9ca06d2895
PanAction is a GestureAction-subclass that implements the panning concept for scrollable actors, with the ability to emit interpolated signals to emulate the kinetic inertia of the panning. PanAction provides: • pan signal, notifying users of the panning gesture status; • pan-stopped signal, emitted at the end of the interpolated phase of the panning gesture, if enabled; • pan-axis property, to allow constraining the dragging to a specific axis; • interpolated property, to enable or disable the inertial behaviour; • deceleration property, to customize the rate at which the momentum of the panning will be slowed down; • acceleration-factor property, applied to the inertial momentum when starting the interpolated sequence. An interactive test is also provided. https://bugzilla.gnome.org/show_bug.cgi?id=681648
815 lines
23 KiB
C
815 lines
23 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
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* Copyright (C) 2012 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emanuele Aina <emanuele.aina@collabora.com>
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*
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* Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
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* written by:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
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* Chris Lord <chris@linux.intel.com>
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*/
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/**
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* SECTION:clutter-pan-action
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* @Title: ClutterPanAction
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* @Short_Description: Action for pan gestures
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*
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* #ClutterPanAction is a sub-class of #ClutterGestureAction that implements
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* the logic for recognizing pan gestures.
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*
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* The simplest usage of #ClutterPanAction consists in adding it to
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* a #ClutterActor with a child and setting it as reactive; for instance,
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* the following code:
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*
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* |[
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* clutter_actor_add_action (actor, clutter_pan_action_new ());
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* clutter_actor_set_reactive (actor, TRUE);
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* ]|
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*
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* will automatically result in the actor children to be moved
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* when dragging.
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*
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* Since: 1.12
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-pan-action.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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#include <math.h>
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#define FLOAT_EPSILON (1e-15)
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static const gfloat min_velocity = 0.1f; // measured in px/ms
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static const gfloat reference_fps = 60.0f; // the fps assumed for the deceleration rate
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static const gfloat default_deceleration_rate = 0.95f;
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static const gfloat default_acceleration_factor = 1.0f;
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typedef enum
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{
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PAN_STATE_INACTIVE,
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PAN_STATE_PANNING,
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PAN_STATE_INTERPOLATING
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} PanState;
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struct _ClutterPanActionPrivate
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{
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ClutterPanAxis pan_axis;
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PanState state;
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/* Variables for storing acceleration information */
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ClutterTimeline *deceleration_timeline;
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gfloat target_x;
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gfloat target_y;
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gfloat dx;
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gfloat dy;
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gdouble deceleration_rate;
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gdouble acceleration_factor;
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/* Inertial motion tracking */
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gfloat interpolated_x;
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gfloat interpolated_y;
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gfloat release_x;
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gfloat release_y;
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guint should_interpolate : 1;
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};
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enum
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{
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PROP_0,
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PROP_PAN_AXIS,
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PROP_INTERPOLATE,
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PROP_DECELERATION,
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PROP_ACCELERATION_FACTOR,
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PROP_LAST
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};
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static GParamSpec *pan_props[PROP_LAST] = { NULL, };
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enum
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{
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PAN,
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PAN_STOPPED,
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LAST_SIGNAL
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};
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static guint pan_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE (ClutterPanAction, clutter_pan_action,
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CLUTTER_TYPE_GESTURE_ACTION);
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static void
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emit_pan (ClutterPanAction *self,
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ClutterActor *actor,
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gboolean is_interpolated)
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{
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gboolean retval;
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g_signal_emit (self, pan_signals[PAN], 0, actor, is_interpolated, &retval);
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}
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static void
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emit_pan_stopped (ClutterPanAction *self,
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ClutterActor *actor)
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{
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ClutterPanActionPrivate *priv = self->priv;
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g_signal_emit (self, pan_signals[PAN_STOPPED], 0, actor);
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priv->state = PAN_STATE_INACTIVE;
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}
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static void
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on_deceleration_stopped (ClutterTimeline *timeline,
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gboolean is_finished,
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ClutterPanAction *self)
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{
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ClutterPanActionPrivate *priv = self->priv;
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ClutterActor *actor;
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g_object_unref (timeline);
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priv->deceleration_timeline = NULL;
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
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emit_pan_stopped (self, actor);
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}
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static void
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on_deceleration_new_frame (ClutterTimeline *timeline,
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gint elapsed_time,
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ClutterPanAction *self)
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{
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ClutterPanActionPrivate *priv = self->priv;
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ClutterActor *actor;
