e8915fcb12
This commit doesn't actually include any direct changes to source; you have to run ./fixed-to-float.sh. Note: the script will make a number of commits itself to your git repository a various stages of the script. You will need to reset these if you want to re-run the script. * NB: Be carefull about how you reset your tree, if you are making changes to the script and patches, so you don't loose your changes * This aims to remove all use of fixed point within Clutter and Cogl. It aims to not break the Clutter API, including maintaining the CLUTTER_FIXED macros, (though they now handle floats not 16.16 fixed) It maintains cogl-fixed.[ch] as a utility API that can be used by applications (and potentially for focused internal optimisations), but all Cogl interfaces now accept floats in place of CoglFixed. Note: the choice to to use single precision floats, not doubles is very intentional. GPUs are basically all single precision; only this year have high end cards started adding double precision - aimed mostly at the GPGPU market. This means if you pass doubles into any GL[ES] driver, you can expect those numbers to be cast to a float. (Certainly this is true of Mesa wich casts most things to floats internally) It can be a noteable performance issue to cast from double->float frequently, and if we were to have an api defined in terms of doubles, that would imply a *lot* of unneeded casting. One of the noteable issues with fixed point was the amount of casting required, so I don't want to overshoot the mark and require just as much casting still. Double precision arithmatic is also slower, so it usually makes sense to minimize its use if the extra precision isn't needed. In the same way that the fast/low precision fixed API can be used sparingly for optimisations; if needs be in certain situations we can promote to doubles internally for higher precision. E.g. quoting Brian Paul (talking about performance optimisations for GL programmers): "Avoid double precision valued functions Mesa does all internal floating point computations in single precision floating point. API functions which take double precision floating point values must convert them to single precision. This can be expensive in the case of glVertex, glNormal, etc. "
151 lines
8.2 KiB
Bash
Executable File
151 lines
8.2 KiB
Bash
Executable File
#!/bin/sh
|
|
|
|
# The ClutterFixed type and macros now use floats, but we are keeping the
|
|
# CoglFixed type + macros using fixed point so now we convert all uses of
|
|
# the Cogl fixed point macros within Clutter proper to use the ClutterFixed
|
|
# macros instead.
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_MUL/CLUTTER_FIXED_MUL/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_DIV/CLUTTER_FIXED_DIV/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_FAST_MUL/CLUTTER_FIXED_MUL/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_FAST_DIV/CLUTTER_FIXED_DIV/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_FROM_FLOAT/CLUTTER_FLOAT_TO_FIXED/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_TO_FLOAT/CLUTTER_FIXED_TO_FLOAT/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_TO_DOUBLE/CLUTTER_FIXED_TO_DOUBLE/g' {} \;
|
|
find ./clutter -maxdepth 1 -iname '*.c' -exec sed -i 's/COGL_FIXED_PI/CFX_PI/g' {} \;
|
|
|
|
# All remaining uses of the Cogl fixed point API now get expanded out to simply
|
|
# use float calculations... (we will restore the cogl-fixed code itself later)
|
|
|
|
# XXX: This assumes that no nested function - with multiple arguments - is ever
|
|
# found as the RHS argument to COGL_FIXED_MUL. This is because we simply replace
|
|
# the last ',' with the * operator. If you want to double check that's still true:
|
|
# $ grep -r --include=*.c COGL_FIXED_MUL *|less
|
|
find ./clutter -iname '*.[ch]' -exec sed -i -r 's/COGL_FIXED_MUL (.*),/\1 */g' {} \;
|
|
# XXX: We use the same assumption here...
|
|
find ./clutter -iname '*.[ch]' -exec sed -i -r 's|COGL_FIXED_FAST_DIV (.*),|\1 /|g' {} \;
|
|
# XXX: And again here. (Note in this case there were examples of COGL_FIXED_MUL
|
|
# being used as the RHS argument, but since we have already replaced instances
|
|
# of COGL_FIXED_MUL, that works out ok.
|
|
find ./clutter -iname '*.[ch]' -exec sed -i -r 's|COGL_FIXED_DIV (.*),|\1 /|g' {} \;
|
|
|
|
# A fix due to the assumptions used above
|
|
sed -i 's/#define DET2X(a,b,c,d).*/#define DET2X(a,b,c,d) ((a * d) - (b * c))/g' ./clutter/clutter-actor.c
|
|
|
|
#we get some redundant brackets like this, but C's automatic type promotion
|
|
#works out fine for most cases...
