mutter/clutter/x11/clutter-event-x11.c
Emmanuele Bassi d8e167f151 Always register core devices
Even with XInput support we should always register core devices. This
allows us to handle enter and leave events correctly on the Stage and
to have a working XInput 1.x support in Clutter.
2010-01-20 00:38:53 +00:00

1183 lines
37 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-stage-x11.h"
#include "clutter-backend-x11.h"
#include "clutter-x11.h"
#include "../clutter-backend.h"
#include "../clutter-event.h"
#include "../clutter-private.h"
#include "../clutter-debug.h"
#include "../clutter-main.h"
#include <string.h>
#include <glib.h>
#ifdef HAVE_XFIXES
#include <X11/extensions/Xfixes.h>
#endif
#include <X11/Xatom.h>
#ifdef HAVE_XINPUT
#include <X11/extensions/XInput.h>
#endif
/* XEMBED protocol support for toolkit embedding */
#define XEMBED_MAPPED (1 << 0)
#define MAX_SUPPORTED_XEMBED_VERSION 1
#define XEMBED_EMBEDDED_NOTIFY 0
#define XEMBED_WINDOW_ACTIVATE 1
#define XEMBED_WINDOW_DEACTIVATE 2
#define XEMBED_REQUEST_FOCUS 3
#define XEMBED_FOCUS_IN 4
#define XEMBED_FOCUS_OUT 5
#define XEMBED_FOCUS_NEXT 6
#define XEMBED_FOCUS_PREV 7
/* 8-9 were used for XEMBED_GRAB_KEY/XEMBED_UNGRAB_KEY */
#define XEMBED_MODALITY_ON 10
#define XEMBED_MODALITY_OFF 11
#define XEMBED_REGISTER_ACCELERATOR 12
#define XEMBED_UNREGISTER_ACCELERATOR 13
#define XEMBED_ACTIVATE_ACCELERATOR 14
static Window ParentEmbedderWin = None;
typedef struct _ClutterEventSource ClutterEventSource;
struct _ClutterEventSource
{
GSource source;
ClutterBackend *backend;
GPollFD event_poll_fd;
};
static gboolean clutter_event_prepare (GSource *source,
gint *timeout);
static gboolean clutter_event_check (GSource *source);
static gboolean clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static GList *event_sources = NULL;
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
static GSource *
clutter_event_source_new (ClutterBackend *backend)
{
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
ClutterEventSource *event_source = (ClutterEventSource *) source;
event_source->backend = backend;
return source;
}
static gboolean
check_xpending (ClutterBackend *backend)
{
return XPending (CLUTTER_BACKEND_X11 (backend)->xdpy);
}
static gboolean
xembed_send_message (ClutterBackendX11 *backend_x11,
Window window,
long message,
long detail,
long data1,
long data2)
{
XEvent ev;
memset (&ev, 0, sizeof (ev));
ev.xclient.type = ClientMessage;
ev.xclient.window = window;
ev.xclient.message_type = backend_x11->atom_XEMBED;
ev.xclient.format = 32;
ev.xclient.data.l[0] = CurrentTime;
ev.xclient.data.l[1] = message;
ev.xclient.data.l[2] = detail;
ev.xclient.data.l[3] = data1;
ev.xclient.data.l[4] = data2;
clutter_x11_trap_x_errors ();
XSendEvent (backend_x11->xdpy, window, False, NoEventMask, &ev);
XSync (backend_x11->xdpy, False);
if (clutter_x11_untrap_x_errors ())
return False;
return True;
}
static void
xembed_set_info (ClutterBackendX11 *backend_x11,
Window window,
gint flags)
{
gint32 list[2];
list[0] = MAX_SUPPORTED_XEMBED_VERSION;
list[1] = XEMBED_MAPPED;
XChangeProperty (backend_x11->xdpy, window,
backend_x11->atom_XEMBED_INFO,
backend_x11->atom_XEMBED_INFO, 32,
PropModeReplace, (unsigned char *) list, 2);
}
void
_clutter_backend_x11_events_init (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
GSource *source;
