f436582114
The native window type of the EGL/Android winsys is ANativeWinow*. The Android NDK gives you a pointer to this ANativeWindow and you just need to configure that window using the EGLConfig you are choosing when creating the context. This means you have to know the ANativeWindow* window before creating the context. This is solved here by just having a global variable you can set with cogl_android_set_native_window() before creating the context. This is a bit ugly though, and it conceptually belongs to the OnScreen creation to know which ANativeWindow* to use. This would need a "lazy context creation" mechanism, waiting for the user to create the OnScreen to initialize the GL context.
1643 lines
49 KiB
C
1643 lines
49 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-winsys-private.h"
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#include "cogl-feature-private.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer.h"
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#include "cogl-swap-chain-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-onscreen-template-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include "cogl-renderer-xlib-private.h"
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#include "cogl-display-xlib-private.h"
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#endif
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#include "cogl-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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#include <android/native_window.h>
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#endif
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <glib/gi18n-lib.h>
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include <X11/Xlib.h>
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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#endif
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typedef struct _CoglRendererEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglRendererXlib _parent;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_display *wayland_display;
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struct wl_compositor *wayland_compositor;
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uint32_t wayland_event_mask;
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#endif
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EGLDisplay edpy;
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EGLint egl_version_major;
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EGLint egl_version_minor;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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gboolean gdl_initialized;
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#endif
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/* Function pointers for GLX specific extensions */
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d, e, f)
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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ret (APIENTRY * pf_ ## name) args;
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#define COGL_WINSYS_FEATURE_END()
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#include "cogl-winsys-egl-feature-functions.h"
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#undef COGL_WINSYS_FEATURE_BEGIN
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#undef COGL_WINSYS_FEATURE_END
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} CoglRendererEGL;
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|
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typedef struct _CoglDisplayEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglDisplayXlib _parent;
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#endif
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EGLContext egl_context;
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#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT)
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EGLSurface dummy_surface;
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#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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struct wl_surface *wayland_surface;
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struct wl_egl_window *wayland_egl_native_window;
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EGLSurface dummy_surface;
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#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT)
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EGLSurface egl_surface;
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int egl_surface_width;
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int egl_surface_height;
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gboolean have_onscreen;
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#else
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#error "Unknown EGL platform"
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#endif
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EGLConfig egl_config;
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gboolean found_egl_config;
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} CoglDisplayEGL;
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typedef struct _CoglContextEGL
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{
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EGLSurface current_surface;
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} CoglContextEGL;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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gboolean is_foreign_xwin;
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} CoglOnscreenXlib;
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#endif
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typedef struct _CoglOnscreenEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglOnscreenXlib _parent;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_egl_window *wayland_egl_native_window;
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struct wl_surface *wayland_surface;
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#endif
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EGLSurface egl_surface;
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} CoglOnscreenEGL;
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/* Define a set of arrays containing the functions required from GL
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for each winsys feature */
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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static const CoglFeatureFunction \
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cogl_egl_feature_ ## name ## _funcs[] = {
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglRendererEGL, pf_ ## name) },
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#define COGL_WINSYS_FEATURE_END() \
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{ NULL, 0 }, \
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};
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#include "cogl-winsys-egl-feature-functions.h"
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/* Define an array of features */
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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{ 255, 255, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature, \
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cogl_egl_feature_ ## name ## _funcs },
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args)
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static const CoglFeatureData winsys_feature_data[] =
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{
