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clutter 2007-06-19 Matthew Allum <mallum@openedhand.com> 2007-06-19 14:47:33 +00:00
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README.in 2007-06-19 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-19 13:03:39 +00:00
TODO 2007-06-19 Matthew Allum <mallum@openedhand.com> 2007-06-19 14:10:25 +00:00

Clutter README.
===============

This is Clutter @CLUTTER_VERSION@. Clutter aims to give a nice easy
GObject based API for creating fast, mainly 2D single window stylalised
applications such as media box UI's, presentaions, kiosk style apps etc.
It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* OpenGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.10, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

The official website is:        http://www.clutter-project.org

INSTALLATION
====
See the INSTALL file

RELEASE NOTES
====

Release Notes for Clutter 0.4
-----------------------------

* ...

HACKING
====
If you want to hack on and improve clutter check the TODO file.

BUGS
====

Bugs should be reported to the OpenedHand Bugzilla at:

  http://bugzilla.o-hand.com

Under the product "Clutter".

In the report you should include:
* what system you're running Clutter on;
* which version of GLib, GdkPixbuf and OpenGL you are using;
* which video card and which drivers you are using;
* how to reproduce the bug.

If you cannot reproduce the bug with one of the tests that come with Clutter
source code, you should include a small test case displaying the bad
behaviour.

If the bug exposes a crash, the exact text printed out and a stack trace
obtained using gdb are greatly appreciated.

PATCHES
====

Patches should be submitted using Bugzilla. Patches fixing a bug should be
attached to the bug report; patches for new features or for fixing bugs not
yet reported should be attached to a newly opened bug. Patches should always
be in the unified diff format.