a749c7c1ab
Previously when creating a foreign rectangle texture it would ignore the passed in texture information and query the texture directly when using COGL_DRIVER_GL. However this should also work for COGL_DRIVER_GL3. This patch changes it to check the private feature flags for the texture querying feature instead of directly checking the driver value. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 258c98b82027cb5074afe7844ff3954bbe928757)
705 lines
23 KiB
C
705 lines
23 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-private.h"
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-rectangle-private.h"
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#include "cogl-texture-driver.h"
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#include "cogl-context-private.h"
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#include "cogl-object-private.h"
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#include "cogl-journal-private.h"
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#include "cogl-pipeline-opengl-private.h"
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#include "cogl-error-private.h"
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#include "cogl-util-gl-private.h"
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#include <string.h>
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#include <math.h>
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/* These aren't defined under GLES */
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#ifndef GL_TEXTURE_RECTANGLE_ARB
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#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
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#endif
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#ifndef GL_CLAMP
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#define GL_CLAMP 0x2900
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#endif
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#ifndef GL_CLAMP_TO_BORDER
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#define GL_CLAMP_TO_BORDER 0x812D
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#endif
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static void _cogl_texture_rectangle_free (CoglTextureRectangle *tex_rect);
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COGL_TEXTURE_DEFINE (TextureRectangle, texture_rectangle);
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static const CoglTextureVtable cogl_texture_rectangle_vtable;
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static CoglBool
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can_use_wrap_mode (GLenum wrap_mode)
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{
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return (wrap_mode == GL_CLAMP ||
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wrap_mode == GL_CLAMP_TO_EDGE ||
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wrap_mode == GL_CLAMP_TO_BORDER);
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}
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static void
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_cogl_texture_rectangle_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p)
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{
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CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
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CoglContext *ctx = tex->context;
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/* Only set the wrap mode if it's different from the current value
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to avoid too many GL calls. Texture rectangle doesn't make use of
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the r coordinate so we can ignore its wrap mode */
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if (tex_rect->gl_legacy_texobj_wrap_mode_s != wrap_mode_s ||
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tex_rect->gl_legacy_texobj_wrap_mode_t != wrap_mode_t)
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{
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g_assert (can_use_wrap_mode (wrap_mode_s));
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g_assert (can_use_wrap_mode (wrap_mode_t));
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_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
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tex_rect->gl_texture,
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tex_rect->is_foreign);
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GE( ctx, glTexParameteri (GL_TEXTURE_RECTANGLE_ARB,
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GL_TEXTURE_WRAP_S, wrap_mode_s) );
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GE( ctx, glTexParameteri (GL_TEXTURE_RECTANGLE_ARB,
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GL_TEXTURE_WRAP_T, wrap_mode_t) );
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tex_rect->gl_legacy_texobj_wrap_mode_s = wrap_mode_s;
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tex_rect->gl_legacy_texobj_wrap_mode_t = wrap_mode_t;
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}
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}
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static void
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_cogl_texture_rectangle_free (CoglTextureRectangle *tex_rect)
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{
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if (!tex_rect->is_foreign && tex_rect->gl_texture)
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_cogl_delete_gl_texture (tex_rect->gl_texture);
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/* Chain up */
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_cogl_texture_free (COGL_TEXTURE (tex_rect));
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}
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static CoglBool
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_cogl_texture_rectangle_can_create (CoglContext *ctx,
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unsigned int width,
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unsigned int height,
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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if (!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
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{
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_cogl_set_error (error,
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COGL_TEXTURE_ERROR,
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COGL_TEXTURE_ERROR_TYPE,
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"The CoglTextureRectangle feature isn't available");
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return FALSE;
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}
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_RECTANGLE_ARB,
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gl_intformat,
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gl_format,
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gl_type,
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width,
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height))
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{
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_cogl_set_error (error,
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COGL_TEXTURE_ERROR,
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COGL_TEXTURE_ERROR_SIZE,
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"The requested texture size + format is unsupported");
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return FALSE;
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}
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return TRUE;
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}
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static void
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_cogl_texture_rectangle_set_auto_mipmap (CoglTexture *tex,
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CoglBool value)
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{
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/* Rectangle textures currently never support mipmapping so there's
