1922896f07
With 734a185915464d2da32b6b1251c8af9a631b0f8c an optimization was introduced to only pick on events which can actually cause the pointer to move. In case of touch events, the first event (TOUCH_BEGIN) will already move the touchpoint though, and we'll send our crossing CLUTTER_ENTER event to the actor this TOUCH_BEGIN happened on. So fix this embarrassing bug that caused touch input to break by also picking to find an event-actor on TOUCH_BEGIN events. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1733>