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_TO_INT//g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_FROM_INT//g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_TO_FLOAT//g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_FROM_FLOAT//g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_TO_DOUBLE /(double)/g' {} \;
|
|
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_FLOOR/floorf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_CEIL/ceilf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_360/360.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_240/240.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_255/255.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_180/180.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_120/120.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_60/60.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_1/1.0/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_0_5/0.5/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/COGL_FIXED_PI/G_PI/g' {} \;
|
|
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_angle_cos/cosf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_angle_sin/sinf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_angle_tan/tanf/g' {} \;
|
|
|
|
#XXX: NB: cogl_fixed_div must be done before mul since there is a case were they
|
|
#are nested which would otherwise break the assumption used here that the last
|
|
#coma of the line can simply be replaced with the corresponding operator
|
|
find ./clutter -iname '*.[ch]' -exec sed -i -r 's|cogl_fixed_div (.*),|\1 /|g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i -r 's|cogl_fixed_mul (.*),|\1 *|g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_pow2/pow2f/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_pow/powf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_log2/log2f/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_sqrt/sqrtf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_cos/cosf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_sin/sinf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_atan2/atan2f/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_atan/atanf/g' {} \;
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/cogl_fixed_tan/tanf/g' {} \;
|
|
|
|
#TODO: fixup gles/cogl.c set_clip_plane
|
|
|
|
cat clutter/cogl/common/cogl-primitives.c| \
|
|
grep -v '#define CFX_MUL2'| \
|
|
grep -v '#undef CFX_MUL2'| \
|
|
grep -v '#define CFX_MUL3'| \
|
|
grep -v '#undef CFX_MUL3'| \
|
|
grep -v '#define CFX_SQ'| \
|
|
grep -v '#undef CFX_SQ'| \
|
|
sed -r 's/CFX_MUL2 \((.{7})\)/(\1 * 2)/g' | \
|
|
sed -r 's/CFX_MUL3 \((.{7})\)/(\1 * 3)/g' | \
|
|
sed -r 's/CFX_SQ \((.{7})\)/(\1 * \1)/g' \
|
|
>./tmp
|
|
mv ./tmp clutter/cogl/common/cogl-primitives.c
|
|
|
|
#this has too many false positives...
|
|
#find ./clutter -iname '*.[ch]' -exec sed -i 's|>> 1|/ 2|g' {} \;
|
|
#find ./clutter -iname '*.[ch]' -exec sed -i 's|<< 1|* 2|g' {} \;
|
|
|
|
sed -i 's|>> 1|/ 2|g' ./clutter/cogl/common/cogl-primitives.c
|
|
sed -i 's|<< 1|* 2|g' ./clutter/cogl/common/cogl-primitives.c
|
|
#find ./clutter -iname '*.[ch]' -exec sed -i 's|<< 1|* 2|g' {} \;
|
|
|
|
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/CoglFixed/float/g' {} \;
|
|
#XXX: This might need changing later...
|
|
find ./clutter -iname '*.[ch]' -exec sed -i 's/CoglFixedVec2/CoglVec2/g' {} \;
|
|
sed -i 's/CoglFixed/float/g' ./clutter/cogl/cogl.h.in
|
|
|
|
# maintain the existing CoglFixed code as utility code for applications:
|
|
sed -i 's/float:/CoglFixed:/g' clutter/cogl/cogl-types.h
|
|
sed -i 's/gint32 float/gint32 CoglFixed/g' clutter/cogl/cogl-types.h
|
|
git-checkout clutter/cogl/cogl-fixed.h clutter/cogl/common/cogl-fixed.c
|
|
|
|
echo "Cogl API to remove/replace with float versions:"
|
|
find ./clutter/ -iname '*.c' -exec grep '^cogl_[a-zA-Z_]*x ' {} \; | cut -d' ' -f1|grep -v 'box$'|grep -v 'matrix$'
|
|
echo "Clutter API to remove/replace with float versions:"
|
|
find ./clutter/ -iname '*.c' -exec grep '^clutter_[a-zA-Z_]*x ' {} \; | cut -d' ' -f1|grep -v 'box$'|grep -v 'matrix$'|grep -v '_x$'
|
|
|
|
#
|
|
# Now the last mile is dealt with manually with a bunch of patches...
|
|
#
|
|
|
|
git-commit -a -m "[By fixed-to-float.sh] Fixed to Float automatic changes" --no-verify
|
|
|
|
patch -p1<fixed-to-float-patches/gl-cogl-texture.c.0.patch
|
|
patch -p1<fixed-to-float-patches/mtx_transform.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-actor.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-alpha.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-alpha.h.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-behaviour-ellipse.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-bezier.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-path.c.0.patch
|
|
patch -p1<fixed-to-float-patches/cogl-fixed.h.0.patch
|
|
patch -p1<fixed-to-float-patches/cogl-fixed.c.0.patch
|
|
patch -p1<fixed-to-float-patches/test-cogl-tex-tile.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-texture.c.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-fixed.c.0.patch
|
|
patch -p1<fixed-to-float-patches/gl-cogl.c
|
|
patch -p1<fixed-to-float-patches/cogl-pango-render.c.0.patch
|
|
patch -p1<fixed-to-float-patches/cogl-primitives.c.0.patch
|
|
patch -p1<fixed-to-float-patches/gl-cogl-primitives.c.0.patch
|
|
|
|
#XXX: COGL_PANGO_UNIT_TO_FIXED
|
|
|
|
git-commit -a -m "[By fixed-to-float.sh] Fixed to Float patches" --no-verify
|
|
|
|
# The fixes in these files are entirely handcoded, so to avoid clashes with the
|
|
# automatic stuff above the patches below are based against the pristine
|
|
# versions, and we don't want to commit any of the automatic changes here.
|
|
git-checkout HEAD~2 clutter/clutter-fixed.h
|
|
git-checkout HEAD~2 clutter/clutter-units.h
|
|
|
|
patch -p1<fixed-to-float-patches/clutter-fixed.h.0.patch
|
|
patch -p1<fixed-to-float-patches/clutter-units.h.0.patch
|
|
|
|
git-commit -a -m "[By fixed-to-float.sh] clutter-fixed.h and clutter-units.h changes" --no-verify
|
|
|