f6fe9e7412
* clutter-color.h: * clutter-color.c: Reimplement ClutterColor as a boxed type; add convenience API for color handling, like: add, subtract, shade, HSL color-space conversion, packing and unpacking. * clutter-private.h: Update ClutterMainContext, and export the main context pointer here. * clutter-rectangle.h: * clutter-rectangle.c: Update the color-related code; make clutter_rectangle_new() and empty constructor and provide clutter_rectangle_new_with_color(); provide color setter and getter API. * clutter-label.h: * clutter-label.c: Rename the "font" property to "font-name"; update the color-related code to the new ClutterColor object; rename clutter_label_new() to clutter_label_new_with_text(), and add setters and getters for the properties. * clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers generators. * clutter-stage.h: * clutter-stage.c: Rework the API: provide a default constructor for a singleton object, named clutter_stage_get_default(), which supercedes the clutter_stage() function in clutter-main; provide new events: button-press-event, button-release-event, key-press-event and key-release-event; update the color-related code; (clutter_stage_snapshot): Allow negative width and height when taking a snapshot (meaning: use full width/height). (clutter_stage_get_element_at_pos): Rename clutter_stage_pick(). * clutter-element.c (clutter_element_paint): Clean up the stage and color related code. * clutter-event.h: * clutter-event.c: Add generic ClutterAnyEvent type; add clutter_event_new(), clutter_event_copy() and clutter_event_free(); make ClutterEvent a boxed type. * clutter-main.h: * clutter-main.c: Remove clutter_stage(); add clutter_main_quit(), for cleanly quitting from clutter_main(); add multiple mainloops support; allocate the ClutterCntx instead of adding it to the stack; re-work the ClutterEvent dispatching. * clutter-group.c (clutter_group_add), (clutter_group_remove): Keep a reference on the element when added to a ClutterGroup. * examples/rects.py * examples/test.c: * examples/test-text.c: * examples/video-cube.c: * examples/super-oh.c: * examples/test-video.c: Update.
100 lines
2.4 KiB
C
100 lines
2.4 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_MAIN_H
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#define _HAVE_CLUTTER_MAIN_H
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#include <clutter/clutter-element.h>
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#include <clutter/clutter-stage.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#define CLUTTER_HAS_DEBUG_MESSGES 1
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#if (CLUTTER_HAS_DEBUG_MESSGES)
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#define CLUTTER_DBG(x, a...) \
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if (clutter_want_debug()) \
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{ g_printerr ( __FILE__ ":%d,%s() " x "\n", __LINE__, __func__, ##a); }
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#define CLUTTER_GLERR() \
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if (clutter_want_debug()) \
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{ \
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GLenum err = glGetError (); /* Roundtrip */ \
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if (err != GL_NO_ERROR) \
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{ \
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g_printerr (__FILE__ ": GL Error: %x [at %s:%d]\n", \
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err, __func__, __LINE__); \
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} \
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}
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#else
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#define CLUTTER_DBG(x, a...) do {} while (0)
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#define CLUTTER_GLERR() do {} while (0)
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#endif /* CLUTTER_HAS_DEBUG */
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#define CLUTTER_MARK() CLUTTER_DBG("mark")
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int
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clutter_init (int *argc, char ***argv);
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void
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clutter_main (void);
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void
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clutter_main_quit (void);
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gint
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clutter_main_level (void);
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void
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clutter_redraw ();
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Display*
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clutter_xdisplay (void);
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int
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clutter_xscreen (void);
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Window
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clutter_root_xwindow (void);
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XVisualInfo*
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clutter_xvisual(void);
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gboolean
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clutter_want_debug (void);
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void
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clutter_threads_enter (void);
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void
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clutter_threads_leave (void);
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#endif
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