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#include "cogl-winsys-egl-feature-functions.h"
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};
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static CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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{
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return (CoglFuncPtr) eglGetProcAddress (name);
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}
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d, e, f)
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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egl_renderer->pf_ ## name = NULL;
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static void
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initialize_function_table (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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#include "cogl-winsys-egl-feature-functions.h"
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}
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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static ANativeWindow *android_native_window;
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void
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cogl_android_set_native_window (ANativeWindow *window)
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{
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android_native_window = window;
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}
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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static CoglOnscreen *
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find_onscreen_for_xid (CoglContext *context, guint32 xid)
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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xlib_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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|
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static CoglFilterReturn
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event_filter_cb (void *event, void *data)
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|
{
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XEvent *xevent = event;
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xconfigure.window);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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/* XXX: consider adding an abstraction for this... */
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framebuffer->width = xevent->xconfigure.width;
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framebuffer->height = xevent->xconfigure.height;
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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#endif /* COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT */
|
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|
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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if (egl_renderer->gdl_initialized)
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gdl_close ();
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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_cogl_renderer_xlib_disconnect (renderer);
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#endif
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eglTerminate (egl_renderer->edpy);
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|
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
|
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
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static void
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display_handle_global_cb (struct wl_display *display,
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uint32_t id,
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const char *interface,
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uint32_t version,
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void *data)
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|
{
|
|
struct wl_compositor **compositor = data;
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|
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if (strcmp (interface, "wl_compositor") == 0)
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*compositor = wl_compositor_create (display, id, 1);
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}
|
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|
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static int
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event_mask_update_cb (uint32_t mask, void *user_data)
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|
{
|
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CoglRendererEGL *egl_renderer = user_data;
|
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egl_renderer->wayland_event_mask = mask;
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return 0;
|
|
}
|
|
|
|
static void
|
|
sync_callback(void *data)
|
|
{
|
|
int *done = data;
|
|
|
|
*done = 1;
|
|
}
|
|
|
|
static void
|
|
force_roundtrip(struct wl_display *display)
|
|
{
|
|
int done = 0;
|
|
|
|
wl_display_sync_callback(display, sync_callback, &done);
|
|
wl_display_iterate(display, WL_DISPLAY_WRITABLE);
|
|
while (!done)
|
|
wl_display_iterate(display, WL_DISPLAY_READABLE);
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
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GError **error)
|
|
{
|
|
CoglRendererEGL *egl_renderer;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererXlib *xlib_renderer;
|
|
#endif
|
|
EGLBoolean status;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
gdl_ret_t rc = GDL_SUCCESS;
|
|
gdl_display_info_t gdl_display_info;
|
|
#endif
|
|
|
|
renderer->winsys = g_slice_new0 (CoglRendererEGL);
|
|
|
|
egl_renderer = renderer->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
xlib_renderer = renderer->winsys;
|
|
|
|
if (!_cogl_renderer_xlib_connect (renderer, error))
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|
goto error;
|
|
|
|
egl_renderer->edpy =
|
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eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
|
|
|
|
status = eglInitialize (egl_renderer->edpy,
|
|
&egl_renderer->egl_version_major,
|
|
&egl_renderer->egl_version_minor);
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
|
|
/* The EGL API doesn't provide for a way to explicitly select a
|
|
* platform when the driver can support multiple. Mesa allows
|
|
* selection using an environment variable though so that's what
|
|
* we're doing here... */
|
|
setenv("EGL_PLATFORM", "wayland", 1);
|
|
|
|
if (renderer->foreign_wayland_display)
|
|
{
|
|
egl_renderer->wayland_display = renderer->foreign_wayland_display;
|
|
/* XXX: For now we have to assume that if a foreign display is
|
|
* given then so is a foreing compositor because there is no way
|
|
* to retrospectively be notified of the compositor. */
|
|
g_assert (renderer->foreign_wayland_compositor);
|
|
egl_renderer->wayland_compositor = renderer->foreign_wayland_compositor;
|
|
}
|
|
else
|
|
{
|
|
egl_renderer->wayland_display = wl_display_connect (NULL);
|
|
if (!egl_renderer->wayland_display)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connect wayland display");
|
|
goto error;
|
|
}
|
|
|
|
/*
|
|
* XXX: For some reason, this can only be done after calling
|
|
* eglInitialize otherwise eglInitialize fails in
|
|
* dri2_initialize_wayland because dri2_dpy->wl_dpy->fd doesn't get
|
|
* updated.
|
|
*
|
|
* XXX: Hmm actually now it seems to work :-/
|
|
* There seems to be some fragility about when this is called.