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gdouble progress;
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gfloat interpolated_x, interpolated_y;
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progress = clutter_timeline_get_progress (timeline);
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interpolated_x = priv->target_x * progress;
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interpolated_y = priv->target_y * progress;
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priv->dx = interpolated_x - priv->interpolated_x;
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priv->dy = interpolated_y - priv->interpolated_y;
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priv->interpolated_x = interpolated_x;
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priv->interpolated_y = interpolated_y;
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
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emit_pan (self, actor, TRUE);
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}
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static gboolean
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gesture_begin (ClutterGestureAction *gesture,
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ClutterActor *actor)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
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ClutterPanActionPrivate *priv = self->priv;
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if (priv->state == PAN_STATE_INTERPOLATING && priv->deceleration_timeline)
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clutter_timeline_stop (priv->deceleration_timeline);
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priv->state = PAN_STATE_PANNING;
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priv->interpolated_x = priv->interpolated_y = 0.0f;
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priv->dx = priv->dy = 0.0f;
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return TRUE;
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}
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static gboolean
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gesture_progress (ClutterGestureAction *gesture,
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ClutterActor *actor)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
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emit_pan (self, actor, FALSE);
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return TRUE;
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}
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static void
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gesture_cancel (ClutterGestureAction *gesture,
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ClutterActor *actor)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
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ClutterPanActionPrivate *priv = self->priv;
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priv->state = PAN_STATE_INACTIVE;
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}
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static void
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gesture_end (ClutterGestureAction *gesture,
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ClutterActor *actor)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
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ClutterPanActionPrivate *priv = self->priv;
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gfloat velocity, velocity_x, velocity_y;
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gfloat delta_x, delta_y;
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gfloat tau;
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gint duration;
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clutter_gesture_action_get_release_coords (CLUTTER_GESTURE_ACTION (self), 0, &priv->release_x, &priv->release_y);
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if (!priv->should_interpolate)
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{
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priv->state = PAN_STATE_INACTIVE;
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return;
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}
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priv->state = PAN_STATE_INTERPOLATING;
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clutter_gesture_action_get_motion_delta (gesture, 0, &delta_x, &delta_y);
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velocity = clutter_gesture_action_get_velocity (gesture, 0, &velocity_x, &velocity_y);
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/* Exponential timing constant v(t) = v(0) * exp(-t/tau)
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* tau = 1000ms / (frame_per_second * - ln(decay_per_frame))
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* with frame_per_second = 60 and decay_per_frame = 0.95, tau ~= 325ms
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* see http://ariya.ofilabs.com/2011/10/flick-list-with-its-momentum-scrolling-and-deceleration.html */
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tau = 1000.0f / (reference_fps * - logf (priv->deceleration_rate));
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/* See where the decreasing velocity reaches $min_velocity px/ms
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* v(t) = v(0) * exp(-t/tau) = min_velocity
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* t = - tau * ln( min_velocity / |v(0)|) */
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duration = - tau * logf (min_velocity / (ABS (velocity) * priv->acceleration_factor));
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/* Target point: x(t) = v(0) * tau * [1 - exp(-t/tau)] */
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priv->target_x = velocity_x * priv->acceleration_factor * tau * (1 - exp ((float)-duration / tau));
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priv->target_y = velocity_y * priv->acceleration_factor * tau * (1 - exp ((float)-duration / tau));
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if (ABS (velocity) * priv->acceleration_factor > min_velocity && duration > FLOAT_EPSILON)
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{
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priv->interpolated_x = priv->interpolated_y = 0.0f;
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priv->deceleration_timeline = clutter_timeline_new (duration);
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clutter_timeline_set_progress_mode (priv->deceleration_timeline, CLUTTER_EASE_OUT_EXPO);
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g_signal_connect (priv->deceleration_timeline, "new_frame",
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G_CALLBACK (on_deceleration_new_frame), self);
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g_signal_connect (priv->deceleration_timeline, "stopped",
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G_CALLBACK (on_deceleration_stopped), self);
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clutter_timeline_start (priv->deceleration_timeline);
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}
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else
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{
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emit_pan_stopped (self, actor);
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}
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}
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static gboolean
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clutter_pan_action_real_pan (ClutterPanAction *self,
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ClutterActor *actor,
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gboolean is_interpolated)
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{
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ClutterPanActionPrivate *priv = self->priv;
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gfloat dx, dy;
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ClutterMatrix transform;
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if (is_interpolated)
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clutter_pan_action_get_interpolated_delta (self, &dx, &dy);
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else
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clutter_gesture_action_get_motion_delta (CLUTTER_GESTURE_ACTION (self), 0, &dx, &dy);
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switch (priv->pan_axis)
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{
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case CLUTTER_PAN_AXIS_NONE:
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break;
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case CLUTTER_PAN_X_AXIS:
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dy = 0.0f;
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break;
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case CLUTTER_PAN_Y_AXIS:
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dx = 0.0f;
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break;
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}
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clutter_actor_get_child_transform (actor, &transform);
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cogl_matrix_translate (&transform, dx, dy, 0.0f);
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clutter_actor_set_child_transform (actor, &transform);
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return TRUE;
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}
