para>Clutter is usually compiled against a specific drawing backend.
|
|
All backends have a common API for querying the underlying platform,
|
|
and some of them might have specific API exposed by Clutter.</para>
|
|
</partintro>
|
|
|
|
<xi:include href="xml/clutter-backend.xml"/>
|
|
<xi:include href="xml/clutter-x11.xml"/>
|
|
<xi:include href="xml/clutter-win32.xml"/>
|
|
</part>
|
|
|
|
<part>
|
|
<title>Additional Documentation</title>
|
|
|
|
<partintro>
|
|
<para>This section contains additional useful documentation for
|
|
developing with Clutter.</para>
|
|
</partintro>
|
|
|
|
&clutter-SubclassingActor;
|
|
|
|
&clutter-animation;
|
|
|
|
&creating-your-own-behaviours;
|
|
|
|
</part>
|
|
|
|
<index>
|
|
<title>Index</title>
|
|
</index>
|
|
<index role="deprecated">
|
|
<title>Index of deprecated symbols</title>
|
|
</index>
|
|
<index role="0.2">
|
|
<title>Index of new symbols in 0.2</title>
|
|
</index>
|
|
<index role="0.4">
|
|
<title>Index of new symbols in 0.4</title>
|
|
</index>
|
|
<index role="0.6">
|
|
<title>Index of new symbols in 0.6</title>
|
|
</index>
|
|
|
|
<appendix id="license">
|
|
<title>License</title>
|
|
|
|
<para>
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the <citetitle>GNU Library General
|
|
Public License</citetitle> as published by the Free Software
|
|
Foundation; either version 2 of the License, or (at your option)
|
|
any later version.
|
|
</para>
|
|
|
|
<para>
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
<citetitle>GNU Library General Public License</citetitle> for
|
|
more details.
|
|
</para>
|
|
|
|
<para>
|
|
You may obtain a copy of the <citetitle>GNU Library General
|
|
Public License</citetitle> from the Free Software Foundation by
|
|
visiting <ulink type="http" url="http://www.fsf.org">their Web
|
|
site</ulink> or by writing to:
|
|
|
|
<address>
|
|
Free Software Foundation, Inc.
|
|
<street>59 Temple Place</street> - Suite 330
|
|
<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
|
|
<country>USA</country>
|
|
</address>
|
|
</para>
|
|
</appendix>
|
|
|
|
</book>
|