Alban Browaeys f858f66fe0 MetaBackgroundActor: glsl: do not mix int and float.
Implicit conversion from int to float is not supported by
GLSL ES.

Fixes:
(gnome-shell:8954): Cogl-WARNING **: Shader compilation failed:
1:2: P0004: High precision not supported, instead compiling high precision as medium precision
4:17: S0001: Type mismatch in arithmetic operation between 'int' and 'float'
when one trigger the overview mode on Mali 400 r1p1 GPU.

https://bugzilla.gnome.org/show_bug.cgi?id=745442
2015-03-03 22:09:35 +01:00
2015-03-01 20:23:22 +00:00
2014-03-18 20:37:35 -04:00
2015-02-20 18:16:34 +01:00
2014-07-31 17:50:28 +02:00
2015-02-20 18:16:34 +01:00
Description
94 MiB
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