e4304e2d0a
API. All code to do with positioning the stage has been removed so the window is left where Windows wants to put it and it can not be moved with clutter_actor_set_position. * clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove win_xpos and win_ypos. * clutter/win32/clutter-event-win32.c (message_translate): Remove the handler for WM_MOVE because the stage no longer cares where it is positioned.
638 lines
17 KiB
C
638 lines
17 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "clutter-stage-win32.h"
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#include "clutter-backend-win32.h"
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#include "clutter-win32.h"
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#include "../clutter-backend.h"
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#include "../clutter-event.h"
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#include "../clutter-private.h"
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#include "../clutter-debug.h"
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#include "../clutter-main.h"
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#include "../clutter-keysyms.h"
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#include <string.h>
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#include <glib.h>
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#include <windows.h>
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#include <windowsx.h>
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typedef struct _ClutterEventSource ClutterEventSource;
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struct _ClutterEventSource
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{
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GSource source;
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ClutterBackend *backend;
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GPollFD event_poll_fd;
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};
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static gboolean clutter_event_prepare (GSource *source,
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gint *timeout);
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static gboolean clutter_event_check (GSource *source);
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static gboolean clutter_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data);
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static GSourceFuncs event_funcs = {
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clutter_event_prepare,
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clutter_event_check,
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clutter_event_dispatch,
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NULL
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};
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/* Special mapping for some keys that don't have a direct Unicode
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value. Must be sorted by the numeric value of the Windows key
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virtual key code */
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static const struct
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{
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gushort win_sym, clutter_sym;
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} clutter_win32_key_map[] =
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{
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{ VK_CANCEL, CLUTTER_Cancel },
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{ VK_BACK, CLUTTER_BackSpace },
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{ VK_TAB, CLUTTER_Tab },
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{ VK_CLEAR, CLUTTER_Clear },
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{ VK_RETURN, CLUTTER_Return },
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{ VK_MENU, CLUTTER_Menu },
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{ VK_PAUSE, CLUTTER_Pause },
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{ VK_HANGUL, CLUTTER_Hangul },
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{ VK_KANJI, CLUTTER_Kanji },
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{ VK_ESCAPE, CLUTTER_Escape },
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{ VK_SPACE, CLUTTER_space },
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{ VK_PRIOR, CLUTTER_Prior },
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{ VK_NEXT, CLUTTER_Next },
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{ VK_END, CLUTTER_End },
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{ VK_HOME, CLUTTER_Home },
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{ VK_LEFT, CLUTTER_Left },
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{ VK_UP, CLUTTER_Up },
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{ VK_RIGHT, CLUTTER_Right },
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{ VK_DOWN, CLUTTER_Down },
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{ VK_SELECT, CLUTTER_Select },
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{ VK_PRINT, CLUTTER_Print },
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{ VK_EXECUTE, CLUTTER_Execute },
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{ VK_INSERT, CLUTTER_Insert },
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{ VK_DELETE, CLUTTER_Delete },
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{ VK_HELP, CLUTTER_Help },
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{ VK_MULTIPLY, CLUTTER_multiply },
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{ VK_F1, CLUTTER_F1 },
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{ VK_F2, CLUTTER_F2 },
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{ VK_F3, CLUTTER_F3 },
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{ VK_F4, CLUTTER_F4 },
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{ VK_F5, CLUTTER_F5 },
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{ VK_F6, CLUTTER_F6 },
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{ VK_F7, CLUTTER_F7 },
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{ VK_F8, CLUTTER_F8 },
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{ VK_F9, CLUTTER_F9 },
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{ VK_F10, CLUTTER_F10 },
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{ VK_F11, CLUTTER_F11 },
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{ VK_F12, CLUTTER_F12 },
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{ VK_F13, CLUTTER_F13 },
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{ VK_F14, CLUTTER_F14 },
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{ VK_F15, CLUTTER_F15 },
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{ VK_F16, CLUTTER_F16 },
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{ VK_F17, CLUTTER_F17 },
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{ VK_F18, CLUTTER_F18 },
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{ VK_F19, CLUTTER_F19 },
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{ VK_F20, CLUTTER_F20 },
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{ VK_F21, CLUTTER_F21 },