ClutterEventSource *event_source;
int connection_number;
connection_number = ConnectionNumber (backend_x11->xdpy);
CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
source = backend_x11->event_source = clutter_event_source_new (backend);
event_source = (ClutterEventSource *) source;
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
event_source->event_poll_fd.fd = connection_number;
event_source->event_poll_fd.events = G_IO_IN;
event_sources = g_list_prepend (event_sources, event_source);
g_source_add_poll (source, &event_source->event_poll_fd);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
}
void
_clutter_backend_x11_events_uninit (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
if (backend_x11->event_source)
{
CLUTTER_NOTE (EVENT, "Destroying the event source");
event_sources = g_list_remove (event_sources,
backend_x11->event_source);
g_source_destroy (backend_x11->event_source);
g_source_unref (backend_x11->event_source);
backend_x11->event_source = NULL;
}
}
static void
update_last_event_time (ClutterBackendX11 *backend_x11,
XEvent *xevent)
{
Time current_time = CurrentTime;
Time last_time = backend_x11->last_event_time;
switch (xevent->type)
{
case KeyPress:
case KeyRelease:
current_time = xevent->xkey.time;
break;
case ButtonPress:
case ButtonRelease:
current_time = xevent->xbutton.time;
break;
case MotionNotify:
current_time = xevent->xmotion.time;
break;
case EnterNotify:
case LeaveNotify:
current_time = xevent->xcrossing.time;
break;
case PropertyNotify:
current_time = xevent->xproperty.time;
break;
default:
break;
}
/* only change the current event time if it's after the previous event
* time, or if it is at least 30 seconds earlier - in case the system
* clock was changed
*/
if ((current_time != CurrentTime) &&
(current_time > last_time || (last_time - current_time > (30 * 1000))))
backend_x11->last_event_time = current_time;
}
static void
set_user_time (ClutterBackendX11 *backend_x11,
Window *xwindow,
long timestamp)
{
if (timestamp != CLUTTER_CURRENT_TIME)
{
XChangeProperty (backend_x11->xdpy, *xwindow,
backend_x11->atom_NET_WM_USER_TIME,
XA_CARDINAL, 32, PropModeReplace,
(unsigned char *) &timestamp, 1);
}
}
#if 0 /* See XInput keyboard comment below HAVE_XINPUT */
static void
convert_xdevicekey_to_xkey (XDeviceKeyEvent *xkev, XEvent *xevent)
{
xevent->xany.type = xevent->xkey.type = xkev->type;
xevent->xkey.serial = xkev->serial;
xevent->xkey.display = xkev->display;
xevent->xkey.window = xkev->window;
xevent->xkey.root = xkev->root;
xevent->xkey.subwindow = xkev->subwindow;
xevent->xkey.time = xkev->time;
xevent->xkey.x = xkev->x;
xevent->xkey.y = xkev->y;
xevent->xkey.x_root = xkev->x_root;
xevent->xkey.y_root = xkev->y_root;
xevent->xkey.state = xkev->state;
xevent->xkey.keycode = xkev->keycode;
xevent->xkey.same_screen = xkev->same_screen;
}
#endif /* HAVE_XINPUT */
static void
translate_key_event (ClutterBackend *backend,
ClutterEvent *event,
XEvent *xevent)
{
char buffer[256+1];
int n;
CLUTTER_NOTE (EVENT, "Translating key %s event",
xevent->xany.type == KeyPress ? "press" : "release");
event->key.time = xevent->xkey.time;
event->key.modifier_state = (ClutterModifierType) xevent->xkey.state;
event->key.hardware_keycode = xevent->xkey.keycode;
/* keyval is the key ignoring all modifiers ('1' vs. '!') */
event->key.keyval =