|
|
*/
|
|
wl_display_add_global_listener (egl_renderer->wayland_display,
|
|
display_handle_global_cb,
|
|
&egl_renderer->wayland_compositor);
|
|
}
|
|
|
|
egl_renderer->edpy =
|
|
eglGetDisplay ((EGLNativeDisplayType)egl_renderer->wayland_display);
|
|
|
|
status = eglInitialize (egl_renderer->edpy,
|
|
&egl_renderer->egl_version_major,
|
|
&egl_renderer->egl_version_minor);
|
|
|
|
wl_display_flush (egl_renderer->wayland_display);
|
|
|
|
wl_display_get_fd (egl_renderer->wayland_display,
|
|
event_mask_update_cb, egl_renderer);
|
|
|
|
/* Wait until we have been notified about the compositor object */
|
|
while (!egl_renderer->wayland_compositor)
|
|
wl_display_iterate (egl_renderer->wayland_display,
|
|
egl_renderer->wayland_event_mask);
|
|
#else
|
|
egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
|
|
|
|
status = eglInitialize (egl_renderer->edpy,
|
|
&egl_renderer->egl_version_major,
|
|
&egl_renderer->egl_version_minor);
|
|
#endif
|
|
|
|
if (status != EGL_TRUE)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to initialize EGL");
|
|
goto error;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
/* Check we can talk to the GDL library */
|
|
|
|
rc = gdl_init (NULL);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"GDL initialize failed. %s",
|
|
gdl_get_error_string (rc));
|
|
goto error;
|
|
}
|
|
|
|
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &gdl_display_info);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"GDL failed to get display information: %s",
|
|
gdl_get_error_string (rc));
|
|
gdl_close ();
|
|
goto error;
|
|
}
|
|
|
|
gdl_close ();
|
|
#endif
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_renderer_disconnect (renderer);
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
update_winsys_features (CoglContext *context)
|
|
{
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
const char *egl_extensions;
|
|
int i;
|
|
|
|
g_return_if_fail (egl_display->egl_context);
|
|
|
|
_cogl_gl_update_features (context);
|
|
|
|
memset (context->winsys_features, 0, sizeof (context->winsys_features));
|
|
|
|
egl_extensions = eglQueryString (egl_renderer->edpy, EGL_EXTENSIONS);
|
|
|
|
COGL_NOTE (WINSYS, " EGL Extensions: %s", egl_extensions);
|
|
|
|
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
|
|
COGL_FLAGS_SET (context->winsys_features,
|
|
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
|
|
TRUE);
|
|
#endif
|
|
|
|
initialize_function_table (context->display->renderer);
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
|
|
if (_cogl_feature_check ("EGL", winsys_feature_data + i, 0, 0,
|
|
egl_extensions,
|
|
egl_renderer))
|
|
{
|
|
context->feature_flags |= winsys_feature_data[i].feature_flags;
|
|
if (winsys_feature_data[i].winsys_feature)
|
|
COGL_FLAGS_SET (context->winsys_features,
|
|
winsys_feature_data[i].winsys_feature,
|
|
TRUE);
|
|
}
|
|
|
|
/* FIXME: the winsys_feature_data can currently only have one
|
|
* winsys feature per extension... */
|
|
if (egl_renderer->pf_eglSwapBuffersRegion)
|
|
{
|
|
COGL_FLAGS_SET (context->winsys_features,
|
|
COGL_WINSYS_FEATURE_SWAP_REGION, TRUE);
|
|
COGL_FLAGS_SET (context->winsys_features,
|
|
COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
|
|
}
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static XVisualInfo *
|
|
get_visual_info (CoglDisplay *display, EGLConfig egl_config)
|
|
{
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
XVisualInfo visinfo_template;
|
|
int template_mask = 0;
|
|
XVisualInfo *visinfo = NULL;
|
|
int visinfos_count;
|
|
EGLint visualid, red_size, green_size, blue_size, alpha_size;
|
|
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_NATIVE_VISUAL_ID, &visualid);
|
|
|
|
if (visualid != 0)
|
|
{
|
|
visinfo_template.visualid = visualid;
|
|
template_mask |= VisualIDMask;
|
|
}
|
|
else
|
|
{
|
|
/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
|
|
* attribute, so attempt to find the closest match. */
|
|
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_RED_SIZE, &red_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_GREEN_SIZE, &green_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_BLUE_SIZE, &blue_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_ALPHA_SIZE, &alpha_size);
|
|
|
|
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
|
|
template_mask |= VisualDepthMask;
|
|
|
|
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
|
|
template_mask |= VisualScreenMask;
|
|
}
|
|
|
|
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