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{ VK_F22, CLUTTER_F22 },
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{ VK_F23, CLUTTER_F23 },
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{ VK_F24, CLUTTER_F24 },
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{ VK_LSHIFT, CLUTTER_Shift_L },
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{ VK_RSHIFT, CLUTTER_Shift_R },
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{ VK_LCONTROL, CLUTTER_Control_L },
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{ VK_RCONTROL, CLUTTER_Control_R }
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};
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#define CLUTTER_WIN32_KEY_MAP_SIZE (sizeof (clutter_win32_key_map) \
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/ sizeof (clutter_win32_key_map[0]))
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static GSource *
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clutter_event_source_new (ClutterBackend *backend)
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{
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GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
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ClutterEventSource *event_source = (ClutterEventSource *) source;
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event_source->backend = backend;
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return source;
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}
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void
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_clutter_backend_win32_events_init (ClutterBackend *backend)
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{
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ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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GSource *source;
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ClutterEventSource *event_source;
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source = backend_win32->event_source = clutter_event_source_new (backend);
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event_source = (ClutterEventSource *) source;
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g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
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event_source->event_poll_fd.fd = G_WIN32_MSG_HANDLE;
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event_source->event_poll_fd.events = G_IO_IN;
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g_source_add_poll (source, &event_source->event_poll_fd);
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g_source_set_can_recurse (source, TRUE);
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g_source_attach (source, NULL);
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}
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void
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_clutter_backend_win32_events_uninit (ClutterBackend *backend)
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{
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ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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if (backend_win32->event_source)
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{
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CLUTTER_NOTE (EVENT, "Destroying the event source");
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g_source_destroy (backend_win32->event_source);
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g_source_unref (backend_win32->event_source);
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backend_win32->event_source = NULL;
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}
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}
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static gboolean
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check_msg_pending ()
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{
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MSG msg;
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return PeekMessageW (&msg, NULL, 0, 0, PM_NOREMOVE) ? TRUE : FALSE;
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}
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static ClutterModifierType
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get_modifier_state (WPARAM wparam)
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{
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ClutterModifierType ret = 0;
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if ((wparam & MK_SHIFT))
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ret |= CLUTTER_SHIFT_MASK;
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if ((wparam & MK_CONTROL))
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ret |= CLUTTER_CONTROL_MASK;
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if ((wparam & MK_LBUTTON))
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ret |= CLUTTER_BUTTON1_MASK;
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if ((wparam & MK_MBUTTON))
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ret |= CLUTTER_BUTTON2_MASK;
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if ((wparam & MK_RBUTTON))
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ret |= CLUTTER_BUTTON3_MASK;
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return ret;
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}
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static void
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make_button_event (const MSG *msg, ClutterEvent *event,
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int button, int click_count, gboolean release)
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{
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event->type = release ? CLUTTER_BUTTON_RELEASE : CLUTTER_BUTTON_PRESS;
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event->button.time = msg->time;
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event->button.x = GET_X_LPARAM (msg->lParam);
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event->button.y = GET_Y_LPARAM (msg->lParam);
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event->button.modifier_state = get_modifier_state (msg->wParam);
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event->button.button = button;
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event->button.click_count = click_count;
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}
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/**
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* clutter_win32_disable_event_retrieval
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*
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* Disables retrieval of Windows messages in the main loop. Use to
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* create event-less canvas.
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*
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* This function can only be called before calling clutter_init().
