dae4375d08
* clutter/clutter-main.c: Add a --g-fatal-warnings switch for abort()-ing on warnings and criticals.
937 lines
24 KiB
C
937 lines
24 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:clutter-main
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* @short_description: Various 'global' clutter functions.
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*
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* Functions to retrieve various global Clutter resources and other utility
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* functions for mainloops, events and threads
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include "clutter-main.h"
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#include "clutter-feature.h"
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#include "clutter-actor.h"
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#include "clutter-stage.h"
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#include "clutter-private.h"
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#include "clutter-debug.h"
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static gboolean clutter_is_initialized = FALSE;
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static gboolean clutter_show_fps = FALSE;
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static gboolean clutter_fatal_warnings = FALSE;
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static gchar *clutter_display_name = NULL;
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static int clutter_screen = 0;
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guint clutter_debug_flags = 0; /* global clutter debug flag */
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#ifdef CLUTTER_ENABLE_DEBUG
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static const GDebugKey clutter_debug_keys[] = {
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{ "misc", CLUTTER_DEBUG_MISC },
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{ "actor", CLUTTER_DEBUG_ACTOR },
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{ "texture", CLUTTER_DEBUG_TEXTURE },
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{ "event", CLUTTER_DEBUG_EVENT },
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{ "paint", CLUTTER_DEBUG_PAINT },
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{ "gl", CLUTTER_DEBUG_GL },
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{ "alpha", CLUTTER_DEBUG_ALPHA },
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{ "behaviour", CLUTTER_DEBUG_BEHAVIOUR },
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{ "pango", CLUTTER_DEBUG_PANGO },
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};
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#endif /* CLUTTER_ENABLE_DEBUG */
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typedef struct
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{
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GSource source;
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Display *display;
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GPollFD event_poll_fd;
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}
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ClutterXEventSource;
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typedef void (*ClutterXEventFunc) (XEvent *xev, gpointer user_data);
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static ClutterMainContext *ClutterCntx = NULL;
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static gboolean
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x_event_prepare (GSource *source,
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gint *timeout)
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{
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Display *display = ((ClutterXEventSource*)source)->display;
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*timeout = -1;
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return XPending (display);
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}
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static gboolean
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x_event_check (GSource *source)
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{
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ClutterXEventSource *display_source = (ClutterXEventSource*)source;
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gboolean retval;
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if (display_source->event_poll_fd.revents & G_IO_IN)
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retval = XPending (display_source->display);
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else
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retval = FALSE;
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return retval;
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}
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static gboolean
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x_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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Display *display = ((ClutterXEventSource*)source)->display;
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ClutterXEventFunc event_func = (ClutterXEventFunc) callback;
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XEvent xev;
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if (XPending (display))
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{
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XNextEvent (display, &xev);
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if (event_func)
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(*event_func) (&xev, user_data);
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}
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return TRUE;
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}
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static const GSourceFuncs x_event_funcs = {
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x_event_prepare,
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x_event_check,
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x_event_dispatch,
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NULL
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};
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static void
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translate_key_event (ClutterKeyEvent *event,
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XEvent *xevent)
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{
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event->type = xevent->xany.type == KeyPress ? CLUTTER_KEY_PRESS
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: CLUTTER_KEY_RELEASE;
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event->time = xevent->xkey.time;
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event->modifier_state = xevent->xkey.state; /* FIXME: handle modifiers */
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event->hardware_keycode = xevent->xkey.keycode;
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event->keyval = XKeycodeToKeysym(xevent->xkey.display,
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xevent->xkey.keycode,
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0 ); /* FIXME: index with modifiers */
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}
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static void
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translate_button_event (ClutterButtonEvent *event,
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XEvent *xevent)
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{
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/* FIXME: catch double click */
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CLUTTER_NOTE (EVENT, g_message (G_STRLOC ": button event at %ix%i",
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xevent->xbutton.x,
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xevent->xbutton.y));
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event->type = xevent->xany.type == ButtonPress ? CLUTTER_BUTTON_PRESS
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: CLUTTER_BUTTON_RELEASE;
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event->time = xevent->xbutton.time;
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event->x = xevent->xbutton.x;
