mutter/tests/conform/test-custom-attributes.c
Robert Bragg 3881fd3259 Adds cogl_framebuffer_draw_[*_]rectangle functions
This adds experimental 2.0 api replacements for the cogl_rectangle[_*]
functions that don't depend on having a current pipeline set on the
context via cogl_{set,push}_source() or having a current framebuffer set
on the context via cogl_push_framebuffer(). The aim for 2.0 is to switch
away from having a statefull context that affects drawing to having
framebuffer drawing apis that are explicitly passed a framebuffer and
pipeline.

To test this change several of the conformance tests were updated to use
this api instead of cogl_rectangle and
cogl_rectangle_with_texture_coords. Since it's quite laborious going
through all of the conformance tests the opportunity was taken to make
other clean ups in the conformance tests to replace other uses of
1.x api with experimental 2.0 api so long as that didn't affect what was
being tested.
2012-03-20 12:33:40 +00:00

303 lines
10 KiB
C

#include <cogl/cogl.h>
#include <string.h>
#include "test-utils.h"
typedef struct _TestState
{
CoglPipeline *pipeline;
} TestState;
typedef struct
{
gint16 x, y;
float r, g, b, a;
} FloatVert;
typedef struct
{
gint16 x, y;
guint8 r, g, b, a;
} ByteVert;
typedef struct
{
gint16 x, y;
} ShortVert;
static void
test_float_verts (TestState *state, int offset_x, int offset_y)
{
CoglAttribute *attributes[2];
CoglAttributeBuffer *buffer;
static const FloatVert float_verts[] =
{
{ 0, 10, /**/ 1, 0, 0, 1 },
{ 10, 10, /**/ 1, 0, 0, 1 },
{ 5, 0, /**/ 1, 0, 0, 1 },
{ 10, 10, /**/ 0, 1, 0, 1 },
{ 20, 10, /**/ 0, 1, 0, 1 },
{ 15, 0, /**/ 0, 1, 0, 1 }
};
buffer = cogl_attribute_buffer_new (ctx,
sizeof (float_verts), float_verts);
attributes[0] = cogl_attribute_new (buffer,
"cogl_position_in",
sizeof (FloatVert),
G_STRUCT_OFFSET (FloatVert, x),
2, /* n_components */
COGL_ATTRIBUTE_TYPE_SHORT);
attributes[1] = cogl_attribute_new (buffer,
"color",
sizeof (FloatVert),
G_STRUCT_OFFSET (FloatVert, r),
4, /* n_components */
COGL_ATTRIBUTE_TYPE_FLOAT);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_translate (fb, offset_x, offset_y, 0.0f);
cogl_framebuffer_draw_attributes (fb,
state->pipeline,
COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */
6, /* n_vertices */
attributes,
2 /* n_attributes */);
cogl_framebuffer_pop_matrix (fb);
cogl_object_unref (attributes[1]);
cogl_object_unref (attributes[0]);
cogl_object_unref (buffer);
test_utils_check_pixel (fb, offset_x + 5, offset_y + 5, 0xff0000ff);
test_utils_check_pixel (fb, offset_x + 15, offset_y + 5, 0x00ff00ff);
}
static void
test_byte_verts (TestState *state, int offset_x, int offset_y)
{
CoglAttribute *attributes[2];
CoglAttributeBuffer *buffer, *unnorm_buffer;
static const ByteVert norm_verts[] =
{
{ 0, 10, /**/ 255, 0, 0, 255 },
{ 10, 10, /**/ 255, 0, 0, 255 },
{ 5, 0, /**/ 255, 0, 0, 255 },
{ 10, 10, /**/ 0, 255, 0, 255 },
{ 20, 10, /**/ 0, 255, 0, 255 },
{ 15, 0, /**/ 0, 255, 0, 255 }
};
static const ByteVert unnorm_verts[] =
{
{ 0, 0, /**/ 0, 0, 1, 1 },
{ 0, 0, /**/ 0, 0, 1, 1 },
{ 0, 0, /**/ 0, 0, 1, 1 },
};
buffer = cogl_attribute_buffer_new (ctx,
sizeof (norm_verts), norm_verts);
attributes[0] = cogl_attribute_new (buffer,
"cogl_position_in",
sizeof (ByteVert),
G_STRUCT_OFFSET (ByteVert, x),
2, /* n_components */
COGL_ATTRIBUTE_TYPE_SHORT);
attributes[1] = cogl_attribute_new (buffer,
"color",
sizeof (ByteVert),
G_STRUCT_OFFSET (ByteVert, r),
4, /* n_components */
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
cogl_attribute_set_normalized (attributes[1], TRUE);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_translate (fb, offset_x, offset_y, 0.0f);
cogl_framebuffer_draw_attributes (fb,
state->pipeline,
COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */
6, /* n_vertices */
attributes,
2 /* n_attributes */);
cogl_object_unref (attributes[1]);