|
|
template_mask,
|
|
&visinfo_template,
|
|
&visinfos_count);
|
|
|
|
return visinfo;
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
try_create_context (CoglDisplay *display,
|
|
int retry_cookie,
|
|
gboolean *try_fallback,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglDisplayXlib *xlib_display = display->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
EGLDisplay edpy;
|
|
EGLConfig config;
|
|
EGLint config_count = 0;
|
|
EGLBoolean status;
|
|
EGLint cfg_attribs[] = {
|
|
/* NB: This must be the first attribute, since we may
|
|
* try and fallback to no stencil buffer */
|
|
EGL_STENCIL_SIZE, 2,
|
|
|
|
EGL_RED_SIZE, 1,
|
|
EGL_GREEN_SIZE, 1,
|
|
EGL_BLUE_SIZE, 1,
|
|
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
|
|
|
EGL_DEPTH_SIZE, 1,
|
|
|
|
/* XXX: Why does the GDL platform choose these by default? */
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE,
|
|
EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE,
|
|
#endif
|
|
|
|
EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
|
|
|
#if defined (HAVE_COGL_GL)
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
|
#elif defined (HAVE_COGL_GLES2)
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
#else
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
|
|
#endif
|
|
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
|
|
EGL_NONE
|
|
};
|
|
#if defined (HAVE_COGL_GLES2)
|
|
EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
|
#else
|
|
EGLint *attribs = NULL;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes attrs;
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
struct wl_visual *wayland_visual;
|
|
#endif
|
|
const char *error_message;
|
|
|
|
edpy = egl_renderer->edpy;
|
|
|
|
#ifdef HAVE_COGL_GL
|
|
eglBindAPI (EGL_OPENGL_API);
|
|
#endif
|
|
|
|
/* Some GLES hardware can't support a stencil buffer: */
|
|
if (retry_cookie == 1)
|
|
{
|
|
g_warning ("Trying with stencil buffer disabled...");
|
|
cfg_attribs[1 /* EGL_STENCIL_SIZE */] = 0;
|
|
}
|
|
/* XXX: at this point we only have one fallback */
|
|
|
|
status = eglChooseConfig (edpy,
|
|
cfg_attribs,
|
|
&config, 1,
|
|
&config_count);
|
|
if (status != EGL_TRUE || config_count == 0)
|
|
{
|
|
error_message = "Unable to find a usable EGL configuration";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->egl_config = config;
|
|
|
|
egl_display->egl_context = eglCreateContext (edpy,
|
|
config,
|
|
EGL_NO_CONTEXT,
|
|
attribs);
|
|
if (egl_display->egl_context == EGL_NO_CONTEXT)
|
|
{
|
|
error_message = "Unable to create a suitable EGL context";
|
|
goto fail;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
xvisinfo = get_visual_info (display, config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
error_message = "Unable to find suitable X visual";
|
|
goto fail;
|
|
}
|
|
|
|
attrs.override_redirect = True;
|
|
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
attrs.border_pixel = 0;
|
|
|
|
xlib_display->dummy_xwin =
|
|
XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
CWOverrideRedirect |
|
|
CWColormap |
|
|
CWBorderPixel,
|
|
&attrs);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_display->dummy_xwin,
|
|
NULL);
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create an EGL surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
|
|
egl_display->wayland_surface =
|
|
wl_compositor_create_surface (egl_renderer->wayland_compositor);
|
|
if (!egl_display->wayland_surface)
|
|
{
|
|
error_message= "Failed to create a dummy wayland surface";
|
|
goto fail;
|
|
}
|
|
|
|
wayland_visual =
|
|
wl_display_get_premultiplied_argb_visual (egl_renderer->wayland_display);
|
|
egl_display->wayland_egl_native_window =
|
|
wl_egl_window_create (egl_display->wayland_surface,
|
|
1,
|
|
1,
|
|
wayland_visual);
|
|
if (!egl_display->wayland_egl_native_window)
|
|
{
|
|
error_message= "Failed to create a dummy wayland native egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
egl_display->egl_config,
|
|
(EGLNativeWindowType)
|
|
egl_display->wayland_egl_native_window,
|
|
NULL);
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message= "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT)
|
|
{
|
|
EGLint format;
|
|
|
|
if (android_native_window == NULL)
|
|
{
|
|
error_message = "No ANativeWindow window specified with "
|
|
"cogl_android_set_native_window()";
|
|
goto fail;
|
|
}
|
|
|
|
/* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
|
|
* guaranteed to be accepted by ANativeWindow_setBuffersGeometry ().