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*
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* Since: 0.8
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*/
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void
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clutter_win32_disable_event_retrieval (void)
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{
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ClutterBackendWin32 *backend;
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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backend = CLUTTER_BACKEND_WIN32 (clutter_context->backend);
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backend->no_event_retrieval = TRUE;
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}
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static gboolean
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clutter_event_prepare (GSource *source,
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gint *timeout)
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{
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gboolean retval;
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clutter_threads_enter ();
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*timeout = -1;
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retval = (clutter_events_pending () || check_msg_pending ());
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clutter_threads_leave ();
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return retval;
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}
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static gboolean
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clutter_event_check (GSource *source)
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{
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ClutterEventSource *event_source = (ClutterEventSource *) source;
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gboolean retval;
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clutter_threads_enter ();
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if ((event_source->event_poll_fd.revents & G_IO_IN))
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retval = (clutter_events_pending () || check_msg_pending ());
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else
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retval = FALSE;
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clutter_threads_leave ();
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return retval;
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}
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static gboolean
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clutter_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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ClutterEvent *event;
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MSG msg;
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clutter_threads_enter ();
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/* Process Windows messages until we've got one that translates into
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the clutter event queue */
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while (!clutter_events_pending () && PeekMessageW (&msg, NULL,
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0, 0, PM_REMOVE))
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DispatchMessageW (&msg);
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/* Pop an event off the queue if any */
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if ((event = clutter_event_get ()))
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{
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/* forward the event into clutter for emission etc. */
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clutter_do_event (event);
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clutter_event_free (event);
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}
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clutter_threads_leave ();
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return TRUE;
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}
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static ClutterModifierType
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get_key_modifier_state (const BYTE *key_states)
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{
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ClutterModifierType ret = 0;
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if ((key_states[VK_SHIFT] & 0x80)
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|| (key_states[VK_LSHIFT] & 0x80)
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|| (key_states[VK_RSHIFT] & 0x80))
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ret |= CLUTTER_SHIFT_MASK;
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if ((key_states[VK_CONTROL] & 0x80)
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|| (key_states[VK_LCONTROL] & 0x80)
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|| (key_states[VK_RCONTROL] & 0x80))
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ret |= CLUTTER_CONTROL_MASK;
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if ((key_states[VK_MENU] & 0x80)
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|| (key_states[VK_LMENU] & 0x80)
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|| (key_states[VK_RMENU] & 0x80))
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ret |= CLUTTER_MOD1_MASK;
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if (key_states[VK_CAPITAL])
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ret |= CLUTTER_LOCK_MASK;
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return ret;
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}
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static gboolean
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message_translate (ClutterBackend *backend,
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ClutterEvent *event,
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const MSG *msg,
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gboolean *call_def_window_proc)
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{
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ClutterBackendWin32 *backend_win32;
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ClutterStageWin32 *stage_win32;
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ClutterStage *stage;
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ClutterStageWindow *impl;
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gboolean res;
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backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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/* Do further processing only on events for the stage window */
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stage = clutter_win32_get_stage_from_window (msg->hwnd);
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if (stage == NULL)
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return FALSE;
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impl = _clutter_stage_get_window (stage);
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stage_win32 = CLUTTER_STAGE_WIN32 (impl);