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event->y = xevent->xbutton.y;
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event->modifier_state = xevent->xbutton.state; /* includes button masks */
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event->button = xevent->xbutton.button;
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}
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static void
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translate_motion_event (ClutterMotionEvent *event,
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XEvent *xevent)
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{
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event->type = CLUTTER_MOTION;
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event->time = xevent->xbutton.time;
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event->x = xevent->xmotion.x;
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event->y = xevent->xmotion.y;
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event->modifier_state = xevent->xmotion.state;
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}
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static void
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clutter_dispatch_x_event (XEvent *xevent,
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gpointer data)
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{
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ClutterMainContext *ctx = CLUTTER_CONTEXT ();
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ClutterEvent event;
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ClutterStage *stage = ctx->stage;
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gboolean emit_input_event = FALSE;
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switch (xevent->type)
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{
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case Expose:
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{
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XEvent foo_xev;
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/* Cheap compress */
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while (XCheckTypedWindowEvent(ctx->xdpy,
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xevent->xexpose.window,
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Expose,
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&foo_xev));
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/* FIXME: need to make stage an 'actor' so can que
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* a paint direct from there rather than hack here...
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*/
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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}
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break;
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case KeyPress:
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translate_key_event ((ClutterKeyEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "key-press-event", &event);
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emit_input_event = TRUE;
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break;
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case KeyRelease:
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translate_key_event ((ClutterKeyEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "key-release-event", &event);
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emit_input_event = TRUE;
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break;
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case ButtonPress:
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translate_button_event ((ClutterButtonEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "button-press-event", &event);
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emit_input_event = TRUE;
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break;
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case ButtonRelease:
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translate_button_event ((ClutterButtonEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "button-release-event", &event);
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emit_input_event = TRUE;
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break;
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case MotionNotify:
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translate_motion_event ((ClutterMotionEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "motion-event", &event);
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emit_input_event = TRUE;
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break;
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}
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if (emit_input_event)
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g_signal_emit_by_name (stage, "input-event", &event);
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}
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static void
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events_init()
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{
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GMainContext *gmain_context;
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int connection_number;
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GSource *source;
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ClutterXEventSource *display_source;
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gmain_context = g_main_context_default ();
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g_main_context_ref (gmain_context);
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connection_number = ConnectionNumber (ClutterCntx->xdpy);
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source = g_source_new ((GSourceFuncs *)&x_event_funcs,
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sizeof (ClutterXEventSource));
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display_source = (ClutterXEventSource *)source;
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display_source->event_poll_fd.fd = connection_number;
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display_source->event_poll_fd.events = G_IO_IN;
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display_source->display = ClutterCntx->xdpy;
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g_source_add_poll (source, &display_source->event_poll_fd);
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g_source_set_can_recurse (source, TRUE);
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g_source_set_callback (source,
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(GSourceFunc) clutter_dispatch_x_event,
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NULL /* no userdata */, NULL);
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g_source_attach (source, gmain_context);
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g_source_unref (source);
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}
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static gboolean
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clutter_want_fps (void)
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{
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return clutter_show_fps;
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}
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/**
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* clutter_redraw:
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*
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* FIXME
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*/
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void
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clutter_redraw (void)
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{
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ClutterMainContext *ctx = CLUTTER_CONTEXT();
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ClutterStage *stage = ctx->stage;
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ClutterColor stage_color;
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static GTimer *timer = NULL;
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static guint timer_n_frames = 0;
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/* FIXME: Should move all this into stage...
