Jonas Ådahl eea0a2b11d renderer/native: Use shadow fb on software GL if preferred
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
2019-01-14 10:06:53 -05:00
2018-07-18 23:12:51 +02:00
Description
94 MiB
Languages
C 98.9%
Meson 0.7%
Python 0.3%