
Implicit conversion from int to float is not supported by GLSL ES. Fixes: (gnome-shell:8954): Cogl-WARNING **: Shader compilation failed: 1:2: P0004: High precision not supported, instead compiling high precision as medium precision 4:17: S0001: Type mismatch in arithmetic operation between 'int' and 'float' when one trigger the overview mode on Mali 400 r1p1 GPU. https://bugzilla.gnome.org/show_bug.cgi?id=745442
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