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event->any.stage = stage;
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res = TRUE;
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switch (msg->message)
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{
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case WM_SIZE:
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if (!stage_win32->is_foreign_win)
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{
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WORD new_width = LOWORD (msg->lParam);
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WORD new_height = HIWORD (msg->lParam);
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guint old_width, old_height;
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clutter_actor_get_size (CLUTTER_ACTOR (stage),
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&old_width, &old_height);
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if (new_width != old_width || new_height != old_height)
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clutter_actor_set_size (CLUTTER_ACTOR (stage),
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new_width, new_height);
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}
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res = FALSE;
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break;
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case WM_SHOWWINDOW:
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if (msg->wParam)
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clutter_stage_win32_map (stage_win32);
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else
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clutter_stage_win32_unmap (stage_win32);
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res = FALSE;
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break;
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case WM_ACTIVATE:
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if (msg->wParam == WA_INACTIVE)
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{
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if (stage_win32->state & CLUTTER_STAGE_STATE_ACTIVATED)
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{
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stage_win32->state &= ~CLUTTER_STAGE_STATE_ACTIVATED;
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event->type = CLUTTER_STAGE_STATE;
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event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
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event->stage_state.new_state = stage_win32->state;
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}
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else
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res = FALSE;
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break;
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}
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else
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{
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if (!(stage_win32->state & CLUTTER_STAGE_STATE_ACTIVATED))
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{
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stage_win32->state |= CLUTTER_STAGE_STATE_ACTIVATED;
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event->type = CLUTTER_STAGE_STATE;
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event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
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event->stage_state.new_state = stage_win32->state;
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}
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else
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res = FALSE;
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}
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break;
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case WM_PAINT:
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CLUTTER_NOTE (MULTISTAGE, "expose for stage:%p, redrawing", stage);
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clutter_redraw (stage);
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res = FALSE;
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break;
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case WM_DESTROY:
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CLUTTER_NOTE (EVENT, "WM_DESTROY");
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event->type = CLUTTER_DESTROY_NOTIFY;
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break;
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case WM_CLOSE:
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CLUTTER_NOTE (EVENT, "WM_CLOSE");
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event->type = CLUTTER_DELETE;
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/* The default window proc will destroy the window so we want to
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prevent this to allow applications to optionally destroy the
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window themselves */
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if (call_def_window_proc)
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*call_def_window_proc = FALSE;
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break;
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case WM_LBUTTONDOWN:
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make_button_event (msg, event, 1, 1, FALSE);
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break;
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case WM_MBUTTONDOWN:
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make_button_event (msg, event, 2, 1, FALSE);
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break;
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case WM_RBUTTONDOWN:
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make_button_event (msg, event, 3, 1, FALSE);
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break;
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case WM_LBUTTONUP:
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make_button_event (msg, event, 1, 1, TRUE);
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break;
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case WM_MBUTTONUP:
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make_button_event (msg, event, 2, 1, TRUE);
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break;
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case WM_RBUTTONUP:
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make_button_event (msg, event, 3, 1, TRUE);
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break;
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case WM_LBUTTONDBLCLK:
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make_button_event (msg, event, 1, 2, FALSE);
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break;
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case WM_MBUTTONDBLCLK:
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make_button_event (msg, event, 2, 2, FALSE);
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break;
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case WM_RBUTTONDBLCLK:
