mutter/cogl/cogl/winsys/cogl-winsys-egl-x11.c
Neil Roberts ad071c64f9 cogl: Rebind the EGL image when handling damage
When Cogl gained support for importing pixmaps, I think there was a
misunderstanding that there is a difference in how it works in GLX and
EGL where GLX needs to rebind the pixmap in order to guarantee that
changes are reflected in the texture after it detects damage, whereas
with EGL it doesn’t. The GLX spec makes it pretty clear that it does
need to rebind whereas the EGL spec is a bit harder to follow. As a
fallout from Mesa MR 12869, it seems like the compositor really does
need to rebind the image to comply with the spec. Notably, in
OES_EGL_image_external there is:

"Binding (or re-binding if already bound) an external texture by calling
 BindTexture after all modifications are complete guarantees that
 sampling done in future draw calls will return values corresponding to
 the values in the buffer at or after the time that BindTexture is
 called."

So this commit changes the x11_damage_notify handler for EGL to lazily
queue a rebind like GLX does. The code that binds the image while
allocating the texture has been moved into a reusable helper function.

It seems like there is a bit of a layering violation when accessing the
GL driver internals from the EGL winsys code, but I noticed that the GLX
code also includes the driver GL headers and otherwise it seems pretty
tricky to do properly.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2062>
2021-12-13 16:09:56 +00:00

642 lines
19 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011,2013 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
* Neil Roberts <neil@linux.intel.com>
*/
#include "cogl-config.h"
#include <X11/Xlib.h>
#include "cogl-xlib-renderer-private.h"
#include "cogl-xlib-renderer.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-private.h"
#include "cogl-display-private.h"
#include "cogl-renderer-private.h"
#include "cogl-texture-pixmap-x11-private.h"
#include "cogl-texture-2d-private.h"
#include "driver/gl/cogl-texture-2d-gl-private.h"
#include "cogl-texture-2d.h"
#include "cogl-poll-private.h"
#include "winsys/cogl-onscreen-egl.h"
#include "winsys/cogl-onscreen-xlib.h"
#include "winsys/cogl-winsys-egl-x11-private.h"
#include "winsys/cogl-winsys-egl-private.h"
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
typedef struct _CoglDisplayXlib
{
Window dummy_xwin;
} CoglDisplayXlib;
#ifdef EGL_KHR_image_pixmap
typedef struct _CoglTexturePixmapEGL
{
EGLImageKHR image;
CoglTexture *texture;
gboolean bind_tex_image_queued;
} CoglTexturePixmapEGL;
#endif
static CoglOnscreen *
find_onscreen_for_xid (CoglContext *context, uint32_t xid)
{
GList *l;
for (l = context->framebuffers; l; l = l->next)
{
CoglFramebuffer *framebuffer = l->data;
CoglOnscreen *onscreen;
if (!COGL_IS_ONSCREEN (framebuffer))
continue;
onscreen = COGL_ONSCREEN (framebuffer);
if (cogl_onscreen_xlib_is_for_window (onscreen, (Window) xid))
return onscreen;
}
return NULL;
}
static void
notify_resize (CoglContext *context,
Window drawable,
int width,
int height)
{
CoglOnscreen *onscreen;
onscreen = find_onscreen_for_xid (context, drawable);
if (!onscreen)
return;
cogl_onscreen_xlib_resize (onscreen, width, height);
}
static CoglFilterReturn
event_filter_cb (XEvent *xevent, void *data)
{
CoglContext *context = data;
if (xevent->type == ConfigureNotify)
{
notify_resize (context,
xevent->xconfigure.window,
xevent->xconfigure.width,
xevent->xconfigure.height);
}
else if (xevent->type == Expose)
{
CoglOnscreen *onscreen =
find_onscreen_for_xid (context, xevent->xexpose.window);
if (onscreen)
{
CoglOnscreenDirtyInfo info;
info.x = xevent->xexpose.x;
info.y = xevent->xexpose.y;
info.width = xevent->xexpose.width;
info.height = xevent->xexpose.height;
_cogl_onscreen_queue_dirty (onscreen, &info);
}
}
return COGL_FILTER_CONTINUE;
}
XVisualInfo *
cogl_display_xlib_get_visual_info (CoglDisplay *display,
EGLConfig egl_config)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (display->renderer);
CoglRendererEGL *egl_renderer = display->renderer->winsys;
XVisualInfo visinfo_template;
int template_mask = 0;
XVisualInfo *visinfo = NULL;
int visinfos_count;
EGLint visualid, red_size, green_size, blue_size, alpha_size;
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_NATIVE_VISUAL_ID, &visualid);
if (visualid != 0)
{
visinfo_template.visualid = visualid;
template_mask |= VisualIDMask;
}
else
{
/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
* attribute, so attempt to find the closest match. */
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_RED_SIZE, &red_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_GREEN_SIZE, &green_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_BLUE_SIZE, &blue_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_ALPHA_SIZE, &alpha_size);
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
template_mask |= VisualDepthMask;
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
template_mask |= VisualScreenMask;
}
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
template_mask,
&visinfo_template,
&visinfos_count);
return visinfo;
}
static void
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
CoglRendererEGL *egl_renderer = renderer->winsys;
_cogl_xlib_renderer_disconnect (renderer);
eglTerminate (egl_renderer->edpy);
g_free (egl_renderer);
}
static EGLDisplay
_cogl_winsys_egl_get_display (void *native)
{
EGLDisplay dpy = NULL;
const char *client_exts = eglQueryString (NULL, EGL_EXTENSIONS);
if (g_strstr_len (client_exts, -1, "EGL_KHR_platform_base"))
{
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