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*/
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CLUTTER_NOTE (PAINT, g_message (G_STRLOC ": Redraw enter"));
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if (clutter_want_fps ())
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{
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if (!timer)
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timer = g_timer_new ();
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}
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clutter_stage_get_color (stage, &stage_color);
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glClearColor(((float) stage_color.red / 0xff * 1.0),
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((float) stage_color.green / 0xff * 1.0),
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((float) stage_color.blue / 0xff * 1.0),
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0.0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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glDisable(GL_LIGHTING);
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glDisable(GL_DEPTH_TEST);
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clutter_actor_paint (CLUTTER_ACTOR (stage));
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if (clutter_stage_get_xwindow (stage))
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{
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clutter_feature_wait_for_vblank ();
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glXSwapBuffers(ctx->xdpy, clutter_stage_get_xwindow (stage));
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}
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else
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{
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glXWaitGL();
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CLUTTER_GLERR();
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}
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if (clutter_want_fps ())
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{
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timer_n_frames++;
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if (g_timer_elapsed (timer, NULL) >= 1.0)
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{
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g_print ("*** FPS: %i ***\n", timer_n_frames);
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timer_n_frames = 0;
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g_timer_start (timer);
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}
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}
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CLUTTER_NOTE (PAINT, g_message (G_STRLOC ": Redraw leave"));
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}
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/**
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* clutter_main_quit:
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*
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* Terminates the Clutter mainloop.
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*/
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void
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clutter_main_quit (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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g_return_if_fail (context->main_loops != NULL);
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g_main_loop_quit (context->main_loops->data);
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}
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/**
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* clutter_main_level:
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*
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* Retrieves the depth of the Clutter mainloop.
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*
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* Return value: The level of the mainloop.
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*/
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gint
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clutter_main_level (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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return context->main_loop_level;
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}
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/**
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* clutter_main:
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*
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* Starts the Clutter mainloop.
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*/
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void
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clutter_main (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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GMainLoop *loop;
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if (!clutter_is_initialized)
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{
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g_warning ("Called clutter_main() but Clutter wasn't initialised. "
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"You must call clutter_init() first.");
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return;
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}
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context->main_loop_level++;
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loop = g_main_loop_new (NULL, TRUE);
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context->main_loops = g_slist_prepend (context->main_loops, loop);
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if (g_main_loop_is_running (context->main_loops->data))
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{
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g_main_loop_run (loop);
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}
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context->main_loops = g_slist_remove (context->main_loops, loop);
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g_main_loop_unref (loop);
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context->main_loop_level--;
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if (context->main_loop_level == 0)
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{
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clutter_actor_destroy (CLUTTER_ACTOR (context->stage));
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g_free (context);
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}
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}
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/**
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* clutter_threads_enter:
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*
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* Locks the Clutter thread lock.
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*/
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void
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clutter_threads_enter(void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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g_mutex_lock (context->gl_lock);
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}
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/**
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* clutter_threads_leave:
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*
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* Unlocks the Clutter thread lock.
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*/
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void
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clutter_threads_leave (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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g_mutex_unlock (context->gl_lock);
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}
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/**
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* clutter_xdisplay:
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*
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* Retrieves the X display that Clutter is using
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*
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* Return value: A pointer to an X Display structure.
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*/
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Display*
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clutter_xdisplay (void)
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{
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return ClutterCntx->xdpy;
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}
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/**
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* clutter_xscreen:
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*
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* Retrieves the X screen that Clutter is using.
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*
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* Return value: the X screen ID
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*/
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int
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clutter_xscreen (void)
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{
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return ClutterCntx->xscreen;
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}
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/**
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* clutter_root_xwindow:
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*
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* FIXME
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*
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* Return value: FIXME
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*/
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Window
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clutter_root_xwindow (void)
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{
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return ClutterCntx->xwin_root;
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}
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/**
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* clutter_want_debug:
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*
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* Check if clutter has debugging turned on.
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*
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* Return value: TRUE if debugging is turned on, FALSE otherwise.
