02b69e4d76
GCC has some optimization for the inclusion guard, but they only work if the check is the outermost one. We're fairly inconsistent because of historical reasons, so we should ensure that we follow the same pattern in every public header.
78 lines
3.1 KiB
C
78 lines
3.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef __CLUTTER_BIND_CONSTRAINT_H__
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#define __CLUTTER_BIND_CONSTRAINT_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-constraint.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BIND_CONSTRAINT (clutter_bind_constraint_get_type ())
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#define CLUTTER_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraint))
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#define CLUTTER_IS_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIND_CONSTRAINT))
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/**
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* ClutterBindConstraint:
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*
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* #ClutterBindConstraint is an opaque structure
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* whose members cannot be directly accessed
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*
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* Since: 1.4
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*/
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typedef struct _ClutterBindConstraint ClutterBindConstraint;
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typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
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CLUTTER_AVAILABLE_IN_1_4
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GType clutter_bind_constraint_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_4
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ClutterConstraint * clutter_bind_constraint_new (ClutterActor *source,
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ClutterBindCoordinate coordinate,
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gfloat offset);
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CLUTTER_AVAILABLE_IN_1_4
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void clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
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ClutterActor *source);
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CLUTTER_AVAILABLE_IN_1_4
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ClutterActor * clutter_bind_constraint_get_source (ClutterBindConstraint *constraint);
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CLUTTER_AVAILABLE_IN_1_4
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void clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
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ClutterBindCoordinate coordinate);
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CLUTTER_AVAILABLE_IN_1_4
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ClutterBindCoordinate clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint);
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CLUTTER_AVAILABLE_IN_1_4
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void clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
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gfloat offset);
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CLUTTER_AVAILABLE_IN_1_4
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gfloat clutter_bind_constraint_get_offset (ClutterBindConstraint *constraint);
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G_END_DECLS
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#endif /* __CLUTTER_BIND_CONSTRAINT_H__ */
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