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static void
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clutter_pan_action_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gobject);
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switch (prop_id)
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{
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case PROP_PAN_AXIS:
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clutter_pan_action_set_pan_axis (self, g_value_get_enum (value));
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break;
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case PROP_INTERPOLATE :
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clutter_pan_action_set_interpolate (self, g_value_get_boolean (value));
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break;
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case PROP_DECELERATION :
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clutter_pan_action_set_deceleration (self, g_value_get_double (value));
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break;
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case PROP_ACCELERATION_FACTOR :
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clutter_pan_action_set_acceleration_factor (self, g_value_get_double (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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clutter_pan_action_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (gobject);
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ClutterPanActionPrivate *priv = self->priv;
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switch (prop_id)
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{
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case PROP_PAN_AXIS:
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g_value_set_enum (value, priv->pan_axis);
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break;
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case PROP_INTERPOLATE :
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g_value_set_boolean (value, priv->should_interpolate);
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break;
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case PROP_DECELERATION :
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g_value_set_double (value, priv->deceleration_rate);
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break;
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case PROP_ACCELERATION_FACTOR :
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g_value_set_double (value, priv->acceleration_factor);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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clutter_pan_action_dispose (GObject *gobject)
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{
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ClutterPanActionPrivate *priv = CLUTTER_PAN_ACTION (gobject)->priv;
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g_clear_object (&priv->deceleration_timeline);
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G_OBJECT_CLASS (clutter_pan_action_parent_class)->dispose (gobject);
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}
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static void
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clutter_pan_action_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor)
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{
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ClutterPanAction *self = CLUTTER_PAN_ACTION (meta);
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ClutterPanActionPrivate *priv = self->priv;
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ClutterActor *old_actor;
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old_actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
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if (old_actor != actor)
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{
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/* make sure we reset the state */
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if (priv->state == PAN_STATE_INTERPOLATING)
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g_clear_object (&priv->deceleration_timeline);
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}
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CLUTTER_ACTOR_META_CLASS (clutter_pan_action_parent_class)->set_actor (meta, actor);
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}
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static void
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clutter_pan_action_class_init (ClutterPanActionClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
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ClutterGestureActionClass *gesture_class =
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CLUTTER_GESTURE_ACTION_CLASS (klass);
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g_type_class_add_private (klass, sizeof (ClutterPanActionPrivate));
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klass->pan = clutter_pan_action_real_pan;
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gesture_class->gesture_begin = gesture_begin;
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gesture_class->gesture_progress = gesture_progress;
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gesture_class->gesture_cancel = gesture_cancel;
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gesture_class->gesture_end = gesture_end;
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meta_class->set_actor = clutter_pan_action_set_actor;
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/**
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* ClutterPanAction:pan-axis:
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*
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* Constraints the panning action to the specified axis
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*
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* Since: 1.12
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*/
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pan_props[PROP_PAN_AXIS] =
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g_param_spec_enum ("pan-axis",
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P_("Pan Axis"),
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P_("Constraints the panning to an axis"),
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CLUTTER_TYPE_PAN_AXIS,
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CLUTTER_PAN_AXIS_NONE,
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CLUTTER_PARAM_READWRITE);
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|
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/**
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* ClutterPanAction:interpolate:
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*
|
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* Whether interpolated events emission is enabled.
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*
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* Since: 1.12
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*/
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pan_props[PROP_INTERPOLATE] =
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g_param_spec_boolean ("interpolate",
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P_("Interpolate"),
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P_("Whether interpolated events emission is enabled."),
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FALSE,
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CLUTTER_PARAM_READWRITE);
|
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|
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/**
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* ClutterPanAction:deceleration:
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*
|
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* The rate at which the interpolated panning will decelerate in
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*
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* #ClutterPanAction will emit interpolated ::pan events with decreasing
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* scroll deltas, using the rate specified by this property.
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*
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* Since: 1.12
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*/
|
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pan_props[PROP_DECELERATION] =
|
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g_param_spec_double ("deceleration",
|
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P_("Deceleration"),
|
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P_("Rate at which the interpolated panning will decelerate in"),
|
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FLOAT_EPSILON, 1.0, default_deceleration_rate,
|
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CLUTTER_PARAM_READWRITE);
|
|
|
|
/**
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|
* ClutterPanAction:acceleration-factor:
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|
*
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* The initial acceleration factor
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*
|
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* The kinetic momentum measured at the time of releasing the pointer will
|
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* be multiplied by the factor specified by this property before being used
|
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* to generate interpolated ::pan events.