|
|
* As soon as we picked a EGLConfig, we can safely reconfigure the
|
|
* ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
|
|
eglGetConfigAttrib (edpy, config, EGL_NATIVE_VISUAL_ID, &format);
|
|
|
|
ANativeWindow_setBuffersGeometry (android_native_window,
|
|
0,
|
|
0,
|
|
format);
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) android_native_window,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
}
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) NULL,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
|
|
/* Currently we only have one fallback path... */
|
|
if (retry_cookie == 0)
|
|
{
|
|
*try_fallback = TRUE;
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
*try_fallback = FALSE;
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglDisplayXlib *xlib_display = display->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
|
|
if (egl_display->egl_context != EGL_NO_CONTEXT)
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
eglDestroyContext (egl_renderer->edpy, egl_display->egl_context);
|
|
egl_display->egl_context = EGL_NO_CONTEXT;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
xlib_display->dummy_xwin = None;
|
|
}
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (egl_display->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (egl_display->wayland_egl_native_window);
|
|
egl_display->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (egl_display->wayland_surface)
|
|
{
|
|
wl_surface_destroy (egl_display->wayland_surface);
|
|
egl_display->wayland_surface = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static gboolean
|
|
create_context (CoglDisplay *display, GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
gboolean support_transparent_windows;
|
|
int retry_cookie = 0;
|
|
gboolean status;
|
|
gboolean try_fallback;
|
|
GError *try_error = NULL;
|
|
|
|
g_return_val_if_fail (egl_display->egl_context == NULL, TRUE);
|
|
|
|
if (display->onscreen_template &&
|
|
display->onscreen_template->swap_chain &&
|
|
display->onscreen_template->swap_chain->has_alpha)
|
|
support_transparent_windows = TRUE;
|
|
else
|
|
support_transparent_windows = FALSE;
|
|
|
|
retry_cookie = 0;
|
|
while (!(status = try_create_context (display,
|
|
retry_cookie,
|
|
&try_fallback,
|
|
&try_error)) &&
|
|
try_fallback)
|
|
{
|
|
g_clear_error (error);
|
|
cleanup_context (display);
|
|
retry_cookie++;
|
|
}
|
|
if (!status)
|
|
g_propagate_error (error, try_error);
|
|
|
|
return status;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_display_destroy (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
g_return_if_fail (egl_display != NULL);
|
|
|
|
cleanup_context (display);
|
|
|
|
g_slice_free (CoglDisplayEGL, display->winsys);
|
|
display->winsys = NULL;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
static gboolean
|
|
gdl_plane_init (CoglDisplay *display, GError **error)
|
|
{
|
|
gboolean ret = TRUE;
|
|
gdl_color_space_t colorSpace = GDL_COLOR_SPACE_RGB;
|
|
gdl_rectangle_t dstRect;
|
|
gdl_display_info_t display_info;
|
|
gdl_ret_t rc = GDL_SUCCESS;
|
|
|
|
if (!display->gdl_plane)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"No GDL plane specified with "
|
|
"cogl_gdl_display_set_plane");
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_init (NULL);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL initialize failed. %s", gdl_get_error_string (rc));
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &display_info);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL failed to get display infomation: %s",
|
|
gdl_get_error_string (rc));
|
|
gdl_close ();
|
|
return FALSE;
|
|
}
|
|
|
|
dstRect.origin.x = 0;
|
|
dstRect.origin.y = 0;
|
|
dstRect.width = display_info.tvmode.width;
|
|
dstRect.height = display_info.tvmode.height;
|
|
|
|
/* Configure the plane attribute. */
|
|
rc = gdl_plane_reset (plane);
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_begin (plane);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_SRC_COLOR_SPACE, &colorSpace);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_PIXEL_FORMAT, &pixfmt);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_DST_RECT, &dstRect);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_uint (GDL_PLANE_NUM_GFX_SURFACES,
|
|
display->swap_chain->length);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_end (GDL_FALSE);
|
|
else
|
|
gdl_plane_config_end (GDL_TRUE);
|
|
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL configuration failed: %s.", gdl_get_error_string (rc));
|
|
ret = FALSE;
|
|
}
|
|
|
|
gdl_close ();
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
