mutter/gles
Robert Bragg de41fdd9d1 Renames the mesh api to the "vertex buffer api".
This better reflects the fact that the api manages sets of vertex attributes,
and the attributes really have no implied form. It is only when you use the
attributes to draw that they become mesh like; when you specify how they should
be interpreted, e.g. as triangle lists or fans etc. This rename frees up the
term "mesh", which can later be applied to a concept slightly more fitting.
E.g. at some point it would be nice to have a higher level abstraction that
sits on top of cogl vertex buffers that adds the concept of faces. (Somthing
like Blender's mesh objects.) There have also been some discussions over
particle engines, and these can be defined in terms of emitter faces; so some
other kind of mesh abstraction might be usefull here.
2009-01-20 22:29:35 +00:00
..
cogl-context.c Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-context.h Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-defines.h.in * clutter/cogl/gles/cogl-gles2-wrapper.h: The uniform numbers are 2008-06-02 10:58:57 +00:00
cogl-fbo.c [Automatic fixed-to-float.sh change] Applies all scripted changes 2009-01-20 16:20:54 +00:00
cogl-fbo.h Bug 1074 - FBOs on GLES 2008-10-29 14:52:48 +00:00
cogl-fixed-fragment-shader.glsl * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00
cogl-fixed-vertex-shader.glsl * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00
cogl-gles2-wrapper.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-gles2-wrapper.h [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-internal.h * clutter/cogl/gl/cogl-internal.h 2008-11-18 16:23:40 +00:00
cogl-primitives.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-program.c 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-program.h * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00
cogl-shader-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-shader.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture-private.h A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce 2008-11-18 16:24:09 +00:00
cogl-texture.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-util.c Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00
cogl-util.h Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00
cogl.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
Makefile.am Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
stringify.sh * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00