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*
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* Since: 1.12
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*/
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pan_props[PROP_ACCELERATION_FACTOR] =
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g_param_spec_double ("acceleration-factor",
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P_("Initial acceleration factor"),
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P_("Factor applied to the momentum when starting the interpolated phase"),
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1.0, G_MAXDOUBLE, default_acceleration_factor,
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CLUTTER_PARAM_READWRITE);
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gobject_class->set_property = clutter_pan_action_set_property;
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gobject_class->get_property = clutter_pan_action_get_property;
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gobject_class->dispose = clutter_pan_action_dispose;
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g_object_class_install_properties (gobject_class,
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PROP_LAST,
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pan_props);
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|
|
/**
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|
* ClutterPanAction:pan:
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|
* @action: the #ClutterPanAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
|
|
* @is_interpolated: if the event is the result of interpolating
|
|
* the motion velocity at the end of the drag
|
|
*
|
|
* The ::pan signal is emitted to keep track of the motion during
|
|
* a pan gesture. @is_interpolated is set to %TRUE during the
|
|
* interpolation phase of the pan, after the drag has ended and
|
|
* the :interpolate property was set to %TRUE.
|
|
*
|
|
* Return value: TRUE if the pan action has been handled by one of
|
|
* the listener or %FALSE to continue the emission.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
pan_signals[PAN] =
|
|
g_signal_new (I_("pan"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterPanActionClass, pan),
|
|
_clutter_boolean_continue_accumulator, NULL,
|
|
_clutter_marshal_BOOLEAN__OBJECT_BOOLEAN,
|
|
G_TYPE_BOOLEAN, 2,
|
|
CLUTTER_TYPE_ACTOR,
|
|
G_TYPE_BOOLEAN);
|
|
|
|
/**
|
|
* ClutterPanAction:pan-stopped:
|
|
* @action: the #ClutterPanAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the @action
|
|
*
|
|
* The ::pan-stopped signal is emitted at the end of the interpolation
|
|
* phase of the pan action, only when :interpolate is set to %TRUE.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
pan_signals[PAN_STOPPED] =
|
|
g_signal_new (I_("pan-stopped"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterPanActionClass, pan_stopped),
|
|
NULL, NULL,
|
|
_clutter_marshal_VOID__OBJECT,
|
|
G_TYPE_NONE, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
}
|
|
|
|
static void
|
|
clutter_pan_action_init (ClutterPanAction *self)
|
|
{
|
|
ClutterPanActionPrivate *priv = self->priv =
|
|
G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_PAN_ACTION,
|
|
ClutterPanActionPrivate);
|
|
priv->deceleration_rate = default_deceleration_rate;
|
|
priv->acceleration_factor = default_acceleration_factor;
|
|
priv->state = PAN_STATE_INACTIVE;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_new:
|
|
*
|
|
* Creates a new #ClutterPanAction instance
|
|
*
|
|
* Return value: the newly created #ClutterPanAction
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
ClutterAction *
|
|
clutter_pan_action_new (void)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_PAN_ACTION, NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_set_pan_axis:
|
|
* @self: a #ClutterPanAction
|
|
* @axis: the axis to constraint the panning to
|
|
*
|
|
* Restricts the panning action to a specific axis
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_set_pan_axis (ClutterPanAction *self,
|
|
ClutterPanAxis axis)
|
|
{
|
|
ClutterPanActionPrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
g_return_if_fail (axis >= CLUTTER_PAN_AXIS_NONE &&
|
|
axis <= CLUTTER_PAN_Y_AXIS);
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->pan_axis == axis)
|
|
return;
|
|
|
|
priv->pan_axis = axis;
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_PAN_AXIS]);
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_pan_axis:
|
|
* @self: a #ClutterPanAction
|
|
*
|
|
* Retrieves the axis constraint set by clutter_pan_action_set_pan_axis()
|
|
*
|
|
* Return value: the axis constraint
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
ClutterPanAxis
|
|
clutter_pan_action_get_pan_axis (ClutterPanAction *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self),
|
|
CLUTTER_PAN_AXIS_NONE);
|
|
|
|
return self->priv->pan_axis;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_set_interpolate:
|
|
* @self: a #ClutterPanAction
|
|
* @should_interpolate: whether to enable interpolated pan events
|
|
*
|
|
* Sets whether the action should emit interpolated ::pan events
|
|
* after the drag has ended, to emulate the gesture kinetic inertia.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_set_interpolate (ClutterPanAction *self,
|
|
gboolean should_interpolate)
|
|
{
|
|
ClutterPanActionPrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
|
|
priv = self->priv;
|
|
|
|
should_interpolate = !!should_interpolate;
|
|
|
|
if (priv->should_interpolate == should_interpolate)
|
|
return;
|
|
|
|
priv->should_interpolate = should_interpolate;
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_INTERPOLATE]);
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_interpolate:
|
|
* @self: a #ClutterPanAction
|
|
*
|
|
* Checks if the action should emit ::pan events even after releasing
|
|
* the pointer during a panning gesture, to emulate some kind of
|
|
* kinetic inertia.