(void *) eglGetProcAddress ("eglGetPlatformDisplay");
if (get_platform_display)
dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
if (dpy)
return dpy;
}
if (g_strstr_len (client_exts, -1, "EGL_EXT_platform_base"))
{
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
(void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
if (get_platform_display)
dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
if (dpy)
return dpy;
}
return eglGetDisplay ((EGLNativeDisplayType) native);
}
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
{
CoglRendererEGL *egl_renderer;
CoglXlibRenderer *xlib_renderer;
renderer->winsys = g_new0 (CoglRendererEGL, 1);
egl_renderer = renderer->winsys;
xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
if (!_cogl_xlib_renderer_connect (renderer, error))
goto error;
egl_renderer->edpy = _cogl_winsys_egl_get_display (xlib_renderer->xdpy);
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
goto error;
return TRUE;
error:
_cogl_winsys_renderer_disconnect (renderer);
return FALSE;
}
static int
_cogl_winsys_egl_add_config_attributes (CoglDisplay *display,
const CoglFramebufferConfig *config,
EGLint *attributes)
{
int i = 0;
attributes[i++] = EGL_SURFACE_TYPE;
attributes[i++] = EGL_WINDOW_BIT;
return i;
}
static gboolean
_cogl_winsys_egl_choose_config (CoglDisplay *display,
EGLint *attributes,
EGLConfig *out_config,
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
EGLint config_count = 0;
EGLBoolean status;
status = eglChooseConfig (egl_renderer->edpy,
attributes,
out_config, 1,
&config_count);
if (status != EGL_TRUE || config_count == 0)
{
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"No compatible EGL configs found");
return FALSE;
}
return TRUE;
}
static gboolean
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display;
xlib_display = g_new0 (CoglDisplayXlib, 1);
egl_display->platform = xlib_display;
return TRUE;
}
static void
_cogl_winsys_egl_display_destroy (CoglDisplay *display)
{
CoglDisplayEGL *egl_display = display->winsys;
g_free (egl_display->platform);
}
static gboolean
_cogl_winsys_egl_context_init (CoglContext *context,
GError **error)
{
cogl_xlib_renderer_add_filter (context->display->renderer,
event_filter_cb,
context);
/* We'll manually handle queueing dirty events in response to
* Expose events from X */
COGL_FLAGS_SET (context->private_features,
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
TRUE);
return TRUE;
}
static void
_cogl_winsys_egl_context_deinit (CoglContext *context)
{
cogl_xlib_renderer_remove_filter (context->display->renderer,
event_filter_cb,
context);
}
static gboolean
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
CoglRendererEGL *egl_renderer = renderer->winsys;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglDisplayXlib *xlib_display = egl_display->platform;
XVisualInfo *xvisinfo;
XSetWindowAttributes attrs;
const char *error_message;
xvisinfo = cogl_display_xlib_get_visual_info (display,
egl_display->egl_config);
if (xvisinfo == NULL)
{
error_message = "Unable to find suitable X visual";
goto fail;
}
attrs.override_redirect = True;
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
xvisinfo->visual,
AllocNone);
attrs.border_pixel = 0;
if ((egl_renderer->private_features &
COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0)
{
xlib_display->dummy_xwin =
XCreateWindow (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
-100, -100, 1, 1,
0,
xvisinfo->depth,
CopyFromParent,
xvisinfo->visual,
CWOverrideRedirect |
CWColormap |
CWBorderPixel,
&attrs);
egl_display->dummy_surface =
eglCreateWindowSurface (egl_renderer->edpy,
egl_display->egl_config,
(EGLNativeWindowType) xlib_display->dummy_xwin,
NULL);
if (egl_display->dummy_surface == EGL_NO_SURFACE)
{
error_message = "Unable to create an EGL surface";
XFree (xvisinfo);
goto fail;
}
}
xlib_renderer->xvisinfo = xvisinfo;
if (!_cogl_winsys_egl_make_current (display,
egl_display->dummy_surface,
egl_display->dummy_surface,
egl_display->egl_context))
{
if (egl_display->dummy_surface == EGL_NO_SURFACE)
error_message = "Unable to eglMakeCurrent with no surface";
else
error_message = "Unable to eglMakeCurrent with dummy surface";
goto fail;
}
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
}
static void
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display = egl_display->platform;
CoglRenderer *renderer = display->renderer;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglRendererEGL *egl_renderer = renderer->winsys;
if (egl_display->dummy_surface != EGL_NO_SURFACE)
{
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
egl_display->dummy_surface = EGL_NO_SURFACE;
}
if (xlib_display->dummy_xwin)
{
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
xlib_display->dummy_xwin = None;
}
}
#ifdef EGL_KHR_image_pixmap
static gboolean
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
CoglContext *ctx = tex->context;
CoglTexturePixmapEGL *egl_tex_pixmap;
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
CoglPixelFormat texture_format;
CoglRendererEGL *egl_renderer;
egl_renderer = ctx->display->renderer->winsys;
if (!(egl_renderer->private_features &
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
!_cogl_has_private_feature
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
{
tex_pixmap->winsys = NULL;
return FALSE;
}
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
egl_tex_pixmap->image =
_cogl_egl_create_image (ctx,
EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer)tex_pixmap->pixmap,
attribs);
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
{
g_free (egl_tex_pixmap);
return FALSE;
}
texture_format = (tex_pixmap->depth >= 32 ?
