da633dcc52
When a transition is created for the allocation change, it will delay the new allocation box getting set depending on transition details. This, however, means that e.g. the 'needs_allocation' flag never gets cleared if a transition is created, causing other parts of the code to get confused thinking it didn't pass through a layout step before paint. Fix this by calling clutter_actor_allocate_internal() with the current allocation box if a transition was created, so that we'll properly clear 'needs_allocation' flag. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1345 |
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meson.build |