158 lines
4.1 KiB
C
158 lines
4.1 KiB
C
#include "clutter/clutter-build-config.h"
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#include <glib-object.h>
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#include "clutter/clutter-actor.h"
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#include "clutter/clutter-frame.h"
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#include "clutter/clutter-stage-window.h"
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#include "clutter/clutter-private.h"
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/**
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* ClutterStageWindow:
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*
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* Handles the implementation for [class@Stage]
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*
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* #ClutterStageWindow is an interface that provides the implementation for the
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* [class@Stage] actor, abstracting away the specifics of the windowing system.
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*/
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G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
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static void
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clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
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{
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}
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/**
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* _clutter_stage_window_get_wrapper:
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* @window: a #ClutterStageWindow object
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*
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* Returns the pointer to the #ClutterStage it's part of.
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*/
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ClutterActor *
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_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
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{
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return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_wrapper (window);
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}
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void
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_clutter_stage_window_set_title (ClutterStageWindow *window,
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const gchar *title)
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{
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->set_title)
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iface->set_title (window, title);
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}
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gboolean
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_clutter_stage_window_realize (ClutterStageWindow *window)
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{
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return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->realize (window);
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}
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void
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_clutter_stage_window_unrealize (ClutterStageWindow *window)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->unrealize (window);
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}
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void
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_clutter_stage_window_show (ClutterStageWindow *window,
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gboolean do_raise)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->show (window, do_raise);
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}
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void
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_clutter_stage_window_hide (ClutterStageWindow *window)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->hide (window);
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}
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void
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_clutter_stage_window_resize (ClutterStageWindow *window,
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gint width,
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gint height)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->resize (window, width, height);
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}
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void
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_clutter_stage_window_get_geometry (ClutterStageWindow *window,
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MtkRectangle *geometry)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_geometry (window, geometry);
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}
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void
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_clutter_stage_window_redraw_view (ClutterStageWindow *window,
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ClutterStageView *view,
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ClutterFrame *frame)
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{
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->redraw_view (window, view, frame);
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}
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gboolean
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_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
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{
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ClutterStageWindowInterface *iface;
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g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->can_clip_redraws != NULL)
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return iface->can_clip_redraws (window);
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return FALSE;
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}
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GList *
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_clutter_stage_window_get_views (ClutterStageWindow *window)
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{
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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return iface->get_views (window);
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}
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void
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_clutter_stage_window_prepare_frame (ClutterStageWindow *window,
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ClutterStageView *view,
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ClutterFrame *frame)
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{
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->prepare_frame)
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iface->prepare_frame (window, view, frame);
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}
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void
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_clutter_stage_window_finish_frame (ClutterStageWindow *window,
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ClutterStageView *view,
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ClutterFrame *frame)
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{
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->finish_frame)
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{
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iface->finish_frame (window, view, frame);
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return;
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}
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if (!clutter_frame_has_result (frame))
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clutter_frame_set_result (frame, CLUTTER_FRAME_RESULT_IDLE);
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}
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int64_t
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_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
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{
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->get_frame_counter)
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return iface->get_frame_counter (window);
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else
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return 0;
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}
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