mutter/cogl
Robert Bragg e3d6bc36d3 Re-design the matrix stack using a graph of ops
This re-designs the matrix stack so we now keep track of each separate
operation such as rotating, scaling, translating and multiplying as
immutable, ref-counted nodes in a graph.

Being a "graph" here means that different transformations composed of
a sequence of linked operation nodes may share nodes.

The first node in a matrix-stack is always a LOAD_IDENTITY operation.

As an example consider if an application where to draw three rectangles
A, B and C something like this:

cogl_framebuffer_scale (fb, 2, 2, 2);
cogl_framebuffer_push_matrix(fb);

  cogl_framebuffer_translate (fb, 10, 0, 0);

  cogl_framebuffer_push_matrix(fb);

    cogl_framebuffer_rotate (fb, 45, 0, 0, 1);
    cogl_framebuffer_draw_rectangle (...); /* A */

  cogl_framebuffer_pop_matrix(fb);

  cogl_framebuffer_draw_rectangle (...); /* B */

cogl_framebuffer_pop_matrix(fb);

cogl_framebuffer_push_matrix(fb);
  cogl_framebuffer_set_modelview_matrix (fb, &mv);
  cogl_framebuffer_draw_rectangle (...); /* C */
cogl_framebuffer_pop_matrix(fb);

That would result in a graph of nodes like this:

LOAD_IDENTITY
      |
    SCALE
    /     \
SAVE       LOAD
  |           |
TRANSLATE    RECTANGLE(C)
  |     \
SAVE    RECTANGLE(B)
  |
ROTATE
  |
RECTANGLE(A)

Each push adds a SAVE operation which serves as a marker to rewind too
when a corresponding pop is issued and also each SAVE node may also
store a cached matrix representing the composition of all its ancestor
nodes. This means if we repeatedly need to resolve a real CoglMatrix
for a given node then we don't need to repeat the composition.

Some advantages of this design are:
- A single pointer to any node in the graph can now represent a
  complete, immutable transformation that can be logged for example
  into a journal. Previously we were storing a full CoglMatrix in
  each journal entry which is 16 floats for the matrix itself as well
  as space for flags and another 16 floats for possibly storing a
  cache of the inverse. This means that we significantly reduce
  the size of the journal when drawing lots of primitives and we also
  avoid copying over 128 bytes per entry.
- It becomes much cheaper to check for equality. In cases where some
  (unlikely) false negatives are allowed simply comparing the pointers
  of two matrix stack graph entries is enough. Previously we would use
  memcmp() to compare matrices.
- It becomes easier to do comparisons of transformations. By looking
  for the common ancestry between nodes we can determine the operations
  that differentiate the transforms and use those to gain a high level
  understanding of the differences. For example we use this in the
  journal to be able to efficiently determine when two rectangle
  transforms only differ by some translation so that we can perform
  software clipping.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit f75aee93f6b293ca7a7babbd8fcc326ee6bf7aef)
2012-08-06 14:27:40 +01:00
..
driver Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
gl-prototypes Use GL_ARB_sampler_objects 2012-04-05 13:47:36 +01:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl1-context.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl2-compatibility.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl2-compatibility.h Add compatibility API for functions removed after 1.9.8 2012-03-09 16:09:13 +00:00
cogl2-experimental.h
cogl2-path.c Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl2-path.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-1.0.pc.in
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-attribute.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-conversion.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-packing.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-pixbuf.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blit.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-clip-stack.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h
cogl-clutter-xlib.h
cogl-clutter.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-clutter.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-config-private.h
cogl-config.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-context-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-context.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-context.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-defines.h.in Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
cogl-defines.h.win32 Win32: Update predefined cogl-defines.h's 2012-02-13 12:22:17 +00:00
cogl-defines.h.win32_SDL Win32: Update predefined cogl-defines.h's 2012-02-13 12:22:17 +00:00
cogl-deprecated.h
cogl-depth-state-private.h
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-driver.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-feature-private.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-feature-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-framebuffer.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-framebuffer.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-gl-header.h.in Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
cogl-glib-source.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-glib-source.h Add a utility to make a GSource out of a CoglContext 2012-01-05 13:40:59 +00:00
cogl-glx-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h Add a workaround for slow read pixels on Mesa 2012-04-05 13:52:43 +01:00
cogl-gpu-info.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-handle.h
cogl-index-buffer-private.h
cogl-index-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices-private.h
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-internal.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-kms-display.h kms: defer setting crtc modes until first swap buffers 2012-04-11 15:44:58 +01:00
cogl-kms-renderer.h kms: Adds api to get at the kms file descriptor 2012-02-08 17:00:25 +00:00
cogl-magazine-private.h Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-material-compat.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-matrix-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix-stack.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-memory-stack-private.h Adds internal CoglMemoryStack utility API 2012-08-06 14:27:40 +01:00
cogl-memory-stack.c Adds internal CoglMemoryStack utility API 2012-08-06 14:27:40 +01:00
cogl-meta-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-meta-texture.h Fix some doc issues 2012-02-14 20:42:10 +00:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h
cogl-offscreen.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-onscreen-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-onscreen-template-private.h
cogl-onscreen-template.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-onscreen-template.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-onscreen.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-onscreen.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pango.h
cogl-path-functions.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Add -Wmissing-declarations to maintainer flags and fix problems 2012-03-06 18:45:44 +00:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-fixed-private.h
cogl-pipeline-fragend-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl-pipeline-fragend-glsl.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-opengl-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-opengl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-progend-fixed-private.h Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-pipeline-progend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-progend-glsl-private.h
cogl-pipeline-progend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-vertend-fixed-private.h
cogl-pipeline-vertend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-vertend-glsl-private.h
cogl-pipeline-vertend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-point-in-poly-private.h
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-private.h
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.h
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-queue.h
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sampler-cache-private.h Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
cogl-sampler-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sdl.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sdl.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-shader-boilerplate.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-shader.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d-sliced.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-driver.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-types.h build: Include stdint.h 2012-08-06 14:27:39 +01:00
cogl-util.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-util.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h wayland-renderer: remove the _EXP suffix from symbols 2012-03-05 20:23:54 +00:00
cogl-wayland-server.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-win32-renderer.c
cogl-win32-renderer.h
cogl-x11-renderer-private.h
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl.h Rework sdl integration api 2012-04-12 12:31:46 +01:00
cogl.rc.in Add Windows Resource Files templates 2011-12-15 20:31:30 +08:00
cogl.symbols Fix cogl.symbols 2012-08-06 14:27:38 +01:00
Makefile.am Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
stb_image.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00