mutter/clutter/glx
Robert Bragg f60703cb1d debug: CLUTTER_DEBUG_REDRAWS: disable clipped redraws
This ensures that clipped redraws are disabled when using
CLUTTER_PAINT=redraws. This may seem unintuitive given that this option
is for debugging clipped redraws, but we can't draw an outline outside
the clip region and anything we draw inside the clip region is liable to
leave a trailing mess on the screen since it won't be cleared up by
later clipped redraws.
2010-09-29 15:12:57 +01:00
..
clutter-backend-glx.c Hide internal glx and egl(x) backend symbols. 2010-08-23 11:49:07 +01:00
clutter-backend-glx.h Hide internal glx and egl(x) backend symbols. 2010-08-23 11:49:07 +01:00
clutter-event-glx.c Hide internal glx and egl(x) backend symbols. 2010-08-23 11:49:07 +01:00
clutter-event-glx.h Hide internal glx and egl(x) backend symbols. 2010-08-23 11:49:07 +01:00
clutter-glx-texture-pixmap.c clutter-{glx,x11}-texture-pixmap: Use CoglTexturePixmapX11 2010-06-22 12:22:48 +01:00
clutter-glx-texture-pixmap.h docs: Documentation fixes 2010-03-02 11:12:32 +00:00
clutter-glx.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
clutter-stage-glx.c debug: CLUTTER_DEBUG_REDRAWS: disable clipped redraws 2010-09-29 15:12:57 +01:00
clutter-stage-glx.h Hide internal glx and egl(x) backend symbols. 2010-08-23 11:49:07 +01:00
Makefile.am Add -DCOGL_ENABLE_EXPERIMENTAL_API to Makefiles for Cogl and x11/glx 2010-06-22 12:22:47 +01:00