71d0872b76
cogl_set_default_context has been removed from Cogl so this updates Clutter in-line with that change.
397 lines
11 KiB
C
397 lines
11 KiB
C
/* Clutter.
|
|
* An OpenGL based 'interactive canvas' library.
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
* Copyright (C) 2006-2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
|
|
#include "clutter-backend-win32.h"
|
|
#include "clutter-stage-win32.h"
|
|
#include "clutter-win32.h"
|
|
#include "clutter-device-manager-win32.h"
|
|
|
|
#include "clutter-event.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-device-manager-private.h"
|
|
#include "clutter-debug.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-stage-private.h"
|
|
|
|
#include "cogl/cogl.h"
|
|
|
|
G_DEFINE_TYPE (ClutterBackendWin32, clutter_backend_win32,
|
|
CLUTTER_TYPE_BACKEND);
|
|
|
|
typedef int (WINAPI * SwapIntervalProc) (int interval);
|
|
|
|
/* singleton object */
|
|
static ClutterBackendWin32 *backend_singleton = NULL;
|
|
|
|
static gchar *clutter_vblank_name = NULL;
|
|
|
|
static HINSTANCE clutter_hinst = NULL;
|
|
|
|
/* various flags corresponding to pre init setup calls */
|
|
static gboolean _no_event_retrieval = FALSE;
|
|
|
|
const gchar *
|
|
_clutter_backend_win32_get_vblank (void)
|
|
{
|
|
if (clutter_vblank_name && strcmp (clutter_vblank_name, "0") == 0)
|
|
return "none";
|
|
else
|
|
return clutter_vblank_name;
|
|
}
|
|
|
|
gboolean
|
|
clutter_backend_win32_pre_parse (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
const gchar *env_string;
|
|
|
|
if ((env_string = g_getenv ("CLUTTER_VBLANK")))
|
|
clutter_vblank_name = g_strdup (env_string);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_init_events (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
|
|
|
CLUTTER_NOTE (EVENT, "initialising the event loop");
|
|
|
|
backend_win32->device_manager =
|
|
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WIN32,
|
|
"backend", backend_win32,
|
|
NULL);
|
|
|
|
if (!_no_event_retrieval)
|
|
_clutter_backend_win32_events_init (backend);
|
|
}
|
|
|
|
HCURSOR
|
|
_clutter_backend_win32_get_invisible_cursor (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
|
|
|
if (backend_win32->invisible_cursor == NULL)
|
|
backend_win32->invisible_cursor =
|
|
LoadCursor (clutter_hinst, MAKEINTRESOURCE (42));
|
|
|
|
return backend_win32->invisible_cursor;
|
|
}
|
|
|
|
static const GOptionEntry entries[] =
|
|
{
|
|
{
|
|
"vblank", 0,
|
|
0,
|
|
G_OPTION_ARG_STRING, &clutter_vblank_name,
|
|
"VBlank method to be used (none, default or wgl)", "METHOD"
|
|
},
|
|
{ NULL }
|
|
};
|
|
|
|
void
|
|
clutter_backend_win32_add_options (ClutterBackend *backend,
|
|
GOptionGroup *group)
|
|
{
|
|
g_option_group_add_entries (group, entries);
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_finalize (GObject *gobject)
|
|
{
|
|
backend_singleton = NULL;
|
|
|
|
timeEndPeriod (1);
|
|
|
|
G_OBJECT_CLASS (clutter_backend_win32_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_dispose (GObject *gobject)
|
|
{
|
|
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
|
|
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (gobject);
|
|
ClutterStageManager *stage_manager;
|
|
|
|
CLUTTER_NOTE (BACKEND, "Disposing the of stages");
|
|
stage_manager = clutter_stage_manager_get_default ();
|
|
|
|
g_object_unref (stage_manager);
|
|
|
|
CLUTTER_NOTE (BACKEND, "Removing the event source");
|
|
_clutter_backend_win32_events_uninit (CLUTTER_BACKEND (backend_win32));