/* Test again with unnormalized attributes */
unnorm_buffer = cogl_attribute_buffer_new (ctx,
sizeof (unnorm_verts),
unnorm_verts);
attributes[1] = cogl_attribute_new (unnorm_buffer,
"color",
sizeof (ByteVert),
G_STRUCT_OFFSET (ByteVert, r),
4, /* n_components */
COGL_ATTRIBUTE_TYPE_BYTE);
cogl_framebuffer_translate (fb, 20, 0, 0);
cogl_framebuffer_draw_attributes (fb,
state->pipeline,
COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */
3, /* n_vertices */
attributes,
2 /* n_attributes */);
cogl_framebuffer_pop_matrix (fb);
cogl_object_unref (attributes[0]);
cogl_object_unref (attributes[1]);
cogl_object_unref (buffer);
cogl_object_unref (unnorm_buffer);
test_utils_check_pixel (fb, offset_x + 5, offset_y + 5, 0xff0000ff);
test_utils_check_pixel (fb, offset_x + 15, offset_y + 5, 0x00ff00ff);
test_utils_check_pixel (fb, offset_x + 25, offset_y + 5, 0x0000ffff);
}
static void
test_short_verts (TestState *state, int offset_x, int offset_y)
{
CoglAttribute *attributes[1];
CoglAttributeBuffer *buffer;
CoglPipeline *pipeline, *pipeline2;
CoglSnippet *snippet;
static const ShortVert short_verts[] =
{
{ -10, -10 },
{ -1, -10 },
{ -5, -1 }
};
pipeline = cogl_pipeline_new (ctx);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX_TRANSFORM,
"attribute vec2 pos;",
NULL);
cogl_snippet_set_replace (snippet,
"cogl_position_out = "
"cogl_modelview_projection_matrix * "
"vec4 (pos, 0.0, 1.0);");
cogl_pipeline_add_snippet (pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_color4ub (pipeline, 255, 0, 0, 255);
buffer = cogl_attribute_buffer_new (ctx,
sizeof (short_verts), short_verts);
attributes[0] = cogl_attribute_new (buffer,
"pos",
sizeof (ShortVert),
G_STRUCT_OFFSET (ShortVert, x),
2, /* n_components */
COGL_ATTRIBUTE_TYPE_SHORT);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_translate (fb,
offset_x + 10.0f,
offset_y + 10.0f,
0.0f);
cogl_framebuffer_draw_attributes (fb,
pipeline,
COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */
3, /* n_vertices */
attributes,
1 /* n_attributes */);
cogl_framebuffer_pop_matrix (fb);
cogl_object_unref (attributes[0]);
/* Test again treating the attribute as unsigned */
attributes[0] = cogl_attribute_new (buffer,
"pos",
sizeof (ShortVert),
G_STRUCT_OFFSET (ShortVert, x),
2, /* n_components */
COGL_ATTRIBUTE_TYPE_UNSIGNED_SHORT);
pipeline2 = cogl_pipeline_copy (pipeline);
cogl_pipeline_set_color4ub (pipeline2, 0, 255, 0, 255);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_translate (fb,
offset_x + 10.0f - 65525.0f,
offset_y - 65525,
0.0f);
cogl_framebuffer_draw_attributes (fb,
pipeline2,
COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */
3, /* n_vertices */
attributes,
1 /* n_attributes */);
cogl_framebuffer_pop_matrix (fb);
cogl_object_unref (attributes[0]);
cogl_object_unref (pipeline2);
cogl_object_unref (pipeline);
cogl_object_unref (buffer);
test_utils_check_pixel (fb, offset_x + 5, offset_y + 5, 0xff0000ff);
test_utils_check_pixel (fb, offset_x + 15, offset_y + 5, 0x00ff00ff);
}
static void
paint (TestState *state)
{
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
test_float_verts (state, 0, 0);
test_byte_verts (state, 0, 10);
test_short_verts (state, 0, 20);
}
void
test_custom_attributes (void)
{
/* If shaders aren't supported then we can't run the test */
if (cogl_features_available (COGL_FEATURE_SHADERS_GLSL))
{
CoglSnippet *snippet;
TestState state;
cogl_framebuffer_orthographic (fb,
0, 0,
cogl_framebuffer_get_width (fb),
cogl_framebuffer_get_height (fb),
-1,
100);
state.pipeline = cogl_pipeline_new (ctx);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX,
"attribute vec4 color;",
"cogl_color_out = color;");
cogl_pipeline_add_snippet (state.pipeline, snippet);
paint (&state);
cogl_object_unref (state.pipeline);
cogl_object_unref (snippet);
if (cogl_test_verbose ())
g_print ("OK\n");
}
else if (cogl_test_verbose ())
g_print ("Skipping\n");
}