_cogl_winsys_display_setup (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
g_return_val_if_fail (display->winsys == NULL, FALSE);
|
|
|
|
egl_display = g_slice_new0 (CoglDisplayEGL);
|
|
display->winsys = egl_display;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
if (!gdl_plane_init (display, error))
|
|
goto error;
|
|
#endif
|
|
|
|
if (!create_context (display, error))
|
|
goto error;
|
|
|
|
egl_display->found_egl_config = TRUE;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_display_destroy (display);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_context_init (CoglContext *context, GError **error)
|
|
{
|
|
context->winsys = g_new0 (CoglContextEGL, 1);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_renderer_add_native_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
update_winsys_features (context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_context_deinit (CoglContext *context)
|
|
{
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_renderer_remove_native_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
g_free (context->winsys);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
|
GError **error)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglDisplay *display = context->display;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen;
|
|
Window xwin;
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#endif
|
|
CoglOnscreenEGL *egl_onscreen;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
struct wl_visual *wayland_visual;
|
|
#endif
|
|
|
|
g_return_val_if_fail (egl_display->egl_context, FALSE);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
/* FIXME: We need to explicitly Select for ConfigureNotify events.
|
|
* For foreign windows we need to be careful not to mess up any
|
|
* existing event mask.
|
|
* We need to document that for windows we create then toolkits
|
|
* must be careful not to clear event mask bits that we select.
|
|
*/
|
|
|
|
/* XXX: Note we ignore the user's original width/height when
|
|
* given a foreign X window. */
|
|
if (onscreen->foreign_xid)
|
|
{
|
|
Status status;
|
|
CoglXlibTrapState state;
|
|
XWindowAttributes attr;
|
|
int xerror;
|
|
|
|
xwin = onscreen->foreign_xid;
|
|
|
|
_cogl_renderer_xlib_trap_errors (display->renderer, &state);
|
|
|
|
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
|
|
xerror = _cogl_renderer_xlib_untrap_errors (display->renderer, &state);
|
|
if (status == 0 || xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to query geometry of foreign xid 0x%08lX: %s",
|
|
xwin, message);
|
|
return FALSE;
|
|
}
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
attr.width, attr.height);
|
|
|
|
/* Make sure the app selects for the events we require... */
|
|
onscreen->foreign_update_mask_callback (onscreen,
|
|
COGL_ONSCREEN_X11_EVENT_MASK,
|
|
onscreen->foreign_update_mask_data);
|
|
}
|
|
else
|
|
{
|
|
int width;
|
|
int height;
|
|
CoglXlibTrapState state;
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes xattr;
|
|
unsigned long mask;
|
|
int xerror;
|
|
|
|
width = cogl_framebuffer_get_width (framebuffer);
|
|
height = cogl_framebuffer_get_height (framebuffer);
|
|
|
|
_cogl_renderer_xlib_trap_errors (display->renderer, &state);
|
|
|
|
xvisinfo = get_visual_info (display, egl_display->egl_config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to retrieve the X11 visual of context's "
|
|
"fbconfig");
|
|
return FALSE;
|
|
}
|
|
|
|
/* window attributes */
|
|
xattr.background_pixel = WhitePixel (xlib_renderer->xdpy,
|
|
DefaultScreen (xlib_renderer->xdpy));
|
|
xattr.border_pixel = 0;
|
|
/* XXX: is this an X resource that we are leaking‽... */
|
|
xattr.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
|
|
|
|
mask = CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
xwin = XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
0, 0,
|
|
width, height,
|
|
0,
|
|
xvisinfo->depth,
|
|
InputOutput,
|
|
xvisinfo->visual,
|
|
mask, &xattr);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
xerror = _cogl_renderer_xlib_untrap_errors (display->renderer, &state);
|
|
if (xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"X error while creating Window for CoglOnscreen: %s",
|
|
message);
|
|
return FALSE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
|
|
egl_onscreen = onscreen->winsys;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
xlib_onscreen = onscreen->winsys;
|
|
|
|
xlib_onscreen->xwin = xwin;
|
|
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_onscreen->xwin,
|
|
NULL);
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
|
|
egl_onscreen->wayland_surface =
