d40cdfa3e1
This migrates all the GLX window system code down from the Clutter backend code into a Cogl winsys. Moving OpenGL window system binding code down from Clutter into Cogl is the biggest blocker to having Cogl become a standalone 3D graphics library, so this is an important step in that direction.
115 lines
2.4 KiB
C
115 lines
2.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-framebuffer-private.h"
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/* This provides a stub winsys implementation for when Clutter still handles
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* creating an OpenGL context. This is useful so we don't have to guard all
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* calls into the winsys layer with #ifdef COGL_HAS_FULL_WINSYS
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*/
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void
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_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
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{
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}
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void
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_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
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int *rectangles,
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int n_rectangles)
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{
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}
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void
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_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
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{
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}
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unsigned int
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_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
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CoglSwapBuffersNotify callback,
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void *user_data)
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{
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g_assert (0);
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return 0;
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}
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void
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_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
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unsigned int id)
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{
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g_assert (0);
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}
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#ifdef COGL_HAS_XLIB_SUPPORT
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XVisualInfo *
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_cogl_winsys_xlib_get_visual_info (void)
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{
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g_assert (0);
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return NULL;
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}
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#endif
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gboolean
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_cogl_winsys_has_feature (CoglWinsysFeature feature)
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{
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g_assert (0);
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return FALSE;
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}
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#ifdef COGL_HAS_X11_SUPPORT
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guint32
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_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
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{
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g_assert (0);
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return 0;
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}
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#endif
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gboolean
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_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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GError **error)
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{
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return TRUE;
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}
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void
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_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
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{
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}
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void
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_cogl_winsys_context_deinit (CoglContext *context)
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{
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}
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