XKeycodeToKeysym (xevent->xkey.display,
xevent->xkey.keycode,
0);
/* unicode_value is the printable representation */
n = XLookupString (&xevent->xkey, buffer, sizeof (buffer) - 1, NULL, NULL);
if (n != NoSymbol)
{
event->key.unicode_value = g_utf8_get_char_validated (buffer, n);
if ((event->key.unicode_value != -1) &&
(event->key.unicode_value != -2))
return;
}
event->key.unicode_value = (gunichar)'\0';
}
static gboolean
handle_wm_protocols_event (ClutterBackendX11 *backend_x11,
Window window,
XEvent *xevent)
{
Atom atom = (Atom) xevent->xclient.data.l[0];
if (atom == backend_x11->atom_WM_DELETE_WINDOW &&
xevent->xany.window == window)
{
/* the WM_DELETE_WINDOW is a request: we do not destroy
* the window right away, as it might contain vital data;
* we relay the event to the application and we let it
* handle the request
*/
CLUTTER_NOTE (EVENT, "delete window:\txid: %ld",
xevent->xclient.window);
set_user_time (backend_x11,
&window,
xevent->xclient.data.l[1]);
return TRUE;
}
else if (atom == backend_x11->atom_NET_WM_PING &&
xevent->xany.window == window)
{
XClientMessageEvent xclient = xevent->xclient;
xclient.window = backend_x11->xwin_root;
XSendEvent (backend_x11->xdpy, xclient.window,
False,
SubstructureRedirectMask | SubstructureNotifyMask,
(XEvent *) &xclient);
return FALSE;
}
/* do not send any of the WM_PROTOCOLS events to the queue */
return FALSE;
}
static gboolean
handle_xembed_event (ClutterBackendX11 *backend_x11,
XEvent *xevent)
{
ClutterActor *stage;
stage = clutter_stage_get_default ();
switch (xevent->xclient.data.l[1])
{
case XEMBED_EMBEDDED_NOTIFY:
CLUTTER_NOTE (EVENT, "got XEMBED_EMBEDDED_NOTIFY from %lx",
xevent->xclient.data.l[3]);
ParentEmbedderWin = xevent->xclient.data.l[3];
clutter_actor_realize (stage);
clutter_actor_show (stage);
xembed_set_info (backend_x11,
clutter_x11_get_stage_window (CLUTTER_STAGE (stage)),
XEMBED_MAPPED);
break;
case XEMBED_WINDOW_ACTIVATE:
CLUTTER_NOTE (EVENT, "got XEMBED_WINDOW_ACTIVATE");
break;
case XEMBED_WINDOW_DEACTIVATE:
CLUTTER_NOTE (EVENT, "got XEMBED_WINDOW_DEACTIVATE");
break;
case XEMBED_FOCUS_IN:
CLUTTER_NOTE (EVENT, "got XEMBED_FOCUS_IN");
if (ParentEmbedderWin)
xembed_send_message (backend_x11, ParentEmbedderWin,
XEMBED_FOCUS_NEXT,
0, 0, 0);
break;
default:
CLUTTER_NOTE (EVENT, "got unknown XEMBED message");
break;
}
/* do not propagate the XEMBED events to the stage */
return FALSE;
}
static gboolean
event_translate (ClutterBackend *backend,
ClutterEvent *event,
XEvent *xevent)
{
ClutterBackendX11 *backend_x11;
ClutterStageX11 *stage_x11;
ClutterStage *stage;
ClutterStageWindow *impl;
gboolean res, not_yet_handled = FALSE;
Window xwindow, stage_xwindow;
ClutterDeviceManager *manager;
ClutterInputDevice *device;
backend_x11 = CLUTTER_BACKEND_X11 (backend);
xwindow = xevent->xany.window;
if (backend_x11->event_filters)
{
GSList *node;
node = backend_x11->event_filters;
while (node)
{
ClutterX11EventFilter *filter = node->data;
switch (filter->func (xevent, event, filter->data))
{
case CLUTTER_X11_FILTER_CONTINUE:
break;
case CLUTTER_X11_FILTER_TRANSLATE:
return TRUE;
case CLUTTER_X11_FILTER_REMOVE:
return FALSE;
default:
break;
}
node = node->next;
}
}
/* Do further processing only on events for the stage window (the x11
* filters might be getting events for other windows, so do not mess
* them about.
