f17767e4c1
This provides a way to upload the entire data for a texture without having to first call glTexImage and then glTexSubImage. This should be faster especially with indirect rendering where it would needlessy send the data for the texture twice. |
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cogl-context-driver.c | ||
cogl-context-driver.h | ||
cogl-defines.h.in | ||
cogl-feature-functions.h | ||
cogl-program.c | ||
cogl-program.h | ||
cogl-shader-private.h | ||
cogl-shader.c | ||
cogl-texture-driver.c | ||
cogl.c | ||
Makefile.am |