dc1f1949d0
The GLES2 wrapper is no longer needed because the shader generation is done within the GLSL fragend and vertend and any functions that are different for GLES2 are now guarded by #ifdefs. |
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cogl-context-driver-gles.c | ||
cogl-context-driver-gles.h | ||
cogl-feature-functions-gles.h | ||
cogl-gles.c | ||
cogl-texture-driver-gles.c |