*/
stage = clutter_x11_get_stage_from_window (xwindow);
if (stage == NULL)
return FALSE;
manager = clutter_device_manager_get_default ();
impl = _clutter_stage_get_window (stage);
stage_x11 = CLUTTER_STAGE_X11 (impl);
stage_xwindow = xwindow; /* clutter_x11_get_stage_window (stage); */
event->any.stage = stage;
res = TRUE;
update_last_event_time (backend_x11, xevent);
switch (xevent->type)
{
case ConfigureNotify:
if (!stage_x11->is_foreign_xwin)
{
CLUTTER_NOTE (BACKEND, "%s: ConfigureNotify[%x] (%d, %d)",
G_STRLOC,
(unsigned int) stage_x11->xwin,
xevent->xconfigure.width,
xevent->xconfigure.height);
clutter_actor_set_size (CLUTTER_ACTOR (stage),
xevent->xconfigure.width,
xevent->xconfigure.height);
CLUTTER_UNSET_PRIVATE_FLAGS (stage_x11->wrapper,
CLUTTER_STAGE_IN_RESIZE);
/* the resize process is complete, so we can ask the stage
* to set up the GL viewport with the new size
*/
clutter_stage_ensure_viewport (stage);
}
res = FALSE;
break;
case PropertyNotify:
if (xevent->xproperty.atom == backend_x11->atom_NET_WM_STATE &&
xevent->xproperty.window == stage_xwindow &&
!stage_x11->is_foreign_xwin)
{
Atom type;
gint format;
gulong n_items, bytes_after;
guchar *data = NULL;
gboolean fullscreen_set = FALSE;
clutter_x11_trap_x_errors ();
XGetWindowProperty (backend_x11->xdpy, stage_xwindow,
backend_x11->atom_NET_WM_STATE,
0, G_MAXLONG,
False, XA_ATOM,
&type, &format, &n_items,
&bytes_after, &data);
clutter_x11_untrap_x_errors ();
if (type != None && data != NULL)
{
Atom *atoms = (Atom *) data;
gulong i;
gboolean is_fullscreen = FALSE;
for (i = 0; i < n_items; i++)
{
if (atoms[i] == backend_x11->atom_NET_WM_STATE_FULLSCREEN)
fullscreen_set = TRUE;
}
is_fullscreen =
(stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN);
if (fullscreen_set != is_fullscreen)
{
if (fullscreen_set)
stage_x11->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
else
stage_x11->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
event->type = CLUTTER_STAGE_STATE;
event->stage_state.changed_mask =
CLUTTER_STAGE_STATE_FULLSCREEN;
event->stage_state.new_state = stage_x11->state;
}
else
res = FALSE;
XFree (data);
}
else
res = FALSE;
}
else
res = FALSE;
break;
case MapNotify:
res = FALSE;
break;
case UnmapNotify:
res = FALSE;
break;
case FocusIn:
if (!(stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED))
{
/* TODO: check xevent->xfocus.detail ? */
stage_x11->state |= CLUTTER_STAGE_STATE_ACTIVATED;
event->type = CLUTTER_STAGE_STATE;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_x11->state;
}
else
res = FALSE;
break;
case FocusOut:
if (stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED)
{
stage_x11->state &= ~CLUTTER_STAGE_STATE_ACTIVATED;
event->type = CLUTTER_STAGE_STATE;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_x11->state;
}
else
res = FALSE;
break;
case Expose:
{
CLUTTER_NOTE (MULTISTAGE, "expose for stage: %p, redrawing", stage);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
res = FALSE;
}
break;
case DestroyNotify:
CLUTTER_NOTE (EVENT, "destroy notify:\txid: %ld",
xevent->xdestroywindow.window);
if (xevent->xdestroywindow.window == stage_xwindow &&
!stage_x11->is_foreign_xwin)
event->type = event->any.type = CLUTTER_DESTROY_NOTIFY;
else
res = FALSE;
break;
case ClientMessage:
CLUTTER_NOTE (EVENT, "client message");
event->type = event->any.type = CLUTTER_CLIENT_MESSAGE;
if (xevent->xclient.message_type == backend_x11->atom_XEMBED)
res = handle_xembed_event (backend_x11, xevent);
else if (xevent->xclient.message_type == backend_x11->atom_WM_PROTOCOLS)