|
|
|
|
/* Unrealize all shaders, since the GL context is going away */
|
|
_clutter_shader_release_all ();
|
|
|
|
G_OBJECT_CLASS (clutter_backend_win32_parent_class)->dispose (gobject);
|
|
|
|
if (backend->cogl_context)
|
|
{
|
|
cogl_object_unref (backend->cogl_context);
|
|
backend->cogl_context = NULL;
|
|
}
|
|
}
|
|
|
|
static GObject *
|
|
clutter_backend_win32_constructor (GType gtype,
|
|
guint n_params,
|
|
GObjectConstructParam *params)
|
|
{
|
|
GObjectClass *parent_class;
|
|
GObject *retval;
|
|
|
|
if (!backend_singleton)
|
|
{
|
|
parent_class = G_OBJECT_CLASS (clutter_backend_win32_parent_class);
|
|
retval = parent_class->constructor (gtype, n_params, params);
|
|
|
|
backend_singleton = CLUTTER_BACKEND_WIN32 (retval);
|
|
|
|
return retval;
|
|
}
|
|
|
|
g_warning ("Attempting to create a new backend object. This should "
|
|
"never happen, so we return the singleton instance.");
|
|
|
|
return g_object_ref (backend_singleton);
|
|
}
|
|
|
|
ClutterFeatureFlags
|
|
clutter_backend_win32_get_features (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendClass *parent_class;
|
|
ClutterFeatureFlags flags;
|
|
|
|
parent_class = CLUTTER_BACKEND_CLASS (clutter_backend_win32_parent_class);
|
|
|
|
flags = CLUTTER_FEATURE_STAGE_USER_RESIZE | CLUTTER_FEATURE_STAGE_CURSOR;
|
|
|
|
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN))
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers");
|
|
flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
|
|
}
|
|
else
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer");
|
|
flags |= CLUTTER_FEATURE_STAGE_STATIC;
|
|
}
|
|
|
|
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
|
|
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
|
}
|
|
else
|
|
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
|
|
|
|
CLUTTER_NOTE (BACKEND, "backend features checked");
|
|
|
|
return flags;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_backend_win32_create_context (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
CoglSwapChain *swap_chain;
|
|
CoglOnscreenTemplate *onscreen_template;
|
|
|
|
if (backend->cogl_context)
|
|
return TRUE;
|
|
|
|
backend->cogl_renderer = cogl_renderer_new ();
|
|
if (!cogl_renderer_connect (backend->cogl_renderer, error))
|
|
goto error;
|
|
|
|
swap_chain = cogl_swap_chain_new ();
|
|
|
|
onscreen_template = cogl_onscreen_template_new (swap_chain);
|
|
cogl_object_unref (swap_chain);
|
|
|
|
if (!cogl_renderer_check_onscreen_template (backend->cogl_renderer,
|
|
onscreen_template,
|
|
error))
|
|
goto error;
|
|
|
|
backend->cogl_display = cogl_display_new (backend->cogl_renderer,
|
|
onscreen_template);
|
|
cogl_object_unref (backend->cogl_renderer);
|
|
cogl_object_unref (onscreen_template);
|
|
|
|
if (!cogl_display_setup (backend->cogl_display, error))
|
|
goto error;
|
|
|
|
backend->cogl_context = cogl_context_new (backend->cogl_display, error);
|
|
if (!backend->cogl_context)
|
|
goto error;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
if (backend->cogl_display)
|
|
{
|
|
cogl_object_unref (backend->cogl_display);
|
|
backend->cogl_display = NULL;
|
|
}
|
|
|
|
if (onscreen_template)
|
|
cogl_object_unref (onscreen_template);
|
|
if (swap_chain)
|
|
cogl_object_unref (swap_chain);
|
|
|
|
if (backend->cogl_renderer)
|
|
{
|
|
cogl_object_unref (backend->cogl_renderer);
|
|
backend->cogl_renderer = NULL;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_ensure_context (ClutterBackend *backend,