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*/
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gboolean
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clutter_want_debug (void)
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{
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return clutter_debug_flags != 0;
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}
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ClutterMainContext*
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clutter_context_get_default (void)
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{
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if (!ClutterCntx)
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{
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ClutterMainContext *ctx;
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ctx = g_new0 (ClutterMainContext, 1);
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ctx->is_initialized = FALSE;
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ClutterCntx = ctx;
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}
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return ClutterCntx;
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}
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static gboolean
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is_gl_version_at_least_12 (void)
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{
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#define NON_VENDOR_VERSION_MAX_LEN 32
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gchar non_vendor_version[NON_VENDOR_VERSION_MAX_LEN];
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const gchar *version;
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gint i = 0;
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version = (const gchar*) glGetString (GL_VERSION);
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while ( ((version[i] <= '9' && version[i] >= '0') || version[i] == '.')
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&& i < NON_VENDOR_VERSION_MAX_LEN)
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{
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non_vendor_version[i] = version[i];
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i++;
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}
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non_vendor_version[i] = '\0';
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if (strstr (non_vendor_version, "1.0") == NULL
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&& strstr (non_vendor_version, "1.0") == NULL)
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return TRUE;
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return FALSE;
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}
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#ifdef CLUTTER_ENABLE_DEBUG
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static gboolean
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clutter_arg_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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clutter_debug_flags |=
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g_parse_debug_string (value,
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clutter_debug_keys,
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G_N_ELEMENTS (clutter_debug_keys));
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return TRUE;
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}
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static gboolean
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clutter_arg_no_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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clutter_debug_flags &=
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~g_parse_debug_string (value,
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clutter_debug_keys,
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G_N_ELEMENTS (clutter_debug_keys));
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return TRUE;
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}
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#endif /* CLUTTER_ENABLE_DEBUG */
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static GOptionEntry clutter_args[] = {
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{ "display", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &clutter_display_name,
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"X display to use", "DISPLAY" },
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{ "screen", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_INT, &clutter_screen,
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"X screen to use", "SCREEN" },
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{ "clutter-show-fps", 0, 0, G_OPTION_ARG_NONE, &clutter_show_fps,
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"Show frames per second", NULL },
|
|
{ "g-fatal-warnings", 0, 0, G_OPTION_ARG_NONE, &clutter_fatal_warnings,
|
|
"Make all warnings fatal", NULL },
|
|
#ifdef CLUTTER_ENABLE_DEBUG
|
|
{ "clutter-debug", 0, 0, G_OPTION_ARG_CALLBACK, clutter_arg_debug_cb,
|
|
"Clutter debugging flags to set", "FLAGS" },
|
|
{ "clutter-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, clutter_arg_no_debug_cb,
|
|
"Clutter debugging flags to unset", "FLAGS" },
|
|
#endif /* CLUTTER_ENABLE_DEBUG */
|
|
{ NULL, },
|
|
};
|
|
|
|
/* pre_parse_hook: initialise variables depending on environment
|
|
* variables; these variables might be overridden by the command
|
|
* line arguments that are going to be parsed after.
