mutter/clutter/tests/interactive/test-cogl-primitives.c
Jonas Ådahl d62d780a95 Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API split
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00

145 lines
2.8 KiB
C

#include <glib.h>
#include <gmodule.h>
#include <stdlib.h>
#include <cogl/cogl.h>
#include <clutter/clutter.h>
typedef void (*PaintFunc) (void);
static void
test_paint_line (void)
{
cogl_path_line (-50, -25, 50, 25);
}
static void
test_paint_rect (void)
{
cogl_path_rectangle (-50, -25, 50, 25);
}
static void
test_paint_rndrect(void)
{
cogl_path_round_rectangle (-50, -25, 50, 25, 10, 5);
}
static void
test_paint_polyl (void)
{
gfloat poly_coords[] = {
-50, -50,
+50, -30,
+30, +30,
-30, +40
};
cogl_path_polyline (poly_coords, 4);
}
static void
test_paint_polyg (void)
{
gfloat poly_coords[] = {
-50, -50,
+50, -30,
+30, +30,
-30, +40
};
cogl_path_polygon (poly_coords, 4);
}
static void
test_paint_elp (void)
{
cogl_path_ellipse (0, 0, 60, 40);
}
static void
test_paint_curve (void)
{
cogl_path_move_to (-50, +50);
cogl_path_curve_to (+100, -50,
-100, -50,
+50, +50);
}
static PaintFunc paint_func []=
{
test_paint_line,
test_paint_rect,
test_paint_rndrect,
test_paint_polyl,
test_paint_polyg,
test_paint_elp,
test_paint_curve
};
static void
paint_cb (ClutterActor *self, ClutterTimeline *tl)
{
gint paint_index = (clutter_timeline_get_progress (tl)
* G_N_ELEMENTS (paint_func));
cogl_push_matrix ();
paint_func[paint_index] ();
cogl_translate (100, 100, 0);
cogl_set_source_color4ub (0, 160, 0, 255);
cogl_path_stroke_preserve ();
cogl_translate (150, 0, 0);
cogl_set_source_color4ub (200, 0, 0, 255);
cogl_path_fill ();
cogl_pop_matrix();
}
G_MODULE_EXPORT int
test_cogl_primitives_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterActor *coglbox;
ClutterTimeline *tl;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
tl = clutter_timeline_new (G_N_ELEMENTS (paint_func) * 1000);
clutter_timeline_set_loop (tl, TRUE);
clutter_timeline_start (tl);
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Path Primitives");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
coglbox = clutter_group_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
g_signal_connect (coglbox, "paint", G_CALLBACK (paint_cb), tl);
/* Redraw every frame of the timeline */
g_signal_connect_swapped (tl, "new-frame",
G_CALLBACK (clutter_actor_queue_redraw), coglbox);
clutter_actor_set_rotation (coglbox, CLUTTER_Y_AXIS, -30, 200, 0, 0);
clutter_actor_set_position (coglbox, 0, 100);
clutter_actor_show (stage);
clutter_main ();
g_object_unref (tl);
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_primitives (void)
{
return "2D Path primitives support in Cogl.";
}