|
|
ClutterStage *stage)
|
|
{
|
|
ClutterStageWin32 *stage_win32 =
|
|
CLUTTER_STAGE_WIN32 (_clutter_stage_get_window (stage));
|
|
|
|
cogl_set_framebuffer (COGL_FRAMEBUFFER (stage_win32->onscreen));
|
|
}
|
|
|
|
static ClutterStageWindow *
|
|
clutter_backend_win32_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
|
ClutterStageWin32 *stage_win32;
|
|
ClutterStageWindow *stage;
|
|
|
|
stage = g_object_new (CLUTTER_TYPE_STAGE_WIN32, NULL);
|
|
|
|
/* copy backend data into the stage */
|
|
stage_win32 = CLUTTER_STAGE_WIN32 (stage);
|
|
stage_win32->backend = backend_win32;
|
|
stage_win32->wrapper = wrapper;
|
|
|
|
return stage;
|
|
}
|
|
|
|
static ClutterDeviceManager *
|
|
clutter_backend_win32_get_device_manager (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
|
|
|
if (G_UNLIKELY (backend_win32->device_manager == NULL))
|
|
{
|
|
backend_win32->device_manager =
|
|
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WIN32,
|
|
"backend", backend_win32,
|
|
NULL);
|
|
}
|
|
|
|
return backend_win32->device_manager;
|
|
}
|
|
|
|
/**
|
|
* clutter_win32_disable_event_retrieval
|
|
*
|
|
* Disables retrieval of Windows messages in the main loop. Use to
|
|
* create event-less canvas.
|
|
*
|
|
* This function can only be called before calling clutter_init().
|
|
*
|
|
* Since: 0.8
|
|
*/
|
|
void
|
|
clutter_win32_disable_event_retrieval (void)
|
|
{
|
|
if (_clutter_context_is_initialized ())
|
|
{
|
|
g_warning ("clutter_win32_disable_event_retrieval() can only be "
|
|
"called before clutter_init()");
|
|
return;
|
|
}
|
|
|
|
_no_event_retrieval = TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_class_init (ClutterBackendWin32Class *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->constructor = clutter_backend_win32_constructor;
|
|
gobject_class->dispose = clutter_backend_win32_dispose;
|
|
gobject_class->finalize = clutter_backend_win32_finalize;
|
|
|
|
backend_class->pre_parse = clutter_backend_win32_pre_parse;
|
|
backend_class->init_events = clutter_backend_win32_init_events;
|
|
backend_class->create_stage = clutter_backend_win32_create_stage;
|
|
backend_class->add_options = clutter_backend_win32_add_options;
|
|
backend_class->get_features = clutter_backend_win32_get_features;
|
|
backend_class->create_context = clutter_backend_win32_create_context;
|
|
backend_class->ensure_context = clutter_backend_win32_ensure_context;
|
|
backend_class->get_device_manager = clutter_backend_win32_get_device_manager;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_win32_init (ClutterBackendWin32 *backend_win32)
|
|
{
|
|
backend_win32->invisible_cursor = NULL;
|
|
|
|
/* FIXME: get from GetSystemMetric?
|
|
clutter_backend_set_double_click_time (backend, 250);
|
|
clutter_backend_set_double_click_distance (backend, 5);
|
|
clutter_backend_set_resolution (backend, 96.0);
|
|
*/
|
|
|
|
/* Set the maximum precision for Windows time functions. Without
|
|
this glib will not be able to sleep accurately enough to give a
|
|
reasonable frame rate */
|
|
timeBeginPeriod (1);
|
|
}
|
|
|
|
GType
|
|
_clutter_backend_impl_get_type (void)
|
|
{
|
|
return clutter_backend_win32_get_type ();
|
|
}
|
|
|
|
BOOL WINAPI
|
|
DllMain (HINSTANCE hinst, DWORD reason, LPVOID reserved)
|
|
{
|
|
if (reason == DLL_PROCESS_ATTACH)
|
|
/* Store the module handle so that we can use it to load resources */
|
|
clutter_hinst = hinst;
|
|
|
|
return TRUE;
|
|
}
|