d14e294d86
A TableLayout is a layout manager that allocates its children in rows and columns. Each child is assigned to a cell (or more if a cell span is set). The supported child properties are: • x-expand and y-expand: if this cell with try to allocate the available extra space for the table. • x-fill and y-fill: if the child will get all the space available in the cell. • x-align and y-align: if the child does not fill the cell, then where the child will be aligned inside the cell. • row-span and col-span: number of cells the child will allocate for itself. Also, the TableLayout has row-spacing and col-spacing for specifying the space in pixels between rows and between columns. We also include a simple test of the layout manager, and the documentation updates. The TableLayout was implemented starting from MxTable and ClutterBoxLayout. http://bugzilla.clutter-project.org/show_bug.cgi?id=2038 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
113 lines
3.3 KiB
C
113 lines
3.3 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifndef __CLUTTER_H__
|
|
#define __CLUTTER_H__
|
|
|
|
#define __CLUTTER_H_INSIDE__
|
|
|
|
#include "clutter-deprecated.h"
|
|
|
|
#include "clutter-action.h"
|
|
#include "clutter-actor.h"
|
|
#include "clutter-actor-meta.h"
|
|
#include "clutter-align-constraint.h"
|
|
#include "clutter-alpha.h"
|
|
#include "clutter-animatable.h"
|
|
#include "clutter-animation.h"
|
|
#include "clutter-animator.h"
|
|
#include "clutter-backend.h"
|
|
#include "clutter-behaviour-depth.h"
|
|
#include "clutter-behaviour-ellipse.h"
|
|
#include "clutter-behaviour.h"
|
|
#include "clutter-behaviour-opacity.h"
|
|
#include "clutter-behaviour-path.h"
|
|
#include "clutter-behaviour-rotate.h"
|
|
#include "clutter-behaviour-scale.h"
|
|
#include "clutter-bind-constraint.h"
|
|
#include "clutter-binding-pool.h"
|
|
#include "clutter-bin-layout.h"
|
|
#include "clutter-blur-effect.h"
|
|
#include "clutter-box.h"
|
|
#include "clutter-box-layout.h"
|
|
#include "clutter-cairo-texture.h"
|
|
#include "clutter-child-meta.h"
|
|
#include "clutter-click-action.h"
|
|
#include "clutter-clone.h"
|
|
#include "clutter-color.h"
|
|
#include "clutter-colorize-effect.h"
|
|
#include "clutter-constraint.h"
|
|
#include "clutter-container.h"
|
|
#include "clutter-deform-effect.h"
|
|
#include "clutter-desaturate-effect.h"
|
|
#include "clutter-device-manager.h"
|
|
#include "clutter-drag-action.h"
|
|
#include "clutter-effect.h"
|
|
#include "clutter-event.h"
|
|
#include "clutter-feature.h"
|
|
#include "clutter-fixed-layout.h"
|
|
#include "clutter-flow-layout.h"
|
|
#include "clutter-frame-source.h"
|
|
#include "clutter-group.h"
|
|
#include "clutter-input-device.h"
|
|
#include "clutter-interval.h"
|
|
#include "clutter-keysyms.h"
|
|
#include "clutter-layout-manager.h"
|
|
#include "clutter-layout-meta.h"
|
|
#include "clutter-list-model.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-media.h"
|
|
#include "clutter-model.h"
|
|
#include "clutter-offscreen-effect.h"
|
|
#include "clutter-page-turn-effect.h"
|
|
#include "clutter-path.h"
|
|
#include "clutter-rectangle.h"
|
|
#include "clutter-score.h"
|
|
#include "clutter-scriptable.h"
|
|
#include "clutter-script.h"
|
|
#include "clutter-settings.h"
|
|
#include "clutter-shader.h"
|
|
#include "clutter-shader-effect.h"
|
|
#include "clutter-shader-types.h"
|
|
#include "clutter-stage.h"
|
|
#include "clutter-stage-manager.h"
|
|
#include "clutter-stage-window.h"
|
|
#include "clutter-state.h"
|
|
#include "clutter-table-layout.h"
|
|
#include "clutter-texture.h"
|
|
#include "clutter-text.h"
|
|
#include "clutter-timeline.h"
|
|
#include "clutter-timeout-pool.h"
|
|
#include "clutter-types.h"
|
|
#include "clutter-units.h"
|
|
#include "clutter-util.h"
|
|
#include "clutter-version.h"
|
|
|
|
#include "clutter-enum-types.h"
|
|
|
|
#undef __CLUTTER_H_INSIDE__
|
|
|
|
#endif /* __CLUTTER_H__ */
|