|
|
*/
|
|
static gboolean
|
|
pre_parse_hook (GOptionContext *context,
|
|
GOptionGroup *group,
|
|
gpointer data,
|
|
GError **error)
|
|
{
|
|
const char *env_string;
|
|
|
|
if (clutter_is_initialized)
|
|
return TRUE;
|
|
|
|
g_type_init ();
|
|
|
|
if (!g_thread_supported ())
|
|
g_thread_init (NULL);
|
|
|
|
#ifdef CLUTTER_ENABLE_DEBUG
|
|
env_string = g_getenv ("CLUTTER_DEBUG");
|
|
if (env_string != NULL)
|
|
{
|
|
clutter_debug_flags =
|
|
g_parse_debug_string (env_string,
|
|
clutter_debug_keys,
|
|
G_N_ELEMENTS (clutter_debug_keys));
|
|
env_string = NULL;
|
|
}
|
|
#endif /* CLUTTER_ENABLE_DEBUG */
|
|
|
|
env_string = g_getenv ("CLUTTER_SHOW_FPS");
|
|
if (env_string)
|
|
clutter_show_fps = TRUE;
|
|
|
|
env_string = g_getenv ("DISPLAY");
|
|
if (env_string)
|
|
clutter_display_name = g_strdup (env_string);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* post_parse_hook: initialise the context and data structures
|
|
* and opens the X display
|
|
*/
|
|
static gboolean
|
|
post_parse_hook (GOptionContext *context,
|
|
GOptionGroup *group,
|
|
gpointer data,
|
|
GError **error)
|
|
{
|
|
ClutterMainContext *clutter_context;
|
|
|
|
if (clutter_is_initialized)
|
|
return TRUE;
|
|
|
|
if (clutter_fatal_warnings)
|
|
{
|
|
GLogLevelFlags fatal_mask;
|
|
|
|
fatal_mask = g_log_set_always_fatal (G_LOG_FATAL_MASK);
|
|
fatal_mask |= G_LOG_LEVEL_WARNING | G_LOG_LEVEL_CRITICAL;
|
|
g_log_set_always_fatal (fatal_mask);
|
|
}
|
|
|
|
clutter_context = clutter_context_get_default ();
|
|
clutter_context->main_loops = NULL;
|
|
clutter_context->main_loop_level = 0;
|
|
|
|
/* either we got this with the DISPLAY envvar or via the
|
|
* --display command line switch; if both failed, then
|
|
* we'll fail later when we return in clutter_init()
|
|
*/
|
|
if (clutter_display_name)
|
|
clutter_context->xdpy = XOpenDisplay (clutter_display_name);
|
|
|
|
if (clutter_context->xdpy)
|
|
{
|
|
if (clutter_screen == 0)
|
|
clutter_context->xscreen = DefaultScreen (clutter_context->xdpy);
|
|
else
|
|
{
|
|
Screen *xscreen;
|
|
|
|
xscreen = ScreenOfDisplay (clutter_context->xdpy, clutter_screen);
|
|
clutter_context->xscreen = XScreenNumberOfScreen (xscreen);
|
|
}
|
|
|
|
clutter_context->xwin_root = RootWindow (clutter_context->xdpy,
|
|
clutter_context->xscreen);
|
|
|
|
/* we don't need it anymore */
|
|
g_free (clutter_display_name);
|
|
}
|
|
|
|
clutter_context->font_map = PANGO_FT2_FONT_MAP (pango_ft2_font_map_new ());
|
|
pango_ft2_font_map_set_resolution (clutter_context->font_map, 96.0, 96.0);
|
|
|
|
clutter_context->gl_lock = g_mutex_new ();
|
|
|
|
clutter_is_initialized = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_get_option_group:
|
|
*
|
|
* Returns a #GOptionGroup for the command line arguments recognized
|
|
* by Clutter. You should add this group to your #GOptionContext with
|
|
* g_option_context_add_group(), if you are using g_option_context_parse()
|
|
* to parse your commandline arguments.
