mutter/clutter/cogl/gl
Emmanuele Bassi ecfa0c4f92 [build] Split out the custom silent rules
The silent rules we use for custom targets should be moved into a
separate Makefile.am that gets included from all the others.
2009-09-16 17:47:59 +01:00
..
cogl-context.c [cogl] cache the viewport width and height 2009-07-01 15:23:10 +01:00
cogl-context.h [cogl matrix stack] Create a client side matrix stack for the projection matrix 2009-07-07 10:32:56 +01:00
cogl-defines.h.in [cogl] Add COGL_HAS_GL and COGL_HAS_GLES 2009-06-29 21:37:02 +02:00
cogl-fbo.c [cogl-fbo] Disable mipmap filters before calling glCheckFramebufferStatusEXT 2009-09-15 17:54:07 +01:00
cogl-fbo.h
cogl-primitives.c Call glClientActiveTexture() through COGL context. 2009-07-28 12:13:43 +01:00
cogl-program.c [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-program.h
cogl-shader-private.h
cogl-shader.c
cogl-texture-private.h [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-texture.c [cogl-texture] Set GL_PACK_ROW_LENGTH when downloading texture data 2009-08-24 12:50:57 +01:00
cogl.c [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
Makefile.am [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00