mutter/test-fixtures/test-utils.c
Robert Bragg 937337993d tests: stop using cogl-auto-texture apis
The plan is to remove the cogl-auto-texture apis since they hide a bit
too much from developers but currently the conformance tests depend on
these apis in numerous places.

For the conformance tests it makes some sense to continue using high
level texture apis similar to the auto-texture apis since we may want
to make broad variations to how textures are allocated as part of the
testing running if that might help exercise more code paths.

This patch copies much of the auto-texture functionality into some
slightly more special purpose utilities in test-utils.c/h. Minor changes
include being constrained to the public Cogl api and they also don't
let you catch CoglErrors and just assume they should abort on error.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 911df79776ce6f695351c15e9872b4f1479d30bf)

Conflicts:
	tests/conform/test-atlas-migration.c
	tests/conform/test-backface-culling.c
	tests/conform/test-blend-strings.c
	tests/conform/test-color-mask.c
	tests/conform/test-just-vertex-shader.c
	tests/conform/test-npot-texture.c
	tests/conform/test-primitive.c
	tests/conform/test-snippets.c
	tests/conform/test-texture-get-set-data.c
	tests/conform/test-texture-mipmap-get-set.c
	tests/conform/test-texture-no-allocate.c
	tests/conform/test-wrap-modes.c
2013-07-29 17:56:07 +01:00

