cd3acca2b7
We use math routines inside Cogl, so it's correct to have it in the LIBADD line. In normal usage something else was pulling in -lm, but the introspection is relying on linking against the convenience library. Based on a patch by: Colin Walters <walters@verbum.org> Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
43 lines
1.2 KiB
Makefile
43 lines
1.2 KiB
Makefile
INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_srcdir)/clutter/cogl/common \
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-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
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-I$(top_builddir)/clutter \
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-I$(top_builddir)/clutter/cogl \
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-DG_LOG_DOMAIN=\"Cogl-Common\" \
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-DCLUTTER_COMPILATION
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noinst_LTLIBRARIES = libclutter-cogl-common.la
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EXTRA_DIST = stb_image.c
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libclutter_cogl_common_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
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libclutter_cogl_common_la_LIBADD = -lm $(CLUTTER_LIBS)
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libclutter_cogl_common_la_SOURCES = \
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cogl-handle.h \
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cogl-internal.h \
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cogl.c \
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cogl-util.h \
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cogl-util.c \
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cogl-bitmap-private.h \
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cogl-bitmap.c \
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cogl-bitmap-fallback.c \
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cogl-current-matrix.c \
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cogl-current-matrix.h \
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cogl-primitives.h \
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cogl-primitives.c \
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cogl-bitmap-pixbuf.c \
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cogl-clip-stack.h \
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cogl-clip-stack.c \
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cogl-fixed.c \
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cogl-color.c \
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cogl-vertex-buffer-private.h \
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cogl-vertex-buffer.c \
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cogl-matrix.c \
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cogl-matrix-stack.c \
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cogl-matrix-stack.h \
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cogl-material.c \
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cogl-material-private.h \
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cogl-debug.c
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