mutter/clutter/clutter/clutter-stage-window.c

158 lines
4.1 KiB
C

#include "clutter/clutter-build-config.h"
#include <glib-object.h>
#include "clutter/clutter-actor.h"
#include "clutter/clutter-frame.h"
#include "clutter/clutter-stage-window.h"
#include "clutter/clutter-private.h"
/**
* ClutterStageWindow:
*
* Handles the implementation for [class@Stage]
*
* #ClutterStageWindow is an interface that provides the implementation for the
* [class@Stage] actor, abstracting away the specifics of the windowing system.
*/
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
static void
clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
{
}
/**
* _clutter_stage_window_get_wrapper:
* @window: a #ClutterStageWindow object
*
* Returns the pointer to the #ClutterStage it's part of.
*/
ClutterActor *
_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
{
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_wrapper (window);
}
void
_clutter_stage_window_set_title (ClutterStageWindow *window,
const gchar *title)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_title)
iface->set_title (window, title);
}
gboolean
_clutter_stage_window_realize (ClutterStageWindow *window)
{
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->realize (window);
}
void
_clutter_stage_window_unrealize (ClutterStageWindow *window)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->unrealize (window);
}
void
_clutter_stage_window_show (ClutterStageWindow *window,
gboolean do_raise)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->show (window, do_raise);
}
void
_clutter_stage_window_hide (ClutterStageWindow *window)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->hide (window);
}
void
_clutter_stage_window_resize (ClutterStageWindow *window,
gint width,
gint height)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->resize (window, width, height);
}
void
_clutter_stage_window_get_geometry (ClutterStageWindow *window,
MtkRectangle *geometry)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_geometry (window, geometry);
}
void
_clutter_stage_window_redraw_view (ClutterStageWindow *window,
ClutterStageView *view,
ClutterFrame *frame)
{
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->redraw_view (window, view, frame);
}
gboolean
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->can_clip_redraws != NULL)
return iface->can_clip_redraws (window);
return FALSE;
}
GList *
_clutter_stage_window_get_views (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
return iface->get_views (window);
}
void
_clutter_stage_window_prepare_frame (ClutterStageWindow *window,
ClutterStageView *view,
ClutterFrame *frame)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->prepare_frame)
iface->prepare_frame (window, view, frame);
}
void
_clutter_stage_window_finish_frame (ClutterStageWindow *window,
ClutterStageView *view,
ClutterFrame *frame)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->finish_frame)
{
iface->finish_frame (window, view, frame);
return;
}
if (!clutter_frame_has_result (frame))
clutter_frame_set_result (frame, CLUTTER_FRAME_RESULT_IDLE);
}
int64_t
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_frame_counter)
return iface->get_frame_counter (window);
else
return 0;
}