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no point in doing anything here */
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}
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static CoglTextureRectangle *
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_cogl_texture_rectangle_create_base (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat internal_format)
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{
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CoglTextureRectangle *tex_rect = g_new (CoglTextureRectangle, 1);
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CoglTexture *tex = COGL_TEXTURE (tex_rect);
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_cogl_texture_init (tex, ctx, width, height, &cogl_texture_rectangle_vtable);
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tex_rect->gl_texture = 0;
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/* We default to GL_LINEAR for both filters */
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tex_rect->gl_legacy_texobj_min_filter = GL_LINEAR;
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tex_rect->gl_legacy_texobj_mag_filter = GL_LINEAR;
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/* Wrap mode not yet set */
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tex_rect->gl_legacy_texobj_wrap_mode_s = GL_FALSE;
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tex_rect->gl_legacy_texobj_wrap_mode_t = GL_FALSE;
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tex_rect->internal_format = internal_format;
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return _cogl_texture_rectangle_object_new (tex_rect);
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}
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CoglTextureRectangle *
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cogl_texture_rectangle_new_with_size (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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CoglTextureRectangle *tex_rect;
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/* Since no data, we need some internal format */
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if (internal_format == COGL_PIXEL_FORMAT_ANY)
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internal_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
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tex_rect =_cogl_texture_rectangle_create_base (ctx,
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width, height,
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internal_format);
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/* XXX: This api has been changed for Cogl 2.0 on the master branch
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* to not take a CoglError to allow the storage to be allocated
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* lazily but since Mutter uses this api we are currently
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* maintaining the semantics of immediately allocating the storage
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*/
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if (!cogl_texture_allocate (COGL_TEXTURE (tex_rect), error))
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{
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cogl_object_unref (tex_rect);
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return NULL;
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}
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return tex_rect;
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}
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static CoglBool
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_cogl_texture_rectangle_allocate (CoglTexture *tex,
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CoglError **error)
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{
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CoglContext *ctx = tex->context;
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CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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GLenum gl_error;
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GLenum gl_texture;
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if (!_cogl_texture_rectangle_can_create (ctx,
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tex->width,
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tex->height,
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tex_rect->internal_format,
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error))
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return FALSE;
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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tex_rect->internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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gl_texture =
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ctx->texture_driver->gen (ctx,
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GL_TEXTURE_RECTANGLE_ARB,
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tex_rect->internal_format);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
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gl_texture,
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tex_rect->is_foreign);
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/* Clear any GL errors */
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while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
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;
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ctx->glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, gl_intformat,
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tex->width, tex->height, 0, gl_format, gl_type, NULL);
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if (_cogl_gl_util_catch_out_of_memory (ctx, error))
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{
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GE( ctx, glDeleteTextures (1, &gl_texture) );
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return FALSE;
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}
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tex_rect->gl_texture = gl_texture;
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tex_rect->gl_format = gl_intformat;
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return TRUE;
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}
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CoglTextureRectangle *
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cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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CoglTextureRectangle *tex_rect;
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CoglBitmap *dst_bmp;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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CoglContext *ctx;
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_bitmap (bmp), NULL);
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ctx = _cogl_bitmap_get_context (bmp);
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internal_format =
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_cogl_texture_determine_internal_format (cogl_bitmap_get_format (bmp),
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internal_format);
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if (!_cogl_texture_rectangle_can_create (ctx,
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cogl_bitmap_get_width (bmp),
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cogl_bitmap_get_height (bmp),
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internal_format,
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error))
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return NULL;
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dst_bmp = _cogl_texture_prepare_for_upload (bmp,
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internal_format,
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&internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type,
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error);
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if (dst_bmp == NULL)