{
res = handle_wm_protocols_event (backend_x11, stage_xwindow, xevent);
event->type = event->any.type = CLUTTER_DELETE;
}
break;
case KeyPress:
event->key.type = event->type = CLUTTER_KEY_PRESS;
event->key.device = backend_x11->core_keyboard;
translate_key_event (backend, event, xevent);
set_user_time (backend_x11, &xwindow, xevent->xkey.time);
break;
case KeyRelease:
/* old-style X11 terminals require that even modern X11 send
* KeyPress/KeyRelease pairs when auto-repeating. for this
* reason modern(-ish) API like XKB has a way to detect
* auto-repeat and do a single KeyRelease at the end of a
* KeyPress sequence.
*
* this check emulates XKB's detectable auto-repeat; we peek
* the next event and check if it's a KeyPress for the same key
* and timestamp - and then ignore it if it matches the
* KeyRelease
*/
if (XPending (xevent->xkey.display))
{
XEvent next_event;
XPeekEvent (xevent->xkey.display, &next_event);
if (next_event.type == KeyPress &&
next_event.xkey.keycode == xevent->xkey.keycode &&
next_event.xkey.time == xevent->xkey.time)
{
res = FALSE;
break;
}
}
event->key.type = event->type = CLUTTER_KEY_RELEASE;
event->key.device = backend_x11->core_keyboard;
translate_key_event (backend, event, xevent);
break;
default:
/* ignore every other event */
not_yet_handled = TRUE;
break;
}
/* Input device event handling.. */
if (not_yet_handled)
{
if (!clutter_x11_has_xinput ())
{
device = backend_x11->core_pointer;
/* Regular X event */
switch (xevent->type)
{
case ButtonPress:
switch (xevent->xbutton.button)
{
case 4: /* up */
case 5: /* down */
case 6: /* left */
case 7: /* right */
event->scroll.type = event->type = CLUTTER_SCROLL;
if (xevent->xbutton.button == 4)
event->scroll.direction = CLUTTER_SCROLL_UP;
else if (xevent->xbutton.button == 5)
event->scroll.direction = CLUTTER_SCROLL_DOWN;
else if (xevent->xbutton.button == 6)
event->scroll.direction = CLUTTER_SCROLL_LEFT;
else
event->scroll.direction = CLUTTER_SCROLL_RIGHT;
event->scroll.time = xevent->xbutton.time;
event->scroll.x = xevent->xbutton.x;
event->scroll.y = xevent->xbutton.y;
event->scroll.modifier_state = xevent->xbutton.state;
event->scroll.device = device;
break;
default:
event->button.type = event->type = CLUTTER_BUTTON_PRESS;
event->button.time = xevent->xbutton.time;
event->button.x = xevent->xbutton.x;
event->button.y = xevent->xbutton.y;
event->button.modifier_state = xevent->xbutton.state;
event->button.button = xevent->xbutton.button;
event->button.device = device;
break;
}
set_user_time (backend_x11, &xwindow, event->button.time);
break;
case ButtonRelease:
/* scroll events don't have a corresponding release */
if (xevent->xbutton.button == 4 ||
xevent->xbutton.button == 5 ||
xevent->xbutton.button == 6 ||
xevent->xbutton.button == 7)
{
res = FALSE;
break;
}
event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
event->button.time = xevent->xbutton.time;
event->button.x = xevent->xbutton.x;
event->button.y = xevent->xbutton.y;
event->button.modifier_state = xevent->xbutton.state;
event->button.button = xevent->xbutton.button;
event->button.device = device;
break;
case MotionNotify:
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xevent->xmotion.time;
event->motion.x = xevent->xmotion.x;
event->motion.y = xevent->xmotion.y;
event->motion.modifier_state = xevent->xmotion.state;
event->motion.device = device;
break;
case EnterNotify:
/* Convert enter notifies to motion events because X
doesn't emit the corresponding motion notify */
