mutter/tests/accessibility/cally-atkcomponent-example.c
2011-06-16 17:11:39 +01:00

104 lines
3.2 KiB
C

/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <clutter/clutter.h>
#include "cally-examples-util.h"
#define WIDTH 300
#define HEIGHT 300
#define SIZE 50
#define DEPTH -100
static const ClutterColor color1 = { 0xff, 0xff, 0x00, 0xff };
static const ClutterColor color2 = { 0x00, 0xff, 0x00, 0xff };
static const ClutterColor color3 = { 0x00, 0x00, 0xff, 0xff };
static const ClutterColor color4 = { 0xff, 0x00, 0xff, 0xff };
int
main (int argc, char *argv[])
{
ClutterActor *stage = NULL;
ClutterColor color = { 0x00, 0x00, 0x00, 0xff };
ClutterActor *button1 = NULL;
ClutterActor *button2 = NULL;
ClutterActor *button3 = NULL;
ClutterActor *button4 = NULL;
ClutterActor *group[4];
ClutterGeometry geom = {0, 0, SIZE, SIZE};
gint i = 0;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
cally_util_a11y_init (&argc, &argv);
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &color);
clutter_actor_set_size (stage, WIDTH, HEIGHT);
button1 = clutter_rectangle_new_with_color (&color1);
clutter_actor_set_geometry (button1, &geom);
button2 = clutter_rectangle_new_with_color (&color2);
geom.x = 2*SIZE;
geom.y = 0;
clutter_actor_set_geometry (button2, &geom);
geom.x = 0;
geom.y = 2*SIZE;
button3 = clutter_rectangle_new_with_color (&color3);
clutter_actor_set_geometry (button3, &geom);
clutter_actor_set_depth( button3, DEPTH);
/* a nested hierarchy, to check that the relative positions are
computed properly */
geom.x = SIZE/2;
geom.y = SIZE/2;
button4 = clutter_rectangle_new_with_color (&color4);
clutter_actor_set_geometry (button4, &geom);
clutter_actor_show (button4);
for (i = 0; i < 4; i++) {
group[i] = clutter_group_new ();
clutter_actor_set_geometry (group[i], &geom);
if (i > 0)
clutter_container_add_actor (CLUTTER_CONTAINER (group[i]), group [i - 1]);
clutter_actor_show_all (group[i]);
}
clutter_container_add_actor (CLUTTER_CONTAINER (stage), button1);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), button2);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), button3);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), group[3]);
clutter_container_add_actor (CLUTTER_CONTAINER (group[0]), button4);
clutter_actor_show_all (stage);
clutter_main ();
return 0;
}