Neil Roberts aa53dccfce cogl-vertex-buffer: Don't disable any texture coord arrays
The enabled state of the texture coord arrays is cached in the cogl
context so there is no need to disable them when we've finished
rendering a vbo.
2010-05-27 14:54:14 +01:00
..
2010-03-01 12:56:10 +00:00
2010-03-01 12:56:10 +00:00
2009-01-20 18:47:50 +00:00
2010-04-22 16:39:18 +01:00
2010-03-03 10:47:42 +00:00
2010-03-02 11:12:32 +00:00
2010-05-25 11:13:03 +01:00
2010-03-02 11:12:32 +00:00
2009-10-14 11:31:26 +01:00
2009-07-10 11:38:42 +01:00
2010-02-04 21:10:02 +00:00
2010-03-02 11:12:32 +00:00
2010-02-03 14:38:13 +00:00
2010-02-01 10:40:34 +00:00
2010-03-02 11:12:32 +00:00
2010-05-25 11:13:03 +01:00
2010-05-26 13:40:18 +01:00