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xevent->xcrossing.time;
event->motion.x = xevent->xcrossing.x;
event->motion.y = xevent->xcrossing.y;
event->motion.modifier_state = xevent->xcrossing.state;
event->motion.source = CLUTTER_ACTOR (stage);
event->motion.device = device;
/* we know that we are entering the stage here */
_clutter_input_device_set_stage (device, stage);
CLUTTER_NOTE (EVENT, "Entering the stage");
break;
case LeaveNotify:
if (device->stage == NULL)
{
CLUTTER_NOTE (EVENT,
"Discarding LeaveNotify for ButtonRelease "
"event off-stage");
res = FALSE;
break;
}
event->crossing.type = event->type = CLUTTER_LEAVE;
event->crossing.time = xevent->xcrossing.time;
event->crossing.x = xevent->xcrossing.x;
event->crossing.y = xevent->xcrossing.y;
event->crossing.source = CLUTTER_ACTOR (stage);
event->crossing.device = device;
/* we know that we are leaving the stage here */
_clutter_input_device_set_stage (device, NULL);
CLUTTER_NOTE (EVENT, "Leaving the stage (time:%u)",
event->crossing.time);
break;
default:
/* ignore every other event */
res = FALSE;
break;
}
}
else
{ /* XInput fun.. Needs clean up. */
#ifdef HAVE_XINPUT
int *ev_types = backend_x11->event_types;
int button_press, button_release;
int motion_notify;
button_press = ev_types[CLUTTER_X11_XINPUT_BUTTON_PRESS_EVENT];
button_release = ev_types[CLUTTER_X11_XINPUT_BUTTON_RELEASE_EVENT];
motion_notify = ev_types[CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT];
CLUTTER_NOTE (EVENT, "XInput event type: %d", xevent->type);
if (xevent->type == EnterNotify)
{
device = backend_x11->core_pointer;
/* Convert enter notifies to motion events because X
doesn't emit the corresponding motion notify */
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xevent->xcrossing.time;
event->motion.x = xevent->xcrossing.x;
event->motion.y = xevent->xcrossing.y;
event->motion.modifier_state = xevent->xcrossing.state;
event->motion.source = CLUTTER_ACTOR (stage);
event->motion.device = device;
/* we know that we are entering the stage here */
_clutter_input_device_set_stage (device, stage);
CLUTTER_NOTE (EVENT, "Entering the stage");
}
else if (xevent->type == LeaveNotify)
{
device = backend_x11->core_pointer;
if (device->stage == NULL)
{
CLUTTER_NOTE (EVENT,
"Discarding LeaveNotify for ButtonRelease "
"event off-stage");
return FALSE;
}
event->crossing.type = event->type = CLUTTER_LEAVE;
event->crossing.time = xevent->xcrossing.time;
event->crossing.x = xevent->xcrossing.x;
event->crossing.y = xevent->xcrossing.y;
event->crossing.source = CLUTTER_ACTOR (stage);
event->crossing.device = device;
/* we know that we are leaving the stage here */
_clutter_input_device_set_stage (device, NULL);
CLUTTER_NOTE (EVENT, "Leaving the stage (time:%u)",
event->crossing.time);
}
else if (xevent->type == button_press)
{
XDeviceButtonEvent *xbev = (XDeviceButtonEvent *) xevent;
device = _clutter_x11_get_device_for_xid (xbev->deviceid);
_clutter_input_device_set_stage (device, stage);
CLUTTER_NOTE (EVENT,
"XI ButtonPress for %li ('%s') at %d, %d",
xbev->deviceid,
device->device_name,
xbev->x,
xbev->y);
switch (xbev->button)
{
case 4:
case 5:
case 6:
case 7:
event->scroll.type = event->type = CLUTTER_SCROLL;
if (xbev->button == 4)
event->scroll.direction = CLUTTER_SCROLL_UP;
else if (xbev->button == 5)
event->scroll.direction = CLUTTER_SCROLL_DOWN;
else if (xbev->button == 6)
event->scroll.direction = CLUTTER_SCROLL_LEFT;
else
event->scroll.direction = CLUTTER_SCROLL_RIGHT;
event->scroll.time = xbev->time;
event->scroll.x = xbev->x;