|
|
*
|
|
* Return value: a GOptionGroup for the commandline arguments
|
|
* recognized by Clutter
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
GOptionGroup *
|
|
clutter_get_option_group (void)
|
|
{
|
|
GOptionGroup *group;
|
|
|
|
group = g_option_group_new ("clutter",
|
|
"Clutter Options",
|
|
"Show Clutter Options",
|
|
NULL,
|
|
NULL);
|
|
g_option_group_set_parse_hooks (group, pre_parse_hook, post_parse_hook);
|
|
g_option_group_add_entries (group, clutter_args);
|
|
|
|
return group;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_parse_args (int *argc,
|
|
char ***argv)
|
|
{
|
|
GOptionContext *option_context;
|
|
GOptionGroup *clutter_group;
|
|
GError *error = NULL;
|
|
|
|
if (clutter_is_initialized)
|
|
return TRUE;
|
|
|
|
option_context = g_option_context_new (NULL);
|
|
g_option_context_set_ignore_unknown_options (option_context, TRUE);
|
|
g_option_context_set_help_enabled (option_context, FALSE);
|
|
|
|
clutter_group = clutter_get_option_group ();
|
|
g_option_context_set_main_group (option_context, clutter_group);
|
|
if (!g_option_context_parse (option_context, argc, argv, &error))
|
|
{
|
|
g_warning ("%s", error->message);
|
|
g_error_free (error);
|
|
}
|
|
|
|
g_option_context_free (option_context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GQuark
|
|
clutter_init_error_quark (void)
|
|
{
|
|
return g_quark_from_static_string ("clutter-init-error-quark");
|
|
}
|
|
|
|
static gboolean
|
|
clutter_stage_init (ClutterMainContext *context,
|
|
GError **error)
|
|
{
|
|
context->stage = CLUTTER_STAGE (clutter_stage_get_default ());
|
|
if (!CLUTTER_IS_STAGE (context->stage))
|
|
{
|
|
g_set_error (error, clutter_init_error_quark (),
|
|
CLUTTER_INIT_ERROR_INTERNAL,
|
|
"Unable to create the main stage");
|
|
return FALSE;
|
|
}
|
|
|
|
g_object_ref_sink (context->stage);
|
|
|
|
/* Realize to get context */
|
|
clutter_actor_realize (CLUTTER_ACTOR (context->stage));
|
|
if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (context->stage)))
|
|
{
|
|
g_set_error (error, clutter_init_error_quark (),
|
|
CLUTTER_INIT_ERROR_INTERNAL,
|
|
"Unable to realize the main stage");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_init_with_args:
|
|
* @argc: a pointer to the number of command line arguments
|
|
* @argv: a pointer to the array of comman line arguments
|
|
* @parameter_string: a string which is displayed in the
|
|
* first line of <option>--help</option> output, after
|
|
* <literal><replaceable>programname</replaceable [OPTION...]</literal>
|
|
* @entries: a %NULL terminated array of #GOptionEntry<!-- -->s
|
|
* describing the options of your program
|
|
* @translation_domain: a translation domain to use for translating
|
|
* the <option>--help</option> output for the options in @entries
|
|
* with gettext(), or %NULL
|
|
* @error: a return location for a #GError
|
|
*
|
|
* This function does the same work as clutter_init(). Additionally,
|
|
* it allows you to add your own command line options, and it
|
|
* automatically generates nicely formatted <option>--help</option>
|
|
* output. Note that your program will be terminated after writing
|
|
* out the help output. Also note that, in case of error, the
|
|
* error message will be placed inside @error instead of being
|
|
* printed on the display.