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return NULL;
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tex_rect = _cogl_texture_rectangle_create_base (ctx,
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cogl_bitmap_get_width (bmp),
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cogl_bitmap_get_height (bmp),
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internal_format);
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tex_rect->gl_texture =
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ctx->texture_driver->gen (ctx,
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GL_TEXTURE_RECTANGLE_ARB,
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internal_format);
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if (!ctx->texture_driver->upload_to_gl (ctx,
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GL_TEXTURE_RECTANGLE_ARB,
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tex_rect->gl_texture,
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FALSE,
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dst_bmp,
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gl_intformat,
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gl_format,
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gl_type,
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error))
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{
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cogl_object_unref (dst_bmp);
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cogl_object_unref (tex_rect);
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return NULL;
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}
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tex_rect->gl_format = gl_intformat;
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cogl_object_unref (dst_bmp);
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_cogl_texture_set_allocated (COGL_TEXTURE (tex_rect), TRUE);
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return tex_rect;
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}
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CoglTextureRectangle *
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cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
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unsigned int gl_handle,
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int width,
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int height,
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CoglPixelFormat format,
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CoglError **error)
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{
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/* NOTE: width, height and internal format are not queriable
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* in GLES, hence such a function prototype.
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*/
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GLenum gl_error = 0;
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GLint gl_compressed = GL_FALSE;
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GLenum gl_int_format = 0;
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CoglTextureRectangle *tex_rect;
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/* Assert that it is a valid GL texture object */
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g_return_val_if_fail (ctx->glIsTexture (gl_handle), NULL);
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if (!ctx->texture_driver->allows_foreign_gl_target (ctx,
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GL_TEXTURE_RECTANGLE_ARB))
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{
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_cogl_set_error (error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_UNSUPPORTED,
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"Foreign GL_TEXTURE_RECTANGLE textures are not "
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"supported by your system");
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return NULL;
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}
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/* Make sure binding succeeds */
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while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
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;
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_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB, gl_handle, TRUE);
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if (ctx->glGetError () != GL_NO_ERROR)
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{
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_cogl_set_error (error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_UNSUPPORTED,
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"Failed to bind foreign GL_TEXTURE_RECTANGLE texture");
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return NULL;
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}
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/* Obtain texture parameters */
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#ifdef HAVE_COGL_GL
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if ((ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
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{
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GLint val;
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GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_RECTANGLE_ARB, 0,
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GL_TEXTURE_COMPRESSED,
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&gl_compressed) );
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GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_RECTANGLE_ARB, 0,
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GL_TEXTURE_INTERNAL_FORMAT,
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&val) );
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gl_int_format = val;
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/* If we can query GL for the actual pixel format then we'll ignore
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the passed in format and use that. */
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if (!ctx->driver_vtable->pixel_format_from_gl_internal (ctx,
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gl_int_format,
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&format))
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{
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_cogl_set_error (error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_UNSUPPORTED,
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"Unsupported internal format for foreign texture");
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return NULL;
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}
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}
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else
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#endif
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{
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/* Otherwise we'll assume we can derive the GL format from the
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passed in format */
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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format,
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&gl_int_format,
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NULL,
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NULL);
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}
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/* Note: We always trust the given width and height without querying
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* the texture object because the user may be creating a Cogl
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* texture for a texture_from_pixmap object where glTexImage2D may
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* not have been called and the texture_from_pixmap spec doesn't
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* clarify that it is reliable to query back the size from OpenGL.