|
|
*
|
|
* Return value: %TRUE if interpolated events emission is active.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gboolean
|
|
clutter_pan_action_get_interpolate (ClutterPanAction *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self),
|
|
FALSE);
|
|
|
|
return self->priv->should_interpolate;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_set_deceleration:
|
|
* @self: A #ClutterPanAction
|
|
* @rate: The deceleration rate
|
|
*
|
|
* Sets the deceleration rate of the interpolated ::pan events generated
|
|
* after a pan gesture. This is approximately the value that the momentum
|
|
* at the time of releasing the pointer is divided by every 60th of a second.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_set_deceleration (ClutterPanAction *self,
|
|
gdouble rate)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
g_return_if_fail (rate <= 1.0);
|
|
g_return_if_fail (rate > 0.0);
|
|
|
|
self->priv->deceleration_rate = rate;
|
|
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_DECELERATION]);
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_deceleration:
|
|
* @self: A #ClutterPanAction
|
|
*
|
|
* Retrieves the deceleration rate of interpolated ::pan events.
|
|
*
|
|
* Return value: The deceleration rate of the interpolated events.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gdouble
|
|
clutter_pan_action_get_deceleration (ClutterPanAction *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self), 0.95);
|
|
return self->priv->deceleration_rate;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_set_acceleration_factor:
|
|
* @self: A #ClutterPanAction
|
|
* @factor: The acceleration factor
|
|
*
|
|
* Factor applied to the momentum velocity at the time of releasing the
|
|
* pointer when generating interpolated ::pan events.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
|
|
gdouble factor)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
g_return_if_fail (factor >= 0.0);
|
|
|
|
self->priv->acceleration_factor = factor;
|
|
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_ACCELERATION_FACTOR]);
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_acceleration_factor:
|
|
* @self: A #ClutterPanAction
|
|
*
|
|
* Retrieves the initial acceleration factor for interpolated ::pan events.
|
|
*
|
|
* Return value: The initial acceleration factor for interpolated events.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gdouble
|
|
clutter_pan_action_get_acceleration_factor (ClutterPanAction *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self), 1.0);
|
|
return self->priv->acceleration_factor;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_interpolated_coords:
|
|
* @self: A #ClutterPanAction
|
|
* @interpolated_x: (out) (allow-none): return location for the latest
|
|
* interpolated event's X coordinate
|
|
* @interpolated_y: (out) (allow-none): return location for the latest
|
|
* interpolated event's Y coordinate
|
|
*
|
|
* Retrieves the coordinates, in stage space, of the latest interpolated
|
|
* event, analogous to clutter_gesture_action_get_motion_coords().
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
|
|
gfloat *interpolated_x,
|
|
gfloat *interpolated_y)
|
|
{
|
|
ClutterPanActionPrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (interpolated_x)
|
|
*interpolated_x = priv->release_x + priv->interpolated_x;
|
|
|
|
if (interpolated_y)
|
|
*interpolated_y = priv->release_y + priv->interpolated_y;
|
|
}
|
|
|
|
/**
|
|
* clutter_pan_action_get_interpolated_delta:
|
|
* @self: A #ClutterPanAction
|
|
* @delta_x: (out) (allow-none): return location for the X delta since
|
|
* the latest interpolated event
|
|
* @delta_y: (out) (allow-none): return location for the Y delta since
|
|
* the latest interpolated event
|
|
*
|
|
* Retrieves the delta, in stage space, since the latest interpolated
|
|
* event, analogous to clutter_gesture_action_get_motion_delta().
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
|
|
gfloat *delta_x,
|
|
gfloat *delta_y)
|
|
{
|
|
ClutterPanActionPrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (delta_x)
|
|
*delta_x = priv->dx;
|
|
|
|
if (delta_y)
|
|
*delta_y = priv->dy;
|
|
}
|