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
COGL_PIXEL_FORMAT_RGB_888);
egl_tex_pixmap->texture = COGL_TEXTURE (
cogl_egl_texture_2d_new_from_image (ctx,
tex->width,
tex->height,
texture_format,
egl_tex_pixmap->image,
COGL_EGL_IMAGE_FLAG_NONE,
NULL));
/* The image is initially bound as part of the creation */
egl_tex_pixmap->bind_tex_image_queued = FALSE;
tex_pixmap->winsys = egl_tex_pixmap;
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!tex_pixmap->winsys)
return;
egl_tex_pixmap = tex_pixmap->winsys;
if (egl_tex_pixmap->texture)
cogl_object_unref (egl_tex_pixmap->texture);
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
tex_pixmap->winsys = NULL;
g_free (egl_tex_pixmap);
}
static gboolean
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
CoglTexturePixmapStereoMode stereo_mode,
gboolean needs_mipmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
CoglTexture2D *tex_2d;
GError *error = NULL;
if (needs_mipmap)
return FALSE;
if (egl_tex_pixmap->bind_tex_image_queued)
{
COGL_NOTE (TEXTURE_PIXMAP, "Rebinding GLXPixmap for %p", tex_pixmap);
tex_2d = COGL_TEXTURE_2D (egl_tex_pixmap->texture);
if (cogl_texture_2d_gl_bind_egl_image (tex_2d,
egl_tex_pixmap->image,
&error))
{
egl_tex_pixmap->bind_tex_image_queued = FALSE;
}
else
{
g_warning ("Failed to rebind EGLImage to CoglTexture2D: %s",
error->message);
g_error_free (error);
}
}
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
egl_tex_pixmap->bind_tex_image_queued = TRUE;
}
static CoglTexture *
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap,
CoglTexturePixmapStereoMode stereo_mode)
{
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
return egl_tex_pixmap->texture;
}
#endif /* EGL_KHR_image_pixmap */
static const CoglWinsysEGLVtable
_cogl_winsys_egl_vtable =
{
.add_config_attributes = _cogl_winsys_egl_add_config_attributes,
.choose_config = _cogl_winsys_egl_choose_config,
.display_setup = _cogl_winsys_egl_display_setup,
.display_destroy = _cogl_winsys_egl_display_destroy,
.context_created = _cogl_winsys_egl_context_created,
.cleanup_context = _cogl_winsys_egl_cleanup_context,
.context_init = _cogl_winsys_egl_context_init,
.context_deinit = _cogl_winsys_egl_context_deinit,
};
COGL_EXPORT const CoglWinsysVtable *
_cogl_winsys_egl_xlib_get_vtable (void)
{
static gboolean vtable_inited = FALSE;
static CoglWinsysVtable vtable;
if (!vtable_inited)
{
/* The EGL_X11 winsys is a subclass of the EGL winsys so we
start by copying its vtable */
vtable = *_cogl_winsys_egl_get_vtable ();
vtable.id = COGL_WINSYS_ID_EGL_XLIB;
vtable.name = "EGL_XLIB";
vtable.constraints |= (COGL_RENDERER_CONSTRAINT_USES_X11 |
COGL_RENDERER_CONSTRAINT_USES_XLIB);
vtable.renderer_connect = _cogl_winsys_renderer_connect;
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
#ifdef EGL_KHR_image_pixmap
/* X11 tfp support... */
/* XXX: instead of having a rather monolithic winsys vtable we could
* perhaps look for a way to separate these... */
vtable.texture_pixmap_x11_create =
_cogl_winsys_texture_pixmap_x11_create;
vtable.texture_pixmap_x11_free =
_cogl_winsys_texture_pixmap_x11_free;
vtable.texture_pixmap_x11_update =
_cogl_winsys_texture_pixmap_x11_update;
vtable.texture_pixmap_x11_damage_notify =
_cogl_winsys_texture_pixmap_x11_damage_notify;
vtable.texture_pixmap_x11_get_texture =
_cogl_winsys_texture_pixmap_x11_get_texture;
#endif /* EGL_KHR_image_pixmap) */
vtable_inited = TRUE;
}
return &vtable;
}