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*/
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/* Validate width and height */
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g_return_val_if_fail (width > 0 && height > 0, NULL);
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/* Compressed texture images not supported */
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if (gl_compressed == GL_TRUE)
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{
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_cogl_set_error (error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_UNSUPPORTED,
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"Compressed foreign textures aren't currently supported");
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return NULL;
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}
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/* Create new texture */
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tex_rect = _cogl_texture_rectangle_create_base (ctx, width, height, format);
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/* Setup bitmap info */
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tex_rect->is_foreign = TRUE;
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tex_rect->internal_format = format;
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tex_rect->gl_texture = gl_handle;
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tex_rect->gl_format = gl_int_format;
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/* Unknown filter */
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tex_rect->gl_legacy_texobj_min_filter = GL_FALSE;
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tex_rect->gl_legacy_texobj_mag_filter = GL_FALSE;
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_cogl_texture_set_allocated (COGL_TEXTURE (tex_rect), TRUE);
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return tex_rect;
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}
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static int
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_cogl_texture_rectangle_get_max_waste (CoglTexture *tex)
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{
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return -1;
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}
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static CoglBool
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_cogl_texture_rectangle_is_sliced (CoglTexture *tex)
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{
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return FALSE;
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}
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static CoglBool
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_cogl_texture_rectangle_can_hardware_repeat (CoglTexture *tex)
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{
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return FALSE;
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}
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static void
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_cogl_texture_rectangle_transform_coords_to_gl (CoglTexture *tex,
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float *s,
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float *t)
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{
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*s *= tex->width;
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*t *= tex->height;
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}
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static CoglTransformResult
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_cogl_texture_rectangle_transform_quad_coords_to_gl (CoglTexture *tex,
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float *coords)
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{
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CoglBool need_repeat = FALSE;
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int i;
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for (i = 0; i < 4; i++)
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{
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if (coords[i] < 0.0f || coords[i] > 1.0f)
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need_repeat = TRUE;
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coords[i] *= (i & 1) ? tex->height : tex->width;
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}
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return (need_repeat ? COGL_TRANSFORM_SOFTWARE_REPEAT
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: COGL_TRANSFORM_NO_REPEAT);
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}
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static CoglBool
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_cogl_texture_rectangle_get_gl_texture (CoglTexture *tex,
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GLuint *out_gl_handle,
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GLenum *out_gl_target)