|
|
wl_compositor_create_surface (egl_renderer->wayland_compositor);
|
|
if (!egl_onscreen->wayland_surface)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland surface for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
wayland_visual =
|
|
wl_display_get_premultiplied_argb_visual (egl_renderer->wayland_display);
|
|
egl_onscreen->wayland_egl_native_window =
|
|
wl_egl_window_create (egl_onscreen->wayland_surface,
|
|
cogl_framebuffer_get_width (framebuffer),
|
|
cogl_framebuffer_get_height (framebuffer),
|
|
wayland_visual);
|
|
if (!egl_onscreen->wayland_egl_native_window)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland egl native window "
|
|
"for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(EGLNativeWindowType)
|
|
egl_onscreen->wayland_egl_native_window,
|
|
NULL);
|
|
|
|
wl_surface_map_toplevel (egl_onscreen->wayland_surface);
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT)
|
|
if (egl_display->have_onscreen)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"EGL platform only supports a single onscreen window");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface = egl_display->egl_surface;
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
egl_display->egl_surface_width,
|
|
egl_display->egl_surface_height);
|
|
egl_display->have_onscreen = TRUE;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererXlib *xlib_renderer = context->display->renderer->winsys;
|
|
CoglXlibTrapState old_state;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
#endif
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
/* If we never successfully allocated then there's nothing to do */
|
|
if (egl_onscreen == NULL)
|
|
return;
|
|
|
|
if (egl_onscreen->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
if (eglDestroySurface (egl_renderer->edpy, egl_onscreen->egl_surface)
|
|
== EGL_FALSE)
|
|
g_warning ("Failed to destroy EGL surface");
|
|
egl_onscreen->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
|
|
egl_display->have_onscreen = FALSE;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
_cogl_xlib_trap_errors (&old_state);
|
|
|
|
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
xlib_onscreen->xwin = None;
|
|
}
|
|
else
|
|
xlib_onscreen->xwin = None;
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
if (_cogl_xlib_untrap_errors (&old_state) != Success)
|
|
g_warning ("X Error while destroying X window");
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
if (egl_onscreen->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (egl_onscreen->wayland_egl_native_window);
|
|
egl_onscreen->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (egl_onscreen->wayland_surface)
|
|
{
|
|
wl_surface_destroy (egl_onscreen->wayland_surface);
|
|
egl_onscreen->wayland_surface = NULL;
|
|
}
|
|
#endif
|
|
|
|
g_slice_free (CoglOnscreenEGL, onscreen->winsys);
|
|
onscreen->winsys = NULL;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_context->current_surface == egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
if (G_UNLIKELY (!onscreen))
|
|
{
|
|
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_display->dummy_surface;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT)
|
|
return;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
egl_onscreen->egl_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_onscreen->egl_surface;
|
|
}
|
|
|
|
if (onscreen->swap_throttled)
|
|
eglSwapInterval (egl_renderer->edpy, 1);
|
|
else
|
|
eglSwapInterval (egl_renderer->edpy, 0);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
|
|
int *rectangles,
|
|
int n_rectangles)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_renderer->pf_eglSwapBuffersRegion (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
n_rectangles,
|
|
rectangles) == EGL_FALSE)
|
|
g_warning ("Error reported by eglSwapBuffersRegion");
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static void
|
|
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
|
gboolean visibility)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererXlib *xlib_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
|
|
if (visibility)
|
|
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
else
|
|
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
eglSwapBuffers (egl_renderer->edpy, egl_onscreen->egl_surface);
|
|
#if 0
|
|
/* XXX: I think really this should be done automatically for
|
|
* us in eglSwapBuffers since the spec says eglSwapBuffers
|
|
* implicitly flushes client commands. */
|
|
while (egl_renderer->wayland_event_mask & WL_DISPLAY_WRITABLE)
|
|
wl_display_iterate (egl_renderer->wayland_display,