event->scroll.y = xbev->y;
event->scroll.modifier_state = xbev->state;
event->scroll.device = device;
break;
default:
event->button.type = event->type = CLUTTER_BUTTON_PRESS;
event->button.time = xbev->time;
event->button.x = xbev->x;
event->button.y = xbev->y;
event->button.modifier_state = xbev->state;
event->button.button = xbev->button;
event->button.device = device;
break;
}
set_user_time (backend_x11, &xwindow, xbev->time);
}
else if (xevent->type == button_release)
{
XDeviceButtonEvent *xbev = (XDeviceButtonEvent *)xevent;
device = _clutter_x11_get_device_for_xid (xbev->deviceid);
_clutter_input_device_set_stage (device, stage);
CLUTTER_NOTE (EVENT, "XI ButtonRelease for %li ('%s') at %d, %d",
xbev->deviceid,
device->device_name,
xbev->x,
xbev->y);
/* scroll events don't have a corresponding release */
if (xbev->button == 4 ||
xbev->button == 5 ||
xbev->button == 6 ||
xbev->button == 7)
{
return FALSE;
}
event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
event->button.time = xbev->time;
event->button.x = xbev->x;
event->button.y = xbev->y;
event->button.modifier_state = xbev->state;
event->button.button = xbev->button;
event->button.device = device;
}
else if (xevent->type == motion_notify)
{
XDeviceMotionEvent *xmev = (XDeviceMotionEvent *)xevent;
device = _clutter_x11_get_device_for_xid (xmev->deviceid);
_clutter_input_device_set_stage (device, stage);
CLUTTER_NOTE(EVENT, "XI Motion for %li ('%s') at %d, %d",
xmev->deviceid,
device->device_name,
xmev->x,
xmev->y);
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xmev->time;
event->motion.x = xmev->x;
event->motion.y = xmev->y;
event->motion.modifier_state = xmev->state;
event->motion.device = device;
}
#if 0
/* the Xinput handling of key presses/releases disabled for now since
* it makes keyrepeat, and key presses and releases outside the window
* not generate events even when the window has focus
*/
else if (xevent->type == ev_types[CLUTTER_X11_XINPUT_KEY_PRESS_EVENT])
{
XEvent xevent_converted;
XDeviceKeyEvent *xkev = (XDeviceKeyEvent *)xevent;
convert_xdevicekey_to_xkey (xkev, &xevent_converted);
event->key.type = event->type = CLUTTER_KEY_PRESS;
translate_key_event (backend, event, &xevent_converted);
set_user_time (backend_x11, &xwindow, xkev->time);
}
else if (xevent->type == ev_types[CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT])
{
XEvent xevent_converted;
XDeviceKeyEvent *xkev = (XDeviceKeyEvent *)xevent;
convert_xdevicekey_to_xkey (xkev, &xevent_converted);
event->key.type = event->type = CLUTTER_KEY_RELEASE;
translate_key_event (backend, event, &xevent_converted);
}
#endif
else
#endif /* HAVE_XINPUT */
{
CLUTTER_NOTE (EVENT, "Uknown Event");
res = FALSE;
}
}
}
return res;
}
static void
events_queue (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
ClutterEvent *event;
Display *xdisplay = backend_x11->xdpy;
XEvent xevent;
ClutterMainContext *clutter_context;
clutter_context = _clutter_context_get_default ();
while (!clutter_events_pending () && XPending (xdisplay))
{
XNextEvent (xdisplay, &xevent);
event = clutter_event_new (CLUTTER_NOTHING);
if (event_translate (backend, event, &xevent))
{
/* push directly here to avoid copy of queue_put */
g_queue_push_head (clutter_context->events_queue, event);
}
else
{
clutter_event_free (event);
}
}
}
/**
* clutter_x11_handle_event:
* @xevent: pointer to XEvent structure
*
* This function processes a single X event; it can be used to hook
* into external X event retrieval (for example that done by GDK).