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make_button_event (msg, event, 3, 2, FALSE);
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break;
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case WM_MOUSEWHEEL:
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stage_win32->scroll_pos += (SHORT) HIWORD (msg->wParam);
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event->type = CLUTTER_SCROLL;
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event->scroll.time = msg->time;
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event->scroll.x = GET_X_LPARAM (msg->lParam);
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event->scroll.y = GET_Y_LPARAM (msg->lParam);
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event->scroll.modifier_state
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= get_modifier_state (LOWORD (msg->wParam));
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if (stage_win32->scroll_pos >= WHEEL_DELTA)
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{
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event->scroll.direction = CLUTTER_SCROLL_UP;
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stage_win32->scroll_pos -= WHEEL_DELTA;
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}
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else if (stage_win32->scroll_pos <= -WHEEL_DELTA)
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{
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event->scroll.direction = CLUTTER_SCROLL_DOWN;
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stage_win32->scroll_pos += WHEEL_DELTA;
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}
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else
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res = FALSE;
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break;
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case WM_MOUSEMOVE:
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event->type = CLUTTER_MOTION;
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event->motion.time = msg->time;
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event->motion.x = GET_X_LPARAM (msg->lParam);
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event->motion.y = GET_Y_LPARAM (msg->lParam);
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event->motion.modifier_state = get_modifier_state (msg->wParam);
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break;
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case WM_KEYDOWN:
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case WM_KEYUP:
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case WM_SYSKEYDOWN:
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case WM_SYSKEYUP:
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{
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int scan_code = (msg->lParam >> 16) & 0xff;
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int min = 0, max = CLUTTER_WIN32_KEY_MAP_SIZE, mid;
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BYTE key_states[256];
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/* Get the keyboard modifier states. GetKeyboardState
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conveniently gets the key state that was current when the
|
|
last keyboard message read was generated */
|
|
GetKeyboardState(key_states);
|
|
|
|
/* Binary chop to check if we have a direct mapping for this
|
|
key code */
|
|
while (min < max)
|
|
{
|
|
mid = (min + max) / 2;
|
|
if (clutter_win32_key_map[mid].win_sym == msg->wParam)
|
|
{
|
|
event->key.keyval = clutter_win32_key_map[mid].clutter_sym;
|
|
event->key.unicode_value = 0;
|
|
break;
|
|
}
|
|
else if (clutter_win32_key_map[mid].win_sym < msg->wParam)
|
|
min = mid + 1;
|
|
else
|
|
max = mid;
|
|
}
|
|
|
|
/* If we don't have a direct mapping then try getting the
|
|
unicode value of the key sym */
|
|
if (min >= max)
|
|
{
|
|
WCHAR ch;
|
|
BYTE shift_state[256];
|
|
|
|
/* Translate to a Unicode value, but only take into
|
|
account the shift key. That way Ctrl+Shift+C will
|
|
generate a capital C virtual key code with a zero
|
|
unicode value for example */
|
|
memset (shift_state, 0, 256);
|
|
shift_state[VK_SHIFT] = key_states[VK_SHIFT];
|
|
shift_state[VK_LSHIFT] = key_states[VK_LSHIFT];
|
|
shift_state[VK_RSHIFT] = key_states[VK_RSHIFT];
|
|
shift_state[VK_CAPITAL] = key_states[VK_CAPITAL];
|
|
|
|
if (ToUnicode (msg->wParam, scan_code,
|
|
shift_state, &ch, 1, 0) == 1
|
|
/* The codes in this range directly match the Latin 1
|
|
codes so we can just use the Unicode value as the
|
|
key sym */
|
|
&& ch >= 0x20 && ch <= 0xff)
|
|
event->key.keyval = ch;
|
|
else
|
|
/* Otherwise we don't know what the key means but the
|
|
application might be able to do something with the
|
|
scan code so we might as well still generate the
|
|
event */
|
|
event->key.keyval = CLUTTER_VoidSymbol;
|
|
|
|
/* Get the unicode value of the keypress again using the
|
|
full modifier state */
|
|
if (ToUnicode (msg->wParam, scan_code,
|
|
key_states, &ch, 1, 0) == 1)
|
|
event->key.unicode_value = ch;
|
|
else
|
|
event->key.unicode_value = 0;
|
|
}
|
|
|
|
event->key.type = msg->message == WM_KEYDOWN
|
|
|| msg->message == WM_SYSKEYDOWN
|
|
? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE;
|
|
event->key.time = msg->time;
|
|
event->key.modifier_state = get_key_modifier_state (key_states);
|
|
event->key.hardware_keycode = scan_code;
|
|
}
|
|
break;
|
|
|
|
case WM_GETMINMAXINFO:
|
|
{
|
|
MINMAXINFO *min_max_info = (MINMAXINFO *) msg->lParam;
|
|
_clutter_stage_win32_get_min_max_info (stage_win32, min_max_info);
|
|
if (call_def_window_proc)
|
|
*call_def_window_proc = FALSE;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
/* ignore every other message */
|
|
res = FALSE;
|
|
break;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
LRESULT CALLBACK
|
|
_clutter_stage_win32_window_proc (HWND hwnd, UINT umsg,
|
|
WPARAM wparam, LPARAM lparam)
|
|
{
|
|
ClutterStageWin32 *stage_win32
|
|
= (ClutterStageWin32 *) GetWindowLongPtrW (hwnd, 0);
|
|
gboolean call_def_window_proc = TRUE;
|
|
|
|
/* Ignore any messages before SetWindowLongPtr has been called to
|
|
set the stage */
|
|
if (stage_win32 != NULL)
|
|
{
|
|
ClutterBackendWin32 *backend_win32 = stage_win32->backend;
|
|
MSG msg;
|
|
ClutterEvent *event;
|
|
ClutterMainContext *clutter_context;
|
|
DWORD message_pos = GetMessagePos ();
|
|
|
|
clutter_context = clutter_context_get_default ();
|
|
|
|
msg.hwnd = hwnd;
|
|
msg.message = umsg;
|
|
msg.wParam = wparam;
|
|
msg.lParam = lparam;
|
|
msg.time = GetMessageTime ();
|
|
/* Neither MAKE_POINTS nor GET_[XY]_LPARAM is defined in MinGW
|
|
headers so we need to convert to a signed type explicitly */
|
|
msg.pt.x = (SHORT) LOWORD (message_pos);
|
|
msg.pt.y = (SHORT) HIWORD (message_pos);
|
|
|
|
event = clutter_event_new (CLUTTER_NOTHING);
|
|
|
|
if (message_translate (CLUTTER_BACKEND (backend_win32), event,
|
|
&msg, &call_def_window_proc))
|
|
/* push directly here to avoid copy of queue_put */
|
|
g_queue_push_head (clutter_context->events_queue, event);
|
|
else
|
|
clutter_event_free (event);
|
|
}
|
|
|
|
if (call_def_window_proc)
|
|
return DefWindowProcW (hwnd, umsg, wparam, lparam);
|
|
else
|
|
return 0;
|
|
}
|