|
|
WL_DISPLAY_WRITABLE);
|
|
#endif
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static guint32
|
|
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
return xlib_onscreen->xwin;
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_context->current_surface != egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
egl_context->current_surface = EGL_NO_SURFACE;
|
|
_cogl_winsys_onscreen_bind (onscreen);
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
static XVisualInfo *
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
g_return_val_if_fail (ctx->display->winsys, FALSE);
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
if (!egl_display->found_egl_config)
|
|
return NULL;
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
}
|
|
#endif
|
|
|
|
static EGLDisplay
|
|
_cogl_winsys_context_egl_get_egl_display (CoglContext *context)
|
|
{
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
|
|
return egl_renderer->edpy;
|
|
}
|
|
|
|
static CoglWinsysVtable _cogl_winsys_vtable =
|
|
{
|
|
.name = "EGL",
|
|
.get_proc_address = _cogl_winsys_get_proc_address,
|
|
.renderer_connect = _cogl_winsys_renderer_connect,
|
|
.renderer_disconnect = _cogl_winsys_renderer_disconnect,
|
|
.display_setup = _cogl_winsys_display_setup,
|
|
.display_destroy = _cogl_winsys_display_destroy,
|
|
.context_init = _cogl_winsys_context_init,
|
|
.context_deinit = _cogl_winsys_context_deinit,
|
|
.context_egl_get_egl_display =
|
|
_cogl_winsys_context_egl_get_egl_display,
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info,
|
|
#endif
|
|
.onscreen_init = _cogl_winsys_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_onscreen_deinit,
|
|
.onscreen_bind = _cogl_winsys_onscreen_bind,
|
|
.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers,
|
|
.onscreen_swap_region = _cogl_winsys_onscreen_swap_region,
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility,
|
|
#endif
|
|
.onscreen_update_swap_throttled =
|
|
_cogl_winsys_onscreen_update_swap_throttled,
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
.onscreen_x11_get_window_xid =
|
|
_cogl_winsys_onscreen_x11_get_window_xid,
|
|
#endif
|
|
};
|
|
|
|
/* XXX: we use a function because no doubt someone will complain
|
|
* about using c99 member initializers because they aren't portable
|
|
* to windows. We want to avoid having to rigidly follow the real
|
|
* order of members since some members are #ifdefd and we'd have
|
|
* to mirror the #ifdefing to add padding etc. For any winsys that
|
|
* can assume the platform has a sane compiler then we can just use
|
|
* c99 initializers for insane platforms they can initialize
|
|
* the members by name in a function.
|
|
*/
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_get_vtable (void)
|
|
{
|
|
return &_cogl_winsys_vtable;
|
|
}
|
|
|
|
/* FIXME: we should have a separate wayland file for these entry
|
|
* points... */
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
void
|
|
cogl_renderer_wayland_set_foreign_display (CoglRenderer *renderer,
|
|
struct wl_display *display)
|
|
{
|
|
g_return_if_fail (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
g_return_if_fail (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_display = display;
|
|
}
|
|
|
|
struct wl_display *
|
|
cogl_renderer_wayland_get_display (CoglRenderer *renderer)
|
|
{
|
|
g_return_val_if_fail (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_display)
|
|
return renderer->foreign_wayland_display;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
return egl_renderer->wayland_display;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_wayland_set_foreign_compositor (CoglRenderer *renderer,
|
|
struct wl_compositor *compositor)
|
|
{
|
|
g_return_if_fail (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
g_return_if_fail (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_compositor = compositor;
|
|
}
|
|
|
|
struct wl_compositor *
|
|
cogl_renderer_wayland_get_compositor (CoglRenderer *renderer)
|
|
{
|
|
g_return_val_if_fail (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_compositor)
|
|
return renderer->foreign_wayland_compositor;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
return egl_renderer->wayland_compositor;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct wl_surface *
|
|
cogl_wayland_onscreen_get_surface (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *fb;
|
|
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
if (fb->allocated)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
return egl_onscreen->wayland_surface;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
|