|
|
*
|
|
* Return value: %CLUTTER_INIT_SUCCESS if Clutter has been successfully
|
|
* initialised, or other values or #ClutterInitError in case of
|
|
* error.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
ClutterInitError
|
|
clutter_init_with_args (int *argc,
|
|
char ***argv,
|
|
char *parameter_string,
|
|
GOptionEntry *entries,
|
|
char *translation_domain,
|
|
GError **error)
|
|
{
|
|
ClutterMainContext *clutter_context;
|
|
GOptionContext *context;
|
|
GOptionGroup *group;
|
|
gboolean res;
|
|
GError *stage_error;
|
|
|
|
if (clutter_is_initialized)
|
|
return CLUTTER_INIT_SUCCESS;
|
|
|
|
if (!XInitThreads())
|
|
{
|
|
g_set_error (error, clutter_init_error_quark (),
|
|
CLUTTER_INIT_ERROR_THREADS,
|
|
"Unable to initialise the X threading");
|
|
return CLUTTER_INIT_ERROR_THREADS;
|
|
}
|
|
|
|
group = clutter_get_option_group ();
|
|
|
|
context = g_option_context_new (parameter_string);
|
|
g_option_context_add_group (context, group);
|
|
|
|
if (entries)
|
|
g_option_context_add_main_entries (context, entries, translation_domain);
|
|
|
|
res = g_option_context_parse (context, argc, argv, error);
|
|
g_option_context_free (context);
|
|
|
|
/* if res is FALSE, the error is filled for
|
|
* us by g_option_context_parse()
|
|
*/
|
|
if (!res)
|
|
return CLUTTER_INIT_ERROR_INTERNAL;
|
|
|
|
clutter_context = clutter_context_get_default ();
|
|
if (!clutter_context->xdpy)
|
|
{
|
|
g_set_error (error, clutter_init_error_quark (),
|
|
CLUTTER_INIT_ERROR_DISPLAY,
|
|
"Unable to connect to X DISPLAY. You should either "
|
|
"set the DISPLAY environment variable or use the "
|
|
"--display command line switch");
|
|
return CLUTTER_INIT_ERROR_DISPLAY;
|
|
}
|
|
|
|
stage_error = NULL;
|
|
if (!clutter_stage_init (clutter_context, &stage_error))
|
|
{
|
|
g_propagate_error (error, stage_error);
|
|
return CLUTTER_INIT_ERROR_INTERNAL;
|
|
}
|
|
|
|
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
|
|
if (!is_gl_version_at_least_12 ())
|
|
{
|
|
g_set_error (error, clutter_init_error_quark (),
|
|
CLUTTER_INIT_ERROR_OPENGL,
|
|
"Clutter needs at least version 1.2 of OpenGL");
|
|
return CLUTTER_INIT_ERROR_OPENGL;
|
|
}
|
|
|
|
/* Check available features */
|
|
clutter_feature_init ();
|
|
|
|
events_init ();
|
|
|
|
return CLUTTER_INIT_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* clutter_init:
|
|
* @argc: The number of arguments in @argv
|
|
* @argv: A pointer to an array of arguments.
|
|
*
|
|
* It will initialise everything needed to operate with Clutter and
|
|
* parses some standard command line options. @argc and @argv are
|
|
* adjusted accordingly so your own code will never see those standard
|
|
* arguments.
|
|
*
|
|
* Return value: 1 on success, < 0 on failure.
|
|
*/
|
|
ClutterInitError
|
|
clutter_init (int *argc,
|
|
char ***argv)
|
|
{
|
|
ClutterMainContext *context;
|
|
GError *stage_error;
|
|
|
|
if (clutter_is_initialized)
|
|
return CLUTTER_INIT_SUCCESS;
|
|
|
|
if (!XInitThreads())
|
|
return CLUTTER_INIT_ERROR_THREADS;
|
|
|
|
clutter_parse_args (argc, argv);
|
|
|
|
context = clutter_context_get_default ();
|
|
if (!context->xdpy)
|
|
{
|
|
g_critical ("Unable to connect to X DISPLAY. You should either "
|
|
"set the DISPLAY environment variable or use the "
|
|
"--display command line switch");
|
|
|
|
return CLUTTER_INIT_ERROR_DISPLAY;
|
|
}
|
|
|
|
stage_error = NULL;
|
|
if (!clutter_stage_init (context, &stage_error))
|
|
{
|
|
g_critical (stage_error->message);
|
|
g_error_free (stage_error);
|
|
return CLUTTER_INIT_ERROR_INTERNAL;
|
|
}
|
|
|
|
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
|
|
if (!is_gl_version_at_least_12 ())
|
|
{
|
|
g_critical ("Clutter needs at least version 1.2 of OpenGL");
|
|
return CLUTTER_INIT_ERROR_OPENGL;
|
|
}
|
|
|
|
/* Check available features */
|
|
clutter_feature_init ();
|
|
|
|
events_init ();
|
|
|
|
return 1;
|
|
}
|