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Robert Bragg d52e3f0cc2 texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c
This moves the GLX specific code from cogl-texture-pixmap-x11.c into
cogl-winsys-glx.c. If we want the winsys components to by dynamically
loadable then we can't have GLX code scattered outside of
cogl-winsys-glx.c. This also sets us up for supporting the
EGL_texture_from_pixmap extension which is almost identical to the
GLX_texture_from_pixmap extension.
2011-05-05 14:46:01 +01:00
build/autotools Adds the ability to build Cogl standalone 2011-04-11 17:54:36 +01:00
cogl texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c 2011-05-05 14:46:01 +01:00
doc docs: Adds bitmap section to cogl reference manual 2011-01-21 16:22:40 +00:00
pango Adds the ability to build Cogl standalone 2011-04-11 17:54:36 +01:00
po Adds the ability to build Cogl standalone 2011-04-11 17:54:36 +01:00
autogen.sh Adds the ability to build Cogl standalone 2011-04-11 17:54:36 +01:00
configure.ac remove references to unused DRM_SURFACELESS EGL platform 2011-05-05 14:46:01 +01:00
Makefile.am Adds the ability to build Cogl standalone 2011-04-11 17:54:36 +01:00