533 lines
16 KiB
C

#include <config.h>
#include <stdlib.h>
#include "test-unit.h"
#include "test-utils.h"
#define FB_WIDTH 512
#define FB_HEIGHT 512
static CoglBool cogl_test_is_verbose;
CoglContext *test_ctx;
CoglFramebuffer *test_fb;
static CoglBool
check_flags (TestFlags flags,
CoglRenderer *renderer)
{
if (flags & TEST_REQUIREMENT_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_NPOT &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_3D))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_TEXTURE_RECTANGLE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_POINT_SPRITE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_GLES2_CONTEXT &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_MAP_WRITE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_GLSL &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLSL))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_OFFSCREEN &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_OFFSCREEN))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_FENCE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_FENCE))
{
return FALSE;
}
if (flags & TEST_KNOWN_FAILURE)
{
return FALSE;
}
return TRUE;
}
CoglBool
is_boolean_env_set (const char *variable)
{
char *val = getenv (variable);
CoglBool ret;
if (!val)
return FALSE;
if (g_ascii_strcasecmp (val, "1") == 0 ||
g_ascii_strcasecmp (val, "on") == 0 ||
g_ascii_strcasecmp (val, "true") == 0)
ret = TRUE;
else if (g_ascii_strcasecmp (val, "0") == 0 ||
g_ascii_strcasecmp (val, "off") == 0 ||
g_ascii_strcasecmp (val, "false") == 0)
ret = FALSE;
else
{
g_critical ("Spurious boolean environment variable value (%s=%s)",
variable, val);
ret = TRUE;
}
return ret;
}
void
test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags)
{
static int counter = 0;
CoglError *error = NULL;
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;
CoglBool missing_requirement;
CoglBool known_failure;
if (counter != 0)
g_critical ("We don't support running more than one test at a time\n"
"in a single test run due to the state leakage that can\n"
"cause subsequent tests to fail.\n"
"\n"
"If you want to run all the tests you should run\n"
"$ make test-report");
counter++;
if (is_boolean_env_set ("COGL_TEST_VERBOSE") ||
is_boolean_env_set ("V"))
cogl_test_is_verbose = TRUE;
/* NB: This doesn't have any effect since commit 47444dac of glib
* because the environment variable is read in a magic constructor
* so it is too late to set them here */
if (g_getenv ("G_DEBUG"))
{
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
g_setenv ("G_DEBUG", debug, TRUE);
g_free (debug);
}
else
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
g_setenv ("COGL_X11_SYNC", "1", 0);
test_ctx = cogl_context_new (NULL, &error);
if (!test_ctx)
g_critical ("Failed to create a CoglContext: %s", error->message);
display = cogl_context_get_display (test_ctx);
renderer = cogl_display_get_renderer (display);
missing_requirement = !check_flags (requirement_flags, renderer);
known_failure = !check_flags (known_failure_flags, renderer);
if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
{
onscreen = cogl_onscreen_new (test_ctx, 640, 480);
test_fb = COGL_FRAMEBUFFER (onscreen);
}
else
{
CoglOffscreen *offscreen;
CoglTexture2D *tex = cogl_texture_2d_new_with_size (test_ctx,
FB_WIDTH, FB_HEIGHT,
COGL_PIXEL_FORMAT_ANY);
offscreen = cogl_offscreen_new_to_texture (COGL_TEXTURE (tex));
test_fb = COGL_FRAMEBUFFER (offscreen);
}
if (!cogl_framebuffer_allocate (test_fb, &error))
g_critical ("Failed to allocate framebuffer: %s", error->message);
if (onscreen)
cogl_onscreen_show (onscreen);
cogl_framebuffer_clear4f (test_fb,
COGL_BUFFER_BIT_COLOR |
COGL_BUFFER_BIT_DEPTH |
COGL_BUFFER_BIT_STENCIL,
0, 0, 0, 1);
if (missing_requirement)
g_print ("WARNING: Missing required feature[s] for this test\n");
else if (known_failure)
g_print ("WARNING: Test is known to fail\n");
}
void
test_utils_fini (void)
{
if (test_fb)
cogl_object_unref (test_fb);
if (test_ctx)
cogl_object_unref (test_ctx);
}
static CoglBool
compare_component (int a, int b)
{
return ABS (a - b) <= 1;
}
void
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%08x", screen_pixel_num);
char *expected_pixel_string =
g_strdup_printf ("#%08x", expected_pixel);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
char *expected_pixel_string =
g_strdup_printf ("#%06x", expected_pixel >> 8);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_check_pixel (CoglFramebuffer *test_fb,
int x, int y, uint32_t expected_pixel)
{
uint8_t pixel[4];
cogl_framebuffer_read_pixels (test_fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
test_utils_compare_pixel (pixel, expected_pixel);
}
void
test_utils_check_pixel_and_alpha (CoglFramebuffer *test_fb,
int x, int y, uint32_t expected_pixel)
{
uint8_t pixel[4];
cogl_framebuffer_read_pixels (test_fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
test_utils_compare_pixel_and_alpha (pixel, expected_pixel);
}
void
test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
int x, int y, int r, int g, int b)
{
test_utils_check_pixel (test_fb, x, y, (r << 24) | (g << 16) | (b << 8));
}
void
test_utils_check_region (CoglFramebuffer *test_fb,
int x, int y,
int width, int height,
uint32_t expected_rgba)
{
uint8_t *pixels, *p;
pixels = p = g_malloc (width * height * 4);
cogl_framebuffer_read_pixels (test_fb,
x,
y,
width,
height,
COGL_PIXEL_FORMAT_RGBA_8888,
p);
/* Check whether the center of each division is the right color */
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
test_utils_compare_pixel (p, expected_rgba);
p += 4;
}
g_free (pixels);
}
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
uint32_t color)
{
CoglTexture2D *tex_2d;
color = GUINT32_TO_BE (color);
tex_2d = cogl_texture_2d_new_from_data (context,
1, 1, /* width/height */
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
(uint8_t *) &color,
NULL);
return COGL_TEXTURE (tex_2d);
}
CoglBool
cogl_test_verbose (void)
{
return cogl_test_is_verbose;
}
static void
set_auto_mipmap_cb (CoglTexture *sub_texture,
const float *sub_texture_coords,
const float *meta_coords,
void *user_data)
{
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (sub_texture),
FALSE);
}
CoglTexture *
test_utils_texture_new_with_size (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglTexture *tex;
CoglError *skip_error = NULL;
if ((test_utils_is_pot (width) && test_utils_is_pot (height)) ||
(cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_BASIC) &&
cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP)))
{
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
width, height,
internal_format));
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
}
else
tex = NULL;
if (!tex)
{
/* If it fails resort to sliced textures */
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
-1 : COGL_TEXTURE_MAX_WASTE;
CoglTexture2DSliced *tex_2ds =
cogl_texture_2d_sliced_new_with_size (ctx,
width,
height,
max_waste,
internal_format);
tex = COGL_TEXTURE (tex_2ds);
}
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
{
/* To be able to iterate the slices of a #CoglTexture2DSliced we
* need to ensure the texture is allocated... */
cogl_texture_allocate (tex, NULL); /* don't catch exceptions */
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
0, 0, 1, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
set_auto_mipmap_cb,
NULL); /* don't catch exceptions */
}
cogl_texture_allocate (tex, NULL);
return tex;
}
CoglTexture *
test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
TestUtilsTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglAtlasTexture *atlas_tex;
CoglTexture *tex;
CoglError *internal_error = NULL;
if (!flags)
{
/* First try putting the texture in the atlas */
if ((atlas_tex = cogl_atlas_texture_new_from_bitmap (bitmap,
internal_format,
&internal_error)) &&
cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
{
return COGL_TEXTURE (atlas_tex);
}
cogl_error_free (internal_error);
internal_error = NULL;
}
/* If that doesn't work try a fast path 2D texture */
if ((test_utils_is_pot (cogl_bitmap_get_width (bitmap)) &&
test_utils_is_pot (cogl_bitmap_get_height (bitmap))) ||
(cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT_BASIC) &&
cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP)))
{
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap,
internal_format,
&internal_error));
if (cogl_error_matches (internal_error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY))
{
g_assert_not_reached ();
return NULL;
}
if (!tex)
{
cogl_error_free (internal_error);
internal_error = NULL;
}
}
else
tex = NULL;
if (!tex)
{
/* Otherwise create a sliced texture */
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
-1 : COGL_TEXTURE_MAX_WASTE;
CoglTexture2DSliced *tex_2ds =
cogl_texture_2d_sliced_new_from_bitmap (bitmap,
max_waste,
internal_format,
NULL); /* don't catch
exceptions */
tex = COGL_TEXTURE (tex_2ds);
}
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
{
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
0, 0, 1, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
set_auto_mipmap_cb,
NULL); /* don't catch exceptions */
}
cogl_texture_allocate (tex, NULL);
return tex;
}
CoglTexture *
test_utils_texture_new_from_data (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglPixelFormat format,
CoglPixelFormat internal_format,
int rowstride,
const uint8_t *data)
{
CoglBitmap *bmp;
CoglTexture *tex;
g_assert_cmpint (format, !=, COGL_PIXEL_FORMAT_ANY);
g_assert (data != NULL);
/* Wrap the data into a bitmap */
bmp = cogl_bitmap_new_for_data (ctx,
width, height,
format,
rowstride,
(uint8_t *) data);
tex = test_utils_texture_new_from_bitmap (bmp, flags, internal_format);
cogl_object_unref (bmp);
return tex;
}