*
* Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE
* indicates that Clutter has internally handled the event and the
* caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE
* indicates that Clutter is either not interested in the event,
* or has used the event to update internal state without taking
* any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
* occur.
*
* Since: 0.8
*/
ClutterX11FilterReturn
clutter_x11_handle_event (XEvent *xevent)
{
ClutterBackend *backend;
ClutterEvent *event;
ClutterMainContext *clutter_context;
ClutterX11FilterReturn result;
gint spin = 1;
/* The return values here are someone approximate; we return
* CLUTTER_X11_FILTER_REMOVE if and only if a clutter event is
* generated for the event. This mostly, but not entirely,
* corresponds to whether other event processing should be
* excluded. As long as the stage window is not shared with another
* toolkit it should be safe, and never return
* %CLUTTER_X11_FILTER_REMOVE when more processing is needed.
*/
result = CLUTTER_X11_FILTER_CONTINUE;
clutter_threads_enter ();
clutter_context = _clutter_context_get_default ();
backend = clutter_context->backend;
event = clutter_event_new (CLUTTER_NOTHING);
if (event_translate (backend, event, xevent))
{
/* push directly here to avoid copy of queue_put */
result = CLUTTER_X11_FILTER_REMOVE;
g_queue_push_head (clutter_context->events_queue, event);
}
else
{
clutter_event_free (event);
goto out;
}
/*
* Motion events can generate synthetic enter and leave events, so if we
* are processing a motion event, we need to spin the event loop at least
* two extra times to pump the enter/leave events through (otherwise they
* just get pushed down the queue and never processed).
*/
if (event->type == CLUTTER_MOTION)
spin += 2;
while (spin > 0 && (event = clutter_event_get ()))
{
/* forward the event into clutter for emission etc. */
clutter_do_event (event);
clutter_event_free (event);
--spin;
}
out:
clutter_threads_leave ();
return result;
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
gboolean retval;
clutter_threads_enter ();
*timeout = -1;
retval = (clutter_events_pending () || check_xpending (backend));
clutter_threads_leave ();
return retval;
}
static gboolean
clutter_event_check (GSource *source)
{
ClutterEventSource *event_source = (ClutterEventSource *) source;
ClutterBackend *backend = event_source->backend;
gboolean retval;
clutter_threads_enter ();
if (event_source->event_poll_fd.revents & G_IO_IN)
retval = (clutter_events_pending () || check_xpending (backend));
else
retval = FALSE;
clutter_threads_leave ();
return retval;
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
ClutterEvent *event;
clutter_threads_enter ();
/* Grab the event(s), translate and figure out double click.
* The push onto queue (stack) if valid.
*/
events_queue (backend);
/* Pop an event off the queue if any */
event = clutter_event_get ();
if (event)
{
/* forward the event into clutter for emission etc. */
clutter_do_event (event);
clutter_event_free (event);
}
clutter_threads_leave ();
return TRUE;
}
/**
* clutter_x11_get_current_event_time:
*
* Retrieves the timestamp of the last X11 event processed by
* Clutter. This might be different from the timestamp returned
* by clutter_get_current_event_time(), as Clutter may synthesize
* or throttle events.
*
* Return value: a timestamp, in milliseconds
*
* Since: 1.0
*/
Time
clutter_x11_get_current_event_time (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_X11 (backend)->last_event_time;
}