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{
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CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
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if (out_gl_handle)
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*out_gl_handle = tex_rect->gl_texture;
|
|
|
|
if (out_gl_target)
|
|
*out_gl_target = GL_TEXTURE_RECTANGLE_ARB;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_rectangle_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
|
GLenum min_filter,
|
|
GLenum mag_filter)
|
|
{
|
|
CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
|
|
CoglContext *ctx = tex->context;
|
|
|
|
if (min_filter == tex_rect->gl_legacy_texobj_min_filter
|
|
&& mag_filter == tex_rect->gl_legacy_texobj_mag_filter)
|
|
return;
|
|
|
|
/* Rectangle textures don't support mipmapping */
|
|
g_assert (min_filter == GL_LINEAR || min_filter == GL_NEAREST);
|
|
|
|
/* Store new values */
|
|
tex_rect->gl_legacy_texobj_min_filter = min_filter;
|
|
tex_rect->gl_legacy_texobj_mag_filter = mag_filter;
|
|
|
|
/* Apply new filters to the texture */
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
|
|
tex_rect->gl_texture,
|
|
tex_rect->is_foreign);
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER,
|
|
mag_filter) );
|
|
GE( ctx, glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
|
|
min_filter) );
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_rectangle_pre_paint (CoglTexture *tex,
|
|
CoglTexturePrePaintFlags flags)
|
|
{
|
|
/* Rectangle textures don't support mipmaps */
|
|
g_assert ((flags & COGL_TEXTURE_NEEDS_MIPMAP) == 0);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_rectangle_ensure_non_quad_rendering (CoglTexture *tex)
|
|
{
|
|
/* Nothing needs to be done */
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_rectangle_set_region (CoglTexture *tex,
|
|
int src_x,
|
|
int src_y,
|
|
int dst_x,
|
|
int dst_y,
|
|
int dst_width,
|
|
int dst_height,
|
|
int level,
|
|
CoglBitmap *bmp,
|
|
CoglError **error)
|
|
{
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
CoglContext *ctx = tex->context;
|
|
CoglBool status;
|
|
|
|
bmp = _cogl_texture_prepare_for_upload (bmp,
|
|
cogl_texture_get_format (tex),
|
|
NULL,
|
|
NULL,
|
|
&gl_format,
|
|
&gl_type,
|
|
error);
|
|
if (!bmp)
|
|
return FALSE;
|
|
|
|
/* Send data to GL */
|
|
status =
|
|
ctx->texture_driver->upload_subregion_to_gl (ctx,
|
|
tex,
|
|
FALSE,
|
|
src_x, src_y,
|
|
dst_x, dst_y,
|
|
dst_width, dst_height,
|
|
level,
|
|
bmp,
|
|
gl_format,
|
|
gl_type,
|
|
error);
|
|
|
|
cogl_object_unref (bmp);
|
|
|
|
return status;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_rectangle_get_data (CoglTexture *tex,
|
|
CoglPixelFormat format,
|
|
int rowstride,
|
|
uint8_t *data)
|
|
{
|
|
CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
|
|
CoglContext *ctx = tex->context;
|
|
int bpp;
|
|
GLenum gl_format;
|
|
GLenum gl_type;
|
|
|
|
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
|
|
|
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
|
format,
|
|
NULL, /* internal format */
|
|
&gl_format,
|
|
&gl_type);
|
|
|
|
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
|
|
rowstride,
|
|
tex->width,
|
|
bpp);
|
|
|
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
|
|
tex_rect->gl_texture,
|
|
tex_rect->is_foreign);
|
|
return ctx->texture_driver->gl_get_tex_image (ctx,
|
|
GL_TEXTURE_RECTANGLE_ARB,
|
|
gl_format,
|
|
gl_type,
|
|
data);
|
|
}
|
|
|
|
static CoglPixelFormat
|
|
_cogl_texture_rectangle_get_format (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_RECTANGLE (tex)->internal_format;
|
|
}
|
|
|
|
static GLenum
|
|
_cogl_texture_rectangle_get_gl_format (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_RECTANGLE (tex)->gl_format;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_rectangle_is_foreign (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_RECTANGLE (tex)->is_foreign;
|
|
}
|
|
|
|
static CoglTextureType
|
|
_cogl_texture_rectangle_get_type (CoglTexture *tex)
|
|
{
|
|
return COGL_TEXTURE_TYPE_RECTANGLE;
|
|
}
|
|
|
|
static const CoglTextureVtable
|
|
cogl_texture_rectangle_vtable =
|
|
{
|
|
TRUE, /* primitive */
|
|
_cogl_texture_rectangle_allocate,
|
|
_cogl_texture_rectangle_set_region,
|
|
_cogl_texture_rectangle_get_data,
|
|
NULL, /* foreach_sub_texture_in_region */
|
|
_cogl_texture_rectangle_get_max_waste,
|
|
_cogl_texture_rectangle_is_sliced,
|
|
_cogl_texture_rectangle_can_hardware_repeat,
|
|
_cogl_texture_rectangle_transform_coords_to_gl,
|
|
_cogl_texture_rectangle_transform_quad_coords_to_gl,
|
|
_cogl_texture_rectangle_get_gl_texture,
|
|
_cogl_texture_rectangle_gl_flush_legacy_texobj_filters,
|
|
_cogl_texture_rectangle_pre_paint,
|
|
_cogl_texture_rectangle_ensure_non_quad_rendering,
|
|
_cogl_texture_rectangle_gl_flush_legacy_texobj_wrap_modes,
|
|
_cogl_texture_rectangle_get_format,
|
|
_cogl_texture_rectangle_get_gl_format,
|
|
_cogl_texture_rectangle_get_type,
|
|
_cogl_texture_rectangle_is_foreign,
|
|
_cogl_texture_rectangle_set_auto_mipmap
|
|
};
|